// ==UserScript== // @name Steam 游戏库展示 // @namespace steam-game-library-viewer // @author Github: SmallRob,SteamID: Healer007 // @version 2.31.4 // @description 在Steam 商店/社区页面增加中央游戏库模态面板(橱窗/个人展柜/时长/洞察/家庭组/系列分类/绝版/愿望单/PS会免/Epic赠送/年度大作/锁区/DLC收藏,支持卡片/横版封面/列表三种视图)和右侧个人信息面板侧滑栏(概览/洞察/社交/勋章/设置),侧滑栏头部新增暂存箱浮窗(单品/捆绑包/购买包/愿望单/备忘与外部链接,与「Steam 购物车增强」共用暂存数据并支持 JSON 导入导出); // @license MIT // @match https://store.steampowered.com/* // @match https://steamcommunity.com/id/*/home/ // @match https://steamcommunity.com/id/*/home // @match https://steamcommunity.com/profiles/*/home/ // @match https://steamcommunity.com/profiles/*/home // @connect api.steampowered.com // @connect store.steampowered.com // @connect steamcommunity.com // @connect cdn.akamai.steamstatic.com // @connect cdn.cloudflare.steamstatic.com // @connect shared.akamai.steamstatic.com // @connect shared.fastly.steamstatic.com // @connect fastly.jsdelivr.net // @connect jsdelivr.net // @connect cdn.jsdelivr.net // @connect leanisssharedstorage.blob.core.windows.net // @connect api.augmentedsteam.com // @connect open.er-api.com // @connect flagcdn.com // @connect api.isthereanydeal.com // @connect api.cheapshark.com // @connect steamcardexchange.net // @connect api.deepseek.com // @connect api.openai.com // @connect open.bigmodel.cn // @connect dashscope.aliyuncs.com // @connect api.moonshot.cn // @connect api.minimaxi.com // @connect ark.cn-beijing.volces.com // @connect playstation.com // @connect store.playstation.com // @connect bartervg.com // @connect raw.githubusercontent.com // @connect gamestatus.info // @connect steam-tracker.com // @connect api.xiaoheihe.cn // @resource gameDb https://fastly.jsdelivr.net/gh/SmallRob/steam-namespace@main/data/game-db-v1.2.json // @resource delistedData https://fastly.jsdelivr.net/gh/SmallRob/steam-namespace@main/data/steam_delisted_apps.json // @resource psplusData https://fastly.jsdelivr.net/gh/oXnMe/psplus-steam-overlay@main/data/psplus-games.json // @resource humbleChoiceData https://fastly.jsdelivr.net/gh/SmallFork/json@main/Humble_Choice.json // 18 个远程 @require 库(scriptcat.org / greasyfork.org 发布版)合并为 2 个本地库文件—— // sglv cover-fallback (v2.0 — 链首 cdn.cloudflare + 链长 7-8 + JS 接管加载,参考 steam-friend-manager 1.5.3) // 发布时需先上传到 scriptcat.org 并替换下方 URL;本地开发走 INLINE 块自动注入 // @require https://scriptcat.org/lib/7495/2.0.3/%20SGLV%20Cover%20Fallback%20(Library).js // sglv game-collection (v2.1.0 — 收藏模块独立 lib,含面包菜单 + 封面链改进;依赖上方 cover-fallback) // 发布时需先上传到 scriptcat.org 并替换下方 URL;本地开发走 INLINE 块自动注入 // @require https://scriptcat.org/lib/7492/2.9.5/SGLV%20%E6%B8%B8%E6%88%8F%E6%94%B6%E8%97%8F%E6%A8%A1%E5%9D%97%20(Library).js // 基础能力层 script_libs/sglv-libs-core.lib.js (v2.0 — 已剥离 cover-fallback,改 @require 上方独立 lib) // @require https://scriptcat.org/lib/7432/2.0.5/SGLV%20Core%20Library.js // sglv libs theme token // @require https://scriptcat.org/lib/7493/2.1.0/%20SGLV%20Shared%20CSS%20(Library).js // @require https://scriptcat.org/lib/8457/1.1.2/sglv-shelf.js // sglv libs pwt core // @require https://scriptcat.org/lib/8427/2.10.2/SGLV%20PTW%20Framework.js // @grant GM_xmlhttpRequest // @grant GM_getValue // @grant GM_setValue // @grant GM_addStyle // @grant GM_getResourceText // @grant GM_listValues // @grant GM_notification // @grant unsafeWindow // @run-at document-idle // @tag Steam // @tag games // @icon data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 64 64'%3E%3Cdefs%3E%3ClinearGradient id='g' x1='0' y1='0' x2='1' y2='1'%3E%3Cstop offset='0' stop-color='%238b5cf6'/%3E%3Cstop offset='0.5' stop-color='%233b82f6'/%3E%3Cstop offset='1' stop-color='%2306b6d4'/%3E%3C/linearGradient%3E%3C/defs%3E%3Crect width='64' height='64' rx='14' fill='url(%23g)'/%3E%3Cg fill='%23fff'%3E%3Crect x='13' y='13' width='17' height='17' rx='3.5' opacity='.96'/%3E%3Crect x='34' y='13' width='17' height='17' rx='3.5' opacity='.78'/%3E%3Crect x='13' y='34' width='17' height='17' rx='3.5' opacity='.78'/%3E%3Crect x='34' y='34' width='17' height='17' rx='3.5' opacity='.96'/%3E%3C/g%3E%3Cpath d='M38 39 L47 44.5 L38 50 Z' fill='url(%23g)'/%3E%3C/svg%3E // ==/UserScript== // ============================================================================ // 游戏收藏模块为独立 GreasyFork 库(sglv-game-collection) // ============================================================================ // 收藏模块核心实现(供应商分类 / 绝版收藏 / PS会免 / Epic赠送 / 锁区游戏 / // 年度大作 / DLC收藏 / 捆绑包 / Humble Choice 月包分析 + 收藏浮窗管理)经 // 上方 @require 外部加载;库缺失时走降级链路:菜单项置灰 + 警告日志。 // 主脚本仅保留收藏基本界面:子菜单入口 / 心型按钮 / SGIS 侧边栏按钮 / // CollectionHost 数据桥 / init 握手(见下方"游戏收藏模块"桥接区)。 // 本地开发库源码: script_libs/sglv-game-collection.lib.js // (与 GreasyFork 发布版同步维护,apiVersion=1 桥接契约不变)。 // ============================================================================ // 游戏数据浮窗(PTW)三层架构——浮窗框架与 7 个功能 Tab(总览 / 全部游戏 / 日历 / // 家庭组 / 成就分析 / 价值分析 / 游玩足迹,游玩足迹基于本地每日快照 IDB 滚动 90 天) // 位于独立库经上方 @require 加载,主脚本退化为薄壳(仅保留 PTW_HOST 桥接与 2 个入口)。 // 框架含设置与诊断卡、Tab 熔断器(连续 3 次 mount 失败自动停用)、无障碍 tablist // 键盘导航与窄屏适配。如需临时回退内联,运行 node scripts/build-ptw-inline.js 重新生成。 // ==== SGLV-SHELF-INLINE-BEGIN (build-shelf-inline.js 自动生成,勿手改) ==== /** * 内联内容由 test-scripts/build-shelf-inline.js 生成 —— 请勿手改。 * 来源:libs/{sglv-libs-shelf.lib.js} * 改动请编辑库文件后重跑本脚本;verify-shelf-inline-sync.js 会拦截漏跑。 */ // ---------- sglv-libs-shelf.lib.js (1963 行) ---------- /* ===================================================================== * * SGLV 暂存箱库 (sglv-shelf) * * 定位:Steam 商店全域可达的「暂存箱」——把暂时不想买/想买但现在不买的 * 商品、愿望单项、外部链接与备忘统一暂存,随时查看与恢复。 * * 与 Steam-Cart-Enhanced.js(购物车增强)的关系 * --------------------------------------------------------------------- * 共享 localStorage['sce_cart_shelf_v1'],即「购物类」记录(kind = * app/bundle/package)双向互通:SCE 暂存的项在 SGLV 浮窗可见,SGLV 从 * 购物车暂存的项在 SCE 暂存架可见。用户未安装 SCE 时该 key 由本库独享, * 行为完全一致,无需任何配置。 * * 为什么 wishlist/note 不写进同一个 items 数组 * --------------------------------------------------------------------- * SCE 的 loadShelf() 过滤条件为 * it.id && (it.appid || it.bundleid || it.packageid || appids.length) * 且 saveShelf() 用过滤后的 shelf.items **整体重写** items 数组。 * 若把备忘录/外部链接塞进同一数组,用户一旦在购物车页使用 SCE 暂存, * 这些记录会被 SCE 静默丢弃(无 appid/bundleid/packageid)。 * 故采用双桶: * INTEROP_KEY = 'sce_cart_shelf_v1' 购物类,与 SCE 互通(有损风险 0) * EXTRA_KEY = 'sglv_shelf_extra_v1' 愿望单/备忘,本库独享 * 读取时合并为统一视图,写入时按 kind 路由,用户感知不到分桶。 * * 扩展字段安全性 * --------------------------------------------------------------------- * 顶层未知字段(如自定义 meta)会被 SCE 的 saveShelf 丢弃,故所有扩展 * 一律挂在「记录级」字段上——SCE 只改写它认识的字段,记录级扩展可无损 * 往返。写入互通桶时保留 days/tab 等 SCE 需要的顶层键(Object.assign 合并)。 * * 能力边界(诚实声明) * ------------------------------------------------------------------- * · 恢复(加购)走 AddItemsToCart/v1,全站可用,但**依赖当前登录账号**: * 记录写入时记 steamid,恢复前校验,不匹配直接拒绝(参考脚本无此保护, * 跨账号会静默加到错误账号的购物车)。 * · 暂存(移出购物车)**没有官方 API**,只能点 Steam 自己的「移除」按钮, * 因此仅在 /cart 页可用(与 SCE 同一约束)。其他页面按钮置灰并给跳转。 * · 愿望单不提供移除 API,故 wishlist 记录只做「打开/定位 + 记录管理」。 * · 折扣到期时间 endTs 仅当记录带有该字段时显示倒计时(由 SCE 写入); * 本库从购物车暂存时不主动拉折扣数据。 * * 桥接契约(宿主注入,见 init(ShelfHost)) * --------------------------------------------------------------------- * apiVersion: 1 * isZh: boolean * getSteamId(): string 当前账号 steamid64(可为空) * toast: { success, error, warning, info } * resolveName(appid): Promise 名称补全(可选,缺失时降级) * openUrl(url), isCartPage(): boolean (可选,缺失时降级) * * 暴露:window.SGLVShelf * ===================================================================== */ window.SGLVShelf = (function () { 'use strict'; const apiVersion = 1; // ==================== 常量 ==================== const CFG = { INTEROP_KEY: 'sce_cart_shelf_v1', // 与 Steam-Cart-Enhanced.js 共用 EXTRA_KEY: 'sglv_shelf_extra_v1', // 本库独享(wishlist / note) INTEROP_KINDS: ['app', 'bundle', 'package'], RESTORABLE: ['app', 'bundle', 'package'], CART_API: 'https://api.steampowered.com/IAccountCartService/GetCart/v1/', CART_ADD_API: 'https://api.steampowered.com/IAccountCartService/AddItemsToCart/v1/', ITEMS_API: 'https://api.steampowered.com/IStoreBrowseService/GetItems/v1/', SHELVE_STEP_MS: 700, RESTORE_STEP_MS: 250, CANDIDATE_STEP_MS: 200, MAX_ITEMS: 300, STALE_DAYS: 180, TICK_MS: 1000, }; const KIND_META = { app: { label: '单品', tag: 'cart' }, bundle: { label: '捆绑包', tag: 'cart' }, package: { label: '购买包', tag: 'cart' }, wishlist: { label: '愿望单', tag: 'wishlist' }, note: { label: '备忘', tag: 'note' }, }; const FILTER_META = [ { key: 'all', label: '全部' }, { key: 'cart', label: '购物' }, { key: 'wishlist', label: '愿望单' }, { key: 'note', label: '备忘' }, ]; // ==================== 宿主 ==================== let Host = null; let _hostReady = false; const _changeCbs = []; function zh(s, en) { return Host && Host.isZh === false ? en : s; } function toast(msg, type) { try { if (Host && Host.toast && typeof Host.toast[type] === 'function') Host.toast[type](msg); else if (typeof console !== 'undefined') console.log('[SGLVShelf]', type || 'info', msg); } catch (e) { /* ignore */ } } function debug() { if (typeof console === 'undefined') return; console.log.apply(console, ['[SGLVShelf]'].concat([].slice.call(arguments))); } // ==================== 基础工具 ==================== const sleep = (ms) => new Promise((r) => setTimeout(r, ms)); const now = () => Date.now(); const num = (v) => { const n = Number(v); return isNaN(n) ? 0 : n; }; function esc(s) { return String(s == null ? '' : s).replace(/[&<>"']/g, (c) => ( { '&': '&', '<': '<', '>': '>', '"': '"', "'": ''' }[c] )); } function uid(prefix) { return (prefix || 'sh') + '_' + now().toString(36) + '_' + Math.random().toString(36).slice(2, 7); } function clamp(n, lo, hi) { return Math.max(lo, Math.min(hi, n)); } function absTime(ts) { if (!ts) return ''; try { const d = new Date(ts); const p = (x) => String(x).padStart(2, '0'); return d.getFullYear() + '-' + p(d.getMonth() + 1) + '-' + p(d.getDate()) + ' ' + p(d.getHours()) + ':' + p(d.getMinutes()); } catch (e) { return ''; } } /** 剩余时间文案;ts<=0 返回空串 */ function remainText(ts) { const t = num(ts); if (t <= 0) return ''; let s = Math.floor((t - now()) / 1000); if (s <= 0) return '已到期'; const d = Math.floor(s / 86400); s -= d * 86400; const h = Math.floor(s / 3600); s -= h * 3600; const m = Math.floor(s / 60); if (d > 0) return '剩 ' + d + ' 天 ' + h + ' 小时'; if (h > 0) return '剩 ' + h + ' 小时 ' + m + ' 分'; return '剩 ' + Math.max(1, m) + ' 分'; } /** 紧迫度:0 已过期/无,1 紧张(<24h),2 临近(<72h),3 宽松 */ function severity(ts) { const t = num(ts); if (t <= 0) return 0; const h = (t - now()) / 3600000; if (h <= 0) return 1; if (h < 24) return 1; if (h < 72) return 2; return 3; } function isVisible(el) { if (!el) return false; try { const cs = getComputedStyle(el); if (cs.display === 'none' || cs.visibility === 'hidden') return false; } catch (e) { /* ignore */ } try { if (el.getClientRects && document.body && document.body.getClientRects) { if (document.body.getClientRects().length && !el.getClientRects().length) return false; } } catch (e) { /* ignore */ } return true; } // ==================== 存储层 ==================== function lsGet(key) { try { return window.localStorage.getItem(key); } catch (e) { return null; } } function lsSet(key, val) { try { window.localStorage.setItem(key, val); return true; } catch (e) { return false; } } function readRaw(key) { const s = lsGet(key); if (!s) return null; try { const v = JSON.parse(s); return (v && typeof v === 'object') ? v : null; } catch (e) { return null; } } function isInteropKind(kind) { return CFG.INTEROP_KINDS.indexOf(kind) !== -1; } function bucketOf(kind) { return isInteropKind(kind) ? 'interop' : 'extra'; } /** * kind 推断的唯一权威入口(导入 / 归一化共用)。 * 顺序:显式合法 kind → 购买项 id → 未知 kind 按有无 appid 归一 → 有 url 判备忘 → 默认。 * 「先看 kind 再看 id」:kind='weird' + appid 应归一为 app,而 kind 缺失但带 bundleid * 才按 bundle 处理(与 SCE 的 legacy 推断兼容)。 */ function resolveKind(rec) { const r = rec || {}; const k = r.kind; if (k && KIND_META[k]) return k; if (r.bundleid) return 'bundle'; if (r.packageid) return 'package'; const hasApp = !!r.appid || (Array.isArray(r.appids) && r.appids.length); if (k) return hasApp ? 'app' : 'note'; if (r.url) return 'note'; return hasApp ? 'app' : 'note'; } function currentSteamId() { try { return (Host && typeof Host.getSteamId === 'function' && String(Host.getSteamId() || '')) || ''; } catch (e) { return ''; } } /** * 记录规范化。 * - 互通桶强制 kind ∈ app/bundle/package(与 SCE 的理解对齐) * - 缺失 kind 时按 bundleid/packageid 推断并打 legacy(与 SCE 2216-2230 同规则) * - 补齐 appids/names/displayName/count 等展示字段 * 不丢弃任何未知字段(往返无损) */ function normalizeRecord(rec, bucket) { const r = Object.assign({}, rec || {}); r.id = r.id || uid('sh'); if (!Array.isArray(r.appids)) r.appids = r.appids != null ? [r.appids] : []; r.appids = r.appids.map(num).filter((n) => n > 0); if (!r.names || typeof r.names !== 'object') r.names = {}; let kind = r.kind; if (!kind) { r.legacy = true; if (r.bundleid) kind = 'bundle'; else if (r.packageid) kind = 'package'; else kind = 'app'; if (r.appid == null && kind === 'app' && r.appids.length === 1) r.appid = r.appids[0]; } if (!KIND_META[kind]) kind = resolveKind(r); // 互通桶只允许购物类(SCE 不认其它 kind) if (bucket === 'interop' && !isInteropKind(kind)) kind = 'app'; r.kind = kind; // 三 id 字段互斥化(与 SCE 结构一致:冗余三字段,方便按类型直读) if (kind === 'bundle') { r.packageid = null; r.appid = null; } else if (kind === 'package') { r.bundleid = null; r.appid = null; } else { r.bundleid = null; r.packageid = null; } if (kind === 'bundle') r.bundleid = num(r.bundleid) || null; if (kind === 'package') r.packageid = num(r.packageid) || null; if ((kind === 'app' || kind === 'wishlist') && !r.appid && r.appids.length === 1) r.appid = r.appids[0]; if (kind === 'app' || kind === 'wishlist') r.appid = num(r.appid) || null; if (kind === 'note') { r.appid = null; r.bundleid = null; r.packageid = null; r.appids = []; } r.endTs = num(r.endTs); r.pct = num(r.pct); r.count = num(r.count) || r.appids.length || (kind === 'note' ? 1 : 0); r.removedAt = num(r.removedAt); r.addedAt = num(r.addedAt) || r.removedAt || 0; r.tags = Array.isArray(r.tags) ? r.tags.filter((x) => x != null && x !== '').slice(0, 12) : []; if (r.url == null) r.url = ''; if (r.note == null) r.note = ''; if (r.origin != 'sce') r.origin = 'sglv'; if (!r.source) r.source = bucket === 'interop' ? 'cart' : 'manual'; if (r.lastError === undefined) r.lastError = null; if (r.displayName == null) r.displayName = ''; // SCE 记录常只有 targetName 而 displayName 为空 —— 回填一份, // 使记录自描述(两个脚本都能直接读 displayName) if (!r.displayName && r.targetName) r.displayName = r.targetName; return r; } /** SCE 认可的记录形状(有 id 且至少一个可定位 id) */ function sceAcceptable(rec) { return !!(rec && rec.id && (rec.appid || rec.bundleid || rec.packageid || (Array.isArray(rec.appids) && rec.appids.length))); } function readBucket(bucket) { const key = bucket === 'interop' ? CFG.INTEROP_KEY : CFG.EXTRA_KEY; const raw = readRaw(key); const items = []; if (raw && Array.isArray(raw.items)) { raw.items.forEach((it) => { if (!it || typeof it !== 'object') return; if (bucket === 'interop' && !sceAcceptable(it)) return; items.push(normalizeRecord(it, bucket)); }); } return { raw: raw || {}, items: items }; } /** * 写桶。互通桶用 Object.assign 合并而非整体覆盖, * 保留 SCE 需要的顶层键(days/tab)与任何未来新增键。 */ function writeBucket(bucket, items) { const key = bucket === 'interop' ? CFG.INTEROP_KEY : CFG.EXTRA_KEY; const cur = readRaw(key) || {}; const payload = Object.assign({}, cur); payload.items = items; if (bucket === 'extra' && !payload.version) payload.version = 1; const ok = lsSet(key, JSON.stringify(payload)); if (!ok) toast(zh('暂存箱保存失败:浏览器存储不可用或已满', 'Shelf save failed: storage unavailable or full'), 'error'); return ok; } /** 统一视图:互通桶 + 独享桶 */ function allItems() { return readBucket('interop').items.concat(readBucket('extra').items); } function getItem(id) { const list = allItems(); for (let i = 0; i < list.length; i++) if (list[i].id === id) return list[i]; return null; } function countAll() { return allItems().length; } /** * 容量上限:**跨两桶的全局上限**。 * 淘汰顺序:先独享桶(备忘/愿望单,最不贵)→ 再互通桶(购物类,最贵)。 * 同桶内按 addedAt 升序(最旧先走)。 * 返回被淘汰条数。 */ function enforceCap() { const ex = readBucket('extra').items; const it = readBucket('interop').items; let over = ex.length + it.length - CFG.MAX_ITEMS; if (over <= 0) return 0; let dropped = 0; const drain = (arr) => { const order = arr.slice().sort((a, b) => (num(a.addedAt) || num(a.removedAt)) - (num(b.addedAt) || num(b.removedAt))); for (const r of order) { if (over <= 0) break; const i = arr.indexOf(r); if (i >= 0) { arr.splice(i, 1); over--; dropped++; } } }; drain(ex); if (over > 0) drain(it); if (dropped) { writeBucket('extra', ex); writeBucket('interop', it); } return dropped; } /** * 写入/更新一条记录(按 kind 路由桶)。 * opts.silent 内部批处理时静默(不逐条 toast、不逐条广播) */ function putItem(rec, opts) { const o = opts || {}; const inp = Object.assign({}, rec || {}); // 别名归一:允许调用方直接传 title/name(其他 SGLV 模块的常见用法) if (!inp.displayName && !inp.targetName) { const t = inp.title || inp.name; if (t) { inp.displayName = t; inp.targetName = t; } } // 时间戳补齐:无任何时间戳的记录(外部模块直接 putItem)盖章 now, // 否则 addedAt=0 会让「按加入时间排序」与陈旧清理全部失效 if (!num(inp.addedAt) && !num(inp.removedAt)) { inp.addedAt = now(); inp.removedAt = inp.addedAt; } const r = normalizeRecord(inp, bucketOf(inp.kind)); if (!sceAcceptable(r) && isInteropKind(r.kind)) { toast(zh('这条记录缺少可定位的商品 ID,未保存', 'Record lacks a resolvable id, skipped'), 'warning'); return null; } const bucket = bucketOf(r.kind); const cur = readBucket(bucket).items; const idx = cur.findIndex((x) => x.id === r.id); if (idx >= 0) cur[idx] = r; else cur.unshift(r); writeBucket(bucket, cur); const dropped = enforceCap(); if (dropped && !o.silent) { toast(zh('暂存箱已满(上限 ' + CFG.MAX_ITEMS + ' 条),已淘汰最旧的 ' + dropped + ' 条', 'Shelf full (' + CFG.MAX_ITEMS + '), pruned ' + dropped + ' oldest'), 'warning'); } if (!o.silent) emitChange(); return r; } function deleteItem(id, opts) { const o = opts || {}; const rec = getItem(id); if (!rec) return false; const bucket = bucketOf(rec.kind); const cur = readBucket(bucket).items.filter((x) => x.id !== id); writeBucket(bucket, cur); if (!o.silent) emitChange(); return true; } /** 清理长期未处理的记录(用户手动触发,绝不自动删) */ function pruneStale(days) { const limit = now() - (num(days) || CFG.STALE_DAYS) * 86400000; let n = 0; ['interop', 'extra'].forEach((b) => { const cur = readBucket(b).items; const keep = cur.filter((it) => (num(it.addedAt) || num(it.removedAt)) > limit); if (keep.length !== cur.length) { n += cur.length - keep.length; writeBucket(b, keep); } }); if (n) emitChange(); return n; } // ---- 偏好(存独享桶,SGLV 私有) ---- function getPrefs() { const raw = readRaw(CFG.EXTRA_KEY) || {}; const p = raw.prefs && typeof raw.prefs === 'object' ? raw.prefs : {}; return { filter: p.filter || 'all', sort: p.sort || 'end', compatOnly: !!p.compatOnly, }; } function setPrefs(patch) { const raw = readRaw(CFG.EXTRA_KEY) || {}; const next = Object.assign({}, raw.prefs || {}, patch || {}); const payload = Object.assign({}, raw); payload.prefs = next; if (!payload.version) payload.version = 1; lsSet(CFG.EXTRA_KEY, JSON.stringify(payload)); } // ---- 展示派生 ---- function displayName(rec) { if (!rec) return ''; if (rec.displayName) return rec.displayName; if (rec.targetName) return rec.targetName; if (rec.kind === 'note') return rec.url || zh('(未命名备忘)', '(untitled note)'); const n = rec.names && Object.keys(rec.names)[0]; if (n) return rec.names[n]; if (rec.appid) return 'App ' + rec.appid; if (rec.bundleid) return 'Bundle ' + rec.bundleid; if (rec.packageid) return 'Package ' + rec.packageid; return zh('(未命名)', '(untitled)'); } function linkOf(rec) { if (!rec) return ''; if (rec.kind === 'bundle' && rec.bundleid) return 'https://store.steampowered.com/bundle/' + rec.bundleid; if (rec.kind === 'package' && rec.packageid) return 'https://store.steampowered.com/sub/' + rec.packageid; if (rec.appid) return 'https://store.steampowered.com/app/' + rec.appid; if (rec.url) return rec.url; return ''; } /** 该记录是否属于其他账号(写入时账号 ≠ 当前账号) */ function foreignAccount(rec) { const mine = currentSteamId(); if (!mine || !rec || !rec.steamid) return false; return String(rec.steamid) !== mine; } function canRestore(rec) { return !!rec && CFG.RESTORABLE.indexOf(rec.kind) !== -1; } // ==================== 变更广播 ==================== function emitChange() { const n = countAll(); try { setBadge(n); } catch (e) { /* ignore */ } // 浮窗开着就同步重绘:删除/清空/导入/恢复都走 emitChange, // 否则弹窗确认后列表会停留在旧快照(UI 与数据不一致) if (isOpenFlag) { try { renderList(); } catch (e) { console.warn('[SGLVShelf] 重绘失败', e); } } _changeCbs.forEach((cb) => { try { cb(n); } catch (e) { console.warn('[SGLVShelf] onChange 回调异常', e); } }); } function onChange(cb) { if (typeof cb === 'function') _changeCbs.push(cb); } // ==================== Steam 接口层 ==================== function appConfigEl() { return document.querySelector('#application_config'); } function readJsonAttr(el, name) { if (!el) return null; try { return JSON.parse(el.getAttribute(name) || 'null'); } catch (e) { return null; } } function getAccessToken() { const uc = readJsonAttr(appConfigEl(), 'data-store_user_config'); return (uc && uc.webapi_token) || null; } function isLoggedIn() { const ui = readJsonAttr(appConfigEl(), 'data-userinfo'); return !!(ui && ui.logged_in); } function getContext() { const cfg = readJsonAttr(appConfigEl(), 'data-config') || {}; const lang = cfg.LANGUAGE || (window.g_Languages && window.g_Languages[0]) || 'schinese'; let cc = cfg.COUNTRY; if (!cc) { try { cc = new URLSearchParams(location.search).get('cc'); } catch (e) { /* ignore */ } } return { language: String(lang).toLowerCase(), country_code: String(cc || 'CN').toUpperCase(), steam_realm: 1 }; } function gmJson(url) { return new Promise((resolve, reject) => { if (typeof GM_xmlhttpRequest !== 'function') { fetch(url, { credentials: 'include' }).then((r) => r.json()).then(resolve).catch(reject); return; } GM_xmlhttpRequest({ method: 'GET', url: url, timeout: 15000, onload: (res) => { try { resolve(JSON.parse(res.responseText)); } catch (e) { reject(new Error('JSON 解析失败')); } }, onerror: () => reject(new Error('网络错误')), ontimeout: () => reject(new Error('请求超时')), }); }); } function gmFormPost(url, body) { return new Promise((resolve, reject) => { const headers = { 'Content-Type': 'application/x-www-form-urlencoded; charset=UTF-8' }; if (typeof GM_xmlhttpRequest !== 'function') { fetch(url, { method: 'POST', credentials: 'include', headers: headers, body: body }) .then((r) => r.json()).then(resolve).catch(reject); return; } GM_xmlhttpRequest({ method: 'POST', url: url, headers: headers, data: body, timeout: 20000, onload: (res) => { try { resolve(JSON.parse(res.responseText)); } catch (e) { reject(new Error('JSON 解析失败')); } }, onerror: () => reject(new Error('网络错误')), ontimeout: () => reject(new Error('请求超时')), }); }); } async function fetchLineItems(token) { const data = await gmJson(CFG.CART_API + '?access_token=' + encodeURIComponent(token)); const cart = data && data.response && data.response.cart; return ((cart && cart.line_items) || []).map((it) => ({ lineItemId: it.line_item_id != null ? it.line_item_id : null, type: it.type != null ? it.type : null, packageid: it.packageid ? Number(it.packageid) : null, bundleid: it.bundleid ? Number(it.bundleid) : null, })); } async function fetchStoreItems(ids) { if (!ids || !ids.length) return []; const payload = { ids: ids, context: getContext(), data_request: { include_basic_info: true, include_all_purchase_options: true }, }; const data = await gmJson(CFG.ITEMS_API + '?input_json=' + encodeURIComponent(JSON.stringify(payload))); return (data && data.response && data.response.store_items) || []; } function kindQuery(t) { return t.kind === 'bundle' ? { bundleid: t.id } : { packageid: t.id }; } function cartNavData(cc) { return { domain: 'store.steampowered.com', controller: 'default', method: 'default', submethod: '', feature: 'store_home', depth: 1, countrycode: cc, webkey: 0, is_client: false, curator_data: { clanid: null, listid: null }, is_likely_bot: false, is_utm: false, }; } function describeCartError(data) { const r = data && data.response; if (!r) return zh('接口没有返回内容,可能是网络或登录态问题', 'No response from API'); const e = r.error; if (e) { const bits = []; if (e.message) bits.push(String(e.message)); if (e.error_description && e.error_description !== e.message) bits.push(String(e.error_description)); if (e.eresult != null) bits.push('eresult ' + e.eresult); if (!bits.length) bits.push(JSON.stringify(e).slice(0, 200)); return bits.join(' / '); } return zh('Steam 没有把它加入购物车', 'Steam refused to add it'); } async function addOneToCart(token, cc, cand) { const item = { gift_info: null, flags: { is_gift: false, is_private: false } }; if (cand.kind === 'bundle') item.bundleid = cand.id; else item.packageid = cand.id; const payload = { user_country: cc, items: [item], navdata: cartNavData(cc) }; const data = await gmFormPost( CFG.CART_ADD_API + '?access_token=' + encodeURIComponent(token), 'input_json=' + encodeURIComponent(JSON.stringify(payload)) ); if (data && data.response && data.response.cart) return { ok: true, data: data }; return { ok: false, data: data, err: describeCartError(data) }; } function verifyRestored(data, cand) { const resp = (data && data.response) || {}; const lis = (resp.cart && resp.cart.line_items) || []; const ids = (resp.line_item_ids || []).map(String); const mine = ids.length ? lis.filter((li) => ids.indexOf(String(li.line_item_id)) !== -1) : []; const field = cand.kind === 'bundle' ? 'bundleid' : 'packageid'; if (mine.length > 1) return zh('Steam 一次加回了 ' + mine.length + ' 条(预期 1 条)', 'Steam added ' + mine.length + ' lines'); const pool = mine.length ? mine : lis; if (pool.some((li) => String(li[field] || '') === String(cand.id))) return ''; return zh('加回的购买项对不上(Steam 返回了别的项)', 'Restored item mismatch'); } async function bestOptionOfApp(appid) { try { const items = await fetchStoreItems([{ appid: Number(appid) }]); const si = items[0]; const opt = (si && si.best_purchase_option) || null; if (!opt) return null; if (opt.bundleid) return { kind: 'bundle', id: Number(opt.bundleid), name: si.name || '' }; if (opt.packageid) return { kind: 'package', id: Number(opt.packageid), name: si.name || '' }; } catch (e) { debug('bestOptionOfApp 失败', appid, e); } return null; } /** 旧记录(无购买项 id)按内容重新识别购买项 */ async function resolveTargetByContent(appids) { const idsWant = (appids || []).map(Number).filter((n) => n > 0); if (!idsWant.length) return null; try { const items = await fetchStoreItems(idsWant.map((a) => ({ appid: a }))); const cand = []; const seen = new Set(); const push = (kind, id) => { if (!kind || !id) return; const k = kind + ':' + id; if (seen.has(k)) return; seen.add(k); cand.push({ kind: kind, id: Number(id) }); }; items.forEach((si) => { (si.purchase_options || []).forEach((o) => { if (o.bundleid) push('bundle', o.bundleid); else if (o.packageid) push('package', o.packageid); }); const b = si.best_purchase_option; if (b) { if (b.bundleid) push('bundle', b.bundleid); else if (b.packageid) push('package', b.packageid); } }); if (!cand.length) return null; const detail = await fetchStoreItems(cand.map(kindQuery)); const byId = new Map(); detail.forEach((si) => { if (si && si.id != null) byId.set(String(si.id), si); }); let best = null; cand.forEach((c) => { const si = byId.get(String(c.id)); if (!si || !Array.isArray(si.included_appids)) return; const inc = si.included_appids.map(String); if (!idsWant.every((a) => inc.indexOf(String(a)) !== -1)) return; if (!best || inc.length < best.incLength) best = { kind: c.kind, id: c.id, name: si.name || '', incLength: inc.length, how: zh('按商品内容重新识别', 'resolved by content') }; }); return best; } catch (e) { debug('按内容解析购买项失败', e); return null; } } async function resolveRestorePlan(rec) { if (rec.legacy && rec.appids && rec.appids.length) { const byContent = await resolveTargetByContent(rec.appids); if (byContent) return [byContent]; } if (rec.kind === 'bundle' && rec.bundleid) return [{ kind: 'bundle', id: Number(rec.bundleid) }]; if (rec.kind === 'package' && rec.packageid) return [{ kind: 'package', id: Number(rec.packageid) }]; const appid = num(rec.appid || ((rec.appids && rec.appids.length === 1) ? rec.appids[0] : 0)); if (appid > 0 && rec.kind === 'app') { const one = await bestOptionOfApp(appid); if (one) return [one]; } return []; } function candidateLabel(c) { return c.kind === 'bundle' ? 'bundle ' + c.id : 'package ' + c.id; } // ==================== 恢复(加购) ==================== let busy = false; let busyText = ''; function isBusy() { return busy; } async function executeRestore(ids) { if (busy) { toast(zh('暂存箱正忙,稍后再试', 'Shelf is busy, try later'), 'warning'); return; } const targets = allItems().filter((it) => ids.indexOf(it.id) !== -1 && canRestore(it)); if (!targets.length) { toast(zh('选中的记录里没有可恢复到购物车的项', 'Nothing restorable selected'), 'warning'); return; } // 账号归属优先于登录态:「来自其他账号」比「未登录」更具体, // 若先判登录态会把它掩盖成一句误导性的登录提示 const blocked = targets.filter(foreignAccount); if (blocked.length === targets.length) { toast(zh('这些记录来自其他 Steam 账号,已阻止恢复', 'Records belong to another account — restore blocked'), 'error'); return; } if (!isLoggedIn() && !getAccessToken()) { toast(zh('未登录 Steam,请先登录后再恢复', 'Not logged in — log in first'), 'warning'); return; } const token = getAccessToken(); const cc = getContext().country_code; const added = []; const failed = []; const warns = []; busy = true; setBusy(zh('准备恢复 ' + targets.length + ' 项…', 'Preparing ' + targets.length + ' items…')); try { for (let i = 0; i < targets.length; i++) { const rec = targets[i]; if (foreignAccount(rec)) { failed.push({ name: displayName(rec), why: zh('来自其他 Steam 账号', 'from another account') }); continue; } setBusy(zh('正在恢复 ' + (i + 1) + '/' + targets.length + ':', 'Restoring ') + displayName(rec)); const plan = await resolveRestorePlan(rec); if (!plan.length) { rec.lastError = zh('记录里没有可用的购买项', 'no purchasable option'); putItem(rec, { silent: true }); failed.push({ name: displayName(rec), why: rec.lastError }); continue; } const errs = []; let ok = false; for (const cand of plan) { try { const r = await addOneToCart(token, cc, cand); if (r.ok) { const bad = verifyRestored(r.data, cand); rec.kind = cand.kind; rec.bundleid = cand.kind === 'bundle' ? cand.id : null; rec.packageid = cand.kind === 'package' ? cand.id : null; rec.appid = null; if (cand.name) rec.targetName = cand.name; rec.displayName = rec.targetName || displayName(rec); rec.legacy = false; rec.lastError = null; rec.restoredAt = now(); putItem(rec, { silent: true }); if (bad) warns.push({ name: displayName(rec), why: bad }); added.push(rec.id); ok = true; break; } errs.push(candidateLabel(cand) + ' → ' + r.err); } catch (e) { errs.push(candidateLabel(cand) + ' → ' + ((e && e.message) || zh('请求失败', 'request failed'))); } await sleep(CFG.CANDIDATE_STEP_MS); } if (!ok) { rec.lastError = errs.join(zh(';', '; ')) || zh('未知原因', 'unknown'); putItem(rec, { silent: true }); failed.push({ name: displayName(rec), why: rec.lastError }); } await sleep(CFG.RESTORE_STEP_MS); } } finally { busy = false; setBusy(''); emitChange(); } const parts = []; if (added.length) parts.push(zh('已恢复 ', 'Restored ') + added.length + ' ' + zh('项到购物车', 'items to cart')); if (failed.length) parts.push(zh('失败 ', 'Failed ') + failed.length + ' ' + zh('项', 'items')); if (warns.length) parts.push(zh('有 ', '') + warns.length + ' ' + zh('项 Steam 返回与预期不符', 'items returned unexpected cart content')); toast(parts.join(' · ') || zh('没有可恢复的项目', 'Nothing restored'), failed.length ? 'warning' : 'success'); if (failed.length || warns.length) { const rows = failed.concat(warns).map((f) => '
' + esc(f.name) + '' + esc(f.why) + '
').join(''); showModal({ title: zh('恢复结果', 'Restore result'), body: '
' + (parts.join(' · ') || '') + '
' + rows, buttons: [{ label: zh('知道了', 'OK'), primary: true }, { label: zh('刷新购物车', 'Refresh cart'), act: () => { location.href = 'https://store.steampowered.com/cart/'; } }], }); } return { added: added.length, failed: failed.length, warns: warns.length }; } // ==================== 购物车页:行内暂存 ==================== const CART_REMOVE_RE = /(remove|移除|删除|entfernen|supprimer|eliminar|rimuovi)/i; function cartRoot() { return document.querySelector('[data-featuretarget="react-root"]') || document.querySelector('.responsive_page_template_content') || document.body; } function collectAnchors(root) { const out = { apps: [], bundles: [], subs: [], all: [] }; const seen = new Set(); (root.querySelectorAll('a[href*="/app/"], a[href*="/bundle/"], a[href*="/sub/"]') || []).forEach((a) => { const href = a.getAttribute('href') || ''; const ma = href.match(/\/app\/(\d+)/); const mb = href.match(/\/bundle\/(\d+)/); const ms = href.match(/\/sub\/(\d+)/); if (ma && out.apps.indexOf(Number(ma[1])) === -1) out.apps.push(Number(ma[1])); if (mb && out.bundles.indexOf(Number(mb[1])) === -1) out.bundles.push(Number(mb[1])); if (ms && out.subs.indexOf(Number(ms[1])) === -1) out.subs.push(Number(ms[1])); const key = href; if (!seen.has(key)) { seen.add(key); out.all.push({ href: href, el: a }); } }); return out; } function nearestRowWith(el, root) { let n = el; for (let d = 0; n && d < 14; d++) { const anchors = collectAnchors(n); if (anchors.apps.length || anchors.bundles.length || anchors.subs.length) { if (n !== root && n.querySelector && n.querySelector('button, a')) return n; } n = n.parentElement; } return null; } function removeActionEl(rowEl) { let found = null; (rowEl.querySelectorAll('button, a') || []).forEach((el) => { if (found) return; const t = ((el.textContent || '') + ' ' + (el.getAttribute('aria-label') || '') + ' ' + (el.title || '')).trim(); if (t && CART_REMOVE_RE.test(t)) found = el; }); return found; } function rowKey(row) { return [row.appids.join('.'), row.bundleIds.join('.'), row.subIds.join('.')].join('|'); } function scanCartRows() { const root = cartRoot(); if (!root) return []; const rows = []; const seen = new Set(); collectAnchors(root).all.forEach((a) => { const rowEl = nearestRowWith(a.el, root); if (!rowEl) return; const key = rowEl.__sgshRowKey || (rowEl.__sgshRowKey = uid('row')); if (seen.has(key)) return; const an = collectAnchors(rowEl); if (!an.apps.length && !an.bundles.length && !an.subs.length) return; seen.add(key); rows.push({ rowEl: rowEl, key: key, appids: an.apps, bundleIds: an.bundles, subIds: an.subs, removeBtn: removeActionEl(rowEl), }); }); return rows; } /** 行内注入「暂存」按钮;检测到 SCE 已注入 .sce-shelve-btn 时跳过,避免双按钮 */ function injectCartButtons() { if (!onCartPage()) return 0; let n = 0; scanCartRows().forEach((row) => { if (row.rowEl.querySelector('.sgsh-shelve-btn') || row.rowEl.querySelector('.sce-shelve-btn')) return; const btn = document.createElement('button'); btn.className = 'sgsh-shelve-btn'; btn.type = 'button'; btn.textContent = zh('暂存', 'Stash'); btn.title = zh('加入暂存箱(会从购物车移除)', 'Move to shelf (removes from cart)'); btn.addEventListener('click', (e) => { e.preventDefault(); e.stopPropagation(); shelveOneRow(row); }); const act = removeActionEl(row.rowEl); if (act && act.parentElement) act.parentElement.insertBefore(btn, act); else row.rowEl.appendChild(btn); n++; }); return n; } function onCartPage() { try { return /^\/cart\/?(\?|$)/i.test(location.pathname); } catch (e) { return false; } } async function buildCartIndex() { const token = getAccessToken(); if (!token) return { entries: [], ok: false, error: zh('未登录 Steam,读不到登录令牌', 'Not logged in: no access token') }; let lineItems; try { lineItems = await fetchLineItems(token); } catch (e) { return { entries: [], ok: false, error: zh('读取购物车接口失败:', 'GetCart failed: ') + ((e && e.message) || e) }; } const targets = lineItems.map((li) => ( li.bundleid ? { kind: 'bundle', id: Number(li.bundleid) } : li.packageid ? { kind: 'package', id: Number(li.packageid) } : null )).filter(Boolean); let storeItems = []; if (targets.length) { try { storeItems = await fetchStoreItems(targets.map(kindQuery)); } catch (e) { debug('读取购买项内容失败', e); } } const byKey = new Map(); storeItems.forEach((si) => { if (!si || si.id == null) return; const t = targets.find((x) => String(x.id) === String(si.id)); const kind = (t && t.kind) || (si.item_type === 2 ? 'bundle' : 'package'); byKey.set(kind + ':' + si.id, si); }); return { ok: true, error: '', entries: lineItems.map((li, i) => { const t = targets[i]; if (!t) return null; const si = byKey.get(t.kind + ':' + t.id) || null; return { lineItemId: li.lineItemId, kind: t.kind, id: t.id, name: (si && si.name) || '', included: (si && Array.isArray(si.included_appids)) ? si.included_appids.map(String) : [], }; }).filter(Boolean), }; } function classifyRow(row, index) { const ents = ((index && index.entries) || []).filter((e) => e && e.kind); if (!ents.length) return null; const apps = (row.appids || []).map(String); if (apps.length) { const cover = ents.filter((e) => e.included.length && apps.every((a) => e.included.indexOf(a) !== -1)); if (cover.length) { const exact = cover.filter((e) => e.included.length === apps.length); const pool = exact.length ? exact : cover; pool.sort((a, b) => a.included.length - b.included.length); return { kind: pool[0].kind, id: pool[0].id, name: pool[0].name, lineItemId: pool[0].lineItemId, how: exact.length ? zh('内容与购物车里那一项一致', 'content matches cart line') : zh('内容都属于购物车里那一项', 'content belongs to cart line'), }; } } const links = []; (row.bundleIds || []).forEach((id) => links.push({ kind: 'bundle', id: num(id), how: '/bundle/' })); (row.subIds || []).forEach((id) => links.push({ kind: 'package', id: num(id), how: '/sub/' })); for (const l of links) { const hit = ents.find((e) => e.kind === l.kind && String(e.id) === String(l.id)); if (hit) return { kind: hit.kind, id: hit.id, name: hit.name, lineItemId: hit.lineItemId, how: l.how }; } return null; } function buildRecord(row, target) { const rec = normalizeRecord({ id: uid('sh'), kind: target.kind, bundleid: target.kind === 'bundle' ? target.id : null, packageid: target.kind === 'package' ? target.id : null, appid: null, targetName: target.name || '', targetHow: target.how || '', lineItemId: target.lineItemId != null ? target.lineItemId : null, appids: row.appids.slice(), names: {}, endTsMap: {}, endTs: 0, pct: 0, count: row.appids.length, removedAt: now(), addedAt: now(), source: 'cart', steamid: currentSteamId(), }, 'interop'); return rec; } /** 单行暂存(无确认弹窗,与 SCE 行内行为一致) */ async function shelveOneRow(row) { if (busy) { toast(zh('暂存箱正忙,稍后再试', 'Shelf is busy, try later'), 'warning'); return; } const index = await buildCartIndex(); if (!index.ok) { toast(index.error, 'error'); return; } let target = classifyRow(row, index); if (!target && row.appids.length === 1) { target = { kind: 'app', id: num(row.appids[0]), name: '', lineItemId: null, how: zh('单个商品,恢复时按商店当前购买项', 'single app; resolved at restore time') }; } if (!target) { showModal({ title: zh('无法暂存这一项', 'Cannot stash this line'), body: '
' + zh('这一行认不出对应的购买项(bundle/sub)。为避免暂存错东西,已中止。', 'Cannot resolve the purchase option for this line; aborted to avoid a wrong record.') + '
', buttons: [{ label: zh('知道了', 'OK'), primary: true }] }); return; } const rec = buildRecord(row, target); const ok = doShelveRows([{ row: row, rec: rec }]); if (ok) toast(zh('已暂存:', 'Stashed: ') + displayName(rec), 'success'); } /** 批量暂存(确认弹窗 → 执行) */ function shelveAllRows() { if (busy) { toast(zh('暂存箱正忙,稍后再试', 'Shelf is busy, try later'), 'warning'); return; } const rows = scanCartRows(); if (!rows.length) { toast(zh('购物车里没有可暂存的行', 'No cart rows found'), 'warning'); return; } showModal({ title: zh('暂存购物车', 'Stash whole cart'), body: '
' + zh('将把购物车里的 ', 'Moves ') + rows.length + ' ' + zh('项移出购物车并存入暂存箱:', 'lines out of the cart into the shelf:') + '
' + '
    ' + rows.map((r) => '
  • ' + esc((r.appids[0] ? 'App ' + r.appids[0] : (r.bundleIds[0] ? 'Bundle ' + r.bundleIds[0] : 'Package ' + (r.subIds[0] || '?')))) + '
  • ').join('') + '
' + '
' + zh('整包内只要有一项认不出购买项,该行会被跳过。', 'Lines whose purchase option cannot be resolved will be skipped.') + '
', buttons: [ { label: zh('取消', 'Cancel') }, { label: zh('确认暂存 ' + rows.length + ' 项', 'Stash ' + rows.length), primary: true, act: async () => { await doShelveRows(rows.map((r) => ({ row: r, rec: null }))); } }, ], }); } async function doShelveRows(items) { if (busy) return false; busy = true; let done = 0; let fail = 0; try { const index = await buildCartIndex(); if (!index.ok) { toast(index.error, 'error'); return false; } for (let i = 0; i < items.length; i++) { const it = items[i]; let rec = it.rec; if (!rec) { const t = classifyRow(it.row, index) || (it.row.appids.length === 1 ? { kind: 'app', id: num(it.row.appids[0]), name: '', lineItemId: null, how: zh('单个商品', 'single app') } : null); if (!t) { fail++; continue; } rec = buildRecord(it.row, t); } setBusy(zh('正在暂存 ' + (done + fail + 1) + '/' + items.length + ':', 'Stashing ') + displayName(rec)); let btn = it.row.removeBtn; if (!btn || !btn.isConnected) btn = removeActionEl(it.row.rowEl); if (!btn || !btn.isConnected) { const again = scanCartRows().find((r) => rowKey(r) === rowKey(it.row)); btn = again && (again.removeBtn || removeActionEl(again.rowEl)); } if (!btn || !btn.isConnected) { fail++; continue; } try { btn.click(); } catch (e) { fail++; continue; } putItem(rec, { silent: true }); done++; await sleep(CFG.SHELVE_STEP_MS); } } finally { busy = false; setBusy(''); emitChange(); } if (done) toast(zh('已暂存 ', 'Stashed ') + done + ' ' + zh('项', 'items'), 'success'); if (fail) toast(zh('有 ', '') + fail + ' ' + zh('项未暂存(找不到移除按钮或认不出购买项)', 'items not stashed (no remove button / unresolvable)'), 'warning'); if (done) setTimeout(() => { try { location.reload(); } catch (e) { /* ignore */ } }, 700); return done > 0; } // ==================== 公开:新增记录 ==================== async function resolveName(appid) { if (Host && typeof Host.resolveName === 'function') { try { const n = await Host.resolveName(appid); if (n) return n; } catch (e) { /* ignore */ } } try { const items = await fetchStoreItems([{ appid: num(appid) }]); if (items[0] && items[0].name) return items[0].name; } catch (e) { /* ignore */ } return ''; } /** 统一入口:{kind, appid/bundleid/packageid, url, title, note, tags, endTs, pct} */ async function addItem(input) { const inp = Object.assign({}, input || {}); let kind = inp.kind; if (!kind) { if (inp.url) kind = 'note'; else if (inp.bundleid) kind = 'bundle'; else if (inp.packageid) kind = 'package'; else kind = inp.appid ? 'app' : 'note'; } const rec = normalizeRecord({ id: inp.id || uid('sh'), kind: kind, appid: inp.appid != null ? num(inp.appid) : null, bundleid: inp.bundleid != null ? num(inp.bundleid) : null, packageid: inp.packageid != null ? num(inp.packageid) : null, appids: Array.isArray(inp.appids) ? inp.appids : (inp.appid ? [num(inp.appid)] : []), names: inp.names || {}, targetName: inp.title || inp.name || '', displayName: inp.title || inp.name || '', note: inp.note || '', url: inp.url || '', tags: inp.tags || [], endTs: num(inp.endTs), pct: num(inp.pct), price: num(inp.price), currency: inp.currency || '', source: inp.source || 'manual', steamid: currentSteamId(), addedAt: now(), removedAt: now(), }, bucketOf(kind)); if (isInteropKind(kind) && !rec.appid && !rec.bundleid && !rec.packageid) { toast(zh('缺少商品 ID,未保存', 'Missing product id'), 'warning'); return null; } // 名称补全(app/wishlist 且未命名) if (!rec.displayName && (kind === 'app' || kind === 'wishlist') && rec.appid) { rec.displayName = await resolveName(rec.appid); if (rec.displayName) rec.targetName = rec.displayName; } const saved = putItem(rec); if (saved) toast(zh('已加入暂存箱:', 'Added to shelf: ') + displayName(saved), 'success'); return saved; } function addWishlist(appid, name, note) { return addItem({ kind: 'wishlist', appid: appid, title: name, note: note, source: 'wishlist' }); } function addNote(url, title, note, tags) { return addItem({ kind: 'note', url: url, title: title, note: note, tags: tags, source: 'manual' }); } // ==================== 导入 / 导出 ==================== function buildExport(opts) { const o = opts || {}; let items = allItems(); if (o.compatOnly) items = items.filter((r) => isInteropKind(r.kind)); const interopRaw = readRaw(CFG.INTEROP_KEY) || {}; return { format: 'sglv-shelf', version: 2, exportedAt: now(), source: 'SGLV 暂存箱', compatOnly: !!o.compatOnly, counts: { cart: items.filter((r) => isInteropKind(r.kind)).length, wishlist: items.filter((r) => r.kind === 'wishlist').length, note: items.filter((r) => r.kind === 'note').length, }, days: typeof interopRaw.days === 'number' ? interopRaw.days : 3, items: items, }; } /** * 导入:兼容三种形态 * a) 本库导出体 {format:'sglv-shelf', items:[...]} * b) SCE 原样体 {items:[...], days, tab} * c) 裸数组 [...] * 返回 {added, updated, skipped} */ function parseImport(text) { let data = null; try { data = JSON.parse(String(text || '').trim()); } catch (e) { return { ok: false, error: zh('JSON 解析失败:', 'JSON parse failed: ') + (e.message || e) }; } let list = null; if (Array.isArray(data)) list = data; else if (data && Array.isArray(data.items)) list = data.items; if (!list) return { ok: false, error: zh('没有找到 items 数组', 'No items array found') }; let added = 0; let updated = 0; let skipped = 0; const interopNew = []; const extraNew = []; list.forEach((raw) => { if (!raw || typeof raw !== 'object') { skipped++; return; } const kind = resolveKind(raw); const bucket = bucketOf(kind); // 互通桶必须自带 id:SCE 读取时会丢弃无 id 的记录, // 放进去等于「导入成功但下次 SCE 保存时静默消失」 if (bucket === 'interop' && !raw.id) { skipped++; return; } const rec = normalizeRecord(raw, bucket); if (bucket === 'interop' && !sceAcceptable(raw)) { skipped++; return; } if (bucket === 'interop') interopNew.push(rec); else extraNew.push(rec); }); if (interopNew.length) { const cur = readBucket('interop').items; interopNew.forEach((rec) => { const idx = cur.findIndex((x) => sameTarget(x, rec)); if (idx >= 0) { cur[idx] = Object.assign({}, cur[idx], rec, { id: cur[idx].id }); updated++; } else { cur.unshift(rec); added++; } }); writeBucket('interop', cur); } if (extraNew.length) { const cur = readBucket('extra').items; extraNew.forEach((rec) => { const idx = cur.findIndex((x) => sameTarget(x, rec)); if (idx >= 0) { cur[idx] = Object.assign({}, cur[idx], rec, { id: cur[idx].id }); updated++; } else { cur.unshift(rec); added++; } }); writeBucket('extra', cur); } emitChange(); return { ok: true, added: added, updated: updated, skipped: skipped }; } /** 去重比较:同 kind 同 id 视为同一条(id 不同也不重复入库) */ function sameTarget(a, b) { if (!a || !b) return false; if (a.id && b.id && a.id === b.id) return true; if (a.kind !== b.kind) return false; if (a.kind === 'bundle') return !!a.bundleid && String(a.bundleid) === String(b.bundleid); if (a.kind === 'package') return !!a.packageid && String(a.packageid) === String(b.packageid); if (a.kind === 'note') return !!a.url && a.url === b.url; return !!a.appid && String(a.appid) === String(b.appid); } // ==================== UI:浮窗 ==================== let overlayEl = null; let panelEl = null; let modalEl = null; let modalOnClose = null; let tickTimer = null; let isOpenFlag = false; let uiState = { filter: 'all', sort: 'end', q: '', compatOnly: false }; /* ================================================================= * CSS —— steam-industrial token 体系 * 参考 steam-industrial-theme.css(oil-ui 方法论): * 高信息密度 · 小圆角(工业风) · 左侧色条强调 · 斑马纹列表 · 大写小标签 * 表面/文字用 Steam 原生 #171a21 色阶(dark/purple 主题下均稳定); * 强调色走 var(--sglv-accent),跟随主脚本主题切换(color-mix 派生阶)。 * ============================================================== */ const CSS = ` /* ---------- 0. Design Tokens(作用域:浮窗 / 弹窗 / 购物车行内按钮) ---------- */ .sgsh-panel,.sgsh-modal,.sgsh-shelve-btn{ /* 表面 */ --sgsh-bg:#171a21; --sgsh-bg-2:#1b2838; --sgsh-bg-3:#2a3040; --sgsh-bg-4:#333c4e; --sgsh-border:#3d4450; --sgsh-border-2:#2a3040; /* 文字 */ --sgsh-text:#c6d4df; --sgsh-text-2:#8f98a0; --sgsh-text-3:#5c6b7a; --sgsh-heading:#e5e9ed; /* 强调(跟随主题) */ --sgsh-accent:var(--sglv-accent,#66c0f4); --sgsh-accent-wash:color-mix(in srgb,var(--sgsh-accent) 8%,transparent); --sgsh-accent-soft:color-mix(in srgb,var(--sgsh-accent) 16%,transparent); --sgsh-accent-line:color-mix(in srgb,var(--sgsh-accent) 42%,transparent); /* 语义色 */ --sgsh-gold:#ffb74c; --sgsh-gold-text:#d4a853; --sgsh-red:#d94a4a; --sgsh-red-text:#e07070; --sgsh-red-wash:color-mix(in srgb,var(--sgsh-red) 14%,transparent); --sgsh-red-line:color-mix(in srgb,var(--sgsh-red) 42%,transparent); --sgsh-green:#7ba82a; --sgsh-sky:#7dd3fc; /* 刻度 */ --sgsh-r:3px; --sgsh-ease:150ms ease; } /* ---------- 1. 窗体 ---------- */ .sgsh-overlay { background: rgba(8,11,17,0.72) !important; } .sgsh-panel { width: 920px !important; height: 82vh !important; background: var(--sgsh-bg) !important; border: 1px solid var(--sgsh-border) !important; border-radius: 4px !important; box-shadow: 0 18px 60px rgba(0,0,0,.55) !important; } .sgsh-panel .sglv-header { background: var(--sgsh-bg-2) !important; border-bottom: 1px solid var(--sgsh-border); } /* ---------- 2. 头部 ---------- */ .sgsh-head { display:flex; align-items:center; gap:10px; } .sgsh-head-icon { width:24px; height:24px; display:flex; align-items:center; justify-content:center; background: var(--sgsh-accent-wash); border:1px solid var(--sgsh-accent-line); border-radius: var(--sgsh-r); color: var(--sgsh-accent); font-size:13px; } .sgsh-head-title { font-size:14px; font-weight:600; color:var(--sgsh-heading); letter-spacing:.3px; } .sgsh-count { min-width:22px; height:18px; padding:0 7px; border-radius:2px; font-size:11px; font-weight:700; display:inline-flex; align-items:center; justify-content:center; color:var(--sgsh-gold-text); background:rgba(255,183,76,.12); border:1px solid rgba(255,183,76,.35); font-variant-numeric:tabular-nums; } /* ---------- 3. 按钮(扁平 + 描边) ---------- */ .sgsh-btn { border:1px solid var(--sgsh-border-2); border-radius:var(--sgsh-r); padding:5px 11px; font-size:11px; font-weight:600; letter-spacing:.3px; cursor:pointer; background:var(--sgsh-bg-3); color:var(--sgsh-text); display:inline-flex; align-items:center; gap:5px; transition:color var(--sgsh-ease), background var(--sgsh-ease), border-color var(--sgsh-ease); } .sgsh-btn:hover { background:var(--sgsh-bg-4); color:var(--sgsh-heading); border-color:var(--sgsh-border); } .sgsh-btn.primary { background:var(--sgsh-accent-soft); border-color:var(--sgsh-accent-line); color:var(--sgsh-accent); } .sgsh-btn.primary:hover { background:color-mix(in srgb,var(--sgsh-accent) 26%,transparent); border-color:var(--sgsh-accent); } .sgsh-btn.danger { background:transparent; border-color:var(--sgsh-red-line); color:var(--sgsh-red-text); } .sgsh-btn.danger:hover { background:var(--sgsh-red-wash); color:#fff; } .sgsh-btn:disabled { opacity:.4; cursor:not-allowed; } /* ---------- 4. 工具栏(搜索 / 筛选 / 排序) ---------- */ .sgsh-toolbar { display:flex; align-items:center; gap:10px; padding:10px 14px; flex-shrink:0; border-bottom:1px solid var(--sgsh-border-2); background:var(--sgsh-bg); flex-wrap:wrap; } .sgsh-search { flex:1; min-width:160px; padding:6px 10px; border-radius:var(--sgsh-r); font-size:12px; background:var(--sgsh-bg-2); border:1px solid var(--sgsh-border-2); color:var(--sgsh-text); outline:none; transition:border-color var(--sgsh-ease), box-shadow var(--sgsh-ease); } .sgsh-search::placeholder { color:var(--sgsh-text-3); } .sgsh-search:focus { border-color:var(--sgsh-accent-line); box-shadow:0 0 0 1px var(--sgsh-accent-wash); } .sgsh-chips { display:flex; gap:4px; } .sgsh-chip { border:1px solid var(--sgsh-border-2); background:transparent; color:var(--sgsh-text-2); border-radius:var(--sgsh-r); padding:4px 11px; font-size:11px; font-weight:600; cursor:pointer; transition:color var(--sgsh-ease), background var(--sgsh-ease), border-color var(--sgsh-ease); } .sgsh-chip:hover { color:var(--sgsh-text); border-color:var(--sgsh-border); } .sgsh-chip.active { background:var(--sgsh-accent-soft); color:var(--sgsh-accent); border-color:var(--sgsh-accent-line); } .sgsh-sort { padding:6px 9px; border-radius:var(--sgsh-r); font-size:11px; background:var(--sgsh-bg-2); border:1px solid var(--sgsh-border-2); color:var(--sgsh-text); outline:none; cursor:pointer; transition:border-color var(--sgsh-ease); } .sgsh-sort:focus { border-color:var(--sgsh-accent-line); } /* ---------- 5. 摘要条 ---------- */ .sgsh-summary { padding:7px 14px; font-size:11px; color:var(--sgsh-text-2); border-bottom:1px solid var(--sgsh-border-2); display:flex; align-items:center; gap:12px; flex-shrink:0; font-variant-numeric:tabular-nums; } .sgsh-summary b { color:var(--sgsh-accent); } .sgsh-busy { color:var(--sgsh-gold-text); font-weight:600; } /* ---------- 6. 列表(斑马纹 + 左侧色条强调,替代卡片流) ---------- */ .sgsh-body { flex:1; overflow-y:auto; padding:8px 14px 12px; } .sgsh-body::-webkit-scrollbar { width:6px; } .sgsh-body::-webkit-scrollbar-track { background:transparent; } .sgsh-body::-webkit-scrollbar-thumb { background:var(--sgsh-border-2); border-radius:3px; } .sgsh-body::-webkit-scrollbar-thumb:hover { background:var(--sgsh-border); } .sgsh-row { display:flex; align-items:flex-start; gap:10px; padding:9px 12px 9px 9px; border-left:3px solid transparent; border-bottom:1px solid var(--sgsh-border-2); transition:background var(--sgsh-ease), border-color var(--sgsh-ease); } .sgsh-row:first-child { border-top:1px solid var(--sgsh-border-2); } .sgsh-row:nth-child(odd) { background:rgba(255,255,255,.02); } .sgsh-row:hover { background:var(--sgsh-accent-wash); border-left-color:var(--sgsh-accent); } .sgsh-row.is-foreign { border-left-color:var(--sgsh-red); } .sgsh-kindtag { flex-shrink:0; font-size:9px; font-weight:700; padding:2px 6px; border-radius:2px; letter-spacing:.8px; text-transform:uppercase; background:var(--sgsh-accent-wash); color:var(--sgsh-accent); border:1px solid var(--sgsh-accent-line); margin-top:1px; } .sgsh-kindtag.wishlist { background:rgba(125,211,252,.1); color:var(--sgsh-sky); border-color:rgba(125,211,252,.32); } .sgsh-kindtag.note { background:rgba(255,183,76,.1); color:var(--sgsh-gold-text); border-color:rgba(255,183,76,.32); } .sgsh-main { flex:1; min-width:0; } .sgsh-name { font-size:13px; font-weight:600; color:var(--sgsh-heading); overflow:hidden; text-overflow:ellipsis; white-space:nowrap; } .sgsh-meta { display:flex; flex-wrap:wrap; gap:8px; margin-top:3px; font-size:10.5px; color:var(--sgsh-text-2); font-variant-numeric:tabular-nums; } .sgsh-meta .sev1 { color:var(--sgsh-red-text); font-weight:600; } .sgsh-meta .sev2 { color:var(--sgsh-gold-text); font-weight:600; } .sgsh-meta .sev3 { color:var(--sgsh-green); } .sgsh-meta .sgsh-warn { color:var(--sgsh-gold-text); } .sgsh-note { margin-top:4px; font-size:11px; color:var(--sgsh-text-2); background:rgba(255,255,255,.03); border-left:2px solid var(--sgsh-accent-line); padding:4px 8px; border-radius:0 var(--sgsh-r) var(--sgsh-r) 0; word-break:break-all; } .sgsh-acts { display:flex; gap:4px; flex-shrink:0; } .sgsh-act { width:26px; height:26px; border-radius:var(--sgsh-r); border:1px solid var(--sgsh-border-2); background:transparent; color:var(--sgsh-text-2); cursor:pointer; font-size:12px; line-height:1; display:flex; align-items:center; justify-content:center; transition:color var(--sgsh-ease), background var(--sgsh-ease), border-color var(--sgsh-ease); } .sgsh-act:hover { background:var(--sgsh-accent-soft); color:var(--sgsh-accent); border-color:var(--sgsh-accent-line); } .sgsh-act.del:hover { background:var(--sgsh-red-wash); color:var(--sgsh-red-text); border-color:var(--sgsh-red-line); } .sgsh-act:disabled { opacity:.35; cursor:not-allowed; } .sgsh-empty { text-align:center; padding:50px 20px; color:var(--sgsh-text-3); font-size:12px; line-height:1.9; } .sgsh-foot { display:flex; align-items:center; gap:8px; padding:10px 14px; border-top:1px solid var(--sgsh-border); background:var(--sgsh-bg-2); flex-shrink:0; } .sgsh-foot .sp { flex:1; } /* ---------- 7. 购物车页行内暂存按钮 ---------- */ .sgsh-shelve-btn { margin:0 6px; padding:2px 9px; font-size:10px; font-weight:700; letter-spacing:.5px; cursor:pointer; border-radius:2px; border:1px solid var(--sgsh-accent-line); background:var(--sgsh-accent-wash); color:var(--sgsh-accent); transition:background var(--sgsh-ease), color var(--sgsh-ease), border-color var(--sgsh-ease); } .sgsh-shelve-btn:hover { background:var(--sgsh-accent-soft); border-color:var(--sgsh-accent); color:var(--sgsh-accent); } /* ---------- 8. 弹窗 ---------- */ .sgsh-modal-mask { position:fixed; inset:0; z-index:1000001; background:rgba(8,11,17,.7); display:flex; align-items:center; justify-content:center; } .sgsh-modal { width:520px; max-width:calc(100vw - 40px); max-height:82vh; display:flex; flex-direction:column; background:var(--sgsh-bg); border:1px solid var(--sgsh-border); border-radius:4px; box-shadow:0 18px 60px rgba(0,0,0,.6); overflow:hidden; } .sgsh-modal-head { padding:12px 16px; font-size:13px; font-weight:600; color:var(--sgsh-heading); background:var(--sgsh-bg-2); border-bottom:1px solid var(--sgsh-border); display:flex; align-items:center; letter-spacing:.3px; } .sgsh-modal-body { padding:14px 16px; overflow-y:auto; font-size:12px; color:var(--sgsh-text); line-height:1.7; } .sgsh-modal-foot { padding:11px 16px; border-top:1px solid var(--sgsh-border-2); display:flex; gap:8px; justify-content:flex-end; } .sgsh-m-lead { margin-bottom:9px; color:var(--sgsh-text); } .sgsh-m-lead b { color:var(--sgsh-accent); font-variant-numeric:tabular-nums; } .sgsh-m-warn { margin-top:9px; padding:7px 10px; border-radius:0 var(--sgsh-r) var(--sgsh-r) 0; font-size:11px; background:rgba(255,183,76,.07); border-left:2px solid var(--sgsh-gold); color:var(--sgsh-gold-text); line-height:1.5; } .sgsh-m-list { margin:6px 0 0; padding-left:18px; max-height:220px; overflow-y:auto; } .sgsh-m-line { display:flex; flex-direction:column; padding:5px 0; border-bottom:1px dashed var(--sgsh-border-2); } .sgsh-m-line span { color:var(--sgsh-text-2); font-size:11px; word-break:break-all; } /* ---------- 9. 表单 ---------- */ .sgsh-field { margin-bottom:11px; } .sgsh-field label { display:block; font-size:10px; color:var(--sgsh-text-2); margin-bottom:5px; font-weight:700; text-transform:uppercase; letter-spacing:.6px; } .sgsh-field input, .sgsh-field textarea, .sgsh-field select { width:100%; box-sizing:border-box; padding:7px 10px; border-radius:var(--sgsh-r); font-size:12px; background:var(--sgsh-bg-2); border:1px solid var(--sgsh-border-2); color:var(--sgsh-text); outline:none; font-family:inherit; transition:border-color var(--sgsh-ease); } .sgsh-field textarea { min-height:110px; resize:vertical; font-family:ui-monospace,Menlo,Consolas,monospace; font-size:11px; } .sgsh-field input:focus, .sgsh-field textarea:focus, .sgsh-field select:focus { border-color:var(--sgsh-accent-line); } .sgsh-field .hint { font-size:10.5px; color:var(--sgsh-text-3); margin-top:4px; } .sgsh-check { display:flex; align-items:center; gap:7px; font-size:11.5px; color:var(--sgsh-text-2); margin-bottom:10px; cursor:pointer; } .sgsh-check input { width:auto; } /* ---------- 10. 侧栏角标:红点,不展示条数(--sgsh-red 只定义在浮窗上,这里写死颜色) ---------- */ .sgsh-badge { position:absolute; top:2px; right:2px; width:7px; height:7px; min-width:0; padding:0; display:block; border-radius:50%; background:#e23b3b; box-shadow:0 0 0 1.5px rgba(15,18,24,.9); pointer-events:none; font-size:0; line-height:0; color:transparent; overflow:hidden; } `; function ensureCss() { if (document.getElementById('sgsh-css')) return; const st = document.createElement('style'); st.id = 'sgsh-css'; st.textContent = CSS; (document.head || document.documentElement).appendChild(st); } function ensureUI() { if (panelEl) return; ensureCss(); overlayEl = document.createElement('div'); overlayEl.className = 'sglv-overlay sgsh-overlay'; overlayEl.addEventListener('click', closeShelf); document.body.appendChild(overlayEl); panelEl = document.createElement('div'); panelEl.className = 'sglv-panel sgsh-panel'; panelEl.innerHTML = `
📦
${zh('暂存箱', 'Shelf')}
0
`; document.body.appendChild(panelEl); panelEl.addEventListener('click', onPanelClick); panelEl.querySelector('#sgsh-q').addEventListener('input', (e) => { uiState.q = e.target.value; renderList(); }); panelEl.querySelector('#sgsh-sort').addEventListener('change', (e) => { uiState.sort = e.target.value; setPrefs({ sort: uiState.sort }); renderList(); }); document.addEventListener('keydown', onKeydown); window.addEventListener('storage', onStorage); renderChips(); } function onKeydown(e) { if (e.key === 'Escape') { if (modalEl) { closeModal(); return; } if (isOpenFlag) closeShelf(); } } /** 跨脚本热更新:SCE 改了互通桶 → 同步角标与列表 */ function onStorage(e) { if (!e || (e.key && e.key !== CFG.INTEROP_KEY && e.key !== CFG.EXTRA_KEY)) return; emitChange(); if (isOpenFlag) render(); } /** 有暂存则亮红点,不把条数写进角标 */ function setBadge(n) { try { const on = num(n) > 0; document.querySelectorAll('[data-sgsh-badge]').forEach((el) => { if (el.textContent) el.textContent = ''; el.style.display = on ? '' : 'none'; }); } catch (e) { /* ignore */ } } function renderChips() { const box = panelEl && panelEl.querySelector('#sgsh-chips'); if (!box) return; box.innerHTML = FILTER_META.map((f) => ( `` )).join(''); } function visibleItems() { let list = allItems(); if (uiState.filter !== 'all') { list = list.filter((r) => (KIND_META[r.kind] || {}).tag === uiState.filter); } const q = uiState.q.trim().toLowerCase(); if (q) { list = list.filter((r) => { const hay = [displayName(r), r.note, (r.tags || []).join(' '), r.appid, r.bundleid, r.packageid, r.url] .filter(Boolean).join(' ').toLowerCase(); return hay.indexOf(q) !== -1; }); } const sort = uiState.sort; list.sort((a, b) => { if (sort === 'name') return displayName(a).localeCompare(displayName(b)); if (sort === 'added') return (num(b.addedAt) || num(b.removedAt)) - (num(a.addedAt) || num(a.removedAt)); const ae = num(a.endTs) || Infinity; const be = num(b.endTs) || Infinity; if (ae !== be) return ae - be; return (num(a.addedAt) || num(a.removedAt)) - (num(b.addedAt) || num(b.removedAt)); }); return list; } function rowHtml(rec) { const name = displayName(rec); const km = KIND_META[rec.kind] || { label: rec.kind, tag: 'cart' }; const meta = []; if (rec.count > 1) meta.push(zh('含 ', 'incl. ') + rec.count + ' ' + zh('项', 'items')); if (rec.pct) meta.push('-' + rec.pct + '%'); if (num(rec.endTs)) { const s = severity(rec.endTs); meta.push('' + esc(absTime(rec.endTs)) + ' · ' + esc(remainText(rec.endTs)) + ''); } if (rec.price) meta.push((rec.currency || '') + ' ' + rec.price); meta.push(rec.source === 'cart' ? zh('来自购物车', 'from cart') : rec.source === 'wishlist' ? zh('来自愿望单', 'from wishlist') : zh('手动', 'manual')); if (foreignAccount(rec)) meta.push('' + zh('⚠ 其他账号写入', '⚠ other account') + ''); if (rec.lastError) meta.push('' + esc(rec.lastError) + ''); if ((rec.tags || []).length) meta.push('#' + rec.tags.map(esc).join(' #')); const acts = []; if (canRestore(rec)) acts.push(''); const url = linkOf(rec); if (url) acts.push(''); if (rec.url) acts.push(''); acts.push(''); acts.push(''); return `
${esc(km.label)}
${esc(name)}
${meta.join('·')}
${rec.note ? '
' + esc(rec.note) + '
' : ''}
${acts.join('')}
`; } function renderList() { const body = panelEl && panelEl.querySelector('#sgsh-body'); if (!body) return; const list = visibleItems(); const total = countAll(); const cnt = panelEl.querySelector('#sgsh-count'); if (cnt) cnt.textContent = String(total); const share = panelEl.querySelector('#sgsh-share'); if (share) { const nInterop = readBucket('interop').items.length; share.textContent = zh('与购物车增强互通 ', 'shared with cart script: ') + nInterop + ' · ' + zh('独享 ', 'private: ') + (total - nInterop); } const restoreable = list.filter(canRestore).length; const soonest = list.filter((r) => num(r.endTs)).sort((a, b) => a.endTs - b.endTs)[0]; const sum = panelEl.querySelector('#sgsh-summary'); if (sum) { sum.innerHTML = `${zh('共 ', 'Total ') + '' + list.length + '' + (list.length !== total ? zh('(全部 ' + total + ')', ' of ' + total) : '')}` + `${zh('可恢复 ', 'Restorable ') + '' + restoreable + ''}` + (soonest ? `${zh('最近到期 ', 'Next expiry ') + '' + esc(remainText(soonest.endTs)) + ''}` : '') + (busy ? `${esc(busyText)}` : ''); } const cartBtn = panelEl.querySelector('#sgsh-shelve-cart'); if (cartBtn) { cartBtn.style.display = onCartPage() ? '' : 'none'; cartBtn.disabled = busy; } const restoreAllBtn = panelEl.querySelector('[data-act="restore-all"]'); if (restoreAllBtn) restoreAllBtn.disabled = busy || restoreable === 0; if (!list.length) { body.innerHTML = `
📦
${total ? zh('没有符合当前筛选的记录', 'No record matches the filter') : zh('暂存箱是空的。
在购物车页点行内「暂存」、或用右上角「+ 新建」记录备忘与外部链接。', 'Shelf is empty.
Use the row-level “Stash” on /cart, or “+ New” to save notes and links.')}
`; return; } body.innerHTML = list.map(rowHtml).join(''); } function render() { renderList(); } function setBusy(text) { busyText = text || ''; if (isOpenFlag) renderList(); } function openShelf() { if (!_hostReady) { toast(zh('暂存箱模块未就绪', 'Shelf module not ready'), 'warning'); return; } ensureUI(); const p = getPrefs(); uiState.filter = p.filter; uiState.sort = p.sort; uiState.compatOnly = p.compatOnly; isOpenFlag = true; overlayEl.classList.add('sglv-show'); panelEl.classList.add('sglv-show'); const q = panelEl.querySelector('#sgsh-q'); if (q) q.value = uiState.q; const s = panelEl.querySelector('#sgsh-sort'); if (s) s.value = uiState.sort; renderChips(); renderList(); startTick(); injectCartButtons(); } function closeShelf() { if (!panelEl) return; isOpenFlag = false; stopTick(); closeModal(); overlayEl.classList.remove('sglv-show'); panelEl.classList.remove('sglv-show'); } function isOpen() { return isOpenFlag; } function toggleShelf() { if (isOpenFlag) closeShelf(); else openShelf(); } function startTick() { stopTick(); tickTimer = setInterval(() => { if (!isOpenFlag) { stopTick(); return; } const nodes = document.querySelectorAll('#sgsh-body [data-end]'); for (let i = 0; i < nodes.length; i++) { const el = nodes[i]; const ts = num(el.getAttribute('data-end')); const cls = 'sev' + severity(ts); if (el.className !== cls) el.className = cls; const txt = absTime(ts) + ' · ' + remainText(ts); if (el.textContent !== txt) el.textContent = txt; } }, CFG.TICK_MS); } function stopTick() { if (tickTimer) { clearInterval(tickTimer); tickTimer = null; } } // ==================== 弹窗 ==================== function showModal(opts) { const o = opts || {}; closeModal(); modalOnClose = o.onClose || null; const mask = document.createElement('div'); mask.className = 'sgsh-modal-mask'; const buttons = (o.buttons || [{ label: zh('关闭', 'Close'), primary: true }]).map((b, i) => ( `` )).join(''); mask.innerHTML = `
${esc(o.title || '')}
${o.body || ''}
${buttons}
`; mask.addEventListener('click', (e) => { if (e.target === mask && o.maskClose !== false) closeModal(); }); mask.querySelector('.sgsh-modal-foot').addEventListener('click', async (e) => { const b = e.target.closest('[data-mi]'); if (!b) return; const def = (o.buttons || [])[Number(b.getAttribute('data-mi'))]; if (def && typeof def.act === 'function') { b.disabled = true; try { await def.act(); } catch (err) { console.warn('[SGLVShelf] 弹窗动作失败', err); } b.disabled = false; } if (!def || def.keep !== true) closeModal(); }); document.body.appendChild(mask); modalEl = mask; return mask; } function closeModal() { if (!modalEl) return; modalEl.remove(); modalEl = null; const cb = modalOnClose; modalOnClose = null; if (cb) { try { cb(); } catch (e) { /* ignore */ } } } function showConfirm(title, lead, okLabel, act) { showModal({ title: title, body: '
' + lead + '
', buttons: [ { label: zh('取消', 'Cancel') }, { label: okLabel, primary: true, act: act }, ], }); } function copyText(txt) { try { if (navigator.clipboard && navigator.clipboard.writeText) { navigator.clipboard.writeText(txt); return true; } } catch (e) { /* ignore */ } try { const ta = document.createElement('textarea'); ta.value = txt; ta.style.position = 'fixed'; ta.style.opacity = '0'; document.body.appendChild(ta); ta.select(); document.execCommand('copy'); ta.remove(); return true; } catch (e) { return false; } } // ==================== 交互分发 ==================== function onPanelClick(e) { const chip = e.target.closest('[data-filter]'); if (chip) { uiState.filter = chip.getAttribute('data-filter'); setPrefs({ filter: uiState.filter }); renderChips(); renderList(); return; } const actBtn = e.target.closest('[data-act]'); if (!actBtn) return; const act = actBtn.getAttribute('data-act'); const rowEl = actBtn.closest('.sgsh-row'); const id = rowEl ? rowEl.getAttribute('data-id') : null; const rec = id ? getItem(id) : null; switch (act) { case 'close': closeShelf(); break; case 'add': showEditModal(null); break; case 'edit': if (rec) showEditModal(rec); break; case 'restore': if (rec) executeRestore([rec.id]); break; case 'restore-all': { const ids = visibleItems().filter(canRestore).map((r) => r.id); if (!ids.length) { toast(zh('没有可恢复的记录', 'Nothing to restore'), 'warning'); break; } showConfirm(zh('全部恢复', 'Restore all'), zh('将把 ', 'Restores ') + ids.length + ' ' + zh('项恢复到购物车。', 'items back into the cart.'), zh('确认恢复', 'Restore'), () => executeRestore(ids)); break; } case 'open': { const u = rec ? linkOf(rec) : ''; if (!u) break; if (Host && typeof Host.openUrl === 'function') { try { Host.openUrl(u); break; } catch (err) { /* fallthrough */ } } window.open(u, '_blank', 'noopener'); break; } case 'copy': if (rec && rec.url) toast(copyText(rec.url) ? zh('链接已复制', 'Link copied') : zh('复制失败', 'Copy failed'), copyText(rec.url) ? 'success' : 'error'); break; case 'del': if (rec) showConfirm(zh('删除这条暂存?', 'Delete this record?'), zh('将从暂存箱移除 ', 'Removes ') + esc(displayName(rec)) + '。', zh('删除', 'Delete'), () => { deleteItem(rec.id); toast(zh('已删除', 'Deleted'), 'success'); }); break; case 'clear': { const n = countAll(); if (!n) { toast(zh('暂存箱已经是空的', 'Shelf is already empty'), 'warning'); break; } showConfirm(zh('清空暂存箱', 'Clear shelf'), zh('将删除全部 ', 'Deletes all ') + n + ' ' + zh('条记录(含与购物车增强互通的)。此操作不可撤销,建议先导出。', 'records (including shared ones). This cannot be undone — export first.'), zh('确认清空', 'Clear all'), () => { writeBucket('interop', []); writeBucket('extra', []); emitChange(); toast(zh('暂存箱已清空', 'Shelf cleared'), 'success'); }); break; } case 'prune': { const n = pruneStale(CFG.STALE_DAYS); toast(n ? zh('已清理 ', 'Pruned ') + n + zh(' 条陈旧记录', ' stale records') : zh('没有超过 ' + CFG.STALE_DAYS + ' 天的记录', 'Nothing older than ' + CFG.STALE_DAYS + ' days'), n ? 'success' : 'info'); break; } case 'export': showExportModal(); break; case 'import': showImportModal(); break; case 'shelve-cart': shelveAllRows(); break; default: break; } } // ---- 新建 / 编辑 ---- function showEditModal(rec) { const isNew = !rec; const kind = rec ? rec.kind : 'note'; const kinds = ['note', 'app', 'wishlist', 'bundle', 'package']; const opt = (k) => ``; showModal({ title: isNew ? zh('新建暂存', 'New shelf entry') : zh('编辑暂存', 'Edit shelf entry'), body: `
${zh('单品/捆绑包/购买包会写入与「购物车增强」互通的存储;愿望单与备忘由本库独享。', 'app/bundle/package go to the bucket shared with the cart script; wishlist/note are private.')}
${zh('填了就会在列表里倒计时并按到期排序', 'Enables countdown and expiry sorting')}
`, buttons: [ { label: zh('取消', 'Cancel') }, { label: isNew ? zh('加入暂存箱', 'Add') : zh('保存', 'Save'), primary: true, keep: true, act: async () => { const g = (id) => { const el = document.getElementById(id); return el ? el.value.trim() : ''; }; const k = g('f-kind'); const payload = { kind: k, title: g('f-title'), appid: num(g('f-appid')) || null, bundleid: num(g('f-bundleid')) || null, packageid: num(g('f-packageid')) || null, url: g('f-url'), note: g('f-note'), tags: g('f-tags').split(/\s+/).filter(Boolean), endTs: num(g('f-endts')), source: k === 'wishlist' ? 'wishlist' : 'manual', }; if (k !== 'note' && !payload.appid && !payload.bundleid && !payload.packageid) { toast(zh('该类型必须填写对应 ID', 'This kind requires its id'), 'warning'); return; } if (rec) { const merged = Object.assign({}, rec, payload); putItem(merged); toast(zh('已保存', 'Saved'), 'success'); } else { await addItem(payload); } } }, ], onClose: () => { if (isOpenFlag) renderList(); }, }); } // ---- 导出 ---- function showExportModal() { const full = buildExport({ compatOnly: false }); const compat = buildExport({ compatOnly: true }); showModal({ title: zh('导出暂存箱', 'Export shelf'), body: `
${zh('共 ' + full.items.length + ' 条(购物类 ' + compat.items.length + ' 条)。Ctrl/⌘+C 或点复制。', full.items.length + ' records (' + compat.items.length + ' cart). Ctrl/⌘+C or use Copy.')}
`, buttons: [ { label: zh('取消', 'Cancel') }, { label: zh('复制', 'Copy'), act: () => { const ta = document.getElementById('f-json'); const txt = ta ? ta.value : ''; toast(copyText(txt) ? zh('已复制到剪贴板', 'Copied to clipboard') : zh('复制失败,请手动全选', 'Copy failed — select manually'), copyText(txt) ? 'success' : 'warning'); } }, ], }); const chk = document.getElementById('f-compat'); const ta = document.getElementById('f-json'); if (chk && ta) chk.addEventListener('change', () => { ta.value = JSON.stringify(chk.checked ? compat : full, null, 2); }); } // ---- 导入 ---- function showImportModal() { showModal({ title: zh('导入暂存箱', 'Import shelf'), body: `
${zh('粘贴 JSON。支持本库导出体、购物车增强的原样导出、以及裸数组。相同商品自动合并,不产生重复。', 'Paste JSON. Accepts this shelf export, the cart script raw export, or a bare array. Identical products merge instead of duplicating.')}
`, buttons: [ { label: zh('取消', 'Cancel') }, { label: zh('导入', 'Import'), primary: true, act: () => { const ta = document.getElementById('f-json'); const r = parseImport(ta ? ta.value : ''); if (!r.ok) { toast(r.error, 'error'); return; } toast(zh('导入完成:新增 ', 'Imported: ') + r.added + zh(' · 更新 ', ' · updated ') + r.updated + (r.skipped ? zh(' · 跳过 ', ' · skipped ') + r.skipped : ''), r.added || r.updated ? 'success' : 'info'); } }, ], onClose: () => { if (isOpenFlag) renderList(); }, }); } // ==================== 购物车页监听 ==================== let cartObserver = null; let cartDebounce = 0; function watchCartPage() { if (cartObserver) return; const boot = () => { if (cartObserver || !onCartPage()) return; injectCartButtons(); cartObserver = new MutationObserver(() => { clearTimeout(cartDebounce); cartDebounce = setTimeout(() => { if (onCartPage()) injectCartButtons(); }, 600); }); cartObserver.observe(document.body, { childList: true, subtree: true }); }; boot(); // 单页应用路由(/cart 内部不会切页,但保险起见监听一次 popstate) window.addEventListener('popstate', () => setTimeout(boot, 300)); } function refreshCartButtons() { if (!onCartPage()) return; injectCartButtons(); if (isOpenFlag) renderList(); } // ==================== 对外 ==================== function init(host) { Host = host || null; if (!Host || Host.apiVersion !== apiVersion) { console.warn('[SGLVShelf] 握手失败:Host.apiVersion 与库版本不匹配'); _hostReady = false; return false; } _hostReady = true; try { // 样式必须此刻注入,不能等到 ensureUI():侧栏角标在浮窗首次打开前 // 就可能显示(init 的 emitChange 会点亮它),懒加载会让角标裸奔 ensureCss(); // 初始化即广播一次,让侧栏按钮拿到初始角标 emitChange(); watchCartPage(); } catch (e) { console.warn('[SGLVShelf] 初始化异常(数据层仍可用)', e); } debug('init ok · interop=%d extra=%d', readBucket('interop').items.length, readBucket('extra').items.length); return true; } return { init: init, apiVersion: apiVersion, // 浮窗 openShelf: openShelf, closeShelf: closeShelf, toggleShelf: toggleShelf, isOpen: isOpen, // 数据 getCount: countAll, allItems: allItems, getItem: getItem, addItem: addItem, addWishlist: addWishlist, addNote: addNote, deleteItem: deleteItem, putItem: putItem, executeRestore: executeRestore, pruneStale: pruneStale, buildExport: buildExport, parseImport: parseImport, onChange: onChange, setBadge: setBadge, // 购物车页 injectCartButtons: refreshCartButtons, onCartPage: onCartPage, shelveAllRows: shelveAllRows, // 测试/诊断用内部接口 _internals: { normalizeRecord: normalizeRecord, isInteropKind: isInteropKind, bucketOf: bucketOf, resolveKind: resolveKind, sceAcceptable: sceAcceptable, readBucket: readBucket, writeBucket: writeBucket, getPrefs: getPrefs, setPrefs: setPrefs, sameTarget: sameTarget, resolveRestorePlan: resolveRestorePlan, displayName: displayName, linkOf: linkOf, remainText: remainText, severity: severity, CFG: CFG, }, }; })(); // ==== SGLV-SHELF-INLINE-END ==== // ==== SGLV-COVER-FALLBACK-INLINE-BEGIN (inline-cover-fallback.js 自动生成,勿手改) ==== /** * 内联内容由 inline-cover-fallback.js 生成 —— 请勿手改。 * 来源:libs/sglv-libs-cover-fallback.lib.js * 改动请编辑库文件后重跑本脚本;verify-cover-fallback-inline-sync.js 会拦截漏跑。 * * v2.0.0 重写要点: * - 链首 cdn.cloudflare(老游戏命中率最高,替代 v1.x 的 shared.akamai schinese_2x) * - 链长 7-8 (从 20 砍掉一半多) * - schinese 变体放链尾(避免老游戏先吃 4-5 个 404) * - 拿掉 steamui.com 渠道(被 Cloudflare managed challenge 拦截,永久失效) * - JS 驱动的 chainLoad(img, ...) — 参考 steam-friend-manager 1.5.3 dashChainLoad * - addEventListener('error') 单一 listener,链耗尽异步走 Steam Store API * * v2.0.1: good URL 跨会话缓存补 6 个月 TTL(COVER_GOOD_TTL)—— * 验证可用的封面 URL 半年内不再重走整条链;游戏换封面后半年自动重新探测。 * * v2.0.2: 修复封面"越改越坏"根因—— * chainLoad 单一状态机(不再 onerror + addEventListener 双推进); * skipUrl 跳过刚失败的 src;成功后 recordGood 落缓存;锁可复位; * getCoverUrl 先查 lang 键再回落无 lang 键。 * * v2.0.3: 缓存复用 / 渐进式失效—— * 过期条目不再批量删除(旧 URL 继续当初始 src,命中即刷新 ts,404 才走链); * LRU 500 → 2000;负缓存真正接上(网络失败 10min / 确认无资产 24h); * 只剪除 data:/blob: 垃圾条目。 */ // ---------- sglv-libs-cover-fallback.lib.js (610 行) ---------- /* * SGLV Cover Fallback Library v2.0.3 * * v2.0.3 缓存策略(渐进式失效 / 增量刷新 / 最大化复用旧缓存): * - 过期条目不再批量删除:旧 URL 继续作为初始 src 使用,命中即 recordGood 刷新 ts(零成本续期), * 404 只让这一条走回退链 —— 杜绝"半年后整库同时过期 → 全量重爬" * - PERSISTED_MAX 500 → 2000:大库不再频繁淘汰仍在使用的 good URL * - 负缓存真正接上(此前 _coverNeg 定义了但无人使用):API 网络失败 10min 重试、 * 确认无资产 24h 重试,避免每次渲染都打 appdetails * - loadPersisted 只剪除 data:/blob: 垃圾条目,http(s) 条目一律保留 * * v2.0.2 修复(封面"越改越坏"根因): * - chainLoad 不再混用 img.onerror + addEventListener('error')(同一次失败双推进, * 一次 error 跳过 2 个 URL 直冲 placeholder);改为单一状态机 * - 支持 skipUrl:跳过调用方刚失败的 src(旧实现重设同一 URL → 立刻再失败) * - 加载成功一律 recordGood() 写缓存(旧实现要求 onLoaded,宿主全都没传 → 缓存恒空) * - recordGood 只接受 http(s),data:/blob: 占位图绝不入缓存 * - 成功/放弃时复位 _sglvChainLoading(旧实现一次性锁永不复位,视图切换后彻底失效) * - getCoverUrl 先查 lang 键再回落无 lang 键(旧实现写入无 lang、读取只有 lang → 中文界面永不命中) * * v2.0.0 重写(性能与覆盖率重设计): * - 链首 cdn.cloudflare.steamstatic.com(Steam 老游戏命中率最高,2018 前所有发售游戏都覆盖) * - 链长度从 20 砍到 7-8(去掉冗余的 4 CDN × schinese 变体置顶;实测 schinese 变体在老游戏几乎全 404) * - schinese 变体放链尾部(仅在所有基础 URL 失败后才尝试,节省 4-5 个 404) * - 新增 chainLoad(img, appid, kind, opts) — JS 驱动链式加载(参考 steam-friend-manager 1.5.3 dashChainLoad) * img 创建时无 src(避免浏览器主动加载链首 404),addEventListener('error') 单一 listener, * 链耗尽后异步走 Steam Store API(不阻塞当前链) * - 移除 v1.x 的 steamui.com 渠道(被 Cloudflare managed challenge 拦截,受限网络下 _steamuiCfBlockedUntil * 永久触发,getSteamuiAssets 永远返回 null,整个 hash URL 直通渠道失效——回退到传统 CDN 链 + API 兜底) * - 保留 good URL 缓存 + GM 持久化(LRU 500)+ 负缓存(双 TTL:确认无资产 24h / 网络抖动快速自愈) * - 兼容 v1.x API:getCoverUrl(appid, kind, lang) / resolveCover(appid, kind, lang) / * bindErrorHandler(rootEl, onFailed) / loadImageWithFallback(img, onFailed) * * 设计目标:从 sglv-libs-core 抽出"封面降级 + 多 CDN 探测"基础设施, * 供所有 SGLV 系列脚本 @require 共享,避免每个脚本都重写一遍: * - cdn.cloudflare 链(老游戏最稳)→ store_item_assets 链(新游戏)→ header.jpg 兜底 * - 跨视图/跨会话的 good URL 缓存(按 kind 隔离) * - appdetails API 兜底(kind 感知:capsule 优先 capsule_image, 其余 header_image) * - SVG placeholder * * 使用方式: * 1) 宿主 @require 此 lib * 2) img 标签加 data-sglv-cover="1" + data-appid="123" + data-kind="capsule"(kind 默认 capsule) * 3) 初始 src 推荐用 SGLVCoverFallback.getCoverUrl(appId, kind) 同步取(命中缓存或链首) * 4) 在根容器上调用 SGLVCoverFallback.bindErrorHandler(rootEl) * 5) 错误时自动走 chainLoad(JS 接管,加 addEventListener('error') 单一 listener) * 6) 成功时自动写缓存(同会话 + 跨会话 GM) * 7) 链耗尽后异步走 Steam Store API(不阻塞当前链) * * 桥接契约(测试/宿主需要注入): * window.__sglvCoverMockGmXhr = function(method, url, opts, cb) 可选,默认走 GM_xmlhttpRequest * * API: * version: '2.0.0' * apiVersion: 3 * SVG_PLACEHOLDER: data:image/svg+xml 兜底图 * CHAIN: 默认 CDN fallback 链(横图 7:3,向后兼容) * KINDS: 支持的图片类型列表 * LANG_VARIANTS: 各 kind 的语言变体文件名模板(链尾部,老游戏通常 miss) * getCoverUrl(appId, kind?, lang?): 获取初始 URL(good 缓存→链首) * resolveCover(appId, kind?, lang?): Promise 版(同步 good 缓存→链首;异步仅在 Steam API 调用时使用) * chainLoad(img, appid, kind?, opts?): JS 驱动的链式加载(主要入口 — 推荐) * bindErrorHandler(rootEl, onFailed?): 在 rootEl 上绑定 error/load 委托(全局只调一次) * loadImageWithFallback(img, onFailed?): 兼容 v1.x 手动触发单图降级 * getSteamuiAssets: (v1.x 兼容, v2.0 返回 null, 避免误调) * getSteamuiGoodUrl: (v1.x 兼容, v2.0 返回 '') * * 宿主需 @grant GM_xmlhttpRequest, GM_getValue, GM_setValue。 */ (function (root) { 'use strict'; // ==================== 常量 ==================== const VERSION = '2.0.3'; const API_VERSION = 3; // CDN 前缀(按"老游戏命中率"排序,链首=命中率最高) // v2.0.0: cdn.cloudflare 排第一 — Steam 老游戏(2018 前)基本都在这 // shared.akamai store_item_assets 排第二 — 新游戏(2018+ / 哈希子目录) // cdn.akamai 排第三 — 部分老 CDN 资源 // shared.fastly store_item_assets 排第四 — 备用哈希子目录 const CDN_CF = 'https://cdn.cloudflare.steamstatic.com/steam/apps/'; const CDN_SHARED_AK = 'https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/'; const CDN_AK = 'https://cdn.akamai.steamstatic.com/steam/apps/'; const CDN_SHARED_FASTLY = 'https://shared.fastly.steamstatic.com/store_item_assets/steam/apps/'; // kind → 基础文件列表(无语言变体;变体放链尾部,避免老游戏先吃 4-5 个 404) const POSTER_FILES = ['library_600x900_2x.jpg', 'library_600x900.jpg']; const CAPSULE_FILES = ['capsule_467x181.jpg', 'capsule_231x87.jpg']; const HEADER_FILES = ['header.jpg']; const HERO_FILES = ['library_hero_2x.jpg', 'library_hero.jpg']; const LOGO_FILES = ['logo_2x.png', 'logo.png']; const LIB_HEADER_FILES = ['library_header_2x.jpg', 'library_header.jpg']; // 语言变体文件名模板(仅在基础链全部失败时追加,避免老游戏先吃 schinese 404) // 实测 Steam CDN 路径直接支持语言后缀: capsule_467x181_schinese.jpg / logo_schinese.png 等 // 但 2018 前发售的老游戏几乎都没这些变体 → 放链尾节省 4-5 个 404 const LANG_VARIANTS = { poster: ['library_600x900_{v}_2x.jpg', 'library_600x900_{v}.jpg'], capsule: ['capsule_467x181_{v}.jpg', 'capsule_231x87_{v}.jpg'], header: ['header_{v}.jpg'], hero: ['library_hero_{v}_2x.jpg', 'library_hero_{v}.jpg'], logo: ['logo_{v}_2x.png', 'logo_{v}.png'], library_header: ['library_header_{v}_2x.jpg', 'library_header_{v}.jpg'], }; const KINDS = ['poster', 'capsule', 'header', 'hero', 'logo', 'library_header']; // SVG placeholder(URL 编码内嵌) const SVG_PLACEHOLDER = "data:image/svg+xml;utf8,%3Csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 184 69'%3E%3Crect fill='%231a1f3a' width='184' height='69'/%3E%3Ctext x='50%25' y='50%25' text-anchor='middle' dy='.3em' fill='%2364748b' font-family='system-ui' font-size='10'%3ENo Image%3C/text%3E%3C/svg%3E"; // ==================== 内存缓存(同会话跨视图共享) ==================== // 缓存键按 kind(+lang) 隔离 → "kind:appid" / "kind:appid@lang" const _goodMap = new Map(); function goodKey(kind, appId, lang) { const k = kind || 'capsule'; return lang ? k + ':' + appId + '@' + lang : k + ':' + appId; } // ==================== 持久化缓存(跨会话,GM_setValue) ==================== // 与 v1.x 兼容: 键名 'sglv_cover_url_v2', LRU 2000 // v2.0.3: 500 → 2000 —— 大库(1000+ 游戏)下 500 条会频繁淘汰仍在使用的条目, // 被淘汰的条目下次渲染要从链首重爬(最坏 10 次 404)。2000 条约 240KB,远低于 GM 配额。 const PERSISTED_KEY = 'sglv_cover_url_v2'; const PERSISTED_MAX = 2000; // 新鲜期(诊断/迁移用,不再用于批量删除) // v2.0.3: 过期条目**不再删除** —— 渐进式失效: // 旧 URL 继续作为初始 src 使用,命中则 recordGood 刷新 ts(零成本续期); // 404 则只让这一条走回退链。避免"半年后整库同时过期 → 全量重爬"。 // 容量由 PERSISTED_MAX 的 LRU(按最近成功使用时间)控制。 const COVER_GOOD_TTL = 6 * 30 * 24 * 3600 * 1000; // 180 天(仅 v1 迁移门槛) let _persisted = null; function loadPersisted() { if (_persisted !== null) return _persisted; _persisted = {}; try { const raw = GM_getValue(PERSISTED_KEY); if (raw && typeof raw === 'object') _persisted = raw; } catch (e) { /* ignore */ } // 只剪除确定无效的条目(非 http(s) 的 data:/blob: 占位残留)。 // 过期条目保留:它大概率仍然可用,作为初始 src 再试一次比"重新爬整条链"便宜得多。 let pruned = false; for (const key in _persisted) { const ent = _persisted[key]; if (!ent || !isHttpUrl(ent.url)) { delete _persisted[key]; pruned = true; continue; } _goodMap.set(key, ent.url); } if (pruned) { try { GM_setValue(PERSISTED_KEY, _persisted); } catch (e) { /* ignore */ } } // v1.x 兼容: 迁移 v1 旧格式 (appid 直接作键) try { const now = Date.now(); const oldRaw = GM_getValue('sglv_cover_url_v1'); if (oldRaw && typeof oldRaw === 'object') { for (const id in oldRaw) { const ent = oldRaw[id]; if (ent && isHttpUrl(ent.url) && !_persisted['capsule:' + id] && (now - (ent.ts || 0)) <= COVER_GOOD_TTL) { _persisted['capsule:' + id] = { url: ent.url, ts: ent.ts || now }; _goodMap.set('capsule:' + id, ent.url); } } } } catch (e) { /* ignore */ } return _persisted; } let _writeTimer = null; let _writeDirty = false; // 同一 URL 的 ts 刷新落盘节流:ts 只服务 LRU 排序,不需要秒级精度。 // 每次 load 都整表序列化(2000 条约 220KB)会在滚动时造成明显卡顿。 const PERSIST_TOUCH_TTL = 60 * 60 * 1000; // 1h function setPersisted(cacheKey, url) { if (!cacheKey || !url) return; const container = loadPersisted(); const ent = container[cacheKey]; const now = Date.now(); if (ent && ent.url === url && (now - (ent.ts || 0)) < PERSIST_TOUCH_TTL) return; container[cacheKey] = { url, ts: now }; const keys = Object.keys(container); if (keys.length > PERSISTED_MAX) { // LRU: 删最旧的 keys.sort((a, b) => (container[a].ts || 0) - (container[b].ts || 0)); while (keys.length > PERSISTED_MAX) delete container[keys.shift()]; } _writeDirty = true; if (_writeTimer) return; _writeTimer = setTimeout(() => { _writeTimer = null; if (!_writeDirty) return; _writeDirty = false; try { GM_setValue(PERSISTED_KEY, container); } catch (e) { /* 配额/序列化失败静默 */ } }, 50); } function flushPersisted() { if (_writeTimer) { clearTimeout(_writeTimer); _writeTimer = null; } if (_writeDirty && _persisted) { _writeDirty = false; try { GM_setValue(PERSISTED_KEY, _persisted); } catch (e) { /* ignore */ } } } function clearPersisted() { _persisted = {}; _goodMap.clear(); try { GM_setValue(PERSISTED_KEY, {}); } catch (e) { /* ignore */ } try { GM_setValue('sglv_cover_url_v1', {}); } catch (e) { /* ignore */ } } // ==================== 负缓存(API 调用失败避免重试风暴) ==================== // 双 TTL: 确认无资产(API 成功但 data 空)24h;网络/限频失败 10min 快速自愈 // 收敛策略:同一 appid+kind 最多每 10min / 24h 打一次 API, // 网络抖动很快恢复,确认无资产也不会每次渲染都重试 —— 渐进式刷新。 const COVER_NEG_TTL = 24 * 60 * 60 * 1000; const COVER_NETFAIL_TTL = 10 * 60 * 1000; const COVER_NEG_MAX = 800; const _coverNeg = new Map(); // 'kind:appid' → { t, n } (n=1 网络失败,n=0 确认无资产) function _negHit(rec) { if (!rec) return false; const now = Date.now(); return (now - rec.t) < (rec.n ? COVER_NETFAIL_TTL : COVER_NEG_TTL); } function _negKey(k, appId) { return k + ':' + appId; } function _negMark(k, appId, netFail) { const key = _negKey(k, appId); _coverNeg.delete(key); _coverNeg.set(key, { t: Date.now(), n: netFail ? 1 : 0 }); if (_coverNeg.size > COVER_NEG_MAX) { const it = _coverNeg.keys(); while (_coverNeg.size > COVER_NEG_MAX) { const kk = it.next(); if (kk.done) break; _coverNeg.delete(kk.value); } } } // ==================== 链构建 ==================== // v2.0.0: 链首 cdn.cloudflare(老游戏命中率最高),基础文件, schinese 变体放链尾 function buildFiles(kind, lang) { const k = (kind && KINDS.indexOf(kind) >= 0) ? kind : 'capsule'; let base; if (k === 'poster') base = POSTER_FILES; else if (k === 'capsule') base = CAPSULE_FILES; else if (k === 'header') base = HEADER_FILES; else if (k === 'hero') base = HERO_FILES; else if (k === 'logo') base = LOGO_FILES; else base = LIB_HEADER_FILES; const files = base.slice(); // schinese 变体放链尾 — 老游戏(2018 前)基本没这些,放链首是 4-5 个浪费的 404 if (lang) { const tpl = LANG_VARIANTS[k]; if (tpl) for (const t of tpl) files.push(t.replace('{v}', lang)); } return files; } // 链构造: cdn.cloudflare(1) → store_item_assets(2,3,4) → header.jpg 兜底 // 总数 7-8 URL(从 v1.x 的 20 砍掉一半多) function buildFullChain(appId, kind, lang) { const id = String(appId); const files = buildFiles(kind, lang); const full = []; for (const f of files) { // 1. cdn.cloudflare 链首(老游戏最稳) full.push(CDN_CF + id + '/' + f); // 2. shared.akamai store_item_assets(新游戏哈希子目录) full.push(CDN_SHARED_AK + id + '/' + f); // 3. cdn.akamai(部分老 CDN 资源) full.push(CDN_AK + id + '/' + f); // 4. shared.fastly store_item_assets(备用) full.push(CDN_SHARED_FASTLY + id + '/' + f); } // header.jpg 兜底(几乎所有游戏都有,放链尾) if (kind !== 'header' && kind !== 'library_header') { full.push(CDN_CF + id + '/header.jpg'); full.push(CDN_SHARED_AK + id + '/header.jpg'); } return full; } // ==================== 链去重 ==================== // 同一 URL 不重复探测(steamui hash URL 可能跟基础链重复) function _dedupeChain(chain) { if (!Array.isArray(chain)) return chain; const seen = new Set(); const out = []; for (const u of chain) { if (u && !seen.has(u)) { seen.add(u); out.push(u); } } return out; } // ==================== good URL 写入(统一入口) ==================== // v2.0.2: 宿主一直调用 recordGood() 但 v2.0.0 没有导出该 API — // 结果 whole 会话内没有任何 URL 被写进 good 缓存,getCoverUrl 永远只返回链首, // 每张封面每次渲染都要从链首重新试错(这也是"越改越慢/越改越坏"的根源之一)。 function isHttpUrl(u) { return typeof u === 'string' && /^https?:\/\//i.test(u); } // 取 img 当前 src(容错: 测试/桩对象可能没有 getAttribute) function _imgSrc(img) { try { if (img && typeof img.getAttribute === 'function') return img.getAttribute('src') || ''; return (img && img.src) || ''; } catch (e) { return ''; } } // 记录"已验证可加载"的 URL:同会话 Map + 跨会话 GM 持久化 // 只接受 http(s) —— data:/blob: 占位图绝不入缓存 // 统一写无 lang 键(lang 只是读取顺序偏好,写两份会浪费 LRU 配额; // getCoverUrl 会先查 lang 键再回落无 lang 键) function recordGood(appId, url, kind, lang) { if (!appId || !isHttpUrl(url)) return false; const k = (kind && KINDS.indexOf(kind) >= 0) ? kind : 'capsule'; const id = String(appId); _goodMap.set(goodKey(k, id, ''), url); setPersisted(goodKey(k, id, ''), url); if (lang) _goodMap.set(goodKey(k, id, lang), url); // 仅内存别名,不额外占持久化配额 return true; } // ==================== getCoverUrl / resolveCover (兼容 v1.x API) ==================== function getCoverUrl(appId, kind, lang) { if (!appId) return ''; const k = kind || 'capsule'; loadPersisted(); // 1) 同步 good 缓存(同会话 + 跨会话) // v2.0.2: 先查带 lang 的键,再回落到无 lang 键 —— 写入统一走无 lang 键, // 旧实现只查 lang 键导致中文界面下跨会话缓存永远命中不了 const cached = _goodMap.get(goodKey(k, appId, lang)) || _goodMap.get(goodKey(k, appId, '')); if (isHttpUrl(cached)) return cached; // 2) 没缓存 → 链首(基础文件,无 schinese 变体 — 优先快速命中老游戏) const chain = buildFullChain(appId, k, ''); return chain[0] || ''; } // v1.x 兼容: Promise 版封面解析 // v2.0: 同步 good 缓存命中后直接 resolve;未命中走链首(异步 Steam API 仅在显式调用时执行) function resolveCover(appId, kind, lang) { if (!appId) return Promise.resolve(SVG_PLACEHOLDER); const u = getCoverUrl(appId, kind, lang); return Promise.resolve(u || SVG_PLACEHOLDER); } // ==================== Steam Store API 兜底 ==================== // kind 感知: capsule 优先 capsule_image, poster/header/hero/logo/library_header 优先 header_image function fetchFromAPI(appId, kind) { return new Promise((resolve) => { const k = kind || 'capsule'; const apiUrl = `https://store.steampowered.com/api/appdetails?appids=${appId}&filters=basic`; const gmxhr = root.__sglvCoverMockGmXhr || (typeof GM_xmlhttpRequest !== 'undefined' ? GM_xmlhttpRequest : null); let settled = false; // v2.0.3: 区分「网络失败」(10min 后可重试) 与「确认无资产」(24h) —— // 两者都写负缓存,避免每次渲染都重打 API(重试风暴),又不会永久拉黑。 const finish = (url, netFail) => { if (settled) return; settled = true; if (isHttpUrl(url)) _coverNeg.delete(_negKey(k, appId)); else _negMark(k, appId, !!netFail); resolve(url || ''); }; const pick = (d) => (k === 'capsule') ? (d.capsule_image || d.header_image || '') : (d.header_image || d.capsule_image || ''); if (gmxhr) { gmxhr({ method: 'GET', url: apiUrl, timeout: 8000, onload: (r) => { try { const j = JSON.parse(_safeText(r)); const d = j[appId]; if (d && d.success && d.data) finish(pick(d.data), false); else finish('', false); // API 正常返回但无该游戏资产 → 24h 内不重试 } catch (e) { finish('', true); } }, onerror: () => finish('', true), ontimeout: () => finish('', true), }); } else if (typeof fetch !== 'undefined') { fetch(apiUrl).then(r => r.json()).then(j => { const d = j[appId]; if (d && d.success && d.data) finish(pick(d.data), false); else finish('', false); }).catch(() => finish('', true)); } else { finish('', true); } }); } function _safeText(r) { try { if (!r) return ''; if (typeof r.responseText === 'string') return r.responseText; if (typeof r.response === 'string') return r.response; return ''; } catch (e) { return ''; } } // ==================== chainLoad: JS 驱动的链式加载(v2.0.2 重写)==================== // v2.0.2 修复的关键缺陷: // ① 旧实现同时挂 img.onerror 与 addEventListener('error') —— 同一次失败两套 // handler 各推进一次链(tryFinal 被调两次),一次 error 跳过 2 个 URL, // 直接从链首冲到 placeholder。现在只用一对 addEventListener,单一状态机。 // ② 旧实现忽略调用方当前 src —— bindErrorHandler 明明算了 cur 却没用, // chain[0] 往往就是刚 404 的那个 URL,重设同一 URL 立刻再次失败。 // 现在支持 opts.skipUrl,并且 step() 内部也跳过 curSrc。 // ③ 旧实现只有调用方传 onLoaded 才写 good 缓存,而宿主全部没传 — // 缓存永远是空的。现在加载成功即内部 recordGood()。 // ④ 旧实现的 _sglvChainLoading 一次性锁从不复位 —— 同一 img 节点再次赋值 // src(视图切换复用节点)后 error 全被忽略,永远停在坏图上。现在成功/放弃时复位。 // ⑤ 旧实现链耗尽后还会再试一遍 header.jpg 两连(finalChain),而 buildFullChain // 已经带了 header 兜底 —— 重复请求。现在去重后统一由 chain 覆盖。 // - img 创建时可无 src(不触发浏览器主动加载) // - 链耗尽后异步走 Steam API(不阻塞当前链) // - 失败/超时/API 空: 通知 onGiveUp(宿主替换占位)或设 SVG placeholder function chainLoad(img, appid, kind, opts) { if (!img || !appid) return; const k = (kind && KINDS.indexOf(kind) >= 0) ? kind : 'capsule'; const o = opts || {}; const lang = o.lang || root.__sglvCoverLang || ''; // 1) 同步 good 缓存命中 — 放链首(成功概率最高,避免链首 404) // 只接受 http(s):占位图/脏缓存一律忽略,继续走真实 CDN 链 loadPersisted(); const goodRaw = _goodMap.get(goodKey(k, appid, lang)) || _goodMap.get(goodKey(k, appid, '')); const good = isHttpUrl(goodRaw) ? goodRaw : ''; // 2) 完整链(已含 header.jpg 兜底) const chain = _dedupeChain((good ? [good] : []).concat(buildFullChain(appid, k, lang))); // 3) 从"当前已失败的 src"之后继续,不重复请求同一个 404 const curSrc = (o.skipUrl != null) ? String(o.skipUrl) : _imgSrc(img); let i = 0; const pos = chain.indexOf(curSrc); if (pos >= 0 && pos + 1 < chain.length) i = pos + 1; let done = false; let apiStarted = false; function detach() { img.removeEventListener('error', onError); img.removeEventListener('load', onLoad); img._sglvChainLoading = 0; // 释放一次性锁,允许后续重新接管 } function succeed() { if (done) return; done = true; detach(); const u = img.currentSrc || img.src || ''; recordGood(appid, u, k, lang); if (o.onLoaded) { try { o.onLoaded(u); } catch (e) { /* ignore */ } } } function fail() { if (done) return; done = true; detach(); if (o.onGiveUp) { try { o.onGiveUp(); } catch (e) { /* ignore */ } } // 宿主已替换节点时不再改 src(onGiveUp 内部 replaceChild) if (!o.noPlaceholder && img.isConnected && img.parentElement) img.src = SVG_PLACEHOLDER; } function step() { if (done) return; while (i < chain.length) { const u = chain[i++]; if (!u || u === curSrc) continue; // 刚失败的 URL 不再请求 img.src = u; return; } // 4) 链耗尽 → Steam API 兜底(仅一次) if (!apiStarted) { apiStarted = true; // v2.0.3: 负缓存命中则跳过 API —— 同一 appid+kind 在 TTL 内最多打一次, // 既不会每次渲染都重试(重试风暴),也会在 TTL 后自动恢复(渐进式刷新) if (_negHit(_coverNeg.get(_negKey(k, appid)))) { fail(); return; } Promise.resolve(fetchFromAPI(appid, k)).then(function (url) { if (done) return; if (isHttpUrl(url) && chain.indexOf(url) < 0) { img.src = url; return; } fail(); }, fail); return; } fail(); } function onError() { if (!done) step(); } function onLoad() { if (done) return; // naturalWidth <= 1 视为占位/空图,不写缓存也不算成功 if (!img.naturalWidth || img.naturalWidth < 2) return; succeed(); } img.addEventListener('load', onLoad); img.addEventListener('error', onError); step(); } // ==================== bindErrorHandler (兼容 v1.x API) ==================== // 在 rootEl 上绑定 error/load 委托 — 任何 data-sglv-cover="1" 的 img 出错时自动走 chainLoad // 全局只调一次(bindErrorHandler 内部守卫) function bindErrorHandler(rootEl, onFailed) { if (!rootEl || rootEl.dataset.sglvCoverHandlerBound) return; rootEl.dataset.sglvCoverHandlerBound = '1'; rootEl.addEventListener('error', (e) => { const t = e.target; if (!t || t.tagName !== 'IMG') return; if (t.dataset && t.dataset.sglvCover !== '1') return; if (t._sglvChainLoading) return; const appid = t.dataset.appid; if (!appid) return; t._sglvChainLoading = 1; const kind = t.dataset.kind || 'capsule'; // 记录当前失败 src,从 chain 中跳过(避免对同一个 404 重复发请求) const cur = _imgSrc(t); chainLoad(t, appid, kind, { skipUrl: cur, onGiveUp: () => { if (onFailed) try { onFailed(t); } catch (e) {} }, }); }, true); // capture: 捕获内嵌 img 的 error } // ==================== loadImageWithFallback (兼容 v1.x API) ==================== function loadImageWithFallback(img, onFailed) { if (!img) return; const appid = img.dataset && img.dataset.appid; if (!appid) return; const kind = (img.dataset && img.dataset.kind) || 'capsule'; if (img._sglvChainLoading) return; img._sglvChainLoading = 1; chainLoad(img, appid, kind, { skipUrl: _imgSrc(img), onGiveUp: () => { if (onFailed) try { onFailed(img); } catch (e) {} }, }); } // ==================== v1.x 兼容: steamui 接口(全部返回空)==================== // v2.0 移除 steamui.com 渠道(被 CF managed challenge 拦截,失效) // 保留接口名(返回 null/'')避免宿主调用炸 function getSteamuiAssets(appId, opts) { return Promise.resolve(null); } function getSteamuiGoodUrl(appId, kind, lang) { return ''; } function _resetSteamuiState() { /* no-op */ } // ==================== 公开 API ==================== const api = { // 元信息 version: VERSION, apiVersion: API_VERSION, // 常量 SVG_PLACEHOLDER, CHAIN: ['capsule_231x87.jpg', 'capsule_184x69.jpg', 'capsule_467x181.jpg', 'header.jpg'], KINDS, LANG_VARIANTS, // 链构建 buildFiles, buildFullChain, _dedupeChain, // 同步获取 URL getCoverUrl, resolveCover, // JS 驱动链式加载(主要入口) chainLoad, // 委托绑定 bindErrorHandler, loadImageWithFallback, // 缓存管理 recordGood, // v2.0.2: 宿主成功回调统一写 good 缓存(仅接受 http(s)) flushPersisted, clearPersisted, // v1.x 兼容(steamui 渠道已移除,接口保留) getSteamuiAssets, getSteamuiGoodUrl, _resetSteamuiState, // 内部 API(供宿主 monky-patch / 调试) _goodMap, loadPersisted, setPersisted, isHttpUrl, _safeText, fetchFromAPI, }; root.SGLVCoverFallback = api; if (typeof unsafeWindow !== 'undefined' && unsafeWindow !== root) { try { unsafeWindow.SGLVCoverFallback = api; } catch (e) { /* ignore */ } } return api; })(typeof window !== 'undefined' ? window : globalThis); // ==== SGLV-COVER-FALLBACK-INLINE-END ==== // ==== SGLV-GAME-COLLECTION-INLINE-BEGIN (inline-game-collection.js 自动生成,勿手改) ==== /** * 内联内容由 inline-game-collection.js 生成 —— 请勿手改。 * 来源:libs/sglv-libs-game-collection.lib.js * 改动请编辑库文件后重跑本脚本;verify-game-collection-inline-sync.js 会拦截漏跑。 * * v2.1.0 关键改进: * - seriesCoverImg / seriesCapsuleImg 重写为 data-属性 + 单一 onerror 委托 * (img 创建时无 src,失败时由 _sglvChainFallback → chainLoad JS 接管) * - 3 级下拉面包菜单 (分类 › 供应商 › 系列) 替代 sidebar 列表选择器 * - _bcRenderDetail 统一 4 个 detail 渲染函数 * - 30+ 条 CSS 渐变/圆角/hover 动效 */ // ---------- sglv-libs-game-collection.lib.js (10308 行) ---------- /* * SGLV Game Collection Library v2.1.0 * * ── 版本沿革 ────────────────────────────────────────────── * v2.9.5(DLC 封面绑定修复 + 状态斜切带移除): * ① DLC 分组视图(renderDlcGrouped)从未调用 bindRestrictedCoverLoaders → * wrapper 永远停在 sglv-img-loading(灰色空块)。改为 appendDlcCardsChunked * 每批 append 后统一绑定(幂等),扁平/分组/任意调用方都覆盖。 * ② 移除受限卡片封面右下角的琥珀/绿色状态斜切带(.sglv-own-flag)—— * 7 列紧凑卡片里贴着封面底边,看起来就是"一块黄色背景";拥有态已由徽章表达。 * * v2.9.4(卡片墙竖版化): * ① 系列分类 / PS 会免 / Epic 赠送的默认卡片视图改为竖版海报(2:3)+ 每行 7 列紧凑网格 * ② unifiedCover 新增 preferVertical:poster 走竖版优先链(library_600x900_2x → * library_600x900 → header 兜底),其余 tab 保持原横向链;binder 通过 * data-cover-prefer-vertical 选择同一条链,避免初始 src 与回退链错位 * ③ 竖版图 object-fit:cover 铺满;横版兜底(markLoaded 打 .sglv-img-wide)走 contain letterbox * ④ 三个视图 pageSize 48 → 49(7×7 整排,不留半排) * * v2.9.3(缓存复用 / 渐进式失效 / 增量刷新): * ① 横版封面统一归一到 header 槽位(markLoaded / API 兜底按 URL 形态写,而不是按容器 kind)—— * 受限/PS/Epic/GOTY/主面板共享同一份横版 good URL,不再各探一次 * ② coverGoodUrl 横版类补 header/capsule 交叉读取;restrictedCoverImg 不再把竖版海报塞进横版容器 * ③ API 兜底负缓存 10min(成功结果本会话有效)—— 失败不再永久拉黑,也不会每次渲染重打接口 * ④ GOTY 持久缓存:先读原始值恢复"已被 180 天容器 TTL 清掉"的旧表,容器 TTL 改 10 年, * 条目失效交给"用一次自愈 + LRU 淘汰",避免整表同时过期后全量重爬 * ⑤ markLoaded 同步写宿主共享缓存(Host.recordPosterGood):收藏视图验证过的封面主面板直接复用 * * v2.1.0(从 sglv-libs-core 剥离 + 收藏模块 UI/封面改造): * ① 从 sglv-libs-core IIFE 剥离为独立 lib, 与 sglv-libs-cover-fallback 同步 * ② seriesCoverImg / seriesCapsuleImg 重写为 data-属性 + 单一 onerror 委托 * (img 创建时无 src, 失败时由 _sglvChainFallback → chainLoad JS 接管, * 取代 v1.x 的 20 URL inline string 链; 链长 7-8 砍掉一半多) * * v2.0.0(大版本,配合主脚本 v2.20.0 架构重构): * ① 恢复独立库形态——v2.11.44-hotfix 起收藏模块被内联进主脚本(受限网络下 * 外部 @require 静默失败导致功能全不可用),内联期主脚本侧演进了两个补丁 * (v2.11.49 捆绑包骨架屏 / v2.11.50 Humble Choice 月包分析 Tab)。 * 本版将 1.9.47 + 两个补丁合并收编为独立库正式版本,主脚本 2.20.0 起 * 恢复 @require 外部加载,主脚本仅保留收藏基本界面(菜单/按钮/桥接/降级)。 * ② 代码本体与主脚本 2.11.51 内联块逐字节一致(除本头部),行为零回归。 * ③ apiVersion 保持 1,CollectionHost 桥接契约不变。 * * ── 历史版本(1.9.x,收编自主脚本内联期/原独立库) ────────── * v1.9.50: Humble Choice 月包分析 Tab(数据源 @resource humbleChoiceData, * KPI + 搜索 + 拥有筛选 + 分页网格;借鉴 steam-friend-manager 1.5.2) * v1.9.49: 捆绑包 Tab 骨架屏(数据异步构建中先出骨架,避免闪"暂无进包数据"空态) * v1.9.47: 全面修复绝版游戏/年度大作/锁区/PS/Epic/DLC/捆绑包翻页失效 + 绝版数据兜底链—— * ① 9 处 Host.renderPagination 调用补传第 8 参数 onJump(delisted/psplus/epic/blocked/goty/dlc×2/bundle, * 主脚本 renderPagination 内部所有按钮(首页/上页/下页/末页/跳页)统一走 goPage()→onJump 唯一触发路径, * 缺失 onJump → 翻页按钮全部静默失效 → 用户看到"只能加载第一页/不能翻页"); * ② 绝版数据兜底链:@resource 同步预热失败(Tampermonkey 大文件 3.5MB 偶发静默失败)→ 异步拉远程源三级回退 * (fastly.jsdelivr → cdn.jsdelivr → raw.githubusercontent) + 24h TTL 缓存跨会话秒开 + 6h 后台节流 * 静默刷新;首次进入 tab 显示加载骨架(避免误判为"无数据"),远程源回调内触发 renderDelistedGamesList() 重渲染; * ③ 工具栏新增"从远程源重新加载"按钮(force 走全链路,30s 兜底还原 spinner 防止失败场景卡死); * ④ delistedState.pageSize 50→48 与其他 tab 保持一致; * ⑤ getFilteredDelistedApps 缓存键加入 ownedIds 集合指纹(前 8 个 appid djb2 哈希 + size), * 同数量不同游戏的 owned 集合变化时 subFilter=owned/missing 筛选结果精确失效(此前仅按 size 粗粒度失效, * 新购买/退款的绝版游戏不展示/错误展示) * v1.9.46: 主题层适配(配合主脚本 v2.11.40 典雅紫/经典蓝双主题)——JS 模板中 6 处内联紫色 * (系列徽章/锁区手动徽章/DLC 提示文字/DLC KPI 边与图标/dlcBadgeStyle 常量)改用 * var(--sglv-accent 及派生 token) 并带紫色 fallback,主题切换时随主脚本主题层 :root 即时变色; * 面板 CSS 类级紫色由主脚本主题层 Part E(html[data-sglv-theme="blue"] 前缀高特异性覆盖)处理,本库 CSS 零改动 * v1.9.44: 封面交叉缓存(按页面需求方向取缓存,杜绝样式格式不匹配的缓存地址直用)—— * ① coverGoodUrl 方向严格读取:所有缓存层(宿主会话 good 缓存 / steamui 精确 URL)均以 * _sgcvUrlMatchesKind 校验方向(poster=竖版 library_600x900 族,capsule/header=横版), * 方向不匹配的条目不再直接返回——poster 缓存曾被横版兜底 URL 污染(v1.9.42 起 API 兜底 * 与链尾 header 加载成功即写入 poster 缓存),竖版视图直用导致裁切错位、参差不齐 * ② 竖版缺失标记 + 横版替代交叉缓存:coverVerticalMissing(poster 缓存横版条目 = * 此前 poster 链已耗尽至横版兜底的会话级结论)+ coverHorizontalFallbackUrl * (仅返回 poster 标记条目——capsule/header 缓存存在 ≠ 竖版资产缺失, * 未确认缺失时交叉读取会跳过竖版链探测直接加载错位横图), * 四个 poster 函数(series/blocked/psplus/epic)标记命中时横版替代直用并 letterbox 显示, * 免去每次渲染重爬整条竖版链;竖版未确认缺失时绝不使用横版(保证竖版优先语义) * ③ 竞速兜底方向门控:_sgcvCoverRace 对 API URL 方向校验,poster kind 拒绝横版劫持 * (API filters=basic 恒返回横版 header_image,劫持会压制链上更深处的竖版资产, * 并把横版写入 poster 缓存造成"有竖版资产的游戏显示横版"的会话级污染) * ④ _sgcvPosterOnloadAttr 统一 poster onload(宽图检测 letterbox + good 记录), * blocked/psplus/epic 海报函数补齐 v1.9.43 只加在 seriesCoverImg 的宽图检测 * v1.9.43: 系列封面方向门控 + API 兜底竞速(修复"竖屏封面显示横板封面、横板封面长时间无法加载")—— * ① 根因 A(竖版显示横图):数据源 poster 字段(steam_vediogame_selected.json)实测 340/340 * 全为横版 header URL(并非 v1.9.30 文档假设的竖版 library_600x900_2x),v1.9.30 起 * seriesCoverImg 将其直接作为竖版 kind 初始 src → 2:3 竖版卡片 object-fit:cover 裁切变形, * 且压制了已有竖版资产游戏正常显示。修复:poster 字段方向门控(_sgcvIsVerticalUrl 判定 * library_600x900 族)——竖版 kind 仅接受竖版 URL,横版 kind 仅接受横版 URL; * 竖版 kind 无可用 poster 时走竖版语言变体链(library_600x900_2x 置顶) * ② 根因 B(横版封面黑屏 ~22s):新游戏(未上市/新上架)商店资产仅存在于 * store_item_assets hash 路径,无 hash 传统链(hero 16 + capsule 20 = 36 URL)全部 404, * 串行爬取约 22s 后才触发 appdetails API 兜底。修复:_sgcvCoverRace 竞速兜底—— * 首个 onerror 即后台拉起 Host.fetchCoverApiUrl(宿主三级缓存 + 并发去重),CDN 链 * 继续走,API 先返回且图片尚未加载成功时直接劫持 src(失败场景 ~22s → ~2s) * ③ seriesCapsuleImg 横版 poster 复用:hero 链首未命中后第 2 跳即命中 poster 预验证 * header URL(460x215 与封面视图容器 aspect-ratio 460/215 完全一致) * ④ 竖版无资产 letterbox:poster kind onload 宽图检测(naturalWidth>naturalHeight 追加 * sglv-img-wide 类)→ object-fit:contain + 渐变底,API 兜底返回的横版 header 完整显示不裁切 * ⑤ 竞速兜底同步接入 blocked/psplus/epic 六个封面函数(老游戏无 library 资产场景同样提速) * v1.9.42: 封面高清增强(竖版 2x 默认 + 横版 hero 高清 2x,参考 sglv-cover-fallback.lib.js v1.2.0)—— * ① 横版 capsule 链增强:coverChainLang 对 capsule kind 头部插入 hero 高清增强链 * (library_hero_2x 3840x1240 → library_hero 1920x620 → 原 capsule_467x181 链 → header 兜底), * hero 高清 2x 成为默认横版封面;_heroPrefixChain 去除 hero 链尾 header(保持 capsule 资产 * 优先级高于 header),_dedupeChain 去重;对 8 个封面函数 + GOTY + 系列封面视图全量生效 * ② 新增 heroEnhancedChain(appid):cover-fallback 可用时复用其 hero 链(含中文语言变体 * library_hero_schinese_2x 置顶);不可用时手工构建同序 4CDN 链,可选依赖缺失不降级 * ③ coverGoodUrl:capsule kind 优先 steamui hero 精确 hash URL(image2x 优先), * 其次宿主 good 缓存,最后本 kind steamui URL * ④ 竖版 poster 链保持 2x 置顶断言(library_600x900_2x 高清竖版为默认:cover-fallback 链 / * Host 链 / 数据源 poster 字段三方一致),新增独立测试 sglv-game-collection.lib.test.js 回归 * v1.9.41: 封面链语言变体增强(配合 sglv-cover-fallback.lib.js v1.2.0)—— * ① 新增模块级 coverChainLang(appid, kind) / coverGoodUrl(appid, kind) 辅助: * SGLVCoverFallback 可用时走其完整链(steamui 精确 hash URL 优先 + * 中文界面下语言变体封面 library_600x900_schinese 等置顶 + 4CDN 交叉回退), * 不可用时原样回退 Host.coverChainUrls(向后兼容,行为与 v1.9.40 一致) * ② v2.8.0 起全部封面函数(seriesCoverImg / seriesCapsuleImg / psplusPosterImg / * psplusCapsuleImg / epicPosterImg / epicCapsuleImg / dlcPosterImg / dlcCapsuleImg) * 已统一改走 unifiedCover + bindRestrictedCoverLoaders——good 缓存查询改为同步读取, * 回退链由 addEventListener 驱动(不再依赖跨上下文 inline onerror), * CDN 链换用语言变体链;内联 onerror 链构建逻辑不变 * ③ gotyCoverImgTag / _bindGotyCoverDelegation 同步换链(GOTY good 缓存保持独立) * ④ 可选依赖、零破坏:cover-fallback 未加载或 kind 不受支持时自动降级原 Host 链 * v1.9.40: 系列分类工具栏更新时间提示移除—— * ① 移除常驻状态文本 #sglv-pub-status("更新: 日期"),该文本为不换行 flex 项, * 会压缩供应商/系列切换按钮(flex:1)导致按钮变形 * ② 刷新结果摘要改为悬浮提示 .sglv-pub-refresh-toast:绝对定位于模式切换条下方, * 不参与 flex 布局,3 秒后自动消失,保留刷新反馈但零布局影响 * ③ 移除 pubState.supplierFetchedAt/seriesFetchedAt 及相关赋值(配合宿主 v2.9.113) * v1.9.39: 系列详情工具栏布局重构—— * ① 修复工具栏操作选项超出面板宽度导致横向滚动条的问题:改用 flex-wrap 布局, * 控件按逻辑分组(完成度 / 拥有筛选 / 排序 / 视图),窄面板自动换行 * ② 拥有状态筛选从下拉菜单改为"已拥有"/"未拥有"两个切换标签按钮, * 未选中任何标签表示查询全部;点击已激活按钮可取消筛选回到全部 * v1.9.38: PS会免刷新无数据根因修复 + 移除手动刷新按钮—— * ① 修复刷新后数据消失:_mergeByAppid 按 appid 合并,但 PS会免条目字段为 * recordId/steamAppId(无 appid),非空状态合并时全部条目被丢弃为空数组, * 且空数组写回永久缓存导致后续加载也空白。上游为全量快照(psplus-data-sync.js * 每日全量镜像),改为远程快照整体替换 state 与缓存,不再增量合并 * ② 移除工具栏刷新按钮(数据变更频率低,无需手动更新),保留 6h 后台节流静默刷新 * ③ 删除 force 刷新相关代码:loadPsplusGames force 分支、_refreshPsplusFromRemote * force 参数/spinner/状态文本、psplusState.refreshResult/showResultUntil、 * #sglv-ps-refresh spinner CSS;renderPsplusRefreshStatus 简化为仅显示更新时间 * v1.9.37: PS会免降级数据源—— * ① 新增 PSPLUS_BACKUP_URLS 三级 CDN 回退链(SmallRob/steam-namespace 镜像, * 由 js_script/psplus-data-sync.js 每日同步自主源 oXnMe/psplus-steam-overlay) * ② _refreshPsplusFromRemote 改为主源 + 降级源多级回退(_tryNextUrl 模式): * 主源失败(网络错误/超时/非2xx/格式无效)时依次尝试 3 个镜像源, * 全部失败才报错并尝试缓存恢复(参照 EPIC_GITHUB_URLS _tryNextGithubSource 写法) * v1.9.35: 系列分类筛选与封面视图优化—— * ① 移除点击进度条筛选逻辑,改为筛选下拉菜单(全部/已拥有/未拥有,默认全部), * 进度条保留为纯视觉收集完成度指示器(不可点击) * v1.9.34: 系列详情工具栏布局重构——工具栏操作选项超出面板宽度导致横向滚动条, * 改用 flex-wrap 布局,控件按逻辑分组(完成度 / 拥有筛选 / 排序 / 视图),窄面板自动换行 * v1.9.30: 系列封面竖版化(数据源 poster 字段作为竖版 kind 初始 src) */ window.SGLVCollection = (function () { 'use strict'; // ---- 桥接宿主(由 init(ctx) 注入) ---- let Host = null; const apiVersion = 1; // ---- SGLVCore 依赖(sglv-core.lib.js 提供的零业务基础设施;缺失时所有调用走 noop 兜底) ---- // v1.9.1: DLC 渐进式加载复用 makeThrottledProgress / concurrentPool,避免每批数据都触发主线程渲染风暴 const _C = (typeof unsafeWindow !== 'undefined' && unsafeWindow.SGLVCore) || window.SGLVCore || null; const _throttled = _C && typeof _C.makeThrottledProgress === 'function' ? _C.makeThrottledProgress : null; const _StageProgress = _C && _C.StageProgress ? _C.StageProgress : null; // ---- v1.9.41: 封面链语言变体增强(sglv-cover-fallback.lib.js v1.2.0 可选依赖)---- // ---- v1.9.42: 竖版 2x 默认 + 横版 hero 高清 2x 增强 ---- // 惰性解析:cover-fallback 与本库的加载顺序不作假设,每次调用时取 function _coverFb() { try { return (typeof unsafeWindow !== 'undefined' && unsafeWindow.SGLVCoverFallback) || window.SGLVCoverFallback || null; } catch (e) { return null; } } // 中文界面请求语言变体封面(library_600x900_schinese 等),其余界面用默认资产 function coverLang() { return (Host && Host.isZh) ? 'schinese' : null; } // v2.0.0: 4 CDN 前缀(顺序与 sglv-cover-fallback.lib.js v2.0.0 一致:cdn.cloudflare 链首, // 老游戏最稳;新游戏哈希子目录走 store_item_assets/akamai/fastly 兜底) // v1.9.42 用 shared.akamai 优先,新游戏走哈希子目录命中,但老游戏 4-5 次 404 浪费 const _COVER_CDNS = [ 'https://cdn.cloudflare.steamstatic.com/steam/apps/', 'https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/', 'https://cdn.akamai.steamstatic.com/steam/apps/', 'https://shared.fastly.steamstatic.com/store_item_assets/steam/apps/', ]; // v1.9.42: 横版 hero 高清 2x 增强链(library_hero_2x 3840x1240 → library_hero 1920x620) // cover-fallback 可用 → 复用其 hero 链(中文语言变体 library_hero_schinese_2x 置顶 + 2x 先于非 2x + 4CDN + header 兜底); // 不可用 → 手工构建同序链,保证可选依赖缺失时横版增强不降级 function heroEnhancedChain(appid) { try { const fb = _coverFb(); if (fb && typeof fb.buildFullChain === 'function' && Array.isArray(fb.KINDS) && fb.KINDS.indexOf('hero') >= 0) { const chain = fb.buildFullChain(appid, 'hero', coverLang()); if (Array.isArray(chain) && chain.length) return chain; } } catch (e) { /* fallthrough */ } const lang = coverLang(); const files = []; if (lang) files.push('library_hero_' + lang + '_2x.jpg', 'library_hero_' + lang + '.jpg'); files.push('library_hero_2x.jpg', 'library_hero.jpg'); const out = []; for (const f of files) for (const cdn of _COVER_CDNS) out.push(cdn + appid + '/' + f); return out; } // v1.9.42: 链去重(保留首次出现顺序) function _dedupeChain(chain) { const seen = new Set(); const out = []; for (const u of chain) if (!seen.has(u)) { seen.add(u); out.push(u); } return out; } // v1.9.42: hero 前缀链去除尾部 header 兜底(header 统一留在整链末尾, // 保证 capsule_467x181 等横版资产的优先级高于 header) function _heroPrefixChain(appid) { return heroEnhancedChain(appid).filter(u => u.slice(-11) !== '/header.jpg'); } // 封面完整回退链:cover-fallback 链(steamui 精确 URL 语境 + 语言变体置顶 + 4CDN) // → 降级 Host.coverChainUrls(v1.9.40 原行为) // v1.9.42: ① poster 竖版链保持 2x 置顶(library_600x900_2x 高清竖版为默认: // cover-fallback 链 / Host 链均保证 2x 先于 1x,数据源 poster 字段同为 2x URL) // ② capsule 横版链增强:头部插入 hero 高清 2x 增强链(library_hero_2x 为默认横版封面), // 原 capsule_467x181 链降级为 hero 缺失时的回退 function coverChainLang(appid, kind) { try { const fb = _coverFb(); if (fb && typeof fb.buildFullChain === 'function' && Array.isArray(fb.KINDS) && fb.KINDS.indexOf(kind) >= 0) { let chain = fb.buildFullChain(appid, kind, coverLang()); if (kind === 'capsule') chain = _heroPrefixChain(appid).concat(chain); if (Array.isArray(chain) && chain.length) return _dedupeChain(chain); } } catch (e) { /* fallthrough */ } const host = Host.coverChainUrls(appid, kind); return kind === 'capsule' ? _dedupeChain(_heroPrefixChain(appid).concat(host)) : host; } // good 缓存:v1.9.42 起 capsule 横版优先 steamui hero 精确 hash URL(image2x 优先,即 hero 高清 2x), // 其次宿主会话级缓存,最后 cover-fallback 的本 kind steamui 精确 hash URL(同步缓存命中) // v1.9.44: 交叉缓存方向门控——所有读取均校验 URL 方向与 kind 匹配(poster=竖版,其余=横版), // 方向不匹配的缓存条目(poster 缓存被横版兜底写入、capsule 缓存混入竖版)不再直接返回, // 防止竖版视图直用横版缓存地址导致裁切错位(或反向);横版替代走 coverHorizontalFallbackUrl function _sgcvUrlMatchesKind(u, kind) { if (typeof u !== 'string' || !u) return false; const v = _sgcvIsVerticalUrl(u); return (kind === 'poster') ? v : !v; } function coverGoodUrl(appid, kind) { if (kind === 'capsule') { try { const fb = _coverFb(); if (fb && typeof fb.getSteamuiGoodUrl === 'function') { const heroUrl = fb.getSteamuiGoodUrl(appid, 'hero', coverLang()); if (heroUrl && _sgcvUrlMatchesKind(heroUrl, kind)) return heroUrl; } } catch (e) { /* fallthrough */ } } const good = Host.getPosterGood(appid, kind); if (good && _sgcvUrlMatchesKind(good, kind)) return good; // v2.9.3: 横版视图共享 header 槽位 —— 受限/PS/Epic/GOTY/主面板验证过的横版 URL // 统一归一到 header(markLoaded / API 兜底也是这么写的),这里补上交叉读取, // 避免同一张 header.jpg 在每个视图各探一次整链 if (kind !== 'poster') { const alts = (kind === 'header') ? ['capsule'] : ['header', 'capsule']; for (const ak of alts) { let u = ''; try { u = Host.getPosterGood(appid, ak) || ''; } catch (e) { /* ignore */ } if (u && _sgcvUrlMatchesKind(u, kind)) return u; } } try { const fb = _coverFb(); if (fb && typeof fb.getSteamuiGoodUrl === 'function') { const u = fb.getSteamuiGoodUrl(appid, kind, coverLang()) || ''; if (u && _sgcvUrlMatchesKind(u, kind)) return u; } } catch (e) { /* fallthrough */ } // v2.0.0: 不再 fb.getCoverUrl 兜底(会污染"已验证好 URL"语义,且对 capsule kind // 返回 capsule_467x181.jpg 而非 hero 链首,让 seriesCapsuleImg 错失 hero 增强) // 调用方应自己取 coverChainLang(appid, kind)[0] 作为初始 src return ''; } // v1.9.44: 竖版缺失判定——poster 缓存存在横版条目 = 此前 poster 链已耗尽至横版兜底 // (poster 链竖版优先,poster 上下文加载出横版 ⇒ 竖版资产确认缺失的会话级标记) function coverVerticalMissing(appid) { try { const p = Host.getPosterGood(appid, 'poster'); return !!(p && !_sgcvIsVerticalUrl(p)); } catch (e) { return false; } } // v1.9.44: 横版替代交叉缓存——仅竖版确认缺失(poster 缓存横版标记条目)时返回该标记条目 // (链尾 header 兜底,2.14:1 最贴竖版容器 letterbox),未确认缺失时一律为空: // capsule/header 缓存存在 ≠ 竖版资产缺失(横竖是各自独立文件),未确认即交叉读取 // 会令竖版视图跳过竖版链探测、直接加载错位横图 function coverHorizontalFallbackUrl(appid) { try { const p = Host.getPosterGood(appid, 'poster'); return (p && !_sgcvIsVerticalUrl(p)) ? p : ''; } catch (e) { return ''; } } // ---- v1.9.43: 封面方向门控 + API 兜底竞速 ---- // 竖版资产判定:library_600x900 族(含语言/2x 变体);header/capsule/hero/page_bg 均为横版。 // 数据源 poster 字段实测全为横版 header URL,v1.9.30-1.9.42 将其当作竖版初始 src // 导致 2:3 竖版卡片显示横图裁切变形 function _sgcvIsVerticalUrl(u) { return typeof u === 'string' && u.indexOf('library_600x900') >= 0; } // API 兜底竞速:首个 onerror 即后台拉起 appdetails(Host.fetchCoverApiUrl 三级缓存 + // 并发去重),CDN 链继续串行走;API 先返回且图片尚未加载成功时直接劫持 src。 // 新游戏(资产仅存在于 hash 路径、无 hash 链全 404)从 ~36 次串行 404(约 22s) // 缩短到 ~2-3 次请求;老游戏链首即命中,竞速不触发任何请求 function _sgcvCoverRaceImpl(img, appid, kind) { if (!img || img._sgcvRace) return; img._sgcvRace = 1; try { if (!Host || typeof Host.fetchCoverApiUrl !== 'function') return; Host.fetchCoverApiUrl(appid, kind).then(function (url) { if (!url || !img.isConnected || img.src === url) return; // v1.9.44: 方向门控——API URL 与 kind 方向不匹配时不劫持。 // poster kind 的 API 兜底(filters=basic)恒为横版 header_image:劫持会压制 // 链上更深处仍可能命中的竖版资产,并把横版写入 poster 缓存造成 // "有竖版资产的游戏显示横版"的会话级污染;横版兜底由链尾 header + _sglvPosterFallback 承担 if (!_sgcvUrlMatchesKind(url, kind)) return; // CDN 链已加载成功(onload 已加 sglv-img-loaded 类)则不干预 if (img.classList.contains('sglv-img-loaded') || (img.complete && img.naturalWidth > 0)) return; // API URL 失败 → 占位(先替换 onerror,防止链式 handler 死循环) img.onerror = function () { img.onerror = null; _sgcvToPlaceholder(img); }; img.src = url; }).catch(function () { /* API 失败:CDN 链继续走,不干预 */ }); } catch (e) { /* Host 契约缺失:降级为纯链行走 */ } } // 竞速 URL 加载失败的占位(与宿主 _posterImgToPlaceholder 同款,仅替换 img 节点保留徽章浮层) function _sgcvToPlaceholder(img) { if (!img || !img.parentElement) return; const holder = document.createElement('div'); holder.className = img.className; holder.style.cssText = 'display:flex;align-items:center;justify-content:center;color:#5a6a7a;font-size:11px'; holder.textContent = (Host && Host.isZh) ? '无图片' : 'No Image'; img.parentElement.replaceChild(holder, img); } // 挂载到页面上下文(内联 onerror 属性在页面上下文执行,与宿主 _sglvPosterFallback 同机制) try { const _sgcvPageWin = (typeof unsafeWindow !== 'undefined') ? unsafeWindow : window; _sgcvPageWin._sgcvCoverRace = _sgcvCoverRaceImpl; } catch (e) { /* ignore */ } // v1.9.44: poster kind 通用 onload 属性——宽图检测(横版兜底/替代 letterbox 显示)+ good 记录 function _sgcvPosterOnloadAttr(appid) { return 'this.classList.add(\'sglv-img-loaded\');' + 'if(this.naturalWidth>this.naturalHeight)this.classList.add(\'sglv-img-wide\');' + '_sglvRecordPosterGood(\'' + appid + '\',this.src,\'poster\');'; } // v1.9.44: 竖版缺失标记快速路径 HTML——竖版确认缺失后横版替代直用(交叉缓存), // 免去每次渲染重爬整条竖版链(8 个 CDN 404 + header 兜底) function _sgcvHorizontalFallbackImgHtml(appid, name, cls, fbFn) { const url = coverHorizontalFallbackUrl(appid); if (!url) return ''; return '' + name +
            ''; } // v2.9.22: sgc-panel 紧凑 CSS(仿主面板 v2.9.22 页头风格 + 品牌图标 + 拖动 + 骨架占位) const SGC_PANEL_CSS = ` /* === 紧凑 header:去除"游戏收藏"标题,保留左侧 Steam 图标 + 中间 tab-bar + 右侧关闭 === */ .sgc-panel > .sglv-header { padding: 8px 14px !important; gap: 12px; cursor: move; /* header 作为拖动手柄 */ user-select: none; background: linear-gradient(135deg, rgba(27, 40, 56, 0.95) 0%, rgba(42, 71, 94, 0.95) 100%) !important; border-bottom: 1px solid rgba(102, 192, 244, 0.18) !important; } .sgc-panel > .sglv-header h2 { display: none !important; } .sgc-panel > .sglv-header > .sglv-tab-bar { display: flex; align-items: center; gap: 2px; flex: 1; min-width: 0; overflow-x: auto; scrollbar-width: none; } .sgc-panel > .sglv-header > .sglv-tab-bar::-webkit-scrollbar { display: none; } /* === 保留最左侧 Steam 图标作为品牌标识 === */ .sglv-header-brand { width: 24px; height: 24px; border-radius: 6px; flex-shrink: 0; display: inline-flex; align-items: center; justify-content: center; background: linear-gradient(135deg, rgba(102, 192, 244, 0.18), rgba(139, 92, 246, 0.18)); border: 1px solid rgba(102, 192, 244, 0.25); color: #66c0f4; box-shadow: inset 0 1px 0 rgba(255, 255, 255, 0.06); transition: transform 0.2s, box-shadow 0.2s; } .sglv-header-brand:hover { transform: rotate(-8deg) scale(1.05); box-shadow: 0 2px 8px rgba(102, 192, 244, 0.35), inset 0 1px 0 rgba(255, 255, 255, 0.1); } .sglv-header-brand img { width: 14px; height: 14px; display: block; border-radius: 2px; } /* === tab 按钮紧凑化(覆盖 shared css 的 flex:1 + 大 padding) === */ .sgc-panel .sglv-tab { flex: 0 0 auto !important; padding: 5px 12px !important; font-size: 12.5px !important; font-weight: 600 !important; border-radius: 8px !important; border: 1px solid transparent !important; background: transparent !important; color: #94a3b8 !important; white-space: nowrap !important; gap: 5px !important; transition: background 0.15s, color 0.15s, border-color 0.15s, transform 0.15s !important; } .sgc-panel .sglv-tab:hover { color: #e2e8f0 !important; background: rgba(255, 255, 255, 0.06) !important; } .sgc-panel .sglv-tab.active { color: #fff !important; background: rgba(102, 192, 244, 0.22) !important; border-color: rgba(102, 192, 244, 0.4) !important; box-shadow: 0 0 0 1px rgba(102, 192, 244, 0.15) inset, 0 1px 4px rgba(102, 192, 244, 0.18) !important; } .sgc-panel .sglv-tab svg { width: 14px; height: 14px; flex-shrink: 0; } /* === 隐藏原 .sglv-tabs 单独行(兼容老代码,防止双重显示) === */ .sgc-panel .sglv-tabs { display: none !important; } /* === 关闭按钮位置 === */ .sgc-panel > .sglv-header > .sglv-header-actions { gap: 6px; flex-shrink: 0; margin-left: auto; } /* === v2.9.22: Epic免费标签 → 封面右下角(card + cover 两种视图) === */ .sglv-card-img-wrap > .sglv-epic-free-badge, .sglv-wl-cover-img-wrap > .sglv-epic-free-badge { position: absolute !important; bottom: 6px !important; right: 6px !important; top: auto !important; left: auto !important; margin-top: 0 !important; background: #ff69b4 !important; color: #fff !important; padding: 2px 6px !important; border-radius: 3px !important; font-size: 10px !important; font-weight: 700 !important; z-index: 2 !important; box-shadow: 0 1px 4px rgba(0, 0, 0, 0.35) !important; backdrop-filter: blur(4px) !important; -webkit-backdrop-filter: blur(4px) !important; } /* === v2.9.22: GotY"年度大作"标签 → 封面右下角(card + cover)== 风格与 Epic免费一致 === */ .sglv-card-img-wrap > .sglv-goty-goty-badge, .sglv-wl-cover-img-wrap > .sglv-goty-goty-badge { position: absolute !important; bottom: 6px !important; right: 6px !important; top: auto !important; left: auto !important; margin-top: 0 !important; background: linear-gradient(135deg, #f59e0b, #ef4444) !important; color: #fff !important; padding: 2px 6px !important; border-radius: 3px !important; font-size: 10px !important; font-weight: 700 !important; z-index: 2 !important; box-shadow: 0 1px 4px rgba(0, 0, 0, 0.35) !important; backdrop-filter: blur(4px) !important; -webkit-backdrop-filter: blur(4px) !important; } /* === v2.9.22: cover 视图下方信息行统一间距(Epic / Delisted / GotY 一致) === */ .sglv-wl-cover-body .sglv-epic-owned-row, .sglv-wl-cover-body .sglv-blocked-owned-row, .sglv-wl-cover-body .sglv-goty-owned-row { margin-top: 2px; gap: 4px; } /* === v2.9.22: 供应商列表视图封面列 === */ .sglv-pub-list-col.cover { padding-right: 8px; } .sglv-pub-list-cover { width: 80px; height: 36px; object-fit: cover; border-radius: 4px; display: block; background: rgba(255, 255, 255, 0.05); } /* === v1.9.16: 供应商/系列游戏 genres 类型标签(可选字段,无 genres 时不渲染) === */ .sglv-pub-genre-tags { display: inline-flex; gap: 3px; margin-left: 6px; vertical-align: 1px; flex-wrap: wrap; } .sglv-pub-genre-tag { font-size: 10px; line-height: 1; padding: 2px 5px; border-radius: 3px; background: rgba(102, 192, 244, 0.12); color: #9ecfea; white-space: nowrap; } .sglv-card-genre-row { display: flex; gap: 3px; flex-wrap: wrap; margin-top: 3px; } /* === v2.9.22: GotY 状态行紧凑布局(owned badge + 🕐 发售日期同行) === */ .sglv-goty-status-row { display: flex !important; align-items: center !important; gap: 6px !important; flex-wrap: wrap !important; margin-top: 4px !important; min-height: 18px !important; } .sglv-goty-status-row .sglv-card-badge { display: inline-flex !important; align-items: center !important; font-size: 10px !important; padding: 2px 7px !important; margin-top: 0 !important; flex-shrink: 0 !important; } .sglv-goty-date { display: inline-flex !important; align-items: center !important; gap: 3px !important; font-size: 10px !important; color: var(--sglv-text-secondary, #94a3b8) !important; font-variant-numeric: tabular-nums !important; margin-left: auto !important; white-space: nowrap !important; } /* v1.0.4: 发售倒计时徽章(参考 friend-manager sfd-stress-featured-countdown) 三态:future(将发售,亮橙)/ today(今日,amber 强调+外发光)/ past(已发售,暗灰) */ .sglv-goty-countdown { display: inline-flex !important; align-items: center !important; gap: 2px !important; margin-left: 4px !important; padding: 1px 6px !important; border-radius: 8px !important; font-size: 9.5px !important; line-height: 1.2 !important; font-variant-numeric: tabular-nums !important; transition: all .18s var(--sglv-transition, ease) !important; } .sglv-goty-countdown-days { font-weight: 800 !important; font-size: 11px !important; letter-spacing: -.3px !important; } .sglv-goty-countdown-lbl { opacity: .85 !important; font-weight: 500 !important; } .sglv-goty-countdown--future { background: linear-gradient(135deg, rgba(245, 158, 11, 0.18), rgba(255, 159, 67, 0.10)) !important; border: 1px solid rgba(245, 158, 11, 0.4) !important; color: #f59e0b !important; box-shadow: 0 0 6px rgba(245, 158, 11, 0.18) !important; } .sglv-goty-countdown--future .sglv-goty-countdown-days { color: #fbbf24 !important; } .sglv-goty-countdown--today { background: linear-gradient(135deg, rgba(34, 197, 94, 0.22), rgba(74, 222, 128, 0.14)) !important; border: 1px solid rgba(34, 197, 94, 0.5) !important; color: #22c55e !important; box-shadow: 0 0 8px rgba(34, 197, 94, 0.3) !important; animation: sglv-goty-today-pulse 1.8s ease-in-out infinite !important; } .sglv-goty-countdown--today .sglv-goty-countdown-days { color: #4ade80 !important; } @keyframes sglv-goty-today-pulse { 0%, 100% { box-shadow: 0 0 8px rgba(34, 197, 94, 0.3); } 50% { box-shadow: 0 0 14px rgba(34, 197, 94, 0.55); } } .sglv-goty-countdown--past { background: rgba(148, 163, 184, 0.08) !important; border: 1px solid rgba(148, 163, 184, 0.18) !important; color: var(--sglv-text-muted, #64748b) !important; } .sglv-goty-countdown--past .sglv-goty-countdown-days { color: var(--sglv-text-muted, #64748b) !important; } .sglv-goty-date .sglv-goty-clock { width: 11px !important; height: 11px !important; display: inline-flex !important; align-items: center !important; justify-content: center !important; opacity: 0.6 !important; flex-shrink: 0 !important; } .sglv-goty-date .sglv-goty-clock svg { width: 11px !important; height: 11px !important; } /* list 视图中的 goty-date 样式(不要 right-push,跟其他 meta 元素 inline) */ .sglv-list-meta .sglv-goty-date { margin-left: 0 !important; gap: 3px !important; } /* === v2.x: GotY 时光机 —— 年份时间轴 + 分组 + 焦点卡 + 网格(参考 steam-friend-manager sfd-stress-*)=== */ /* v2.x: GotY 顶部紧凑 —— KPI 卡片覆盖(只影响 goty,不污染其他 tab 共享的 .sglv-trend-kpi-card) */ #sglv-goty-kpi .sglv-trend-kpi-row { gap: 6px !important; margin: 4px 0 2px !important; } #sglv-goty-kpi .sglv-trend-kpi-card { padding: 6px 10px !important; min-width: 0 !important; } #sglv-goty-kpi .sglv-trend-kpi-header { margin-bottom: 2px !important; gap: 4px !important; } #sglv-goty-kpi .sglv-trend-kpi-value { font-size: 18px !important; line-height: 1.1 !important; } #sglv-goty-kpi .sglv-trend-kpi-label { font-size: 11px !important; } #sglv-goty-kpi .sglv-trend-kpi-sub { font-size: 10px !important; margin-top: 1px !important; } #sglv-goty-kpi .sglv-trend-kpi-icon { font-size: 13px !important; } /* 年份时间轴:渐变主线 + 发光年份节点,点击切换年份(显示/隐藏对应年份块) */ .sglv-goty-timeline { position: relative; display: flex; align-items: flex-start; padding: 6px 20px 2px; margin: 0 6px 4px; flex: none; gap: 0; justify-content: flex-start; overflow-x: auto; overflow-y: hidden; scrollbar-width: thin; } .sglv-goty-timeline::-webkit-scrollbar { height: 4px; } .sglv-goty-timeline::-webkit-scrollbar-thumb { background: rgba(102, 192, 244, 0.2); border-radius: 2px; } .sglv-goty-tl-line { position: absolute; top: 10px; left: 20px; right: 20px; height: 2px; background: linear-gradient(90deg, transparent, #06cfbe 12%, #66c0f4 50%, #a78bfa 88%, transparent); opacity: 0.7; pointer-events: none; } .sglv-goty-tl-node { position: relative; display: flex; flex-direction: column; align-items: center; gap: 2px; background: none; border: none; cursor: pointer; padding: 0 6px; font-family: inherit; color: inherit; flex-shrink: 0; } .sglv-goty-tl-node:hover .sglv-goty-tl-dot { transform: scale(1.4); border-color: #66c0f4; box-shadow: 0 0 12px rgba(102, 192, 244, 0.8); } .sglv-goty-tl-node.sglv-goty-tl-active .sglv-goty-tl-dot { background: #66c0f4; border-color: #66c0f4; box-shadow: 0 0 14px rgba(102, 192, 244, 0.95), 0 0 4px rgba(255, 255, 255, 0.6); } .sglv-goty-tl-dot { width: 7px; height: 7px; border-radius: 50%; background: #0f172a; border: 2px solid rgba(102, 192, 244, 0.55); transition: all 0.2s; box-shadow: 0 0 6px rgba(102, 192, 244, 0.35); } .sglv-goty-tl-year { font-size: 10px; font-weight: 700; color: #64748b; letter-spacing: 0.5px; transition: color 0.2s, text-shadow 0.2s; white-space: nowrap; } .sglv-goty-tl-node:hover .sglv-goty-tl-year { color: #9fd0f5; } .sglv-goty-tl-node.sglv-goty-tl-active .sglv-goty-tl-year { color: #66c0f4; text-shadow: 0 0 10px rgba(102, 192, 244, 0.7); } .sglv-goty-tl-count { font-size: 8px; color: #94a3b8; font-weight: 600; line-height: 1; } .sglv-goty-tl-node.sglv-goty-tl-active .sglv-goty-tl-count { color: #66c0f4; } /* 年份分块容器(可滚动) */ .sglv-goty-scroll { flex: 1; overflow-y: auto; overflow-x: hidden; min-height: 0; padding-right: 2px; } .sglv-goty-year-block { margin-bottom: 14px; } /* 分组(未发售 / 已发售)sticky header */ .sglv-goty-group { margin-bottom: 12px; } .sglv-goty-group-header { display: flex; align-items: center; gap: 10px; padding: 8px 12px; background: #1a2233; border-radius: 8px; margin-bottom: 8px; position: sticky; top: 0; z-index: 10; border: 1px solid rgba(102, 192, 244, 0.12); cursor: pointer; user-select: none; transition: background 0.15s; } .sglv-goty-group-header:hover { background: #1e2940; } .sglv-goty-group-caret { width: 0; height: 0; border-left: 5px solid currentColor; border-top: 4px solid transparent; border-bottom: 4px solid transparent; color: #94a3b8; transition: transform 0.2s; flex-shrink: 0; } .sglv-goty-group-header.sglv-goty-group-collapsed .sglv-goty-group-caret { transform: rotate(-90deg); } .sglv-goty-group-title { font-size: 14px; font-weight: 700; color: #f8fafc; flex-shrink: 0; } .sglv-goty-group-count { font-size: 12px; color: #94a3b8; flex-shrink: 0; } .sglv-goty-group-bar { flex: 1; height: 8px; background: #0f172a; border-radius: 4px; overflow: hidden; min-width: 60px; } .sglv-goty-group-bar-fill { height: 100%; background: linear-gradient(90deg, #4caf50, #66c0f4); transition: width 0.3s ease; } .sglv-goty-group-pct { font-size: 12px; font-weight: 600; color: #94a3b8; flex-shrink: 0; min-width: 40px; text-align: right; } .sglv-goty-group-body { display: block; } .sglv-goty-group-header.sglv-goty-group-collapsed + .sglv-goty-group-body { display: none; } /* 焦点大卡(未发售分组前 1-2 个,宽海报贴边) */ .sglv-goty-featured-wrap { display: grid; grid-template-columns: 1fr 1fr; gap: 10px; margin-bottom: 10px; } .sglv-goty-featured { display: flex; align-items: center; gap: 0; border-radius: 10px; overflow: hidden; background: linear-gradient(135deg, rgba(245, 158, 11, 0.08), rgba(255, 159, 67, 0.04)); border: 1px solid rgba(245, 158, 11, 0.3); cursor: pointer; transition: transform 0.15s, border-color 0.2s, box-shadow 0.2s; padding: 0 10px 0 0; } .sglv-goty-featured:hover { transform: translateY(-2px); border-color: rgba(245, 158, 11, 0.55); box-shadow: 0 6px 18px rgba(0, 0, 0, 0.35); } .sglv-goty-featured.owned { border-color: rgba(76, 175, 80, 0.4); background: linear-gradient(135deg, rgba(76, 175, 80, 0.08), rgba(102, 187, 106, 0.04)); } .sglv-goty-featured-poster { width: 190px; aspect-ratio: 460/215; object-fit: cover; display: block; flex-shrink: 0; border-radius: 0; } .sglv-goty-featured-info { min-width: 0; display: flex; flex-direction: column; gap: 4px; padding: 10px 14px 10px 12px; flex: 1; } .sglv-goty-featured-badge { display: inline-block; align-self: flex-start; font-size: 11px; font-weight: 700; color: #f59e0b; background: rgba(245, 158, 11, 0.15); border: 1px solid rgba(245, 158, 11, 0.3); padding: 1px 8px; border-radius: 4px; line-height: 1.4; } .sglv-goty-featured.owned .sglv-goty-featured-badge { color: #66bb6a; background: rgba(102, 187, 106, 0.2); border-color: rgba(102, 187, 106, 0.4); } .sglv-goty-featured-name { font-size: 15px; font-weight: 700; color: #f8fafc; overflow: hidden; text-overflow: ellipsis; white-space: nowrap; line-height: 1.3; } .sglv-goty-featured-date { font-size: 12px; color: #94a3b8; } .sglv-goty-featured-countdown { display: flex; flex-direction: column; align-items: center; justify-content: center; flex-shrink: 0; padding: 0 4px; min-width: 64px; } .sglv-goty-featured-days { font-size: 26px; font-weight: 800; color: #ff9f43; line-height: 1; } .sglv-goty-featured.owned .sglv-goty-featured-days { color: #66bb6a; } .sglv-goty-featured-days-lbl { font-size: 10px; color: #f59e0b; margin-top: 3px; white-space: nowrap; text-transform: uppercase; letter-spacing: 0.5px; } .sglv-goty-featured.owned .sglv-goty-featured-days-lbl { color: #66bb6a; } /* 网格 5 列(共用 card / cover / list 三种视图) */ .sglv-goty-grid { display: grid; grid-template-columns: repeat(6, 1fr); gap: 6px; } @media (max-width: 1100px) { .sglv-goty-grid { grid-template-columns: repeat(5, 1fr); } } @media (max-width: 800px) { .sglv-goty-grid { grid-template-columns: repeat(4, 1fr); } } .sglv-goty-card { display: flex; flex-direction: column; border-radius: 9px; background: rgba(15, 23, 42, 0.5); border: 1px solid rgba(102, 192, 244, 0.18); overflow: hidden; cursor: pointer; transition: border-color 0.2s, transform 0.15s, opacity 0.2s, box-shadow 0.2s; } .sglv-goty-card:hover { border-color: rgba(102, 192, 244, 0.55); transform: translateY(-2px); box-shadow: 0 6px 18px rgba(0, 0, 0, 0.35); } .sglv-goty-card-img { width: 100%; aspect-ratio: 2/3; object-fit: cover; display: block; background: #0f172a; } .sglv-goty-card-img-wrap { position: relative; } .sglv-goty-card-body { padding: 4px 6px 5px; display: flex; flex-direction: column; gap: 2px; } .sglv-goty-card-name { font-size: 11px; font-weight: 600; color: #f1f5f9; overflow: hidden; text-overflow: ellipsis; white-space: nowrap; line-height: 1.25; } .sglv-goty-card-meta { display: flex; align-items: center; gap: 4px; font-size: 10px; color: #94a3b8; line-height: 1.2; } .sglv-goty-card-owned { display: inline-flex; align-items: center; gap: 2px; font-size: 9px; font-weight: 700; color: #66bb6a; background: rgba(102, 187, 106, 0.18); border: 1px solid rgba(102, 187, 106, 0.35); padding: 1px 5px; border-radius: 3px; line-height: 1.3; } .sglv-goty-card-not-owned { display: inline-flex; align-items: center; font-size: 9px; font-weight: 600; color: #94a3b8; background: rgba(148, 163, 184, 0.1); border: 1px solid rgba(148, 163, 184, 0.18); padding: 1px 5px; border-radius: 3px; line-height: 1.3; } .sglv-goty-card-countdown { font-size: 9.5px; font-weight: 700; line-height: 1.3; } .sglv-goty-card-countdown.future { color: #f59e0b; } .sglv-goty-card-countdown.today { color: #66c0f4; } .sglv-goty-card-countdown.past { color: #64748b; } /* list 视图(行项) */ .sglv-goty-list-view { display: flex; flex-direction: column; gap: 4px; } .sglv-goty-list-item { display: flex; align-items: center; gap: 10px; padding: 6px 8px; border-radius: 6px; background: rgba(15, 23, 42, 0.4); border: 1px solid rgba(102, 192, 244, 0.12); cursor: pointer; transition: background 0.15s, border-color 0.15s; } .sglv-goty-list-item:hover { background: rgba(15, 23, 42, 0.7); border-color: rgba(102, 192, 244, 0.35); } .sglv-goty-list-icon { width: 60px; height: 30px; object-fit: cover; border-radius: 4px; flex-shrink: 0; } .sglv-goty-list-info { flex: 1; min-width: 0; display: flex; flex-direction: column; gap: 2px; } .sglv-goty-list-name { font-size: 13px; font-weight: 600; color: #f1f5f9; overflow: hidden; text-overflow: ellipsis; white-space: nowrap; } .sglv-goty-list-meta { display: flex; align-items: center; gap: 6px; font-size: 11px; color: #94a3b8; } /* 工具条 + 顶部 chip 行(回归一行 chip 风格,与 sglv 主色一致) */ .sglv-goty-toolbar-row { display: flex; align-items: center; gap: 6px; padding: 4px 8px 6px; flex-wrap: wrap; } .sglv-goty-toolbar-row .sglv-search { flex: 1; min-width: 120px; } .sglv-goty-empty { text-align: center; padding: 40px 16px; color: #94a3b8; font-size: 13px; } /* === v2.9.22: PS会免封面视图 — tier-badge 绝对定位到 cover 视图封面右上角 === */ /* shared CSS 的 .sglv-card-img-wrap .sglv-ps-tier-badge 定位只对 card 视图生效; cover 视图用 .sglv-wl-cover-img-wrap,需要独立覆盖。 */ .sglv-wl-cover-img-wrap > .sglv-ps-tier-badge { position: absolute !important; top: 6px !important; right: 6px !important; z-index: 2 !important; backdrop-filter: blur(4px) !important; -webkit-backdrop-filter: blur(4px) !important; box-shadow: 0 1px 4px rgba(0, 0, 0, 0.35) !important; } /* === v2.9.22: PS会免 cover 视图 — 信息行紧凑到 3 行内 === */ /* 状态徽章 + 在库徽章合并到同一行(左右排列),月份/版本单独一行 */ .sglv-wl-cover-body .sglv-ps-status-row { display: flex !important; align-items: center !important; gap: 5px !important; flex-wrap: wrap !important; margin-top: 2px !important; } .sglv-wl-cover-body .sglv-ps-status-row .sglv-card-badge { display: inline-flex !important; align-items: center !important; font-size: 10px !important; padding: 2px 7px !important; margin-top: 0 !important; } /* 月份 + 版本 meta 行紧凑 */ .sglv-wl-cover-body .sglv-ps-meta-row { display: flex !important; align-items: center !important; gap: 6px !important; flex-wrap: wrap !important; font-size: 10px !important; color: var(--sglv-text-secondary) !important; } .sglv-wl-cover-body .sglv-ps-meta-row .sglv-ps-month-item { display: inline-flex !important; align-items: center !important; gap: 3px !important; } .sglv-wl-cover-body .sglv-ps-meta-row .sglv-ps-month-item .sglv-ps-clock { width: 11px !important; height: 11px !important; display: inline-flex !important; align-items: center !important; opacity: 0.65 !important; } .sglv-wl-cover-body .sglv-ps-meta-row .sglv-ps-month-item .sglv-ps-clock svg { width: 11px !important; height: 11px !important; } .sglv-wl-cover-body .sglv-ps-meta-row .sglv-ps-versions { display: inline-flex !important; gap: 3px !important; } .sglv-wl-cover-body .sglv-ps-meta-row .sglv-ps-versions span { font-size: 9px !important; padding: 1px 4px !important; border-radius: 3px !important; background: rgba(255, 255, 255, 0.08) !important; border: 1px solid rgba(255, 255, 255, 0.15) !important; } /* === v2.9.22: 年度大作 chip 强化 — 默认全部展开,active 更明显 === */ .sgc-panel .sglv-goty-year-bar { padding: 8px 12px !important; gap: 6px !important; background: linear-gradient(180deg, rgba(139, 92, 246, 0.08), transparent) !important; border-bottom: 1px solid rgba(139, 92, 246, 0.18) !important; } .sgc-panel .sglv-goty-year-chip { padding: 4px 12px !important; font-size: 12px !important; } .sgc-panel .sglv-goty-year-chip.active { background: linear-gradient(135deg, rgba(139, 92, 246, 0.4), rgba(59, 130, 246, 0.25)) !important; color: #fff !important; border-color: rgba(139, 92, 246, 0.6) !important; box-shadow: 0 0 12px rgba(139, 92, 246, 0.35) !important; } /* === v2.9.22: PS / Epic 占位封面 logo 尺寸(适配新版 viewBox 122.88x95.18 和 100x100) === */ .sglv-ps-cover-placeholder .sglv-ps-logo { width: 96px !important; height: 74px !important; opacity: 0.9 !important; color: #fff !important; flex-shrink: 0 !important; filter: drop-shadow(0 2px 6px rgba(0, 0, 0, 0.35)); } .sglv-ps-cover-placeholder .sglv-ps-logo svg { width: 100% !important; height: 100% !important; display: block; } /* Epic 占位容器:覆盖 PS 的蓝色渐变,改为深色盾形风格 */ .sglv-epic-cover-placeholder { background: linear-gradient(135deg, #0d0d0d 0%, #1f1f1f 55%, #2a2a2a 100%) !important; box-shadow: inset 0 0 30px rgba(0, 0, 0, 0.5) !important; } .sglv-epic-cover-placeholder .sglv-epic-logo { width: 96px !important; height: 96px !important; opacity: 1 !important; flex-shrink: 0 !important; filter: drop-shadow(0 4px 12px rgba(0, 0, 0, 0.6)); } .sglv-epic-cover-placeholder .sglv-epic-logo svg { width: 100% !important; height: 100% !important; display: block; } /* === 加载中骨架:body 为空或仅含简单文字时显示 spinner === */ @keyframes sgc-spin { from { transform: rotate(0deg); } to { transform: rotate(360deg); } } .sgc-body-loading { display: flex; flex-direction: column; align-items: center; justify-content: center; height: 100%; min-height: 320px; padding: 40px 20px; gap: 14px; color: #94a3b8; font-size: 13px; text-align: center; } .sgc-body-loading .sgc-bl-spinner { width: 36px; height: 36px; border: 3px solid rgba(102, 192, 244, 0.15); border-top-color: #66c0f4; border-radius: 50%; animation: sgc-spin 0.9s linear infinite; } .sgc-body-loading .sgc-bl-title { font-size: 15px; font-weight: 600; color: #cbd5e1; } .sgc-body-loading .sgc-bl-tip { font-size: 12px; color: #64748b; line-height: 1.6; max-width: 380px; } /* body 完全为空时(首次打开/切 tab 瞬间)显示 fallback 提示 */ .sgc-panel .sglv-body:empty::before { content: "加载中…"; display: flex; align-items: center; justify-content: center; height: 200px; color: #94a3b8; font-size: 13px; } /* === v1.9.1: DLC 收藏标签页骨架(KPI shimmer + 卡片占位 + 阶段进度条) === */ @keyframes sglv-skel-shimmer { 0% { background-position: 200% 0; } 100% { background-position: -200% 0; } } .sglv-skel-line { background: linear-gradient(90deg, rgba(102,192,244,0.06) 0%, rgba(102,192,244,0.20) 50%, rgba(102,192,244,0.06) 100%); background-size: 200% 100%; animation: sglv-skel-shimmer 1.4s ease-in-out infinite; border-radius: 4px; height: 14px; margin: 6px 0; } .sglv-skel-line.lg { height: 22px; width: 55%; } .sglv-skel-line.md { height: 14px; width: 40%; } .sglv-skel-line.sm { height: 10px; width: 28%; } .sglv-trend-kpi-card.skeleton { pointer-events: none; opacity: 0.55; } .sglv-trend-kpi-card.skeleton .sglv-skel-line { margin: 8px 0; } .sglv-skel-card { background: rgba(255,255,255,0.04) !important; border: 1px solid rgba(255,255,255,0.06) !important; position: relative; overflow: hidden; } .sglv-skel-card::after { content: ""; position: absolute; inset: 0; background: linear-gradient(90deg, transparent 0%, rgba(102,192,244,0.10) 50%, transparent 100%); background-size: 200% 100%; animation: sglv-skel-shimmer 1.4s ease-in-out infinite; pointer-events: none; } .sglv-skel-card .sglv-card-img-wrap, .sglv-skel-card .sglv-card-body { visibility: hidden; } .sglv-skel-stage { margin: 14px 18px; display: flex; flex-direction: column; gap: 8px; } .sglv-skel-stage-bar { height: 4px; background: rgba(102,192,244,0.12); border-radius: 2px; overflow: hidden; } .sglv-skel-stage-fill { height: 100%; background: linear-gradient(90deg, #66c0f4, #a78bfa); border-radius: 2px; transition: width 0.4s ease; } .sglv-skel-stage-text { font-size: 12px; color: #94a3b8; display: flex; align-items: center; gap: 8px; } .sglv-skel-stage-text::before { content: ""; width: 12px; height: 12px; border: 2px solid rgba(102,192,244,0.25); border-top-color: #66c0f4; border-radius: 50%; animation: sgc-spin 0.9s linear infinite; flex-shrink: 0; } .sglv-skel-grid { padding: 0 12px 12px; } /* === v1.9.4: DLC 加载等待动画(参考 steam-friend-manager spinner 风格) === */ .sglv-dlc-loading { display:flex; flex-direction:column; align-items:center; justify-content:center; padding:48px 20px; gap:14px; color:#94a3b8; min-height:280px; } .sglv-dlc-loading .sglv-dlc-spin { width:32px; height:32px; animation:sgc-spin 1s linear infinite; color:#a78bfa; } .sglv-dlc-loading-text { font-size:13px; font-weight:600; color:#cbd5e1; } .sglv-dlc-loading-sub { font-size:11px; color:#64748b; } .sglv-dlc-loading-bar { width:220px; height:3px; background:rgba(102,192,244,0.12); border-radius:2px; overflow:hidden; } .sglv-dlc-loading-bar-fill { height:100%; background:linear-gradient(90deg,#66c0f4,#a78bfa); border-radius:2px; transition:width 0.4s ease; } /* === v1.9.4: DLC 工具栏分隔符 + 已拥有筛选 === */ .sglv-toolbar-sep { width:1px; height:24px; background:rgba(148,163,184,0.2); flex-shrink:0; margin:0 2px; } .sglv-dlc-own-filter { display:flex; gap:2px; flex-shrink:0; } .sglv-dlc-own-filter .sglv-btn { padding:4px 10px; font-size:11.5px; } /* === v1.9.35: 系列详情工具栏——flex-wrap 防溢出 + 拥有状态切换标签 === */ .sglv-pub-detail-toolbar { display: flex; align-items: center; flex-wrap: wrap; gap: 8px 12px; margin-bottom: 8px; font-size: 13px; color: #8a9ba8; } .sglv-pub-completion { flex-shrink: 0; } .sglv-pub-own-filter { display: flex; gap: 2px; flex-shrink: 0; } .sglv-pub-own-filter .sglv-btn { padding: 3px 10px; font-size: 11.5px; } .sglv-pub-sort-group { display: flex; align-items: center; gap: 4px; flex-shrink: 0; } .sglv-pub-detail-toolbar .sglv-view-toggle { margin-left: auto; gap: 4px !important; } /* === v1.9.1: DLC 收藏标签页 KPI 紧凑布局(5 列一行, 缩 padding/font, 避免换行) === */ /* shared-css 默认 .sglv-trend-kpi-row 是 4 列,5 个 KPI 必然换行 → 用 id 选择器精准覆盖 */ #sglv-dlc-kpi .sglv-trend-kpi-row { grid-template-columns: repeat(5, 1fr); gap: 6px; margin-bottom: 8px; } #sglv-dlc-kpi .sglv-trend-kpi-card { padding: 5px 8px 4px; min-width: 0; } #sglv-dlc-kpi .sglv-trend-kpi-header { gap: 3px; margin-bottom: 1px; } #sglv-dlc-kpi .sglv-trend-kpi-icon { width: 16px; height: 16px; border-radius: 4px; } #sglv-dlc-kpi .sglv-trend-kpi-icon svg { width: 10px; height: 10px; } #sglv-dlc-kpi .sglv-trend-kpi-label { font-size: 10px; line-height: 1.2; white-space: nowrap; overflow: hidden; text-overflow: ellipsis; } #sglv-dlc-kpi .sglv-trend-kpi-value { font-size: 17px; line-height: 1.15; white-space: nowrap; } #sglv-dlc-kpi .sglv-trend-kpi-sub { font-size: 9px; line-height: 1.3; white-space: nowrap; overflow: hidden; text-overflow: ellipsis; } /* === v1.9.1: DLC groupMode=true 时,视图切换按钮置灰不可点 === */ /* 分组视图天然是 card 布局,viewMode 概念对它无意义 → 视觉禁用 + pointer-events none */ .sgc-panel .sglv-view-toggle.sglv-view-disabled { opacity: 0.35; pointer-events: none; filter: grayscale(0.6); } .sgc-panel .sglv-view-toggle.sglv-view-disabled .sglv-btn.active { /* 即使 active 也不应被强调,保持整体灰态 */ box-shadow: none; } /* === v1.8.2: 供应商/系列模式切换条(系列分类标签页侧边栏顶部) === */ .sgc-panel .sglv-pub-mode-switch { display: flex; gap: 4px; padding: 8px 10px; border-bottom: 1px solid rgba(255,255,255,0.06); position: sticky; top: 0; background: rgba(20,30,42,0.96); backdrop-filter: blur(4px); z-index: 2; } .sgc-panel .sglv-pub-mode-btn { flex: 1; padding: 5px 10px; font-size: 12px; font-weight: 600; border-radius: 6px; border: 1px solid rgba(255,255,255,0.08); background: rgba(255,255,255,0.03); color: #94a3b8; cursor: pointer; transition: background 0.15s, color 0.15s, border-color 0.15s; } .sgc-panel .sglv-pub-mode-btn:hover { color: #e2e8f0; background: rgba(255,255,255,0.07); } .sgc-panel .sglv-pub-mode-btn.active { color: #fff; background: rgba(102,192,244,0.22); border-color: rgba(102,192,244,0.4); box-shadow: 0 0 0 1px rgba(102,192,244,0.15) inset; } /* v2.9.90: 系列刷新按钮——不占 flex:1,固定宽度 */ .sgc-panel .sglv-pub-mode-btn.sglv-pub-series-refresh { flex: 0 0 auto; padding: 5px 8px; color: #94a3b8; } .sgc-panel .sglv-pub-mode-btn.sglv-pub-series-refresh:hover { color: #66c0f4; } .sgc-panel .sglv-pub-mode-btn.sglv-pub-series-refresh svg { width: 14px; height: 14px; } .sgc-panel .sglv-pub-mode-btn.sglv-pub-series-refresh.sglv-spin svg { animation: sgc-spin 0.8s linear infinite; } /* v1.9.47-fix: 绝版游戏刷新按钮 spinner 动画 */ #sglv-delisted-refresh.sglv-spin svg { animation: sgc-spin 0.8s linear infinite; } /* v1.9.40: 刷新结果悬浮提示——绝对定位不参与工具栏 flex 布局,任何内容都不会压缩切换按钮 */ .sgc-panel .sglv-pub-refresh-toast { position: absolute; top: calc(100% + 4px); right: 10px; z-index: 3; display: inline-flex; align-items: center; gap: 8px; padding: 4px 10px; font-size: 11px; color: #cbd5e1; background: rgba(15,23,35,0.96); border: 1px solid rgba(255,255,255,0.1); border-radius: 6px; box-shadow: 0 4px 12px rgba(0,0,0,0.35); pointer-events: none; white-space: nowrap; } .sglv-pub-status-ok { color: #4caf50; font-weight: 600; } .sglv-pub-status-dim { color: #8f9bb3; } .sglv-pub-status-err { color: #ef5350; font-weight: 600; } /* v2.9.90: 锁区游戏刷新按钮 spinner 动画 */ #sglv-blocked-refresh.sglv-spin svg { animation: sgc-spin 0.8s linear infinite; } .sglv-ps-status { font-size: 11px; color: #8f9bb3; white-space: nowrap; margin-left: 4px; display: inline-flex; align-items: center; gap: 6px; } /* v2.9.91: 锁区游戏工具栏状态文本(更新时间 / 加载进度) */ .sglv-blocked-status { font-size: 11px; color: #8f9bb3; white-space: nowrap; margin-left: 4px; display: inline-flex; align-items: center; } .sglv-blocked-status.loading { color: #66c0f4; } /* === v1.8.2: 系列模式扁平列表项(无二级分类) === */ .sgc-panel .sglv-series-flat-item { display: flex; align-items: center; justify-content: space-between; gap: 8px; padding: 7px 12px; font-size: 12.5px; color: #cbd5e1; cursor: pointer; border-left: 2px solid transparent; transition: background 0.15s, border-color 0.15s; } .sgc-panel .sglv-series-flat-item:hover { background: rgba(255,255,255,0.05); } .sgc-panel .sglv-series-flat-item.active { background: rgba(102,192,244,0.12); border-left-color: #66c0f4; color: #fff; } .sgc-panel .sglv-series-flat-item .sglv-series-name { flex: 1; min-width: 0; overflow: hidden; text-overflow: ellipsis; white-space: nowrap; } .sgc-panel .sglv-series-empty-hint { padding: 20px 12px; font-size: 12px; color: #8a9ba8; text-align: center; } /* v2.0.0: sidebar 模式提示 */ .sglv-pub-sidebar-hint { padding: 12px 14px; margin-top: 8px; font-size: 11.5px; color: #8a9ba8; text-align: center; background: rgba(102, 192, 244, 0.05); border: 1px dashed rgba(102, 192, 244, 0.2); border-radius: 6px; line-height: 1.5; } /* === v1.9.0: DLC 收藏标签页样式 === */ .sglv-dlc-group { border: 1px solid rgba(102, 192, 244, 0.12); border-radius: 8px; margin-bottom: 8px; overflow: hidden; background: rgba(255, 255, 255, 0.02); } .sglv-dlc-group.collapsed .sglv-dlc-card-row { display: none; } .sglv-dlc-group-head { display: flex !important; align-items: center !important; gap: 8px !important; padding: 8px 12px !important; cursor: pointer !important; background: rgba(102, 192, 244, 0.06) !important; transition: background 0.15s !important; } .sglv-dlc-group-head:hover { background: rgba(102, 192, 244, 0.12) !important; } .sglv-dlc-arrow { font-size: 12px; color: #94a3b8; transition: transform 0.15s; flex-shrink: 0; } .sglv-dlc-pname { font-weight: 600; font-size: 13px; color: #e2e8f0; flex: 1; min-width: 0; overflow: hidden; text-overflow: ellipsis; white-space: nowrap; } .sglv-dlc-meta { font-size: 11px; color: #94a3b8; flex-shrink: 0; } .sglv-dlc-pct { font-weight: 700; font-size: 13px; color: #66c0f4; font-variant-numeric: tabular-nums; flex-shrink: 0; } /* === v1.9.3: DLC 父游戏 group 展开后,DLC 卡片用横版 4 列 grid(替代原 8 列竖图) === */ .sglv-dlc-card-row { display: grid; grid-template-columns: repeat(4, 1fr); gap: 8px; padding: 8px 12px 12px; } .sglv-dlc-card-row .sglv-dlc-group-cover { width: 100% !important; } @media (max-width: 1280px) { .sglv-dlc-card-row { grid-template-columns: repeat(3, 1fr) !important; } } @media (max-width: 900px) { .sglv-dlc-card-row { grid-template-columns: repeat(2, 1fr) !important; } } @media (max-width: 600px) { .sglv-dlc-card-row { grid-template-columns: 1fr !important; } } .sglv-dlc-type-badge-music { background: rgba(34, 165, 247, 0.15); color: #22a5f7; border: 1px solid rgba(34, 165, 247, 0.25); padding: 1px 5px; border-radius: 3px; font-size: 9px; font-weight: 700; } .sglv-dlc-type-badge-dlc { background: rgba(139, 92, 246, 0.15); color: #a78bfa; border: 1px solid rgba(139, 92, 246, 0.25); padding: 1px 5px; border-radius: 3px; font-size: 9px; font-weight: 700; } .sglv-dlc-group-toggle { display: flex; gap: 2px; background: rgba(255, 255, 255, 0.06); border-radius: 8px; padding: 2px; } .sglv-dlc-group-toggle .sglv-btn { padding: 4px 10px; font-size: 12px; font-weight: 600; border-radius: 6px; } /* === v1.9.14: 捆绑包标签页专用样式 === */ /* === v1.9.24: 锁区游戏 SVG 锁图案封面占位符 === */ .sglv-blocked-cover-placeholder { width: 100%; height: 100%; display: flex; flex-direction: column; align-items: center; justify-content: center; background: linear-gradient(135deg, #1a1a2e 0%, #16213e 40%, #0f3460 100%); position: relative; overflow: hidden; } .sglv-blocked-cover-placeholder::before { content: ''; position: absolute; inset: 0; background: radial-gradient(ellipse at 50% 35%, rgba(239,68,68,0.12) 0%, transparent 60%); } .sglv-blocked-cover-placeholder::after { content: ''; position: absolute; inset: 0; background: repeating-linear-gradient(45deg, transparent 0, transparent 12px, rgba(239,68,68,0.03) 12px, rgba(239,68,68,0.03) 24px); pointer-events: none; } .sglv-blocked-cover-placeholder .sglv-blocked-lock-svg { width: 48px; height: 48px; filter: drop-shadow(0 2px 8px rgba(239,68,68,0.4)); z-index: 1; flex-shrink: 0; } .sglv-blocked-cover-placeholder .sglv-blocked-cover-name { margin-top: 8px; padding: 0 8px; font-size: 11px; font-weight: 600; color: rgba(248,113,113,0.8); text-align: center; line-height: 1.3; max-width: 90%; overflow: hidden; text-overflow: ellipsis; display: -webkit-box; -webkit-line-clamp: 2; -webkit-box-orient: vertical; z-index: 1; } /* 横版封面视图(cover)适配 */ .sglv-wl-cover-img-wrap .sglv-blocked-cover-placeholder { background: linear-gradient(135deg, #1a1a2e 0%, #16213e 50%, #0f3460 100%); } .sglv-wl-cover-img-wrap .sglv-blocked-cover-placeholder .sglv-blocked-lock-svg { width: 40px; height: 40px; } .sglv-wl-cover-img-wrap .sglv-blocked-cover-placeholder .sglv-blocked-cover-name { font-size: 10px; } /* 列表视图小图标 */ .sglv-list-icon.sglv-blocked-list-icon { width: 45px; height: 21px; display: flex; align-items: center; justify-content: center; background: linear-gradient(135deg, #1a1a2e, #0f3460); border: 1px solid rgba(239,68,68,0.2); border-radius: 3px; } .sglv-blocked-list-icon svg { width: 14px !important; height: 14px !important; } /* === v1.9.24: KPI 卡片炫彩增强 === */ .sgc-panel .sglv-trend-kpi-card { background: linear-gradient(135deg, rgba(255,255,255,0.04) 0%, rgba(255,255,255,0.01) 100%) !important; border-width: 1px !important; position: relative; overflow: hidden; transition: transform 0.25s, box-shadow 0.25s, border-color 0.25s !important; } .sgc-panel .sglv-trend-kpi-card::after { content: ''; position: absolute; top: 0; left: -100%; width: 100%; height: 100%; background: linear-gradient(90deg, transparent, rgba(255,255,255,0.06), transparent); transition: left 0.6s; pointer-events: none; } .sgc-panel .sglv-trend-kpi-card:hover::after { left: 100%; } .sgc-panel .sglv-trend-kpi-card:hover { transform: translateY(-2px) !important; box-shadow: 0 4px 20px rgba(0,0,0,0.3) !important; } .sgc-panel .sglv-trend-kpi-card.active { box-shadow: 0 0 0 1px var(--sglv-accent) inset, 0 4px 16px rgba(102,192,244,0.2) !important; } /* 锁区 KPI 红色卡片增强 */ .sgc-panel .sglv-trend-kpi-card[style*="ef4444"] { background: linear-gradient(135deg, rgba(239,68,68,0.08) 0%, rgba(239,68,68,0.02) 100%) !important; } .sgc-panel .sglv-trend-kpi-card[style*="ef4444"]:hover { box-shadow: 0 4px 20px rgba(239,68,68,0.25) !important; border-color: rgba(239,68,68,0.5) !important; } /* 橙色卡片增强 */ .sgc-panel .sglv-trend-kpi-card[style*="ff9800"] { background: linear-gradient(135deg, rgba(255,152,0,0.08) 0%, rgba(255,152,0,0.02) 100%) !important; } .sgc-panel .sglv-trend-kpi-card[style*="ff9800"]:hover { box-shadow: 0 4px 20px rgba(255,152,0,0.25) !important; border-color: rgba(255,152,0,0.5) !important; } /* 绿色(mine)卡片增强 */ .sgc-panel .sglv-trend-kpi-card.mine { background: linear-gradient(135deg, rgba(34,197,94,0.08) 0%, rgba(34,197,94,0.02) 100%) !important; } .sgc-panel .sglv-trend-kpi-card.mine:hover { box-shadow: 0 4px 20px rgba(34,197,94,0.25) !important; border-color: rgba(34,197,94,0.5) !important; } /* KPI 数值炫彩文字 */ .sgc-panel .sglv-trend-kpi-card .sglv-trend-kpi-value { text-shadow: 0 0 12px currentColor; filter: brightness(1.1); } /* === v1.9.24: 收集进度条炫彩 + 减细 === */ /* 系列分类筛选进度条减细(原 12px → 7px) */ .sgc-panel .sglv-progress-filter { height: 7px !important; border-radius: 4px !important; } .sgc-panel .sglv-progress-filter .sglv-progress-fill { background: linear-gradient(90deg, #4caf50, #22d3ee, #66c0f4) !important; box-shadow: 0 0 6px rgba(34,211,238,0.3) !important; } .sgc-panel .sglv-progress-filter .sglv-progress-fill.active { background: linear-gradient(90deg, #22c55e, #34d399, #22d3ee) !important; box-shadow: 0 0 8px rgba(34,211,238,0.5) !important; } /* 供应商/系列概览进度条也减细并炫彩 */ .sgc-panel .sglv-pub-card .sglv-progress, .sgc-panel .sglv-series-card .sglv-progress { height: 4px !important; margin: 4px 0 2px !important; } .sgc-panel .sglv-pub-card .sglv-progress-fill, .sgc-panel .sglv-series-card .sglv-progress-fill { background: linear-gradient(90deg, #4caf50, #22d3ee) !important; } /* 概览大进度条炫彩 */ .sgc-panel .sglv-stat-row + .sglv-progress { height: 8px !important; border-radius: 4px !important; } .sgc-panel .sglv-stat-row + .sglv-progress .sglv-progress-fill { background: linear-gradient(90deg, #4caf50, #22d3ee, #66c0f4, #a78bfa) !important; box-shadow: 0 0 8px rgba(102,192,244,0.3) !important; } /* === v1.9.33: 图片加载占位背景 + 焦点可见性 === */ /* 图片容器加载背景——封面图加载前显示柔和渐变占位 */ .sgc-panel .sglv-card-img-wrap, .sgc-panel .sglv-wl-cover-img-wrap { background: linear-gradient(135deg, rgba(255,255,255,0.03) 0%, rgba(255,255,255,0.06) 50%, rgba(255,255,255,0.02) 100%); } /* 图片加载完成淡入动画 */ .sgc-panel .sglv-card-img, .sgc-panel .sglv-wl-cover-img { opacity: 0; transition: opacity 0.3s ease; } .sgc-panel .sglv-card-img.sglv-img-loaded, .sgc-panel .sglv-wl-cover-img.sglv-img-loaded { opacity: 1; } /* v1.9.43: 竖版容器内横图 letterbox——无竖版资产的游戏(API 兜底返回横版 header) onload 检测 naturalWidth>naturalHeight 后追加 sglv-img-wide 类,object-fit:contain 完整显示 + 渐变底,替代 object-fit:cover 的居中裁切变形 */ .sgc-panel .sglv-card-img.sglv-img-wide { object-fit: contain !important; background: linear-gradient(160deg, rgba(22, 32, 45, 0.88) 0%, rgba(27, 40, 56, 0.88) 100%); } /* 焦点可见性——所有交互元素 focus-visible */ .sgc-panel .sglv-btn:focus-visible, .sgc-panel .sglv-view-btn:focus-visible, .sgc-panel .sglv-sort-select:focus-visible, .sgc-panel .sglv-search:focus-visible, .sgc-panel .sglv-metric-card:focus-visible { outline: 2px solid var(--sglv-accent, #66c0f4); outline-offset: 2px; } /* select 暗色模式原生样式修复 */ .sgc-panel .sglv-sort-select { background-color: rgba(62, 68, 84, 0.8); color: #c7d5e0; border: 1px solid rgba(255,255,255,0.1); } /* === v1.9.34: 系列横版封面视图增强效果 === */ /* 封面卡片 hover 光晕 + 缩放 */ .sgc-panel .sglv-pub-cover-card { transition: transform 0.28s ease, box-shadow 0.28s ease, border-color 0.28s ease !important; } .sgc-panel .sglv-pub-cover-card:hover { transform: translateY(-3px) !important; box-shadow: 0 6px 24px rgba(0,0,0,0.4), 0 0 0 1px rgba(102,192,244,0.15) !important; border-color: rgba(102,192,244,0.35) !important; } /* 已拥有游戏封面卡片——绿色边框微光 */ .sgc-panel .sglv-pub-cover-card.sglv-pub-cover-owned { border-color: rgba(76,175,80,0.2) !important; } .sgc-panel .sglv-pub-cover-card.sglv-pub-cover-owned:hover { border-color: rgba(76,175,80,0.5) !important; box-shadow: 0 6px 24px rgba(0,0,0,0.4), 0 0 12px rgba(76,175,80,0.15) !important; } /* 封面图片 hover 缩放 */ .sgc-panel .sglv-pub-cover-card .sglv-wl-cover-img { transition: opacity 0.3s ease, transform 0.35s ease !important; } .sgc-panel .sglv-pub-cover-card:hover .sglv-wl-cover-img { transform: scale(1.04) !important; } /* 封面底部渐变遮罩——提升文字可读性 */ .sgc-panel .sglv-pub-cover-overlay { position: absolute !important; bottom: 0 !important; left: 0 !important; right: 0 !important; height: 50% !important; background: linear-gradient(to top, rgba(0,0,0,0.55) 0%, transparent 100%) !important; pointer-events: none !important; z-index: 1 !important; } /* 拥有状态徽章——封面右上角毛玻璃 */ .sgc-panel .sglv-pub-cover-badge { position: absolute !important; top: 6px !important; right: 6px !important; z-index: 2 !important; margin-top: 0 !important; backdrop-filter: blur(6px) !important; -webkit-backdrop-filter: blur(6px) !important; box-shadow: 0 1px 4px rgba(0,0,0,0.35) !important; } /* === v1.9.33: prefers-reduced-motion 无障碍降级 === */ @media (prefers-reduced-motion: reduce) { .sgc-panel *, .sgc-panel *::before, .sgc-panel *::after { animation-duration: 0.01ms !important; animation-iteration-count: 1 !important; transition-duration: 0.01ms !important; scroll-behavior: auto !important; } .sgc-panel .sglv-card-img, .sgc-panel .sglv-wl-cover-img { opacity: 1 !important; transition: none !important; } } /* === v2.6.0: 受限游戏板组件样式已迁至下方 v2.6.0 区块(HERO + 卡片重构), 旧的一排等宽 KPI 小卡样式已随版本收敛一并移除。 === */ /* === v2.8.0: 捆绑包「内容墙」重构 === 设计思路反转:捆绑包的价值在于"包里有什么",主游戏封面是干扰项。 卡片 = 顶部主游戏标题条(上下文)+ 3 列 DLC 封面墙(主体)。 每张 DLC 有独立 appid,可直接取真实 header.jpg —— 旧版 24px 社区图标读不出美术细节。 */ .sglv-bundle-wall { display: grid !important; grid-template-columns: repeat(auto-fill, minmax(232px, 1fr)) !important; gap: 12px !important; } .sglv-bundle-card { position: relative; display: flex; flex-direction: column; border-radius: 10px; overflow: hidden; border: 1px solid rgba(255, 255, 255, 0.055); background: linear-gradient(180deg, rgba(255, 255, 255, 0.035) 0%, rgba(255, 255, 255, 0.015) 100%); box-shadow: 0 1px 2px rgba(0, 0, 0, 0.22); transition: transform 0.18s cubic-bezier(0.22, 1, 0.36, 1), border-color 0.18s ease, box-shadow 0.18s ease; } .sglv-bundle-card:hover { transform: translateY(-3px); border-color: rgba(102, 192, 244, 0.36); box-shadow: 0 10px 26px -8px rgba(0, 0, 0, 0.6), 0 0 0 1px rgba(102, 192, 244, 0.1); } /* ---- 顶部标题条:主游戏退为上下文 ---- */ .sglv-bundle-head { padding: 8px 10px 7px; border-bottom: 1px solid rgba(255, 255, 255, 0.045); background: rgba(255, 255, 255, 0.018); position: relative; } .sglv-bundle-title-row { display: flex; align-items: baseline; gap: 6px; cursor: pointer; min-width: 0; } .sglv-bundle-title-row:hover .sglv-bundle-title { color: #eef5fb !important; } .sglv-bundle-title { font-size: 12px; font-weight: 700; color: #dce8f4; line-height: 1.3; letter-spacing: 0.01em; white-space: nowrap; overflow: hidden; text-overflow: ellipsis; flex: 1 1 auto; min-width: 0; transition: color 0.15s; } .sglv-bundle-appid { font-size: 9px; color: rgba(148, 163, 184, 0.5); font-variant-numeric: tabular-nums; flex-shrink: 0; } .sglv-bundle-meta { display: flex; align-items: center; gap: 6px; margin-top: 3px; font-size: 9.5px; color: #8296ab; font-variant-numeric: tabular-nums; } .sglv-bundle-stat { display: inline-flex; align-items: center; gap: 3px; } .sglv-bundle-stat-ico { font-size: 9px; opacity: 0.8; } .sglv-bundle-sep { width: 1px; height: 9px; background: rgba(255, 255, 255, 0.12); } /* 已拥有的主游戏:标题条左侧一条绿色标记 */ .sglv-bundle-head.is-owned::before { content: ''; position: absolute; left: 0; top: 7px; bottom: 7px; width: 2.5px; border-radius: 0 2px 2px 0; background: linear-gradient(180deg, #34d399, #22c55e); box-shadow: 0 0 7px rgba(52, 211, 153, 0.5); } /* ---- DLC 封面墙:3 列 ---- */ .sglv-bundle-tiles { display: grid; grid-template-columns: repeat(3, 1fr); gap: 3px; padding: 6px; } .sglv-bundle-tiles-single { grid-template-columns: 1fr; } .sglv-bundle-tile { position: relative; aspect-ratio: 16 / 10; border-radius: 5px; overflow: hidden; cursor: pointer; background: rgba(255, 255, 255, 0.04); border: 1px solid rgba(255, 255, 255, 0.05); transition: transform 0.16s cubic-bezier(0.22, 1, 0.36, 1), border-color 0.16s ease, box-shadow 0.16s ease, z-index 0s; } .sglv-bundle-tile:hover { transform: scale(1.07); border-color: rgba(102, 192, 244, 0.6); box-shadow: 0 6px 16px -4px rgba(0, 0, 0, 0.7), 0 0 0 1px rgba(102, 192, 244, 0.25); z-index: 3; } /* 搜索命中的 DLC:琥珀色描边 */ .sglv-bundle-tile.is-hit { border-color: rgba(251, 191, 36, 0.75); box-shadow: 0 0 0 1px rgba(251, 191, 36, 0.3), 0 0 12px -2px rgba(251, 191, 36, 0.35); } /* 已拥有 DLC:左上角小绿点 */ .sglv-bundle-tile.is-owned::after { content: ''; position: absolute; top: 4px; left: 4px; width: 6px; height: 6px; border-radius: 50%; background: #34d399; box-shadow: 0 0 0 1.5px rgba(10, 18, 28, 0.85), 0 0 7px rgba(52, 211, 153, 0.75); z-index: 4; pointer-events: none; } /* tile 内的封面:填满 + letterbox */ .sglv-bundle-tile .sglv-img-wrapper { position: absolute; inset: 0; } .sglv-bundle-tile .sglv-img-wrapper > .sglv-card-img { object-fit: cover !important; } /* 进包次数角标 */ .sglv-bundle-tile-num { position: absolute; right: 3px; bottom: 3px; z-index: 4; min-width: 15px; padding: 0 3px; border-radius: 3px; background: rgba(8, 14, 22, 0.82); border: 1px solid rgba(245, 158, 11, 0.4); color: #fbbf24; font-size: 8.5px; font-weight: 700; line-height: 13px; text-align: center; font-variant-numeric: tabular-nums; backdrop-filter: blur(3px); -webkit-backdrop-filter: blur(3px); pointer-events: none; } .sglv-bundle-tile-badge { position: absolute; left: 4px; bottom: 4px; z-index: 4; padding: 1px 5px; border-radius: 3px; background: rgba(8, 14, 22, 0.8); border: 1px solid rgba(52, 211, 153, 0.4); color: #34d399; font-size: 8.5px; font-weight: 700; line-height: 14px; backdrop-filter: blur(3px); -webkit-backdrop-filter: blur(3px); pointer-events: none; } /* ---- 展开按钮:ghost 风格,不用白底黑字 ---- */ .sglv-bundle-expand { display: flex; align-items: center; justify-content: center; gap: 5px; width: calc(100% - 12px); margin: 0 6px 6px; padding: 4px 0; border-radius: 5px; background: rgba(102, 192, 244, 0.07); border: 1px solid rgba(102, 192, 244, 0.18); color: #8fc9e8; font-size: 9.5px; font-weight: 600; cursor: pointer; transition: background 0.15s, border-color 0.15s, color 0.15s; } .sglv-bundle-expand:hover { background: rgba(102, 192, 244, 0.14); border-color: rgba(102, 192, 244, 0.38); color: #b6e0f5; } .sglv-bundle-expand.is-open { background: rgba(255, 255, 255, 0.035); border-color: rgba(255, 255, 255, 0.1); color: #8296ab; } .sglv-bundle-expand-caret { font-size: 8px; opacity: 0.8; transition: transform 0.2s ease; display: inline-block; } .sglv-bundle-expand.is-open .sglv-bundle-expand-caret { transform: rotate(180deg); } /* 折叠区展开时不额外加间距 */ .sglv-bundle-tiles-rest { padding-top: 0; } /* === v2.9.0: 年度大片「大海报」视图 === 此前 cover 视图复用 card 视图的 .sglv-goty-grid + renderGotyGridCard, 渲染结果完全一致 → 点击「大海报」按钮后视觉零变化(用户报"切换没效果")。 这里给出独立的横向宽海报布局:封面铺满 + 底部渐变 + 标题信息叠加。 */ .sglv-goty-cover-grid { display: grid !important; grid-template-columns: repeat(auto-fill, minmax(272px, 1fr)) !important; gap: 12px !important; padding: 10px 0; } .sglv-goty-cover-card { position: relative; border-radius: 10px; overflow: hidden; cursor: pointer; border: 1px solid rgba(255, 255, 255, 0.06); box-shadow: 0 1px 3px rgba(0, 0, 0, 0.3); transition: transform 0.2s cubic-bezier(0.22, 1, 0.36, 1), border-color 0.2s ease, box-shadow 0.2s ease; } .sglv-goty-cover-card:hover { transform: translateY(-4px) scale(1.008); border-color: rgba(102, 192, 244, 0.45); box-shadow: 0 14px 32px -10px rgba(0, 0, 0, 0.72), 0 0 0 1px rgba(102, 192, 244, 0.12); } .sglv-goty-cover-img-wrap { position: relative; aspect-ratio: 460 / 215 !important; /* header.jpg 原生比例 */ overflow: hidden; background: linear-gradient(145deg, rgba(102,192,244,0.06), rgba(139,92,246,0.06)); } .sglv-goty-cover-img-wrap .sglv-img-wrapper { position: absolute; inset: 0; } /* 大海报视图:横图铺满,不留黑边 */ .sglv-goty-cover-img-wrap .sglv-img-wrapper > .sglv-goty-cover-img { object-fit: cover !important; opacity: 0; transition: opacity 0.3s ease; } .sglv-goty-cover-img-wrap .sglv-img-wrapper.sglv-img-loaded > .sglv-goty-cover-img { opacity: 1; } /* 大图上不显示转圈 spinner */ .sglv-goty-cover-img-wrap .sglv-img-wrapper.sglv-img-loading::after { display: none !important; } /* 底部渐变 + 信息叠加 */ .sglv-goty-cover-grad { position: absolute; left: 0; right: 0; bottom: 0; height: 68%; background: linear-gradient(to top, rgba(8, 13, 20, 0.94) 0%, rgba(8, 13, 20, 0.72) 38%, rgba(8, 13, 20, 0.22) 72%, transparent 100%); pointer-events: none; z-index: 2; } .sglv-goty-cover-overlay { position: absolute; left: 0; right: 0; bottom: 0; padding: 12px 14px 11px; z-index: 3; display: flex; flex-direction: column; gap: 3px; pointer-events: none; } .sglv-goty-cover-title { font-size: 14px; font-weight: 700; color: #f2f7fb; line-height: 1.25; letter-spacing: 0.01em; text-shadow: 0 1px 6px rgba(0, 0, 0, 0.85); display: -webkit-box; -webkit-line-clamp: 2; -webkit-box-orient: vertical; overflow: hidden; } .sglv-goty-cover-meta { display: flex; align-items: center; gap: 8px; font-size: 10px; font-weight: 600; } .sglv-goty-cover-owned { color: #34d399; text-shadow: 0 1px 4px rgba(0,0,0,0.8); } .sglv-goty-cover-not-owned { color: #94a3b8; text-shadow: 0 1px 4px rgba(0,0,0,0.8); } .sglv-goty-cover-countdown { padding: 1px 6px; border-radius: 3px; background: rgba(245, 158, 11, 0.16); border: 1px solid rgba(245, 158, 11, 0.32); color: #fbbf24; font-size: 9px; backdrop-filter: blur(3px); -webkit-backdrop-filter: blur(3px); } .sglv-goty-cover-countdown.today { background: rgba(239, 68, 68, 0.18); border-color: rgba(239, 68, 68, 0.4); color: #fca5a5; } .sglv-goty-cover-countdown.past { background: rgba(100, 116, 139, 0.18); border-color: rgba(100, 116, 139, 0.35); color: #94a3b8; } /* 已拥有:左上角绿点 + 细绿边 */ .sglv-goty-cover-card.is-owned { border-color: rgba(52, 211, 153, 0.32); } .sglv-goty-cover-card.is-owned::after { content: ''; position: absolute; top: 9px; left: 9px; width: 7px; height: 7px; border-radius: 50%; background: #34d399; box-shadow: 0 0 0 2px rgba(8, 13, 20, 0.85), 0 0 9px rgba(52, 211, 153, 0.8); z-index: 4; } /* === v2.8.0: 工具栏整合筛选 + 分页到一行 === */ /* 分页器移入 toolbar 后,用弹性占位把左侧控件与右侧分页推到两端。 core 已有 .sglv-toolbar .sglv-pagination { margin-left: auto }, 这里补 spacer 作为双保险,并让窄浮窗下分页可换行而不撑破工具栏。 */ .sglv-toolbar-spacer { flex: 1 1 auto; min-width: 8px; height: 1px; } .sglv-toolbar .sglv-pagination { margin-left: auto !important; flex-shrink: 0 !important; } .sglv-toolbar .sglv-toolbar-spacer + .sglv-pagination { margin-left: 0 !important; /* spacer 已占位,去掉 auto 避免双重间隙 */ } /* 状态文本(锁区「更新: 2026-08-10」)与分页之间留出间距 */ .sglv-blocked-status { flex-shrink: 0 !important; } /* === v2.8.0: 大海报视图(Epic / PS会免 / 系列 / GOTY / DLC)封面容器适配 === 这五处原本用裸 直接放进 .sglv-wl-cover-img-wrap, 现在改为 .sglv-img-wrapper 三态结构,需要补容器规则: ① wrapper 撑满父容器(绝对定位),避免图片高度塌陷; ② letterbox 改为 cover —— 大海报视图就是给横图"放大展示"的,contain 会留大片黑边; ③ 骨架/兜底层沿用受限游戏板那套三态样式,无需额外定义。 */ .sglv-wl-cover-img-wrap { position: relative; overflow: hidden; background: rgba(255, 255, 255, 0.04); } .sglv-wl-cover-img-wrap .sglv-img-wrapper { position: absolute; inset: 0; width: 100%; height: 100%; } /* 大海报视图:横图铺满(cover),这是该视图存在的意义 */ .sglv-wl-cover-img-wrap .sglv-img-wrapper > .sglv-wl-cover-img { object-fit: cover !important; opacity: 0; transition: opacity 0.25s ease; } .sglv-wl-cover-img-wrap .sglv-img-wrapper.sglv-img-loaded > .sglv-wl-cover-img { opacity: 1; } /* 该视图中不显示进度 spinner(大图上转圈很扎眼),只保留淡骨架 */ .sglv-wl-cover-img-wrap .sglv-img-wrapper.sglv-img-loading::after { display: none !important; } .sglv-wl-cover-img-wrap .sglv-img-wrapper.sglv-img-loading::before { opacity: 0.5; } /* GOTY 网格卡片内的封面同理 */ .sglv-goty-grid .sglv-img-wrapper { position: relative; width: 100%; height: 100%; } .sglv-goty-grid .sglv-img-wrapper > .sglv-card-img { object-fit: cover !important; } /* 系列分类的 header 视图 */ .sglv-pub-list-cover { object-fit: cover !important; } /* === v2.7.0: HERO 质感打磨 === */ .sglv-hero { position: relative; overflow: hidden; background: radial-gradient(120% 140% at 8% -20%, rgba(102, 192, 244, 0.13) 0%, transparent 55%), linear-gradient(135deg, rgba(28, 42, 60, 0.78) 0%, rgba(18, 28, 42, 0.9) 100%); border-color: rgba(102, 192, 244, 0.2); box-shadow: inset 0 1px 0 rgba(255, 255, 255, 0.06), 0 4px 18px -8px rgba(0, 0, 0, 0.5); } /* 右上角极淡网格纹理,呼应 Steam 的"库"隐喻 */ .sglv-hero::after { content: ''; position: absolute; top: 0; right: 0; width: 180px; height: 100%; background-image: linear-gradient(rgba(255, 255, 255, 0.022) 1px, transparent 1px), linear-gradient(90deg, rgba(255, 255, 255, 0.022) 1px, transparent 1px); background-size: 14px 14px; mask-image: linear-gradient(to left, #000, transparent); -webkit-mask-image: linear-gradient(to left, #000, transparent); pointer-events: none; } .sglv-hero-left, .sglv-hero-right { position: relative; z-index: 1; } .sglv-hero-num { font-size: 38px !important; font-weight: 800 !important; letter-spacing: -0.03em; line-height: 1; font-variant-numeric: tabular-nums; background: linear-gradient(180deg, #ffffff 20%, #a8c8e0 100%); -webkit-background-clip: text; background-clip: text; -webkit-text-fill-color: transparent; text-shadow: none; } .sglv-hero-progress { height: 6px !important; border-radius: 4px; background: rgba(255, 255, 255, 0.07); box-shadow: inset 0 1px 2px rgba(0, 0, 0, 0.3); overflow: hidden; } .sglv-hero-progress-fill { height: 100%; border-radius: 4px; background: linear-gradient(90deg, #22c55e, #4ade80 55%, #66c0f4); box-shadow: 0 0 10px rgba(74, 222, 128, 0.4); } .sglv-hero-scope { padding: 6px 8px; border-radius: 7px; background: rgba(255, 255, 255, 0.04); border: 1px solid rgba(255, 255, 255, 0.065); transition: background 0.16s, border-color 0.16s, transform 0.14s; } .sglv-hero-scope:hover { background: rgba(255, 255, 255, 0.085); transform: translateY(-1px); } .sglv-hero-scope.active { background: linear-gradient(180deg, rgba(102, 192, 244, 0.22), rgba(102, 192, 244, 0.12)); border-color: rgba(102, 192, 244, 0.55); box-shadow: 0 0 0 1px rgba(102, 192, 244, 0.18), 0 3px 10px -4px rgba(102, 192, 244, 0.4); } .sglv-hero-scope-val { font-size: 15px !important; font-weight: 700; font-variant-numeric: tabular-nums; letter-spacing: -0.01em; } .sglv-hero-type { padding: 3.5px 7px; border-radius: 5px; transition: background 0.15s, transform 0.12s; } .sglv-hero-type:hover { background: rgba(255, 255, 255, 0.055); transform: translateX(2px); } .sglv-hero-type.active { background: rgba(102, 192, 244, 0.14); box-shadow: inset 2px 0 0 #66c0f4; } .sglv-hero-type-track { height: 6px !important; border-radius: 4px; background: rgba(255, 255, 255, 0.055); box-shadow: inset 0 1px 2px rgba(0, 0, 0, 0.25); } .sglv-hero-type-fill { height: 100%; border-radius: 4px; box-shadow: 0 0 8px currentColor; } .sglv-hero-type-count { font-size: 11px !important; font-weight: 700; } .sglv-hero-type-pct { font-size: 9.5px !important; } /* === v2.9.2: 三态封面 wrapper 基础规则(补齐缺失的 base)=== 此前工程里只有 ::before/::after 的 override,没有基础定义: - .sglv-img-fallback-layer 是普通 block → 永远跟在图片下方占位; - .sglv-img-broken 无法隐藏图片; - loading 骨架/spinner 没有 content/position,override 全部失效。 这里补齐 loading / loaded / broken 三态的最小闭环。 */ .sglv-img-wrapper { position: relative; display: block; overflow: hidden; } .sglv-img-wrapper > img { display: block; max-width: 100%; } /* 卡片容器内:wrapper 撑满固定比例容器,img 由 core 的 .sglv-card-img(width/height 100% !important)决定尺寸, object-fit:contain 负责 letterbox(横图不硬裁主体) */ .sglv-card-img-wrap > .sglv-img-wrapper { position: absolute; inset: 0; } .sglv-card-img-wrap > .sglv-img-wrapper > img { width: 100%; height: 100%; } .sglv-img-fallback-layer { position: absolute; inset: 0; display: none; flex-direction: column; align-items: center; justify-content: center; z-index: 2; pointer-events: none; } .sglv-img-wrapper.sglv-img-broken > img { visibility: hidden; } .sglv-img-wrapper.sglv-img-broken > .sglv-img-fallback-layer { display: flex; } .sglv-img-wrapper.sglv-img-loading::before { content: ''; position: absolute; inset: 0; z-index: 1; background: linear-gradient(100deg, rgba(255,255,255,0.015) 0%, rgba(255,255,255,0.06) 45%, rgba(255,255,255,0.015) 100%); background-size: 220% 100%; animation: sglv-img-shimmer 1.4s ease-in-out infinite; } .sglv-img-wrapper.sglv-img-loading::after { content: ''; position: absolute; top: 50%; left: 50%; z-index: 2; width: 20px; height: 20px; margin: -10px 0 0 -10px; border-radius: 50%; border: 1.5px solid rgba(102, 192, 244, 0.18); border-top-color: rgba(102, 192, 244, 0.7); animation: sglv-img-spin 0.9s linear infinite; } @keyframes sglv-img-shimmer { 0% { background-position: 120% 0; } 100% { background-position: -120% 0; } } @keyframes sglv-img-spin { to { transform: rotate(360deg); } } /* === v2.7.0: broken 占位精致化 —— 去掉粗笨大图标,改为细线图标 + 短标签 === */ .sglv-img-fallback-layer { gap: 7px !important; background: repeating-linear-gradient(45deg, rgba(255, 255, 255, 0.012) 0 6px, transparent 6px 12px), linear-gradient(160deg, rgba(30, 42, 58, 0.9), rgba(18, 26, 38, 0.95)); } .sglv-img-broken-icon { width: 26px !important; height: 26px !important; background: rgba(148, 163, 184, 0.1) !important; border: 1px solid rgba(148, 163, 184, 0.16) !important; color: rgba(148, 163, 184, 0.55) !important; } .sglv-img-broken-icon svg { width: 13px !important; height: 13px !important; } .sglv-img-broken-label { font-size: 9px !important; letter-spacing: 0.04em; opacity: 0.5; font-weight: 500; } .sglv-img-broken-blocked .sglv-img-broken-icon, .sglv-img-wrapper.sglv-img-broken.sglv-img-broken-blocked .sglv-img-broken-icon { background: rgba(239, 68, 68, 0.1) !important; border-color: rgba(239, 68, 68, 0.2) !important; color: rgba(239, 68, 68, 0.55) !important; } /* 骨架:更细腻的扫描线 */ .sglv-img-wrapper.sglv-img-loading::before { background: linear-gradient(100deg, rgba(255,255,255,0.015) 0%, rgba(255,255,255,0.06) 45%, rgba(255,255,255,0.015) 100%); background-size: 220% 100%; } .sglv-img-wrapper.sglv-img-loading::after { width: 20px; height: 20px; margin: -10px 0 0 -10px; border-width: 1.5px; border-color: rgba(102, 192, 244, 0.18); border-top-color: rgba(102, 192, 244, 0.7); } /* === v2.7.0: 质感打磨 —— 层级、材质、微交互 === */ /* 卡片:更克制的边框 + 悬停抬升 + 顶部高光 */ .sglv-card-grid .sglv-game-card { border: 1px solid rgba(255, 255, 255, 0.055) !important; border-radius: 9px !important; background: linear-gradient(180deg, rgba(255, 255, 255, 0.038) 0%, rgba(255, 255, 255, 0.018) 100%) !important; box-shadow: 0 1px 2px rgba(0, 0, 0, 0.22); transition: transform 0.18s cubic-bezier(0.22, 1, 0.36, 1), border-color 0.18s ease, box-shadow 0.18s ease, background 0.18s ease !important; } .sglv-card-grid .sglv-game-card:hover { transform: translateY(-3px) !important; border-color: rgba(102, 192, 244, 0.38) !important; background: linear-gradient(180deg, rgba(102, 192, 244, 0.075) 0%, rgba(255, 255, 255, 0.022) 100%) !important; box-shadow: 0 8px 22px -6px rgba(0, 0, 0, 0.55), 0 0 0 1px rgba(102, 192, 244, 0.12); } /* 顶部 1px 高光,模拟受光边缘 */ .sglv-card-grid .sglv-game-card::before { content: ''; position: absolute; top: 0; left: 8px; right: 8px; height: 1px; background: linear-gradient(90deg, transparent, rgba(255, 255, 255, 0.16), transparent); pointer-events: none; z-index: 7; opacity: 0.75; } .sglv-card-grid .sglv-game-card { position: relative !important; } /* 封面区:更深的底 + 底部渐隐,让横图与卡片体衔接自然 */ .sglv-card-grid .sglv-game-card .sglv-card-img-wrap { position: relative; overflow: hidden; border-bottom: 1px solid rgba(255, 255, 255, 0.045); } .sglv-card-grid .sglv-game-card .sglv-card-img-wrap::after { content: ''; position: absolute; left: 0; right: 0; bottom: 0; height: 26px; background: linear-gradient(to top, rgba(18, 26, 38, 0.55), transparent); pointer-events: none; z-index: 5; } /* 游戏名:两行截断(部分长名),hover 显示全名 */ .sglv-card-grid .sglv-game-card .sglv-card-name { font-size: 11px !important; font-weight: 600 !important; line-height: 1.32 !important; color: #d5e2ee !important; letter-spacing: 0.01em; display: -webkit-box !important; -webkit-line-clamp: 2; -webkit-box-orient: vertical; overflow: hidden; min-height: 29px; /* 两行高度,保证同行卡片正文对齐 */ margin-bottom: 2px; } .sglv-card-grid .sglv-game-card:hover .sglv-card-name { color: #eef5fb !important; } .sglv-card-grid .sglv-game-card .sglv-card-id-inline { font-size: 9px !important; opacity: 0.5; font-variant-numeric: tabular-nums; } /* 两栏 meta:细分隔线 + 更克制的排版 */ .sglv-card-meta2 { display: flex !important; align-items: center; justify-content: space-between; gap: 6px; margin-top: 2px; padding-top: 4px; border-top: 1px solid rgba(255, 255, 255, 0.04); min-width: 0; } .sglv-meta-col-left, .sglv-meta-col-right { display: flex; align-items: center; gap: 4px; min-width: 0; } .sglv-meta-col-left { flex: 1 1 auto; overflow: hidden; } .sglv-meta-col-right { flex: 0 0 auto; } /* 分类徽章:更精致 —— 半透明底 + 左侧色点 */ .sglv-type-badge { display: inline-flex !important; align-items: center; font-size: 9px !important; font-weight: 600 !important; padding: 1.5px 5px 1.5px 4px !important; border-radius: 4px !important; border: 1px solid transparent !important; line-height: 1.45; white-space: nowrap; flex-shrink: 0; letter-spacing: 0.01em; } /* 拥有态文字:纯文字,无背景无边框 */ .sglv-own-text { font-size: 9px !important; font-weight: 600 !important; line-height: 1.45; white-space: nowrap; flex-shrink: 0; letter-spacing: 0.01em; } .sglv-own-text.owned { color: #34d399 !important; } .sglv-own-text.missing { color: #fbbf24 !important; } /* 右栏数值:小图标 + tabular 对齐 */ .sglv-meta-col-right .sglv-meta-item { display: inline-flex !important; align-items: center; gap: 2.5px; font-size: 9px !important; color: rgba(148, 163, 184, 0.85) !important; white-space: nowrap; line-height: 1.45; font-variant-numeric: tabular-nums; } .sglv-meta-col-right .sglv-meta-item svg { width: 9px !important; height: 9px !important; opacity: 0.55; flex-shrink: 0; } .sglv-meta-col-right .sglv-m-playtime { color: #66c0f4 !important; font-weight: 700 !important; } /* 状态斜切带:更利落 */ .sglv-own-flag { position: absolute !important; bottom: 0; right: 0; z-index: 8; pointer-events: none; clip-path: polygon(16px 0, 100% 0, 100% 100%, 0 100%); border-top-left-radius: 2px; transition: opacity 0.18s ease; } .sglv-own-flag.missing { width: 54px; height: 4px; background: linear-gradient(90deg, rgba(245, 158, 11, 0.4), #f59e0b 70%); } .sglv-own-flag.owned { width: 30px; height: 3px; clip-path: polygon(12px 0, 100% 0, 100% 100%, 0 100%); background: linear-gradient(90deg, rgba(52, 211, 153, 0.4), #34d399 70%); } .sglv-card-grid .sglv-game-card:hover .sglv-own-flag { opacity: 0.85; } /* 网格间距略增,给抬升留呼吸 */ .sglv-card-grid { gap: 12px !important; } /* === v2.6.0: 受限游戏板 HERO —— 铺满宽度的仪表盘 === */ .sglv-hero { display: flex !important; align-items: stretch; gap: 14px; width: 100%; padding: 12px 14px 13px; margin-bottom: 10px; border-radius: 10px; border: 1px solid rgba(102, 192, 244, 0.16); background: linear-gradient(135deg, rgba(27, 40, 56, 0.72) 0%, rgba(20, 32, 48, 0.86) 100%); box-shadow: inset 0 1px 0 rgba(255, 255, 255, 0.04); } /* 左区:主数字 —— flex: 0 0 auto 保证数字不被压缩,宽度随内容自适应 */ .sglv-hero-left { flex: 0 0 auto; min-width: 148px; display: flex; flex-direction: column; } .sglv-hero-title { font-size: 10px; font-weight: 600; letter-spacing: 0.08em; color: #7e93ab; text-transform: uppercase; } .sglv-hero-num { font-size: 34px; font-weight: 800; line-height: 1.05; letter-spacing: -0.02em; color: #e8f1fa; margin: 3px 0 7px; text-shadow: 0 0 22px rgba(102, 192, 244, 0.28); } .sglv-hero-progress { width: 100%; height: 4px; border-radius: 3px; background: rgba(255, 255, 255, 0.08); overflow: hidden; } .sglv-hero-progress-fill { height: 100%; border-radius: 3px; background: linear-gradient(90deg, #34d399, #66c0f4); transition: width 0.4s ease; } .sglv-hero-progress-cap { font-size: 9px; color: #6f8399; margin-top: 4px; letter-spacing: 0.02em; } /* scope 卡:紧凑双联,取代原 KPI 行里的"在库/未拥有"两张卡 */ .sglv-hero-scope-row { display: flex; gap: 6px; margin-top: 9px; } .sglv-hero-scope { flex: 1; min-width: 62px; padding: 5px 7px; border-radius: 6px; background: rgba(255, 255, 255, 0.045); border: 1px solid rgba(255, 255, 255, 0.07); cursor: pointer; transition: background 0.15s, border-color 0.15s, transform 0.12s; } .sglv-hero-scope:hover { background: rgba(255, 255, 255, 0.09); transform: translateY(-1px); } .sglv-hero-scope.active { background: rgba(102, 192, 244, 0.17); border-color: rgba(102, 192, 244, 0.5); } .sglv-hero-scope-val { display: block; font-size: 14px; font-weight: 700; line-height: 1.2; color: #dbe7f3; } .sglv-hero-scope-label { display: block; font-size: 9px; color: #8296ab; margin-top: 1px; } /* 右区:类型占比列表 —— flex:1 吃掉全部剩余宽度,这是"铺满浮窗"的关键 */ .sglv-hero-right { flex: 1 1 auto; min-width: 0; display: flex; flex-direction: column; gap: 3px; padding-left: 14px; border-left: 1px solid rgba(255, 255, 255, 0.07); } .sglv-hero-right-head { font-size: 9px; font-weight: 600; letter-spacing: 0.08em; color: #6f8399; text-transform: uppercase; margin-bottom: 2px; } .sglv-hero-type { display: flex !important; align-items: center; gap: 7px; padding: 3px 6px; border-radius: 5px; cursor: pointer; transition: background 0.15s; } .sglv-hero-type:hover { background: rgba(255, 255, 255, 0.05); } .sglv-hero-type.active { background: rgba(102, 192, 244, 0.14); } .sglv-hero-type-dot { width: 7px; height: 7px; border-radius: 2px; flex-shrink: 0; } .sglv-hero-type-name { font-size: 10px; color: #b9c9d9; width: 56px; flex-shrink: 0; white-space: nowrap; overflow: hidden; text-overflow: ellipsis; } .sglv-hero-type-track { flex: 1 1 auto; min-width: 20px; height: 5px; border-radius: 3px; background: rgba(255, 255, 255, 0.06); overflow: hidden; } .sglv-hero-type-fill { display: block; height: 100%; border-radius: 3px; opacity: 0.85; transition: width 0.35s ease; } .sglv-hero-type-count { font-size: 10px; font-weight: 700; color: #dbe7f3; width: 46px; text-align: right; flex-shrink: 0; font-variant-numeric: tabular-nums; } .sglv-hero-type-pct { font-size: 9px; color: #7e93ab; width: 30px; text-align: right; flex-shrink: 0; font-variant-numeric: tabular-nums; } .sglv-hero-empty { font-size: 10px; color: #6f8399; padding: 8px 0; } /* 窄浮窗:右区换行到下方,仍保持铺满 */ @media (max-width: 720px) { .sglv-hero { flex-direction: column; gap: 10px; } .sglv-hero-left { min-width: 0; } .sglv-hero-right { padding-left: 0; padding-top: 10px; border-left: none; border-top: 1px solid rgba(255,255,255,0.07); } } /* === v2.6.0: 受限游戏卡片重构 —— letterbox 封面 + 状态斜切带 + 两栏 meta === */ /* 封面容器:横向图 letterbox(居中不裁剪),高度略降给信息区腾空间 */ .sglv-card-grid .sglv-game-card .sglv-card-img-wrap { aspect-ratio: 16 / 11 !important; /* 从 2:3 改为接近 header.jpg 的 460:215 比例 */ background: linear-gradient(145deg, rgba(102,192,244,0.05), rgba(139,92,246,0.05)) !important; } .sglv-img-wrapper > .sglv-card-img { object-fit: contain !important; /* 关键:横向图在容器内完整显示,不再硬裁主体 */ object-position: center; } /* === v2.9.4: 竖版海报卡片墙(系列分类 / PS 会免 / Epic 赠送) === 数据源里竖版 library_600x900 覆盖率更高,卡片默认改用 2:3 海报; 拿不到竖版时链尾回退 header.jpg,img 会被 markLoaded 标上 .sglv-img-wide → 下面单独走 contain letterbox,视觉上不裁切、不变形。 */ .sgc-panel .sglv-card-grid.sglv-card-grid-7 { grid-template-columns: repeat(7, minmax(0, 1fr)) !important; gap: 8px !important; } .sgc-panel .sglv-card-grid .sglv-game-card.sglv-poster-card .sglv-card-img-wrap { aspect-ratio: 2 / 3 !important; background: linear-gradient(160deg, rgba(22, 32, 45, 0.85) 0%, rgba(27, 40, 56, 0.85) 100%) !important; } /* 竖版:铺满容器(2:3 容器 + 2:3 图 → 零留白) */ .sgc-panel .sglv-poster-card .sglv-img-wrapper > .sglv-card-img:not(.sglv-img-wide) { object-fit: cover !important; object-position: center top; } /* 横版兜底:完整显示,上下留渐变底(不硬裁主体) */ .sgc-panel .sglv-poster-card .sglv-img-wrapper > .sglv-card-img.sglv-img-wide { object-fit: contain !important; object-position: center; } .sgc-panel .sglv-poster-card .sglv-card-body { padding: 5px 7px 6px !important; } .sgc-panel .sglv-poster-card .sglv-card-name { min-height: 27px !important; } .sgc-panel .sglv-poster-card .sglv-card-id-inline, .sgc-panel .sglv-poster-card .sglv-card-id { font-size: 9px !important; opacity: 0.55; } /* 7 列下卡片内边距/徽章同步收紧 */ .sgc-panel .sglv-poster-card .sglv-card-badge { font-size: 9px !important; padding: 1px 5px !important; } .sgc-panel .sglv-poster-card .sglv-info-row { gap: 4px !important; flex-wrap: wrap; } /* 状态斜切带(signature)—— 封���右下角的一道纯色斜带,无文字。 取代原先信息区里的实心「未拥有」色块,节省一整行高度。 未拥有 = 琥珀(醒目,提示"这个你还没有");已拥有 = 绿(细一些,次要) */ .sglv-own-flag { position: absolute !important; bottom: 0; right: 0; width: 62px; height: 5px; z-index: 6; pointer-events: none; clip-path: polygon(18px 0, 100% 0, 100% 100%, 0 100%); border-top-left-radius: 3px; } .sglv-own-flag.missing { background: linear-gradient(90deg, rgba(245,158,11,0.55), #f59e0b); box-shadow: 0 0 8px rgba(245,158,11,0.45); } .sglv-own-flag.owned { width: 34px; height: 4px; clip-path: polygon(14px 0, 100% 0, 100% 100%, 0 100%); background: linear-gradient(90deg, rgba(52,211,153,0.5), #34d399); } /* 两栏 meta:左 = 分类徽章 + 拥有态;右 = 数值/日期 */ .sglv-card-meta2 { display: flex !important; align-items: center; justify-content: space-between; gap: 6px; margin-top: 3px; min-width: 0; } .sglv-meta-col-left, .sglv-meta-col-right { display: flex; align-items: center; gap: 5px; min-width: 0; } .sglv-meta-col-left { flex: 0 1 auto; overflow: hidden; } .sglv-meta-col-right { flex: 0 0 auto; justify-content: flex-end; } .sglv-type-badge { display: inline-flex !important; align-items: center; font-size: 9px !important; padding: 1px 5px !important; border-radius: 3px !important; border: 1px solid transparent; font-weight: 700; line-height: 1.5; white-space: nowrap; flex-shrink: 0; } /* 拥有态文字:与分类徽章同字号同风格,只是无边框 —— 不再是实心色块 */ .sglv-own-text { font-size: 9px !important; font-weight: 600; line-height: 1.5; white-space: nowrap; flex-shrink: 0; } .sglv-own-text.owned { color: #34d399 !important; } .sglv-own-text.missing { color: #fbbf24 !important; } /* 右栏 meta 项:图标 + 文本,超长省略 */ .sglv-meta-col-right .sglv-meta-item { display: inline-flex !important; align-items: center; gap: 2px; font-size: 9px !important; color: var(--sglv-text-secondary) !important; white-space: nowrap; line-height: 1.5; } .sglv-meta-col-right .sglv-meta-item svg { width: 9px !important; height: 9px !important; opacity: 0.65; flex-shrink: 0; } .sglv-meta-col-right .sglv-m-playtime { color: #66c0f4 !important; font-weight: 700; } /* 卡片正文:两栏后高度收紧 */ .sglv-card-grid .sglv-game-card .sglv-card-body { padding: 5px 7px 6px !important; } .sglv-card-grid .sglv-game-card .sglv-card-name { font-size: 11px !important; line-height: 1.35; margin-bottom: 1px; } /* 列表视图的两栏 meta 同样生效 */ .sglv-list-item .sglv-card-meta2 { margin-top: 2px; } .sglv-list-item .sglv-meta-col-right .sglv-meta-item { font-size: 10px !important; } /* 搜索高亮:改为左标记 + 底色,避免整块抢眼 */ .sglv-highlight { background: rgba(251, 191, 36, 0.16) !important; color: #fbbf24 !important; border-radius: 2px; padding: 0 2px; font-weight: 700; box-shadow: inset 2px 0 0 rgba(251, 191, 36, 0.8); } /* === Humble 专项 v2.4.0: 月卡 + 缩略 + 展开行 === */ .sglv-humble-month-card { padding: 12px 14px; background: rgba(255, 255, 255, 0.03); border: 1px solid rgba(255, 255, 255, 0.06); border-radius: 8px; margin-bottom: 10px; } .sglv-humble-month-head { display: flex; align-items: baseline; gap: 8px; flex-wrap: wrap; } .sglv-humble-month-title { font-size: 13px; font-weight: 700; color: #e2e8f0; } .sglv-humble-month-count { font-size: 11px; color: #94a3b8; } .sglv-humble-month-owned { margin-left: auto; font-size: 11px; font-weight: 700; color: #4caf50; } .sglv-humble-month-owned:empty, .sglv-humble-month-owned[data-zero="1"] { color: #8f98a0; } /* 月卡顶部 3-5 个游戏缩略 */ .sglv-humble-game-thumbs { display: flex; gap: 6px; margin: 8px 0 0 0; flex-wrap: wrap; } .sglv-humble-game-thumb { position: relative; width: 48px; height: 48px; border-radius: 4px; overflow: hidden; background: rgba(255, 255, 255, 0.05); border: 1px solid rgba(255, 255, 255, 0.08); flex-shrink: 0; } .sglv-humble-game-thumb img { width: 100%; height: 100%; object-fit: cover; display: block; } .sglv-humble-game-thumb.no-img { background: linear-gradient(135deg, rgba(102, 192, 244, 0.08), rgba(139, 92, 246, 0.08)); } .sglv-humble-game-thumb.owned { border-color: rgba(76, 175, 80, 0.5); box-shadow: 0 0 0 1px rgba(76, 175, 80, 0.2); } .sglv-humble-game-thumb-mark { position: absolute; top: 1px; right: 1px; width: 14px; height: 14px; background: #4caf50; color: #fff; font-size: 10px; font-weight: 700; border-radius: 50%; display: flex; align-items: center; justify-content: center; line-height: 1; } .sglv-humble-game-thumb-more { width: 48px; height: 48px; border-radius: 4px; background: rgba(255, 255, 255, 0.04); border: 1px dashed rgba(255, 255, 255, 0.15); display: flex; align-items: center; justify-content: center; font-size: 11px; font-weight: 600; color: #94a3b8; flex-shrink: 0; } /* 展开行 */ .sglv-humble-month-details { margin-top: 8px; } .sglv-humble-month-summary { cursor: pointer; font-size: 11px; color: #66c0f4; user-select: none; padding: 2px 0; } .sglv-humble-month-rows { margin-top: 6px; display: flex; flex-direction: column; gap: 2px; } .sglv-humble-row { display: flex; align-items: center; gap: 8px; padding: 4px 6px; border-radius: 4px; font-size: 12px; color: #cbd5e1; transition: background 0.15s; } .sglv-humble-row:hover { background: rgba(102, 192, 244, 0.08); } .sglv-humble-row.owned { color: #4caf50; } .sglv-humble-row-icon { width: 24px !important; height: 24px !important; flex-shrink: 0; border-radius: 3px; object-fit: cover; background: rgba(255, 255, 255, 0.05); } .sglv-humble-row-owned, .sglv-humble-row-missing { flex: none; width: 16px; text-align: center; font-weight: 700; } .sglv-humble-row-name { flex: 1; min-width: 0; overflow: hidden; text-overflow: ellipsis; white-space: nowrap; } .sglv-humble-row-pub { flex: none; font-size: 10px; color: #8f98a0; } .sglv-humble-row-link { flex: none; font-size: 10px; color: #66c0f4; text-decoration: none; } .sglv-humble-row-link:hover { text-decoration: underline; } `; // ==================== v2.8.0: 统一封面渲染(按 kind) ==================== // 背景:Epic / PS会免 / 系列分类 / 年度大作 / DLC 五个 tab 的「大海报视图」全部加载失败, // 但它们的「网格视图」和「列表视图」正常 —— 说明问题不在数据、不在网络, // 而在这几个 tab 特有的渲染路径。 // // 排查出的三个叠加原因: // ① 一次性锁不可复位:_sgcvChainFallbackImpl 首次进入时置 img._sglvChainLoading = 1 且永不复位。 // 同一 appid 在视图间切换(网格→大海报→网格)时,第二次 onerror 直接被锁死, // chainLoad 永不执行 → 永远停在坏 src 上。用户「切到大海报视图」恰好触发这个路径。 // ② kind 缓存污染:网格视图写入的是竖版 good URL(recordPosterGood(appid, url, 'poster')), // 大海报视图按 'capsule' 读缓存时被 _sgcvUrlMatchesKind 判为方向不符而丢弃, // 于是既拿不到缓存、又被迫走链首的 library_hero(对非新游戏命中率低)。 // ③ 跨上下文 inline onerror:这五处都依赖挂在 unsafeWindow 上的 // _sglvChainFallback / _sglvRecordPosterGood 才能回退,一旦某次注入失败或被覆盖, // onerror 就是个 undefined 函数,图片静默停在坏 src 上(无任何可见错误)。 // // 统一方案:全部改走 v2.7.0 的 bindRestrictedCoverLoaders(addEventListener + 闭包链索引, // 无跨上下文依赖、无一次性锁、每次渲染重新绑定),按 kind 给出不同的 URL 链与容器类。 // ==================================================================== /** 按 kind 返回统一封面链(横向优先,命中率高) * - 'poster' → 卡片视图用,横图 letterbox * - 'capsule' → 大海报视图用,横向大图铺满 * - 'hero' → 系列/供应商视图用,超宽横图 */ function unifiedCoverChain(appid, kind, preferVertical) { const id = String(appid); const cdn = [ 'https://cdn.cloudflare.steamstatic.com/steam/apps/' + id, 'https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/' + id, 'https://cdn.akamai.steamstatic.com/steam/apps/' + id, 'https://shared.fastly.steamstatic.com/store_item_assets/steam/apps/' + id, ]; if (kind === 'poster' && preferVertical) { // v2.9.4: 竖版优先链(与主脚本 coverChainUrls('poster') 保持一致)—— // library_600x900_2x → library_600x900 → header 兜底 // 拿不到竖版时自动落到 header.jpg(横版 letterbox),逻辑不变 const files = ['library_600x900_2x.jpg', 'library_600x900.jpg', 'header.jpg']; const out = []; for (const f of files) for (let i = 0; i < cdn.length; i++) out.push(cdn[i] + '/' + f); return out; } if (kind === 'hero') { // hero:优先 library_hero(系列视图专属,超宽比例) return [ cdn[0] + '/library_hero.jpg', cdn[1] + '/library_hero.jpg', cdn[2] + '/library_hero.jpg', cdn[3] + '/library_hero.jpg', cdn[0] + '/header.jpg', cdn[1] + '/header.jpg', cdn[2] + '/header.jpg', cdn[3] + '/header.jpg', cdn[0] + '/capsule_467x181.jpg', cdn[1] + '/capsule_467x181.jpg', ]; } // poster / capsule:统一横向链(header 命中率最高,capsule_467x181 兜底) return [ cdn[0] + '/header.jpg', cdn[1] + '/header.jpg', cdn[2] + '/header.jpg', cdn[3] + '/header.jpg', cdn[0] + '/capsule_467x181.jpg', cdn[1] + '/capsule_467x181.jpg', cdn[0] + '/capsule_231x87.jpg', cdn[1] + '/capsule_231x87.jpg', ]; } /** * 统一封面组件(替代 epicCapsuleImg / psplusCapsuleImg / seriesCapsuleImg / gotyCoverImg / dlcPosterImg) * @param {number|string} appid * @param {string} name * @param {'poster'|'capsule'|'hero'} kind * @param {Object} [opts] * @param {string} [opts.imgCls] - img 类名(默认按 kind 推断) * @param {boolean} [opts.isBlocked] - 锁区红色锁占位 * @returns {string} HTML */ function unifiedCover(appid, name, kind, opts) { const o = opts || {}; const k = kind || 'poster'; if (!appid) { // 无 appid(PS 独占游戏)—— 显示占位容器,不生成坏 img return '
' + Host.wlEscape(name || (Host.isZh ? '无封面' : 'No Cover')) + '
'; } const imgCls = o.imgCls || (k === 'poster' ? 'sglv-card-img' : 'sglv-wl-cover-img'); const safeName = Host.wlEscape(name || ''); const brokenCls = 'sglv-img-broken' + (o.isBlocked ? ' sglv-img-broken-blocked' : ''); // v2.9.4: preferVertical —— 竖版海报卡片墙(系列/PS/Epic) const preferVertical = !!o.preferVertical; const chain = unifiedCoverChain(appid, k, preferVertical); // 已有 good 缓存则优先用(跨视图共享): // ① v2.9.3: coverGoodUrl —— 方向门控 + 横版 header/capsule 交叉槽位, // 同一张图不再由主面板/收藏/PS/Epic 各探一次 // ② v2.9.2: cover-fallback 的跨会话缓存 let first = ''; try { first = coverGoodUrl(String(appid), k) || ''; } catch (e) { /* ignore */ } // 竖版槽位里的横版条目 = 上次已确认该游戏无竖版资产(链耗尽标记): // 直接拿来 letterbox,省掉每次重新吃 8 个 404 if (!first && k === 'poster') { try { first = coverHorizontalFallbackUrl(String(appid)) || ''; } catch (e) { /* ignore */ } } try { const fb = _coverFb(); if (!first && fb && typeof fb.getCoverUrl === 'function') { first = fb.getCoverUrl(String(appid), k, coverLang()) || ''; } } catch (e) { /* ignore */ } first = first || chain[0]; // v2.9.2: wrapper 必须带 data-cover-appid —— bindRestrictedCoverLoaders 用 // `.sglv-img-wrapper[data-cover-appid]` 选择;此前只写 data-appid, // 选择器一个都匹配不到 → 从不绑定 → sglv-img-loading 永不摘除 // → .sglv-wl-cover-img-wrap 下 opacity:0,大海报视图全是空白。 return '
' + '' + safeName + '' + '
' + _restrictedBrokenInner(name, o.isBlocked) + '
' + '
'; } // v1.9.24: 锁区游戏 SVG 锁图案——用于标签页图标和 KPI 卡片图标 // 全新样式:渐变锁体 + 弧形锁扣 + 钥匙孔,带红色警示色调 const BLOCKED_LOCK_ICON_SVG = '' + '' + '' + '' + '' + ''; // v1.9.24: 锁区游戏 SVG 锁图案——最终兜底占位符 // 使用递增序号生成唯一 gradient ID 避免多实例冲突 let _blockedCoverSeq = 0; function blockedCoverSvg() { const sid = '_blk' + (_blockedCoverSeq++); return '' + '' + '' + '' + '' + '' + '' + '' + '' + '' + '' + '' + '' + '' + '' + '' + '' + '' + ''; } // v1.9.24: 锁区游戏封面兜底 DOM(CDN + API 全部失败时展示) function blockedPlaceholderDom(name) { const holder = document.createElement('div'); holder.className = 'sglv-blocked-cover-placeholder'; holder.innerHTML = blockedCoverSvg() + '
' + Host.wlEscape(name || '') + '
'; return holder; } // v1.9.24: 锁区游戏封面全局回退——Steam CDN 全部失败时先用 Store API 取真实封面 URL, // API URL 仍加载失败时替换为 SVG 锁占位符(参照 _sglvPsCoverFallback 逻辑) // v1.9.29: 传递 kind 参数,使 API 兜底按图片类型选择最佳 URL unsafeWindow._sglvBlockedCoverFallback = function(img, appid, kind) { if (!img || !img.parentElement) return; Host.fetchCoverApiUrl(appid, kind).then(url => { if (url) { img.onerror = function() { img.onerror = null; img.parentElement.replaceChild(blockedPlaceholderDom(img.alt), img); }; img.src = url; return; } img.parentElement.replaceChild(blockedPlaceholderDom(img.alt), img); }); }; // v1.9.24: 锁区游戏列表视图图标回退——CDN 图标失败时替换为锁图标占位 div unsafeWindow._sglvBlockedListIconFallback = function(img) { if (!img || !img.parentElement) return; const holder = document.createElement('div'); holder.className = 'sglv-list-icon sglv-blocked-list-icon'; holder.innerHTML = ''; img.parentElement.replaceChild(holder, img); }; // v1.9.24: 锁区游戏竖版封面——Steam 多 CDN 回退链 + Store API + SVG 锁兜底 // v2.0.0: 统一 onerror 委托 _sglvChainFallback(失败时由 chainLoad JS 接管整链 + API 兜底) // 锁占位 SVG 由 _sglvChainFallbackImpl → onGiveUp(若 chainLoad 完全失败) → 后续由 blocked 专用回调接管 // v2.9.22: sgc-panel 拖动(参考 steam-friend-manager 1.2.5 makeDraggable) // 用 !important 覆盖 shared CSS 中 sglv-panel 的 top/left/transform 定位 function makeSgcDraggable(el, handle) { if (!el || !handle) return; let isDragging = false, startX = 0, startY = 0, startLeft = 0, startTop = 0; const onDown = (e) => { const t = e.target; if (t.closest('button, input, select, textarea, label, a')) return; isDragging = true; startX = e.clientX; startY = e.clientY; const rect = el.getBoundingClientRect(); startLeft = rect.left; startTop = rect.top; el.style.cursor = 'grabbing'; e.preventDefault(); }; const onMove = (e) => { if (!isDragging) return; el.style.setProperty('left', (startLeft + e.clientX - startX) + 'px', 'important'); el.style.setProperty('top', (startTop + e.clientY - startY) + 'px', 'important'); el.style.setProperty('right', 'auto', 'important'); el.style.setProperty('bottom', 'auto', 'important'); el.style.setProperty('transform', 'none', 'important'); }; const onUp = () => { if (!isDragging) return; isDragging = false; el.style.cursor = ''; }; handle.addEventListener('mousedown', onDown); document.addEventListener('mousemove', onMove); document.addEventListener('mouseup', onUp); } function init(ctx) { if (!ctx || typeof ctx !== 'object') { console.warn('[SGLVCollection] init: invalid ctx'); return false; } if (ctx.apiVersion !== apiVersion) { console.warn('[SGLVCollection] Host apiVersion mismatch: expected', apiVersion, 'got', ctx.apiVersion); // 尝试用宿主的 showToast 提示(可能不可用) try { if (ctx.showToast) { const zh = ctx.isZh; ctx.showToast(zh ? '收藏模块版本不兼容,请更新主脚本或收藏模块' : 'Collection module version mismatch, please update host script or collection module'); } } catch (e) { /* ignore */ } return false; } Host = ctx; // v1.9.47-fix: 同步预热绝版游戏远程源 TTL 缓存(避免开 tab 才发起请求,首屏秒开) try { _warmDelistedRemoteCache(); } catch (e) { /* 忽略 */ } return true; } // ==================== 游戏收藏模块 ==================== // v1.9.5: 永久缓存层——绕过宿主 TTL 缓存 // v1.9.6: 从 GM_getValue/GM_setValue 迁移到 SGLVCore.IDB // 原因:GM_setValue 在多数环境有 5MB 限制,大收藏数据(数千条 + 元数据)可能撑爆 // IDB 容量无限制,且与主脚本 PCC 持久化层同源,统一管理 // 旧 key 'sglv_perm_xxx' 兼容:首次读取时尝试从旧 GM key 迁移,迁移后清旧 key const PERM_CACHE_PREFIX = 'sglv_idb_perm_'; const PERM_CACHE_GM_PREFIX = 'sglv_perm_'; // v1.9.5 旧 key,用于一次性迁移 const _C_IDB = _C && _C.IDB; function _permCacheGet(key) { // 1) 优先从 IDB 读 if (_C_IDB) { try { const v = _C_IDB.get(PERM_CACHE_PREFIX + key, null); if (v != null) return v; } catch (e) { /* IDB 读失败,降级到旧 GM */ } } // 2) 旧 GM 兜底(一次性迁移)— 读旧 key 并迁移到 IDB try { const raw = GM_getValue(PERM_CACHE_GM_PREFIX + key, ''); if (!raw) return null; const parsed = JSON.parse(raw); // 立即迁移到 IDB if (_C_IDB && parsed != null) { try { _C_IDB.set(PERM_CACHE_PREFIX + key, parsed); } catch (e) { /* ignore */ } // 迁移成功后清旧 key(可选,这里保留以防 IDB 写入失败) // 不主动清,让 IDB 读优先 + 下次读时也会再次尝试迁移 } return parsed; } catch { return null; } } function _permCacheSet(key, data) { if (_C_IDB) { try { _C_IDB.set(PERM_CACHE_PREFIX + key, data); return; } catch (e) { /* IDB 失败,降级 */ } } // 降级到旧 GM try { GM_setValue(PERM_CACHE_GM_PREFIX + key, JSON.stringify(data)); } catch (e) { /* ignore quota */ } } // v1.9.5: 按 appid 增量合并——新数据覆盖同 appid 条目,旧数据中独有的条目保留 function _mergeByAppid(oldItems, newItems) { if (!Array.isArray(oldItems) || oldItems.length === 0) return newItems || []; if (!Array.isArray(newItems) || newItems.length === 0) return oldItems; const map = new Map(); oldItems.forEach(g => { if (g && g.appid) map.set(g.appid, g); }); newItems.forEach(g => { if (g && g.appid) map.set(g.appid, g); }); return Array.from(map.values()); } // v1.9.5: appid 数组增量合并(去重) function _mergeAppidArray(oldIds, newIds) { const set = new Set(oldIds || []); (newIds || []).forEach(id => set.add(id)); return Array.from(set); } // v1.9.5: 后台刷新节流检查——intervalMs 内已刷新过则跳过 function _shouldThrottle(lastTs, intervalMs) { return lastTs > 0 && (Date.now() - lastTs) < intervalMs; } // v1.9.5: debounce 工具函数——避免搜索框每次按键触发完整重渲染 function _debounce(fn, delay = 200) { let timer = null; const debounced = function(...args) { if (timer) clearTimeout(timer); timer = setTimeout(() => { fn.apply(this, args); timer = null; }, delay); }; return debounced; } // v1.9.5: 缓存 Intl.Collator 实例,避免每次过滤都重新构造 const _nameCollator = new Intl.Collator(undefined, { numeric: true, sensitivity: 'base' }); let _collectionActiveTab = 'publisher'; // v1.0.4: 默认标签改为"供应商/系列"(与新 tab 顺序一致) let _collectionBodyInitialized = false; // v2.9.22: 跟踪 body 是否已首次渲染——避免首次打开闪一帧骨架 let collectionOverlayEl = null; let collectionPanelEl = null; // ---------- 模块本地状态(v2.6.4 起不再挂主 state,库化后天然隔离) ---------- // v1.8.2: mode = 'publisher' | 'series' — 供应商/系列双模式切换(系列数据独立展示不合并) // v2.9.92: 新增 supplierResult/seriesResult 跟踪各自刷新结果(updated/nochange/error) // v1.9.40: 移除 supplierFetchedAt/seriesFetchedAt——更新时间文本不再常驻工具栏(曾压缩切换按钮致变形), // 刷新结果改为悬浮提示(不参与 flex 布局) const pubState = { mode: 'publisher', expandedPublishers: new Set(), selectedPublisher: null, selectedSeries: null, viewMode: 'card', filter: 'all', dataLoading: false, refreshStage: '', supplierResult: '', seriesResult: '', showResultUntil: 0, // v1.9.31: 系列详情排序——sortField: order|date|name|appid,sortDir: asc|desc sortField: 'order', sortDir: 'asc' }; // v1.9.19: 系列详情分页状态(供应商/系列详情共用)——pageSize 与其他 tab 保持一致(48) // pageCache: { key: 页码 } 记忆每个系列的浏览页码,切换回已浏览分类时恢复进度 // v2.9.4: 系列分类卡片墙改 7 列 → 每页 49(7×7)刚好铺满,不留半排 const pubDetailState = { page: 1, pageSize: 49, cacheKey: null, pageCache: new Map() }; const delistedState = { search: '', typeFilter: 'all', subFilter: 'all', page: 1, pageSize: 48, viewMode: 'card', // v1.9.32: 绝版游戏排序——appidDesc|appidAsc|dateDesc|dateAsc // v1.9.47-fix: pageSize 50→48——与其他 tab(psplus/epic/blocked/goty/dlc/bundle)保持一致 sort: 'appidDesc' }; const psplusState = { games: [], loaded: false, loading: false, search: '', tierFilter: 'all', statusFilter: 'all', sort: 'dateDesc', page: 1, pageSize: 49, viewMode: 'card', updatedAt: '', loadError: null }; // v2.7.9: Epic 赠送模块状态(数据仅为 Steam appid 数组,名称异步加载) const epicState = { appids: [], loaded: false, loading: false, search: '', ownFilter: 'all', sort: 'appidDesc', page: 1, pageSize: 49, viewMode: 'card', updatedAt: '', loadError: null, source: '' }; // v2.9.7: 年度大作模块状态(数据含 name/date/appid,名称无需异步加载) // v2.x: "GotY 时光机"——年份时间轴 + 分组(未发售/已发售)+ 焦点卡 + 网格 5 列 // 移除 year 单选字段(改用 expandedYears Set 默认全部展开),移除 page/pageSize(网格 5 列滚动) const gotyState = { games: [], loaded: false, loading: false, availableYears: [], expandedYears: null, search: '', ownFilter: 'all', sort: 'dateDesc', viewMode: 'card', updatedAt: '', loadError: null, source: '', lastFetchAt: 0 }; // v1.9.0: DLC 收藏模块状态——三级渐进加载(Barter.vg DLC DB → Steam 全库存 type → DLC 子类型) // v1.9.1: 加 stage / level*Done 字段——支持 L1∥L2 并行 + 中间阶段增量 rebuild(不阻塞 UI 进程) // v1.9.2: 加 dlcTypeCache 字段——本地 IDB 永久缓存 DLC 子类型映射(只增不减),实现真正增量 const dlcState = { dlcs: [], parentTotalMap: {}, loaded: false, loading: false, loadError: null, search: '', typeFilter: 'all', sort: 'parentAsc', page: 1, pageSize: 48, viewMode: 'card', groupMode: true, expandedParents: new Set(), ownFilter: 'all', // v1.9.4: 全部/已拥有 筛选 stage: 0, // 0=未开始 1=Barter.vg 2=appType 3=DLC 子类型 level1Done: false, // Barter.vg DLC DB 完成 level2Done: false, // Steam 全库存 appType 完成 rebuildQueued: false, // 防抖:同一帧多次 scheduleRebuild 合并 // v1.9.2: 本地 IDB 永久缓存,key=appId,value=type('dlc'/'music'/'video'...) // 加载时用此缓存立即填充 buildDlcList,只 enrich 缓存里没有的 DLC(真正的"只增不减"增量) dlcTypeCache: {}, dlcTypeCacheLoaded: false, // IDB 异步加载完成后置 true idbLoadPromise: null, // 第一次 IDB.loadAll 的 promise(避免重复) // v1.9.3: 后台静默刷新节流(避免短时间内重复 enrich) lastBgRefreshAt: 0, // v1.9.8: 后台 DLC 子类型增量获取中(不阻塞 UI 渲染) dlcTypeEnriching: false, // v1.9.8: 缓存 filteredDlc 结果(filters/search/sort 未变时跳过重算) _filteredCache: null, _filteredCacheKey: null, }; // v1.9.2: IDB 缓存 schema 版本号(用于 cache invalidation 升级) // v1.9.3: 版本号稳定为 1——业务 key(dlc_subtype_map)+ 内容 schema 都没变,lib 升级不应清缓存 const _DLC_CACHE_VERSION = { dlc_subtype: 1 }; // v1.9.14: 捆绑包标签页状态——复用 DLC 进包数据(Host.getBundleCount + Host.getDlcsByParentMap) const bundleState = { data: [], // [{appid,name,isOwned,totalBundle,dlcCount,dlcs:[{appid,name,bundleCount,isOwned,playtime}]}] loaded: false, loading: false, // v2.5.0: Bundle 数据库加载中 loadError: false, // v2.5.0: Bundle 数据库加载失败 search: '', sort: 'bundleDesc', page: 1, pageSize: 48, }; const _DLC_TYPE_CACHE_IDB_KEY = 'dlc_subtype_map'; // v1.9.3: 后台静默刷新节流——6h(与 cloud-save 同步,避免短时间内重复跑 L1+L2+L3) const _DLC_BG_REFRESH_INTERVAL = 6 * 3600 * 1000; // v1.9.1: DLC 三级加载阶段文案(loading 骨架中央显示当前阶段) const DLC_STAGES = [ null, // 0 占位 { pct: 15, zh: '加载 Barter.vg DLC 数据库…', en: 'Loading Barter.vg DLC DB…' }, { pct: 55, zh: '补全 Steam 全库存应用类型…', en: 'Enriching Steam app types…' }, { pct: 85, zh: '获取 DLC 子类型(音乐/视频…)…', en: 'Fetching DLC subtypes…' }, ]; // ==================== v2.2.0: 受限游戏板通用组件 ==================== // 仿 steam-friend-manager buildDelistedBoardData + makeDelistedCardsRow 风格, // 抽象出"受限游戏板(绝版/锁区/将来可能的 wishlist 锁区 等)"通用数据层 + UI 组件, // 替代每个 tab 各自维护一套内联模板字符串。 // // 用法: // const board = makeRestrictedBoardData(myGames, restrictedList, { typeKey, typeLabelMap }); // const heroHtml = makeRestrictedHero({ total, ownedCount, scopeBase, typeKeys, ... }); // const cardHtml = makeRestrictedCard({ appid, name, isOwned, typeLabel, ... }); // const listHtml = makeRestrictedListItem({ appid, name, isOwned, ... }); // ============================================================ /** 构建受限游戏板数据:来源游戏 ∩ 受限数据库 * @param {Array} sourceEntries - 来源游戏 [{appid, name, ...}] * @param {Array} restrictedList - 受限数据库 [{appid, name, type, changed, ...}] * @param {Object} [opts] * @param {Function} [opts.typeKey] - 标准化 type 字段(默认直接取 a.type) * @returns {{owned: Array, missing: Array, allApps: Array, total: number}} */ function makeRestrictedBoardData(sourceEntries, restrictedList, opts) { const o = opts || {}; const typeKeyFn = o.typeKey || ((a) => a.type || 'default'); const ownedIds = new Set(); const ownedEntryMap = new Map(); (sourceEntries || []).forEach(s => { if (s && s.appid != null) { const id = Number(s.appid); ownedIds.add(id); ownedEntryMap.set(id, s); } }); const owned = []; const missing = []; const allApps = []; (restrictedList || []).forEach(app => { if (!app || app.appid == null) return; const appid = Number(app.appid); if (!appid) return; const entry = { appid, name: app.name || ('App ' + appid), type: typeKeyFn(app) || 'default', changed: app.changed || app.delistedAt || '', _meta: app // 保留原始数据,调用方可读取附加字段(achievements / owners 等) }; allApps.push(entry); if (ownedIds.has(appid)) { owned.push(Object.assign({ sourceEntry: ownedEntryMap.get(appid) }, entry)); } else { missing.push(entry); } }); return { owned, missing, allApps, total: restrictedList ? restrictedList.length : 0 }; } /** KPI 卡片行:总数 / 已拥有 / 未拥有 + 类型筛选 * @param {Object} opts * @param {number} opts.total * @param {number} opts.ownedCount * @param {number} opts.missingCount * @param {Array} opts.scopeBase - 范围筛选基础列表('all' / 'owned' / 'missing' 切换) * @param {string} opts.scope - 'all' | 'owned' | 'missing' * @param {string} opts.typeFilter - 'all' | * @param {string[]} opts.labels - [总数, 拥有, 未拥有] 三档文案 * @param {string[]} [opts.typeKeys] - 类型 key 列表(决定渲染几个类型卡) * @param {Object} [opts.typeColors] - { typeKey → 颜色 } * @param {Object} [opts.typeLabels] - { typeKey → 标签 } * @param {string} opts.tabId - 用于事件委托的 data-attr 前缀 */ /** * 受限游戏板 HERO —— v2.6.0 重设计 * * 旧设计的问题(截图实证):一行 7 张等宽小卡横排,每个数字都是同一视觉权重, * 浮窗再宽也铺不满 → 大片留白;而真正有决策价值的"哪类占多数"完全看不出来。 * * 新设计:左大右小的仪表盘结构,天然铺满任意宽度。 * 左区 主数字(锁区总数)+ 拥有率细进度条 + 两个 scope 卡(在库/未拥有) * 右区 类型占比条形列表,每行 = 分类色块 + 名称 + 占比条 + 数量 + 百分比 * 交互:scope 卡切换拥有态筛选;类型行点击切换类型筛选(再次点击同一行回到全部)。 * * @param {Object} opts 含 total / ownedCount / scopeBase / scope / typeFilter / typeKeys / typeColors / typeLabels / tabId / title */ function makeRestrictedHero(opts) { const o = opts || {}; const tabId = o.tabId || 'sgr'; const scope = o.scope || 'all'; const typeFilter = o.typeFilter || 'all'; const typeKeys = o.typeKeys || []; const typeColors = o.typeColors || {}; const typeLabels = o.typeLabels || {}; const total = o.total || 0; const ownedCount = o.ownedCount || 0; const scopeBase = o.scopeBase || []; const title = o.title || (Host.isZh ? '受限总数' : 'Total'); // 类型计数(基于当前 scope 收窄后的列表)+ 占比 const typeStats = typeKeys.map(function (key) { const count = scopeBase.filter(function (g) { return g.type === key; }).length; return { key: key, count: count, color: typeColors[key] || '#94a3b8', label: typeLabels[key] || key }; }).filter(function (t) { return t.count > 0; }); const statSum = typeStats.reduce(function (s, t) { return s + t.count; }, 0) || 1; const ownedPct = total > 0 ? Math.round(ownedCount / total * 100) : 0; // 左区:scope 卡(在库 / 未拥有)—— 主数字已表达"全部",这里不再重复一个"全部"卡 const scopeCards = '
' + '
' + '' + ownedCount.toLocaleString() + '' + '' + (Host.isZh ? '在库' : 'Owned') + '' + '
' + '
' + '' + (total - ownedCount).toLocaleString() + '' + '' + (Host.isZh ? '未拥有' : 'Missing') + '' + '
' + '
'; // 右区:类型占比条形列表 const typeRows = typeStats.map(function (t) { const pct = Math.round(t.count / statSum * 100); const active = typeFilter === t.key; return '
' + '' + '' + Host.wlEscape(t.label) + '' + '' + '' + t.count.toLocaleString() + '' + '' + pct + '%' + '
'; }).join(''); return '
' + '
' + '
' + Host.wlEscape(title) + '
' + '
' + total.toLocaleString() + '
' + '
' + '
' + '
' + '
' + (Host.isZh ? '已收集' : 'Collected') + ' ' + ownedPct + '%
' + scopeCards + '
' + '
' + '
' + (Host.isZh ? '分类占比' : 'By category') + '
' + (typeRows || '
' + (Host.isZh ? '无分类数据' : 'No category data') + '
') + '
' + '
'; } // v2.6.0: 筛选区统一由 makeRestrictedHero 渲染(HERO 仪表盘), // 此处不再保留旧的一排等宽 KPI 小卡实现。 /** 受限游戏卡片(卡片视图)— 封面 + 名称 + 类型徽章 + 拥有徽章 + meta 项 * @param {Object} opts * @param {number} opts.appid * @param {string} opts.name * @param {boolean} opts.isOwned * @param {string} [opts.typeLabel] - 顶部类型徽章文本 * @param {string} [opts.typeKey] - 用于 class="sglv-type-" 着色 * @param {string} [opts.typeColor] - 徽章主色(默认 #f44336 红色系) * @param {Array} [opts.metaItems] - 附加 meta 项(每个是 HTML 片段) * @param {string} [opts.clickUrl] - 自定义跳转 URL * @param {string} [opts.coverHtml] - 自定义封面 HTML(默认 restrictedCoverImg) * @returns {string} HTML */ // v2.5.0: 徽章配色工具——typeColor 是实色(如 #fb923c),直接拿来做 background 会得到 // 与文字同色的实心方块(截图里的橙色/紫色块,文字完全不可见)。 // 这里把实色转成低透明度背景 + 实色文字 + 实色描边,保证文字始终可读。 function _badgeColors(hex) { const c = hex || '#f44336'; const m = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(c); if (!m) return { bg: 'rgba(244,67,54,0.15)', fg: '#f44336', border: 'rgba(244,67,54,0.28)' }; const r = parseInt(m[1], 16), g = parseInt(m[2], 16), b = parseInt(m[3], 16); return { bg: 'rgba(' + r + ',' + g + ',' + b + ',0.14)', fg: '#' + m[1] + m[2] + m[3], border: 'rgba(' + r + ',' + g + ',' + b + ',0.32)' }; } // v2.6.0: 状态斜切带(signature element)——取代原先的「未拥有/已拥有」实心标签块。 // 旧方案的问题:彩色实心底 + 同色文字,视觉上就是一个读不出内容的色块(截图里的紫色方块), // 而且每张卡都挂一个色块,卡片信息区被挤成两行。 // 新方案:把状态做成封���右下角的一道斜切色带(纯色无文字),状态文字移入下方 meta 栏, // 卡片因此省下一整行,信息区得以压缩成两栏。 // 未拥有 → 琥珀色带(#f59e0b),提示"这个你还没有" // 已拥有 → 绿色细带(#34d399),细一些表示次要 function _stateRibbon(isOwned) { // v2.9.5: 移除封面右下角的琥珀色/绿色斜切带 —— // 7 列紧凑卡片里它贴着封面底边,视觉上就是"一块黄色背景", // 而卡片下方已有「购买已禁用/未拥有/已拥有」徽章表达同一信息。 // 保留函数 + CSS(.sglv-own-flag)以便随时回滚。 void isOwned; return ''; } /** * 受限游戏卡片 —— v2.6.0 重构版式 * 封面(横向图 letterbox + 右下角状态斜切带) * 名称行(游戏名 + appid) * 两栏 meta:左 = 分类徽章 + 拥有态文字;右 = 日期 / 数值类信息 */ function makeRestrictedCard(opts) { const o = opts || {}; const appid = Number(o.appid); const name = o.name || ('App ' + appid); const isOwned = !!o.isOwned; const clickUrl = o.clickUrl || ('https://store.steampowered.com/app/' + appid); const coverHtml = o.coverHtml != null ? o.coverHtml : restrictedCoverImg(appid, name, 'poster', { isBlocked: !!o.isBlocked }); // 两栏布局:left = 分类徽章 + 拥有态;right = 日期 / 统计 const metaLeft = []; if (o.typeLabel && o.typeKey) { const bc = _badgeColors(o.typeColor); metaLeft.push('' + Host.wlEscape(o.typeLabel) + ''); } if (o.showOwnText !== false) { metaLeft.push('' + (isOwned ? '✓ ' + Host.wlEscape(Host.T.owned || '已拥有') : Host.wlEscape(Host.T.missing || '未拥有')) + ''); } const metaRight = (o.metaItems || []).filter(Boolean); const twoCol = '
' + '
' + metaLeft.join('') + '
' + '
' + metaRight.join('') + '
' + '
'; return '
' + '
' + coverHtml + _stateRibbon(isOwned) + '
' + '
' + '
' + '' + Host.wlEscape(name) + '' + '' + appid + '' + '
' + twoCol + '
' + '
'; } function makeRestrictedListItem(opts) { const o = opts || {}; const appid = Number(o.appid); const name = o.name || ('App ' + appid); const isOwned = !!o.isOwned; const clickUrl = o.clickUrl || ('https://store.steampowered.com/app/' + appid); const iconUrl = o.iconUrl || (typeof Host.getGameIconUrl === 'function' ? Host.getGameIconUrl(appid, '') : ''); // v2.6.0: 列表视图同步去掉实心拥有态块 —— 左列 = 分类徽章 + 拥有态文字,右列 = 日期/统计 const bc = _badgeColors(o.typeColor); const left = []; if (o.typeLabel && o.typeKey) { left.push('' + Host.wlEscape(o.typeLabel) + ''); } left.push('' + (isOwned ? '✓ ' + Host.wlEscape(Host.T.owned || '已拥有') : Host.wlEscape(Host.T.missing || '未拥有')) + ''); const right = (o.metaItems || []).filter(Boolean); return '
' + '' + Host.wlEscape(name) + '' + '
' + '
' + '' + Host.wlEscape(name) + '' + '' + appid + '' + '
' + '
' + '
' + left.join('') + '
' + '
' + right.join('') + '
' + '
' + '
' + '
'; } // ==================== v2.4.0: 收藏标签页壳(统一工具栏 + KPI + 网格 + 翻页) ==================== // 抽象 4 个 tab 共用的"容器 + 工具栏 + KPI + 内容 + 翻页"四段式结构, // 各 tab 通过回调定制工具栏内容(搜索/排序/视图切换/刷新按钮) // ================================================================ /** * 创建收藏标签页外壳 * @param {Object} opts * @param {HTMLElement} opts.parent - 父元素(body) * @param {string} opts.tabId - 唯一 ID 前缀(用于元素 ID) * @param {string} [opts.wrapCls] - wrap 容器 class(默认 'sglv-collection-tab') * @param {string} [opts.kpiHtml] - KPI 区域 HTML(可选) * @param {string} [opts.toolbarHtml] - 工具栏 HTML(可选) * @param {string} [opts.filterBarHtml] - 筛选栏 HTML(可选) * @returns {{ wrap: HTMLElement, kpi: HTMLElement|null, toolbar: HTMLElement, content: HTMLElement, pagination: HTMLElement }} */ function createCollectionTabShell(opts) { const o = opts || {}; const parent = o.parent; if (!parent) throw new Error('createCollectionTabShell: parent required'); const tabId = o.tabId || 'sgr'; const wrapCls = o.wrapCls || 'sglv-collection-tab'; const wrap = document.createElement('div'); wrap.className = wrapCls; wrap.dataset.tab = tabId; let kpi = null; if (o.kpiHtml) { kpi = document.createElement('div'); kpi.id = tabId + '-kpi'; kpi.innerHTML = o.kpiHtml; wrap.appendChild(kpi); } const toolbar = document.createElement('div'); toolbar.className = 'sglv-toolbar'; toolbar.innerHTML = o.toolbarHtml || ''; if (toolbar.children.length > 0) wrap.appendChild(toolbar); if (o.filterBarHtml) { const filterBar = document.createElement('div'); filterBar.className = 'sglv-filter-bar'; filterBar.innerHTML = o.filterBarHtml; wrap.appendChild(filterBar); } const content = document.createElement('div'); content.className = 'sglv-content'; content.id = tabId + '-content'; wrap.appendChild(content); const pagination = document.createElement('div'); pagination.className = 'sglv-pagination'; pagination.id = tabId + '-pagination'; wrap.appendChild(pagination); parent.appendChild(wrap); return { wrap: wrap, kpi: kpi, toolbar: toolbar, content: content, pagination: pagination }; } // ==================== v2.4.0: 多源数据加载器(MultiSourceLoader) ==================== // 抽象"缓存命中 → 后台静默刷新 → 多源回退 → 负缓存"通用组件 // 锁区/绝版/捆绑包等数据加载均可接入 // ================================================================ // ---- MultiSourceLoader 底层工具:统一委托 SGLVCore(_C) ---- // 修复:本组件初版直接使用裸标识符 nsKey / negCacheGet / negCacheSet / // negCacheClear / gmFetch,但这几个名字在本 lib 内从未定义(预期来自 SGLVCore)。 // 运行时抛 ReferenceError 的后果: // · gmFetch —— 同步抛出落在 Promise executor 内 → load() 永远 reject, // 串行多源回退全部走不通 → 锁区/绝版/捆绑包标签页永远拿不到远程数据; // · negCache* —— 被 try/catch 吞掉 → 负缓存从未生效 → 源挂掉时反复重试风暴。 const _mslNsKey = (k) => (_C && typeof _C.nsKey === 'function') ? _C.nsKey(k) : ('sglv_' + k); const _mslNegGet = (k, ttl) => { try { return (_C && _C.negCache) ? _C.negCache.get(k, ttl) : null; } catch (e) { return null; } }; const _mslNegSet = (k, err) => { try { if (_C && _C.negCache) _C.negCache.set(k, err); } catch (e) { /* ignore */ } }; const _mslNegClear = (k) => { try { if (_C && _C.negCache) _C.negCache.clear(k); } catch (e) { /* ignore */ } }; const _mslFetch = (url) => (_C && typeof _C.gmFetchText === 'function') ? _C.gmFetchText(url) : fetch(url).then((r) => { if (!r.ok) throw new Error('HTTP ' + r.status); return r.text(); }); /** * 创建多源加载器实例 * @param {Object} cfg * @param {string} cfg.key - 缓存 key(同时作为 nsKey 前缀) * @param {string[]} cfg.sources - URL 列表(按顺序回退) * @param {Function} cfg.parse - 解析函数 (text) => { apps, source, fetchedAt } * @param {number} [cfg.ttl] - TTL 毫秒(默认 6h) * @param {number} [cfg.negCacheTtl] - 负缓存 TTL 毫秒(默认 30min) * @param {Function} [cfg.onUpdate] - 数据更新回调 (result) => void * @returns {Object} loader instance { load(force), getCache(), clearCache() } */ function createMultiSourceLoader(cfg) { const c = cfg || {}; const key = c.key; if (!key) throw new Error('createMultiSourceLoader: key required'); const sources = Array.isArray(c.sources) ? c.sources.slice() : []; const parse = c.parse || function (t) { return JSON.parse(t); }; const ttl = c.ttl || (6 * 3600 * 1000); const negTtl = c.negCacheTtl || (30 * 60 * 1000); const onUpdate = c.onUpdate || function () {}; let _memCache = null; let _loading = false; let _lastBgRefresh = 0; let _pendingForce = false; const _permKey = 'msl_' + key; // 永久缓存读写(基于 SGLVCore.IDB) function _permGet() { try { if (_C_IDB) return _C_IDB.get(PERM_CACHE_PREFIX + _permKey, null); } catch (e) { /* ignore */ } return null; } function _permSet(v) { try { if (_C_IDB) _C_IDB.set(PERM_CACHE_PREFIX + _permKey, v); } catch (e) { /* ignore */ } _memCache = v; } // 负缓存(防止短时间内重复打挂掉的源) function _negGet() { return _mslNegGet(_mslNsKey('msl_neg_' + key), negTtl); } function _negSet(msg) { _mslNegSet(_mslNsKey('msl_neg_' + key), msg || ''); } function _negClear() { _mslNegClear(_mslNsKey('msl_neg_' + key)); } function _backgroundRefresh(force) { if (_loading) { if (force) _pendingForce = true; return; } _loading = true; const restore = () => { _loading = false; if (_pendingForce) { _pendingForce = false; setTimeout(() => load(true), 0); } }; // 串行回退多源 const trySources = async (idx) => { if (idx >= sources.length) { _loading = false; if (!force) _negSet('all sources failed'); throw new Error('MultiSourceLoader[' + key + ']: all sources failed'); } try { const text = await _mslFetch(sources[idx]); const parsed = parse(text); _permSet({ data: parsed, source: 'remote', fetchedAt: Date.now() }); _negClear(); _lastBgRefresh = Date.now(); onUpdate({ data: parsed, source: 'remote', fetchedAt: _lastBgRefresh }); _loading = false; return parsed; } catch (e) { console.warn('[MSL ' + key + '] source ' + idx + ' failed:', e.message); return trySources(idx + 1); } }; trySources(0).catch(e => { _loading = false; if (!force) _negSet(e.message); }); } function load(force) { if (!force) { if (_memCache) return Promise.resolve({ data: _memCache.data, source: _memCache.source || 'memory', fetchedAt: _memCache.fetchedAt || 0, fromCache: true }); const perm = _permGet(); if (perm && perm.data) { _memCache = perm; // 后台静默刷新节流 if (Date.now() - _lastBgRefresh > ttl) _backgroundRefresh(false); return Promise.resolve({ data: perm.data, source: perm.source || 'permCache', fetchedAt: perm.fetchedAt || 0, fromCache: true }); } if (_negGet()) return Promise.resolve({ data: null, source: 'negCache', fetchedAt: 0, fromCache: true }); } return new Promise((resolve, reject) => { if (_loading) { _pendingForce = !!force; return; } _loading = true; const trySources = (idx) => { if (idx >= sources.length) { _loading = false; if (!force) _negSet('all sources failed'); return reject(new Error('all sources failed')); } _mslFetch(sources[idx]).then(text => { const parsed = parse(text); _permSet({ data: parsed, source: 'remote', fetchedAt: Date.now() }); _negClear(); _lastBgRefresh = Date.now(); _loading = false; onUpdate({ data: parsed, source: 'remote', fetchedAt: _lastBgRefresh }); resolve({ data: parsed, source: 'remote', fetchedAt: _lastBgRefresh, fromCache: false }); }).catch(e => { console.warn('[MSL ' + key + '] source ' + idx + ' failed:', e.message); trySources(idx + 1); }); }; trySources(0); }); } return { load: load, getCache: function () { return _memCache || _permGet(); }, clearCache: function () { _memCache = null; try { if (_C_IDB) _C_IDB.set(PERM_CACHE_PREFIX + _permKey, null); } catch (e) {} _negClear(); }, invalidate: function () { _memCache = null; } }; } // ==================== v2.6.0: 受限游戏封面加载器(重写) ==================== // 参考 steam-friend-manager-1.5.3.js 的 dashLoadPosterImg + steam-activity-modern.user.js // 的 coverChainUrls / fetchCapsuleFromAPI,重写要点: // // ① 【关键修复】链首改为横向 header.jpg 而非竖版 library_600x900。 // 旧链把 library_600x900 放链首且竖版变体有 8 个 URL。绝版 / 锁区收录的绝大多数是 // 2015 年前的老游戏,Steam 早已不再为其生成竖版 library_600x900 —— 这 8 个 URL 必然 // 逐个 404,串行等待把首屏拖到数秒后才落到 header.jpg,表现为"封面加载失败"。 // header.jpg 是 Steam 对所有已发售游戏的通用横图,命中率接近 100%,应当放链首。 // ② 链长从 12 收敛到 6(4 CDN × header/capsule 各一),配合 ① 大幅缩短失败路径。 // ③ 新增 appdetails API 兜底(filters=basic 同时返回 capsule_image 与 header_image), // 这是老游戏和非英语区游戏唯一可靠的取图途径(old API 由 steam-activity 验证有效)。 // ④ 成功 URL 统一写跨会话缓存(recordGood),下次直接链首命中,省掉全部探测请求。 // ⑤ 容器改为 letterbox:横向图在竖版容器内居中显示(上下留白), // 不再用 object-fit:cover 硬裁 —— 旧游戏横图被裁成竖版时主体常被切掉。 // ================================================================ // 通用"无封面"占位(Steam 图标) const RESTRICTED_BROKEN_ICON_SVG = ''; // 锁区"被锁"占位(红色锁) const RESTRICTED_BLOCKED_ICON_SVG = ''; /** 受限游戏封面短链(横向优先)。 * chain[0] = cdn.cloudflare header.jpg(命中率最高) * chain[1] = shared.akamai store_item_assets header.jpg * chain[2] = cdn.akamai header.jpg * chain[3] = shared.fastly store_item_assets header.jpg * chain[4] = shared.akamai store_item_assets capsule_467x181.jpg(更新游戏的大横幅) * chain[5] = cdn.cloudflare capsule_467x181.jpg * 全部失败 → appdetails API 兜底(见 restrictedCoverImg 的 onerror) */ function restrictedCoverChain(appid) { const id = String(appid); return [ `https://cdn.cloudflare.steamstatic.com/steam/apps/${id}/header.jpg`, `https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/${id}/header.jpg`, `https://cdn.akamai.steamstatic.com/steam/apps/${id}/header.jpg`, `https://shared.fastly.steamstatic.com/store_item_assets/steam/apps/${id}/header.jpg`, `https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/${id}/capsule_467x181.jpg`, `https://cdn.cloudflare.steamstatic.com/steam/apps/${id}/capsule_467x181.jpg`, ]; } // appdetails API 兜底结果缓存(同 appid 只发一次请求,多张卡共享) // v2.9.3: 成功结果本会话长期有效;失败结果只缓存 10 分钟(渐进式重试), // 避免一次网络抖动把该 appid 在整个会话里永久拉黑 const _coverApiCache = new Map(); // appid → { url, ts } const _coverApiPending = new Set(); const COVER_API_NEG_TTL = 10 * 60 * 1000; const COVER_API_CACHE_MAX = 1200; function _coverApiCached(id) { const e = _coverApiCache.get(id); if (!e) return undefined; if (!e.url && (Date.now() - e.ts) > COVER_API_NEG_TTL) { _coverApiCache.delete(id); return undefined; } return e.url; } function _coverApiStore(id, url) { _coverApiCache.delete(id); _coverApiCache.set(id, { url: url || '', ts: Date.now() }); if (_coverApiCache.size > COVER_API_CACHE_MAX) { const it = _coverApiCache.keys(); while (_coverApiCache.size > COVER_API_CACHE_MAX) { const n = it.next(); if (n.done) break; _coverApiCache.delete(n.value); } } } /** appdetails?filters=basic 兜底取图 —— 老游戏/非英语区游戏唯一可靠途径。 * 参考 steam-activity-modern.user.js 的 fetchCapsuleFromAPI(含 in-flight 去重)。 */ function fetchCoverFromApi(appid) { const id = String(appid); const cachedNow = _coverApiCached(id); if (cachedNow !== undefined) return Promise.resolve(cachedNow); if (_coverApiPending.has(id)) return Promise.resolve(''); // 并发中不再重复打接口 _coverApiPending.add(id); const apiUrl = `https://store.steampowered.com/api/appdetails?appids=${id}&filters=basic`; const finish = (url) => { _coverApiStore(id, url); _coverApiPending.delete(id); if (url) { // v2.9.3: appdetails 的 capsule_image/header_image 都是横版,归 header 槽位; // 写成 poster 会让"竖版缺失"标记被误触(主线竖版链还没跑过)。 // 真正的归槽以 markLoaded 按实际加载 URL 形态写入为准。 try { const fb = _coverFb(); if (fb && typeof fb.recordGood === 'function') fb.recordGood(id, url, 'header'); } catch (e) { /* ignore */ } } return url || ''; }; return new Promise((resolve) => { const doReq = (typeof GM_xmlhttpRequest !== 'undefined') ? GM_xmlhttpRequest : null; const onFail = () => resolve(finish('')); if (doReq) { let settled = false; const timer = setTimeout(onFail, 8000); doReq({ method: 'GET', url: apiUrl, timeout: 8000, onload: (resp) => { if (settled) return; settled = true; clearTimeout(timer); let url = ''; try { const json = JSON.parse(resp.responseText); const d = json && json[id]; if (d && d.success && d.data) url = d.data.capsule_image || d.data.header_image || ''; } catch (e) { url = ''; } resolve(finish(url)); }, onerror: () => { if (!settled) { settled = true; clearTimeout(timer); onFail(); } }, ontimeout: () => { if (!settled) { settled = true; clearTimeout(timer); onFail(); } }, }); } else { fetch(apiUrl).then(r => r.json()).then(json => { const d = json && json[id]; const url = (d && d.success && d.data) ? (d.data.capsule_image || d.data.header_image || '') : ''; resolve(finish(url)); }).catch(() => resolve(finish(''))); } }); } /** * 三态封面渲染后的同步校正补丁。 * 背景:受限游戏列表一次性 innerHTML 写入上千张卡,浏览器对命中 HTTP 缓存的图 * 可能在 DOM 解析阶段就完成解码 —— 此时 inline onload 事件的监听器尚未挂上, * 导致 wrapper 永远停在 sglv-img-loading(opacity:0 → 封面全白)。 */ // v2.7.0: 已并入 bindRestrictedCoverLoaders(链式回退 + API 兜底 + 缓存命中补状态), // 保留同名薄封装,避免 3 个渲染函数里的调用点需要同步改名。 function syncRestrictedCoverStates(root) { bindRestrictedCoverLoaders(root); } /** * 受限游戏三态封面加载器(绝版 / 锁区 / 捆绑包 共用)—— v2.7.0 重写 * * v2.6.0 的实现把回退链塞进 inline onerror,用 `.replace(/\d+/, ci)` 拼下一个 URL。 * 这是错的:appid 本身含数字,replace 会把 appid 替换成链索引, * 实测 chain[5].replace(/\d+/, 1) → `.../apps/1/header.jpg`, * 于是整条链全是 404,永远走不到 API 兜底 —— 表现为"所有封面全挂"。 * * v2.7.0 改为「渲染时只输出干净标记 + 渲染后统一绑定事件」: * - HTML 里只有 ,没有任何拼接的 JS; * - bindRestrictedCoverLoaders() 渲染后扫一遍,用 addEventListener 绑定链式回退; * 链数组在闭包里,索引直接取自 dataset,不会有字符串替换的坑; * - 链穷尽 → fetchCoverFromApi() 兜底 → 仍失败才 broken。 */ function restrictedCoverImg(appid, name, kind, opts) { const o = opts || {}; const isBlocked = !!o.isBlocked; const safeName = Host.wlEscape(name || ''); const brokenCls = 'sglv-img-broken' + (isBlocked ? ' sglv-img-broken-blocked' : ''); // 1) 跨会话缓存命中 —— 命中即链首,后续全部跳过 // v2.9.3: 受限封面是横版容器,只读横版槽位: // 竖版缺失标记(poster 槽位里的横版 URL)→ header → capsule → 本会话 API 结果 // 旧实现直接读 poster 槽位,可能把竖版海报塞进 16:9 容器 let url = ''; try { url = coverHorizontalFallbackUrl(String(appid)) || ''; } catch (e) { /* ignore */ } if (!url) { try { url = coverGoodUrl(String(appid), 'header') || ''; } catch (e) { /* ignore */ } } if (!url) { try { url = coverGoodUrl(String(appid), 'capsule') || ''; } catch (e) { /* ignore */ } } if (!url) { try { const fb = _coverFb(); if (fb && typeof fb.getCoverUrl === 'function') { url = fb.getCoverUrl(String(appid), 'header', Host.isZh ? 'schinese' : '') || ''; } } catch (e) { /* ignore */ } } if (!url) { const cachedApi = _coverApiCached(String(appid)); if (cachedApi) url = cachedApi; } const chain = restrictedCoverChain(appid); const firstUrl = url || chain[0]; if (!firstUrl) { return '
' + _restrictedBrokenInner(name, isBlocked) + '
'; } // 2) 干净的 HTML:只带 data 标记,回退逻辑交给 bindRestrictedCoverLoaders // v2.9.2: 必须带 data-cover-appid(见 unifiedCover 同名注释) return '
' + '' + safeName + '' + '
' + _restrictedBrokenInner(name, isBlocked) + '
' + '
'; } /** * 渲染后绑定封面回退链(v2.7.0 核心) * 每个 wrapper 只绑定一次(用 __bound 标记),内部维护链索引, * 链穷尽后走一次 appdetails API 兜底。 */ function bindRestrictedCoverLoaders(root) { const scope = root || document; // v2.9.2: 选择器同时接受 data-cover-appid / data-appid —— // 旧选择器只认 wrapper 上的 data-cover-appid,而 unifiedCover / restrictedCoverImg // 生成的 wrapper 只有 data-appid,一个都匹配不到 → 从不绑定事件 // → sglv-img-loading 永不摘除(大海报视图 opacity:0 全空白) // → 图片 404 后也没有任何回退链。 scope.querySelectorAll('.sglv-img-wrapper[data-appid]:not([data-bound]), .sglv-img-wrapper[data-cover-appid]:not([data-bound])').forEach(function (wrapper) { const img = wrapper.querySelector('img'); if (!img) return; wrapper.setAttribute('data-bound', '1'); const appid = img.getAttribute('data-cover-appid') || wrapper.getAttribute('data-cover-appid') || wrapper.getAttribute('data-appid'); if (!appid) return; const isBlocked = wrapper.getAttribute('data-cover-blocked') === '1'; const brokenCls = 'sglv-img-broken' + (isBlocked ? ' sglv-img-broken-blocked' : ''); const name = img.getAttribute('alt') || ''; const kind = wrapper.getAttribute('data-cover-kind') || 'poster'; const preferVertical = wrapper.getAttribute('data-cover-prefer-vertical') === '1'; // hero(大海报视图)走独立长链;竖版卡片墙走竖版优先链(链尾同样是 header 兜底); // 其余(受限封面/锁区/捆绑包)统一横向链 let chain; if (kind === 'hero') chain = unifiedCoverChain(appid, 'hero'); else if (kind === 'poster' && preferVertical) chain = unifiedCoverChain(appid, 'poster', true); else chain = restrictedCoverChain(appid); // 初始 src 可能是跨会话 good 缓存(不在 chain 里): // 命中 chain → 从下一条继续;未命中 → 从链首开始尝试 let ci = chain.indexOf(img.getAttribute('src') || ''); let apiTried = false; img.setAttribute('data-cover-appid', appid); const markLoaded = () => { wrapper.classList.remove('sglv-img-loading'); wrapper.classList.add('sglv-img-loaded'); // v2.9.2: 图片本身也要挂 sglv-img-loaded —— // `.sgc-panel .sglv-card-img { opacity: 0 }` 的显示态是 // `.sglv-card-img.sglv-img-loaded`(img 级),旧 inline onload 会加。 // 改用事件委托后没人加 → 卡片/列表视图封面全员 opacity:0 不可见。 if (img.classList) { img.classList.add('sglv-img-loaded'); if (img.naturalWidth > img.naturalHeight) img.classList.add('sglv-img-wide'); } // v2.9.3: 按图片实际形态归槽(竖版 → poster,横版 → header), // 而不是按容器 kind —— 受限/大海报容器加载的常是 header.jpg, // 写成 capsule 会污染对应槽位;归一到 header 则各视图共享。 // 例外:竖版容器最终加载了横图 = "竖版资产缺失"标记,仍需写 poster 槽位, // 否则 coverVerticalMissing 永远为假,竖版视图每次都要重吃 8 个 404。 try { const src = img.src || ''; if (src && src.indexOf('data:') !== 0) { const vertical = _sgcvIsVerticalUrl(src); const slots = vertical ? ['poster'] : ['header']; if (!vertical && kind === 'poster') slots.push('poster'); // 缺失标记 const fb = _coverFb(); for (const slot of slots) { if (fb && typeof fb.recordGood === 'function') fb.recordGood(appid, src, slot); // 同步写入宿主共享缓存(跨面板复用:收藏 → 主面板) if (Host && typeof Host.recordPosterGood === 'function') Host.recordPosterGood(appid, src, slot); } } } catch (e) { /* ignore */ } }; const markBroken = () => { wrapper.classList.remove('sglv-img-loading'); wrapper.classList.add(brokenCls); const layer = wrapper.querySelector('.sglv-img-fallback-layer'); if (layer) layer.innerHTML = _restrictedBrokenInner(name, isBlocked); }; // 推进到链上第一个"不是当前失败 URL"的候选 const advance = () => { const cur = img.getAttribute('src') || ''; for (ci++; ci < chain.length; ci++) { const u = chain[ci]; if (u && u !== cur) { img.src = u; return true; } } return false; }; const onError = () => { if (advance()) return; if (!apiTried) { apiTried = true; fetchCoverFromApi(appid).then(url => { if (url) { img.src = url; return; } markBroken(); }).catch(() => markBroken()); return; } markBroken(); }; img.addEventListener('load', () => { // naturalWidth<=1 视为占位/空图(同步校正时也会走到这里) if (!img.naturalWidth || img.naturalWidth < 2) return; markLoaded(); }); img.addEventListener('error', onError); // load/error 早于绑定(HTTP 缓存命中 / 首图在 DOM 解析阶段就 404) // → 立即补状态,否则 wrapper 会永远停在 sglv-img-loading if (img.complete) { if (img.naturalWidth > 1) markLoaded(); else if (img.getAttribute('src')) onError(); } }); } // broken 态内容(同时用作 wrapper 内的兜底层,loaded 态下被 CSS 隐藏) function _restrictedBrokenInner(name, isBlocked) { return '
' + (isBlocked ? RESTRICTED_BLOCKED_ICON_SVG : RESTRICTED_BROKEN_ICON_SVG) + '
' + '
' + Host.wlEscape(isBlocked ? (Host.isZh ? '锁区游戏' : 'Region Locked') : (Host.isZh ? '无封面' : 'No Cover')) + (name ? '
' + Host.wlEscape(name) : '') + '
'; } // ==================== 供应商分类标签页 ==================== // v1.9.19: 统计缓存——数据安装期注入后低频更新,按 GAME_DB 引用缓存计算结果; // @resource 更新后 getGameDb() 返回新引用 → Map key 变化自动失效(Map 最多保留 2 代引用,防内存泄漏) const _pubStatsCache = new Map(); // dbRef → { sig, inner: Map(pubName → { total, owned }) } const _seriesStatsCache = new Map(); // dbRef → { sig, inner: Map(pubName + '\u0000' + seriesName → { total, owned }) } function _getStatsCacheForDb(map) { const db = Host.getGameDb(); if (!db) return null; // v1.9.19-fix: sig = 拥有集合规模 + 家庭共享开关——面板打开期间重新同步家庭库 // (sglv:games-updated)时 db 引用不变但拥有集合变化,需整代失效; // sig 随每代缓存独立存放(不共用全局表),避免两个缓存重建时序互相干扰 const sig = (Host.getOwnedGames ? Host.getOwnedGames().length : -1) + '|' + !!Host.getShowFamilyShared(); let entry = map.get(db); if (entry && entry.sig !== sig) entry = null; // sig 变化 → 整代失效 if (!entry) { entry = { sig, inner: new Map() }; map.set(db, entry); if (map.size > 2) map.delete(map.keys().next().value); } return entry.inner; } function computePublisherStats(pubName) { const db = Host.getGameDb(); const pub = db?.[pubName]; if (!pub) return { total: 0, owned: 0 }; const inner = _getStatsCacheForDb(_pubStatsCache); if (inner) { const hit = inner.get(pubName); if (hit) return hit; } let total = 0, owned = 0; const activeOwnedIds = Host.getActiveOwnedAppIds(); for (const series of Object.values(pub)) { total += series.length; for (const g of series) if (activeOwnedIds.has(g.id)) owned++; } const res = { total, owned }; if (inner) inner.set(pubName, res); return res; } function computeSeriesStats(pubName, seriesName) { const db = Host.getGameDb(); const series = db?.[pubName]?.[seriesName]; if (!series) return { total: 0, owned: 0 }; const inner = _getStatsCacheForDb(_seriesStatsCache); const key = pubName + '\u0000' + seriesName; if (inner) { const hit = inner.get(key); if (hit) return hit; } let owned = 0; const activeOwnedIds = Host.getActiveOwnedAppIds(); for (const g of series) if (activeOwnedIds.has(g.id)) owned++; const res = { total: series.length, owned }; if (inner) inner.set(key, res); return res; } // v1.9.16: genres 类型标签 HTML(game-db-v1.2.json 可选字段;旧数据无 genres 时返回空串,安全降级) function genreTagsHtml(g, max = 3) { if (!Array.isArray(g.genres) || !g.genres.length) return ''; const tags = g.genres.slice(0, max).map(t => `${Host.wlEscape(t)}`).join(''); const more = g.genres.length > max ? `+${g.genres.length - max}` : ''; return tags + more; } // 统一计算游戏拥有状态徽章信息(供供应商分类列表/卡片视图复用) function getGameBadgeInfo(g, ownedAppIds) { const isOwned = ownedAppIds.has(g.id); if (!isOwned) return { isOwned: false, badgeClass: 'missing', badgeText: Host.T.missing, tooltip: '' }; const gameObj = Host.getOwnedGames().find(og => og.appid === g.id); if (gameObj && !Host.isGameOwnedByMe(gameObj)) { return { isOwned: true, badgeClass: 'shared', badgeText: Host.isZh ? '共享' : 'Shared', tooltip: `title="共享自: ${Host.getGameOwnerNames(gameObj)}"` }; } return { isOwned: true, badgeClass: 'owned', badgeText: '✓ ' + Host.T.owned, tooltip: '' }; } function renderPublisherTab(parent) { const body = document.createElement('div'); body.className = 'sglv-pub-layout'; // 左侧边栏(v1.8.2: 顶部含供应商/系列模式切换) const sidebar = document.createElement('div'); sidebar.className = 'sglv-pub-sidebar'; sidebar.id = 'sglv-pub-sidebar'; body.appendChild(sidebar); // 右侧内容 const main = document.createElement('div'); main.className = 'sglv-pub-main'; main.id = 'sglv-pub-main'; body.appendChild(main); parent.appendChild(body); renderPubSidebar(); if (pubState.mode === 'series') { // v1.8.2: 系列模式——默认展开第一个系列 ensureSeriesSelected(); if (pubState.selectedSeries) renderSeriesModeDetail(pubState.selectedSeries); else renderSeriesModeEmpty(); } else { // v1.9.19: 供应商模式——默认展开首个供应商并选中其首个系列,按需渲染(不再默认停留 Overview) ensurePublisherSelected(); if (pubState.selectedSeries) { renderPubSeriesDetail(pubState.selectedPublisher, pubState.selectedSeries); } else if (pubState.selectedPublisher) { renderPubPublisherDetail(pubState.selectedPublisher); } else { renderPubOverview(); // GAME_DB 为空时保持总览(空态) } } } /** v1.9.19: 确保供应商模式下有选中项:未选中/选中项已不存在时默认展开第一个供应商并选中其第一个系列(参照 ensureSeriesSelected) */ function ensurePublisherSelected() { const db = Host.getGameDb() || {}; const pubNames = Object.keys(db); if (!pubNames.length) { pubState.selectedPublisher = null; pubState.selectedSeries = null; return; } if (!pubState.selectedPublisher || !db[pubState.selectedPublisher]) { pubState.selectedPublisher = pubNames[0]; pubState.selectedSeries = null; } pubState.expandedPublishers.add(pubState.selectedPublisher); if (!pubState.selectedSeries || !db[pubState.selectedPublisher][pubState.selectedSeries]) { const seriesNames = Object.keys(db[pubState.selectedPublisher]); pubState.selectedSeries = seriesNames.length ? seriesNames[0] : null; } } // ---- v1.8.2: 系列数据访问(宿主未提供 getSeriesDb 时安全降级) ---- function getSeriesDb() { return (typeof Host.getSeriesDb === 'function' && Host.getSeriesDb()) || {}; } function computeSeriesModeStats(seriesName) { const games = getSeriesDb()[seriesName] || []; let owned = 0; const activeOwnedIds = Host.getActiveOwnedAppIds(); for (const g of games) if (activeOwnedIds.has(g.id)) owned++; return { total: games.length, owned }; } /** 确保系列模式下有选中项:未选中/选中项已不存在时默认展开第一个系列 */ function ensureSeriesSelected() { const db = getSeriesDb(); const names = Object.keys(db); if (!names.length) { pubState.selectedSeries = null; return; } if (!pubState.selectedSeries || !db[pubState.selectedSeries]) { pubState.selectedSeries = names[0]; } } /** v1.8.2: 供应商/系列模式切换条 */ function renderPubModeSwitch() { const wrap = document.createElement('div'); wrap.className = 'sglv-pub-mode-switch'; const modes = [ { key: 'publisher', label: Host.isZh ? '供应商' : 'Publisher' }, { key: 'series', label: Host.isZh ? '系列' : 'Series' }, ]; for (const m of modes) { const btn = document.createElement('button'); btn.className = 'sglv-pub-mode-btn' + (pubState.mode === m.key ? ' active' : ''); btn.textContent = m.label; btn.addEventListener('click', () => { if (pubState.mode === m.key) return; pubState.mode = m.key; pubState.filter = 'all'; renderPubSidebar(); if (m.key === 'series') { ensureSeriesSelected(); if (pubState.selectedSeries) renderSeriesModeDetail(pubState.selectedSeries); else renderSeriesModeEmpty(); } else { // v1.9.19: 切回供应商模式——同样默认进入首个供应商的首个系列(选中项有效则保留) ensurePublisherSelected(); if (pubState.selectedSeries) { renderPubSeriesDetail(pubState.selectedPublisher, pubState.selectedSeries); } else if (pubState.selectedPublisher) { renderPubPublisherDetail(pubState.selectedPublisher); } else { renderPubOverview(); } } }); wrap.appendChild(btn); } // v2.9.91: 两种模式均显示刷新按钮——同时刷新供应商+系列数据 const hasRefresh = typeof Host.loadSeriesData === 'function' || typeof Host.loadSupplierData === 'function'; if (hasRefresh) { const refreshBtn = document.createElement('button'); refreshBtn.className = 'sglv-pub-mode-btn sglv-pub-series-refresh'; refreshBtn.id = 'sglv-pub-refresh'; refreshBtn.title = Host.isZh ? '刷新供应商和系列数据' : 'Refresh supplier & series data'; refreshBtn.innerHTML = Host.ICONS.refresh; // 修复:原调用 loadAllCollectionData(true),但该函数在模块 4 抽离后已无定义 // (悬空引用 → 点刷新即抛 ReferenceError)。按上方守卫条件直接调用宿主加载器, // 数据到位后由 sglv:series-data-loaded / sglv:supplier-data-loaded 事件触发重绘。 refreshBtn.addEventListener('click', () => { if (typeof Host.loadSeriesData === 'function') Host.loadSeriesData(true); if (typeof Host.loadSupplierData === 'function') Host.loadSupplierData(true); }); wrap.appendChild(refreshBtn); // v1.9.40: 不再常驻状态文本(更新时间曾压缩切换按钮致变形)——刷新结果由悬浮提示显示 } return wrap; } /** 刷新供应商/系列标签页内容(不重建整个面板,避免骨架闪烁) * 修复:sglv:series-data-loaded / sglv:supplier-data-loaded 事件回调引用了本函数, * 但该函数从未定义 → 事件触发时抛 ReferenceError,远程数据更新后界面不刷新。 * 逻辑与 renderPubModeSwitch 的模式切换分支保持一致。 */ function refreshPublisherTabContent() { renderPubSidebar(); if (pubState.mode === 'series') { ensureSeriesSelected(); if (pubState.selectedSeries) renderSeriesModeDetail(pubState.selectedSeries); else renderSeriesModeEmpty(); } else { ensurePublisherSelected(); if (pubState.selectedSeries) renderPubSeriesDetail(pubState.selectedPublisher, pubState.selectedSeries); else if (pubState.selectedPublisher) renderPubPublisherDetail(pubState.selectedPublisher); else renderPubOverview(); } } function renderPubOverview() { const main = document.getElementById('sglv-pub-main'); if (!main) return; let totalAll = 0, ownedAll = 0; for (const pubName of Object.keys(Host.getGameDb())) { const s = computePublisherStats(pubName); totalAll += s.total; ownedAll += s.owned; } const pctAll = totalAll > 0 ? Math.round(ownedAll / totalAll * 100) : 0; const showFamilyShared = Host.getShowFamilyShared(); const activeTotalGames = showFamilyShared ? Host.getOwnedGames().length : Host.getOwnedGames().filter(g => Host.isGameOwnedByMe(g)).length; let html = `
${Host.ICONS.library}${Host.T.totalGames}
${activeTotalGames}
${Host.T.kpiOfTotal}
${Host.ICONS.heart}${Host.T.ownedInDb}
${ownedAll}
${Host.T.kpiRate} ${pctAll}%
${Host.ICONS.shield}${Host.T.missingInDb}
${totalAll - ownedAll}
${Host.T.kpiRate} ${100 - pctAll}%
${Host.ICONS.barChart}${Host.T.ownership}
${pctAll}%
${Host.T.kpiCollectionProgress}
`; for (const [pubName] of Object.entries(Host.getGameDb())) { const pStats = computePublisherStats(pubName); const pct = pStats.total > 0 ? Math.round(pStats.owned / pStats.total * 100) : 0; html += `
${pubName} ${pStats.owned}/${pStats.total} (${pct}%)
`; } main.innerHTML = html; main.querySelectorAll('.sglv-pub-card').forEach(card => { card.addEventListener('click', () => { const pubName = card.dataset.pub; pubState.expandedPublishers.add(pubName); pubState.selectedPublisher = pubName; pubState.selectedSeries = null; renderPubSidebar(); renderPubPublisherDetail(pubName); }); }); } // v1.8.2: 系列模式侧边栏——扁平系列列表(无供应商二级分类) function renderSeriesSidebarList(sidebar) { const db = getSeriesDb(); const names = Object.keys(db); // v1.9.37: 移除'系列数据加载中…'提示,数据未就绪时直接返回(避免界面变形) if (!names.length) return; for (const seriesName of names) { const sStats = computeSeriesModeStats(seriesName); const completionPct = sStats.total > 0 ? Math.round(sStats.owned / sStats.total * 100) : 0; const item = document.createElement('div'); item.className = 'sglv-series-flat-item' + (pubState.selectedSeries === seriesName ? ' active' : ''); item.innerHTML = '' + seriesName + '' + '' + sStats.owned + '/' + sStats.total + ''; item.addEventListener('click', () => { pubState.selectedSeries = seriesName; renderPubSidebar(); renderSeriesModeDetail(seriesName); }); sidebar.appendChild(item); } } function renderPubSidebar() { const sidebar = document.getElementById('sglv-pub-sidebar'); if (!sidebar) return; sidebar.innerHTML = ''; // v1.8.2: 顶部模式切换(供应商 / 系列) sidebar.appendChild(renderPubModeSwitch()); // v1.8.2: 系列模式——扁平系列列表,无二级分类 if (pubState.mode === 'series') { renderSeriesSidebarList(sidebar); return; } for (const [pubName, pubData] of Object.entries(Host.getGameDb())) { const pStats = computePublisherStats(pubName); const isExpanded = pubState.expandedPublishers.has(pubName); const pubEl = document.createElement('div'); pubEl.className = 'sglv-pub-item'; const header = document.createElement('div'); header.className = `sglv-pub-header${pubState.selectedPublisher === pubName && !pubState.selectedSeries ? ' active' : ''}`; header.innerHTML = ` ${pubName} ${pStats.owned}/${pStats.total} `; header.addEventListener('click', () => { if (pubState.expandedPublishers.has(pubName)) pubState.expandedPublishers.delete(pubName); else pubState.expandedPublishers.add(pubName); pubState.selectedPublisher = pubName; pubState.selectedSeries = null; renderPubSidebar(); renderPubPublisherDetail(pubName); }); pubEl.appendChild(header); const seriesList = document.createElement('div'); seriesList.className = `sglv-series-list${isExpanded ? ' expanded' : ''}`; for (const [seriesName, games] of Object.entries(pubData)) { const sStats = computeSeriesStats(pubName, seriesName); const completionPct = sStats.total > 0 ? Math.round(sStats.owned / sStats.total * 100) : 0; const isSelected = pubState.selectedPublisher === pubName && pubState.selectedSeries === seriesName; const seriesHeader = document.createElement('div'); seriesHeader.className = `sglv-series-header${isSelected ? ' active' : ''}`; seriesHeader.innerHTML = ` ${seriesName} ${sStats.owned}/${sStats.total} `; seriesHeader.addEventListener('click', e => { e.stopPropagation(); pubState.selectedPublisher = pubName; pubState.selectedSeries = seriesName; renderPubSidebar(); renderPubSeriesDetail(pubName, seriesName); }); seriesList.appendChild(seriesHeader); } pubEl.appendChild(seriesList); sidebar.appendChild(pubEl); } } // v2.0.0: 选 pub 后显示该 pub 下所有系列的合并游戏列表 // 用户可通过面包菜单二级下拉进一步选具体 series function renderPubPublisherDetail(pubName) { const main = document.getElementById('sglv-pub-main'); if (!main) return; const pStats = computePublisherStats(pubName); const pct = pStats.total > 0 ? Math.round(pStats.owned / pStats.total * 100) : 0; let html = `
${pubName}
${Host.ICONS.library}${Host.isZh ? '游戏总数' : 'Total'}
${pStats.total}
${Host.ICONS.heart}${Host.T.owned}
${pStats.owned}
${Host.ICONS.shield}${Host.T.missing}
${pStats.total - pStats.owned}
${Host.ICONS.barChart}${Host.T.ownership}
${pct}%
`; for (const [seriesName] of Object.entries(Host.getGameDb()[pubName] || {})) { const sStats = computeSeriesStats(pubName, seriesName); const sPct = sStats.total > 0 ? Math.round(sStats.owned / sStats.total * 100) : 0; html += `
${seriesName} ${sStats.owned}/${sStats.total} (${sPct}%)
`; } main.innerHTML = html; main.querySelectorAll('.sglv-series-card').forEach(card => { card.addEventListener('click', () => { const p = card.dataset.pub, s = card.dataset.series; pubState.selectedPublisher = p; pubState.selectedSeries = s; pubState.expandedPublishers.add(p); renderPubSidebar(); renderPubSeriesDetail(p, s); }); }); } function renderPubSeriesDetail(pubName, seriesName) { const games = Host.getGameDb()[pubName]?.[seriesName] || []; const breadcrumbHtml = `
${pubName} › ${seriesName}
`; renderSeriesDetailCommon(breadcrumbHtml, games, () => renderPubSeriesDetail(pubName, seriesName), 'pub:' + pubName + '\u0000' + seriesName); } // v2.0.0: 系列模式 — 面包菜单 + 完成度 + 网格 function renderSeriesModeDetail(seriesName) { const games = getSeriesDb()[seriesName] || []; const breadcrumbHtml = `
${Host.isZh ? '系列' : 'Series'} ${seriesName}
`; renderSeriesDetailCommon(breadcrumbHtml, games, () => renderSeriesModeDetail(seriesName), 'series:' + seriesName); } function renderSeriesModeEmpty() { const main = document.getElementById('sglv-pub-main'); if (!main) return; main.innerHTML = ''; } /** * v1.9.31: 系列游戏排序辅助——日期解析为可排序字符串 * 支持所有数据源日期格式(兼容 game_series.json 中文格式 + vediogame_filtered.json ISO 格式): * "YYYY年M月D日" / "YYYY年M月" / "YYYY年"(中文格式,game_series.json) * "YYYY-MM-DD" / "YYYY-MM-__" / "YYYY-MM" / "YYYY"(ISO 格式,vediogame_filtered.json) * "Q[1-4] YYYY"(季度格式) * "待定" / "TBD" / "" → 返回空串(排序时排到末尾) * @param {string} dateStr - 日期字符串 * @returns {string} 可排序字符串(如 "20260901"),无效/未知日期返回 '' */ function seriesDateToSortable(dateStr) { if (!dateStr) return ''; var s = String(dateStr).trim(); if (!s || s === '待定' || s === 'TBD' || s === 'tbd') return ''; // 中文完整日期: "2026年01月30日" / "2026 年7月8日" var m = s.match(/(\d{4})\s*年\s*(\d{1,2})\s*月\s*(\d{1,2})\s*日/); if (m) return m[1] + m[2].padStart(2, '0') + m[3].padStart(2, '0'); // 中文年月: "2028年3月" var m2 = s.match(/(\d{4})\s*年\s*(\d{1,2})\s*月/); if (m2) return m2[1] + m2[2].padStart(2, '0') + '99'; // 中文年份: "2026年" var m3 = s.match(/^(\d{4})\s*年/); if (m3) return m3[1] + '1299'; // ISO 完整日期: "2026-09-01" var m4 = /^(\d{4})-(\d{1,2})-(\d{1,2})$/.exec(s); if (m4) return m4[1] + m4[2].padStart(2, '0') + m4[3].padStart(2, '0'); // ISO 部分日期(日未知): "2026-01-__" var m5 = /^(\d{4})-(\d{1,2})-__$/.exec(s); if (m5) return m5[1] + m5[2].padStart(2, '0') + '99'; // ISO 年月: "2026-08" var m6 = /^(\d{4})-(\d{1,2})$/.exec(s); if (m6) return m6[1] + m6[2].padStart(2, '0') + '99'; // 纯年份: "2026" var m7 = /^(\d{4})$/.exec(s); if (m7) return m7[1] + '1299'; // 季度格式: "Q4 2026" → 该季度末月 var m8 = /^Q([1-4])\s+(\d{4})$/i.exec(s); if (m8) { var qMon = String(parseInt(m8[1]) * 3).padStart(2, '0'); return m8[2] + qMon + '99'; } return ''; } /** * v1.9.31: 系列游戏排序——按 sortField + sortDir 排序,未知/空日期始终排到末尾 * @param {Array} games - 游戏列表 [{id, name, date, order, poster?}] * @param {string} sortField - 'order'|'date'|'name'|'appid' * @param {string} sortDir - 'asc'|'desc' * @returns {Array} 排序后的新数组(不修改原数组) */ function sortSeriesGames(games, sortField, sortDir) { var sorted = games.slice(); var desc = sortDir === 'desc'; try { sorted.sort(function (a, b) { var r; switch (sortField) { case 'name': r = _nameCollator.compare(a.name || '~', b.name || '~'); return desc ? -r : r; case 'appid': r = (a.id || 0) - (b.id || 0); return desc ? -r : r; case 'date': // 未知/空日期始终排到末尾,与 sortDir 无关 var sa = seriesDateToSortable(a.date); var sb = seriesDateToSortable(b.date); if (!sa && !sb) return 0; if (!sa) return 1; // a 未知 → 排后面 if (!sb) return -1; // b 未知 → 排后面 return desc ? sb.localeCompare(sa) : sa.localeCompare(sb); case 'order': default: r = (a.order || 0) - (b.order || 0); return desc ? -r : r; } }); } catch (e) { console.warn('[SGLV-Series] sortSeriesGames 排序失败,降级为原始顺序:', e); } return sorted; } /** * v1.9.30: 系列封面图生成——优先使用数据源 poster 字段(预验证URL,避免CDN试错), * 失败后走三级 CDN 降级链 + API 兜底。向后兼容:poster 为空时走原 Host 逻辑。 * @param {Object} g - 游戏条目 {id, name, poster?} * @param {string} kind - 图片类型 'poster'|'header' * @param {string} cls - img class * @returns {string} img 标签 HTML */ // v2.0.0 (cover-fallback v2.0): 重写为 data-属性 + 单一 onerror 委托 // 之前: inline 链式 onerror 串 7-20 URL, 浏览器主动加载链首 (常 404), HTML attribute 冗长 // 现在: img 创建时 src = SGLVCoverFallback.getCoverUrl() (链首 cdn.cloudflare,老游戏命中), // 失败时委托 _sglvChainFallback → SGLVCoverFallback.chainLoad (JS 接管, addEventListener 单 listener) // 链长度: 7-8 (从 20 砍掉一半多), schinese 变体放链尾 (避免老游戏先吃 4-5 个 404) // v2.0.0 (cover-fallback v2.0): 重写为 data-属性 + 单一 onerror 委托 // 之前: inline 链式 onerror 串 7-20 URL, 浏览器主动加载链首 (常 404), HTML attribute 冗长 // 现在: img 创建时 src = SGLVCoverFallback.getCoverUrl() (链首 cdn.cloudflare, 老游戏命中), // 失败时委托 _sglvChainFallback → SGLVCoverFallback.chainLoad (JS 接管, addEventListener 单 listener) // 链长度: 7-8 (从 20 砍掉一半多), schinese 变体放链尾 (避免老游戏先吃 4-5 个 404) // v2.8.0: 统一走 unifiedCover(addEventListener 绑定,无跨上下文 inline onerror、无一次性锁)。 // kind 'header' 归一到 'hero' 链(系列视图专属的超宽横图链)。 function seriesCoverImg(g, kind, cls, opts) { const k = (kind === 'header') ? 'hero' : (kind || 'poster'); return unifiedCover(g.id, g.name || '', k, Object.assign({ imgCls: cls || 'sglv-card-img' }, opts || {})); } function seriesCapsuleImg(g) { return unifiedCover(g.id, g.name || '', 'capsule', { imgCls: 'sglv-wl-cover-img' }); } function _sgcvChainFallbackImpl(img) { if (!img || !img.dataset || !img.dataset.appid) return; var appid = img.dataset.appid; var kind = img.dataset.kind || 'capsule'; if (img._sglvChainLoading) return; img._sglvChainLoading = 1; try { var fb = _coverFb(); if (fb && typeof fb.chainLoad === 'function') { fb.chainLoad(img, String(appid), kind, { onGiveUp: function () { if (img && img.parentElement) { var ph = document.createElement('div'); ph.className = (img.className || '') + ' sglv-cover-broken'; ph.textContent = (Host && Host.isZh) ? '无封面' : 'No Cover'; img.parentElement.replaceChild(ph, img); } }, }); } else { if (img.parentElement) { var ph = document.createElement('div'); ph.className = (img.className || '') + ' sglv-cover-broken'; ph.textContent = (Host && Host.isZh) ? '无封面' : 'No Cover'; img.parentElement.replaceChild(ph, img); } } } catch (e) { /* 静默降级 */ } } try { var _sgcvPageWin = (typeof unsafeWindow !== 'undefined') ? unsafeWindow : window; _sgcvPageWin._sglvChainFallback = _sgcvChainFallbackImpl; } catch (e) { /* ignore */ } // 挂载到页面上下文(内联 onerror 属性在页面上下文执行) try { var _sgcvPageWin = (typeof unsafeWindow !== 'undefined') ? unsafeWindow : window; _sgcvPageWin._sglvChainFallback = _sgcvChainFallbackImpl; } catch (e) { /* ignore */ } // v2.0.0: 删掉旧版 seriesCapsuleImg(2838 旧实现)——已统一到 _sglvChainFallback 单委托 // 旧版 inline 链式 onerror 串 7-20 URL + 竞速兜底,与新 design 重复,会让 2838 旧版覆盖 // 上面的 2767 新版,导致单委托 _sglvChainFallback 永远不会生效 /** * 系列/供应商游戏列表公共渲染(KPI + 进度筛选 + 卡片/列表视图) * @param {string} breadcrumbHtml - 顶部面包屑 HTML * @param {Array} games - [{id, name, date}] * @param {function} rerender - 重渲染回调 * @param {string} cacheKey - v1.9.19: 分类标识(含 filter),用于分页进度记忆/恢复 */ function renderSeriesDetailCommon(breadcrumbHtml, games, rerender, cacheKey) { const main = document.getElementById('sglv-pub-main'); if (!main) return; cacheKey = cacheKey ? cacheKey + '\u0000' + pubState.filter + '\u0000' + pubState.sortField + '\u0000' + pubState.sortDir : null; // v1.9.19: 切换分类时保存旧页码、恢复新分类页码(filter/viewMode 变化仍走 rerender,页码由 cacheKey 区分) if (pubDetailState.cacheKey !== cacheKey) { if (pubDetailState.cacheKey) pubDetailState.pageCache.set(pubDetailState.cacheKey, pubDetailState.page); pubDetailState.page = (cacheKey && pubDetailState.pageCache.get(cacheKey)) || 1; pubDetailState.cacheKey = cacheKey; } const ownedAppIds = Host.getActiveOwnedAppIds(); let ownedCount = 0; for (const g of games) if (ownedAppIds.has(g.id)) ownedCount++; const sStats = { total: games.length, owned: ownedCount }; const pct = sStats.total > 0 ? Math.round(sStats.owned / sStats.total * 100) : 0; const viewMode = pubState.viewMode; // v1.9.34: 'card' | 'cover' | 'list' let html = breadcrumbHtml + `
${Host.isZh ? '收集完成度' : 'Completion'}: ${pct}% (${sStats.owned}/${sStats.total})
${viewMode === 'list' ? '
' : viewMode === 'cover' ? '
' : '
'} `; // 按拥有状态筛选游戏 let displayGames = games; if (pubState.filter === 'owned') { displayGames = games.filter(g => ownedAppIds.has(g.id)); } else if (pubState.filter === 'unowned') { displayGames = games.filter(g => !ownedAppIds.has(g.id)); } // v1.9.31: 排序——按 sortField + sortDir 排序,未知/空日期排末尾 displayGames = sortSeriesGames(displayGames, pubState.sortField, pubState.sortDir); // v1.9.19: 分页——只渲染当前页的游戏卡片/封面(页大小与其他 tab 一致) const { pageItems, totalPages, page: _clampedPage } = Host.paginate(displayGames, pubDetailState.page, pubDetailState.pageSize); pubDetailState.page = _clampedPage; if (displayGames.length === 0) { html += `
${pubState.filter === 'owned' ? (Host.isZh ? '该系列没有已拥有的游戏' : 'No owned games in this series') : pubState.filter === 'unowned' ? (Host.isZh ? '该系列没有未拥有的游戏' : 'All games in this series are owned') : (Host.isZh ? '该分类暂无游戏' : 'No games in this category')}
`; } else if (viewMode === 'list') { // 列表视图:表头(含封面列) html += `
${Host.isZh ? '封面' : 'Cover'} ${Host.isZh ? '状态' : 'Status'} ${Host.isZh ? '游戏名称' : 'Game Name'} AppID
`; for (const g of pageItems) { const { badgeClass, badgeText, tooltip } = getGameBadgeInfo(g, ownedAppIds); // v1.9.30: 封面优先使用数据源 poster 字段(预验证URL),失败走 CDN 降级链 + API 兜底 const coverImg = seriesCoverImg(g, 'header', 'sglv-pub-list-cover'); html += ` ${coverImg} ${badgeText} ${g.name}${(() => { const tags = genreTagsHtml(g); return tags ? `${tags}` : ''; })()} ${g.id} `; } } else if (viewMode === 'cover') { // v1.9.34: 横版封面视图(capsule 大图) for (const g of pageItems) { const { isOwned, badgeClass, badgeText, tooltip } = getGameBadgeInfo(g, ownedAppIds); html += `
${seriesCapsuleImg(g)}
${badgeText}
${g.name}${g.id}
${(() => { const tags = genreTagsHtml(g); return tags ? `
${tags}
` : ''; })()}
`; } } else { // 卡片视图 for (const g of pageItems) { const { isOwned, badgeClass, badgeText, tooltip } = getGameBadgeInfo(g, ownedAppIds); html += `
${seriesCoverImg(g, 'poster', 'sglv-card-img', { preferVertical: true })}
${g.name}
AppID: ${g.id}
${(() => { const tags = genreTagsHtml(g); return tags ? `
${tags}
` : ''; })()} ${badgeText}
`; } } html += '
'; // v1.9.19: 分页导航(与其他 tab 同一套 Host.renderPagination) html += `
`; main.innerHTML = html; // v2.8.0: 统一封面链绑定(系列视图的三种卡片都走 unifiedCover) bindRestrictedCoverLoaders(main); // v2.3.33:异步加载游戏中文名 main.querySelectorAll('[data-sglv-appid]').forEach(el => { Host.loadGameZhName(el, el.getAttribute('data-sglv-appid'), el.textContent); }); // 统一事件绑定 // v1.9.35: 已拥有/未拥有 切换标签——点击已激活的标签则取消(回到全部) const ownOwnedBtn = main.querySelector('#sglv-pub-own-owned'); const ownUnownedBtn = main.querySelector('#sglv-pub-own-unowned'); if (ownOwnedBtn) ownOwnedBtn.addEventListener('click', () => { pubState.filter = pubState.filter === 'owned' ? 'all' : 'owned'; pubDetailState.page = 1; rerender(); }); if (ownUnownedBtn) ownUnownedBtn.addEventListener('click', () => { pubState.filter = pubState.filter === 'unowned' ? 'all' : 'unowned'; pubDetailState.page = 1; rerender(); }); // v1.9.31: 排序事件——字段切换 + 方向切换 const sortFieldSelect = main.querySelector('#sglv-pub-sort-field'); if (sortFieldSelect) sortFieldSelect.addEventListener('change', (e) => { pubState.sortField = e.target.value; pubDetailState.page = 1; rerender(); }); const sortDirBtn = main.querySelector('#sglv-pub-sort-dir'); if (sortDirBtn) sortDirBtn.addEventListener('click', (e) => { e.stopPropagation(); pubState.sortDir = pubState.sortDir === 'asc' ? 'desc' : 'asc'; pubDetailState.page = 1; rerender(); }); // v1.9.31: data-view 属性区分视图按钮与排序方向按钮 main.querySelectorAll('.sglv-view-btn[data-view]').forEach(btn => { btn.addEventListener('click', (e) => { e.stopPropagation(); pubState.viewMode = btn.dataset.view; rerender(); }); }); // v1.9.19: 分页事件(onJump 驱动首/上/下/末页与跳页输入) Host.renderPagination(document.getElementById('sglv-pub-series-pagination'), 'sglv-pub-series', pubDetailState.page, totalPages, displayGames.length, () => { pubDetailState.page--; rerender(); }, () => { pubDetailState.page++; rerender(); }, (p) => { pubDetailState.page = p; rerender(); }); } // ==================== 绝版游戏标签页 ==================== // v1.9.47-fix: 绝版游戏数据兜底链—— // ① Host.getDelistedDb() 同步取(来自主脚本 @resource delistedData;3.5MB 大文件,Tampermonkey // 偶发静默加载失败 + 解析慢导致"暂无绝版游戏数据"), // ② 若 ① 为空 → 异步拉远程源三级回退(fastly.jsdelivr → cdn.jsdelivr → raw.githubusercontent), // ③ 写回 Host.cacheSet('delistedDbRemote', ...) 供后续会话秒开(6h 节流后台刷新)。 // 选 _refreshDelistedFromRemote 而非替换 Host.getDelistedDb(闭包不可改),改为缓存到 // _delistedRemoteCache,并让 getDelistedApps() 优先取它,保留 @resource 作为快速通道。 const _DELISTED_REMOTE_SOURCES = [ 'https://fastly.jsdelivr.net/gh/SmallRob/steam-namespace@main/data/steam_delisted_apps.json', 'https://cdn.jsdelivr.net/gh/SmallRob/steam-namespace@main/data/steam_delisted_apps.json', 'https://raw.githubusercontent.com/SmallRob/steam-namespace/main/data/steam_delisted_apps.json' ]; let _delistedRemoteCache = null; // 远程源完整 JSON {version, source, fetchedAt, totalCount, data} let _delistedRemoteLoading = false; // 防止并发请求 let _delistedRemoteLoaded = false; // 远程已成功加载过(避免每次开 tab 重新拉) const _DELISTED_REMOTE_BG_INTERVAL = 6 * 3600 * 1000; // 6h 后台节流 let _delistedLastBgRefreshAt = 0; let _delistedForceRemote = false; // 工具栏刷新按钮触发(force 走全链路) function _normalizeDelistedRaw(raw) { if (!raw || typeof raw !== 'object') return []; let rawApps = []; if (Array.isArray(raw.data)) rawApps = raw.data; else if (raw.delisted && Array.isArray(raw.delisted.apps)) rawApps = raw.delisted.apps; return rawApps.map(app => ({ appid: app.appId || app.appid, name: app.name, type: app.delistType || app.type || 'Delisted', changed: app.delistedAt || app.changed, owners: app.ownerPercentage != null ? app.ownerPercentage + '%' : (app.owners || '-'), achievements: app.achievementCount || app.achievements, keyshopPrice: app.keyshopPrice, source: app.source })); } // 解析远程响应文本,校验为合法绝版 JSON(data 数组 / totalCount > 0) function _parseDelistedResponseText(txt) { try { const obj = JSON.parse(txt); if (!obj || typeof obj !== 'object') return null; const okData = Array.isArray(obj.data) && obj.data.length > 0; const okLegacy = obj.delisted && Array.isArray(obj.delisted.apps) && obj.delisted.apps.length > 0; if (!okData && !okLegacy) return null; return obj; } catch (e) { return null; } } function _refreshDelistedFromRemote(force) { if (typeof GM_xmlhttpRequest !== 'function') return; if (_delistedRemoteLoading) return; _delistedRemoteLoading = true; function _tryNext(idx) { if (idx >= _DELISTED_REMOTE_SOURCES.length) { _delistedRemoteLoading = false; return; } GM_xmlhttpRequest({ method: 'GET', url: _DELISTED_REMOTE_SOURCES[idx], timeout: 20000, onload(r) { try { const txt = _safeRespText(r); const obj = _parseDelistedResponseText(txt); if (obj) { _delistedRemoteCache = obj; _delistedRemoteLoaded = true; _delistedLastBgRefreshAt = Date.now(); // 写 TTL 缓存(24h),后续会话秒开 try { Host.cacheSet('delistedDbRemote', obj, 24 * 3600 * 1000); } catch (e) { /* 忽略 */ } _delistedRemoteLoading = false; // 触发 UI 重渲染(若当前已开 delisted tab) // v1.9.47-fix: 数据到达时,若 wrap 还是"加载骨架占位"状态(无 toolbar/KPI), // 清空 body 重建 tab 一次性同步 KPI/分类汇总/工具栏(否则仅刷新列表内容)。 if (_collectionActiveTab === 'delisted' && collectionPanelEl && collectionPanelEl.classList.contains('sglv-show')) { const body = collectionPanelEl.querySelector('#sgc-body'); if (body) { const wrap = body.querySelector('.sglv-delisted-wrap'); const hasFullUi = wrap && wrap.querySelector('#sglv-delisted-pagination'); if (hasFullUi) { renderDelistedGamesList(); } else { // 清空 body 重建,避免旧 wrap 与新 wrap 重复 body.innerHTML = ''; renderDelistedTab(body); } } } return; } } catch (e) { /* fallthrough */ } _tryNext(idx + 1); }, onerror() { _tryNext(idx + 1); }, ontimeout() { _tryNext(idx + 1); } }); } _tryNext(0); } // 启动时尝试从 TTL 缓存预热远程源(避免开 tab 才发起请求) function _warmDelistedRemoteCache() { try { const cached = Host.cacheGet('delistedDbRemote'); if (cached && typeof cached === 'object') { if ((Array.isArray(cached.data) && cached.data.length > 0) || (cached.delisted && Array.isArray(cached.delisted.apps) && cached.delisted.apps.length > 0)) { _delistedRemoteCache = cached; _delistedRemoteLoaded = true; } } } catch (e) { /* 忽略 */ } } function getDelistedApps() { // ① 优先 _delistedRemoteCache(已通过远程源/TTL 缓存预热),正常情况 @resource 加载也走这条分支 if (_delistedRemoteCache) return _normalizeDelistedRaw(_delistedRemoteCache); // ② @resource 数据(主脚本 GM_getResourceText('delistedData') 同步返回) const DELISTED_DB = Host.getDelistedDb(); if (DELISTED_DB && ((Array.isArray(DELISTED_DB.data) && DELISTED_DB.data.length > 0) || (DELISTED_DB.delisted && Array.isArray(DELISTED_DB.delisted.apps) && DELISTED_DB.delisted.apps.length > 0))) { return _normalizeDelistedRaw(DELISTED_DB); } // ③ 远程源未触发过 → 触发(force 模式跳过 @resource 兜底走全链路) if (!_delistedRemoteLoaded && !_delistedRemoteLoading) { _refreshDelistedFromRemote(_delistedForceRemote); } return []; } // 工具栏"刷新"按钮触发的强制刷新入口 function forceRefreshDelistedFromRemote() { _delistedForceRemote = true; _delistedRemoteLoaded = false; // 强制重走源 _delistedRemoteCache = null; _delistedRemoteLoading = false; _refreshDelistedFromRemote(true); } // v2.2.0: 绝版类型 → 颜色映射(KPI 行 + 卡片徽章共用) const DELISTED_TYPE_COLORS = { 'delisted': '#f44336', // 已下架 'purchase_disabled': '#fb923c', // 购买禁用 'f2p_unavailable': '#a78bfa', // F2P 不可用 'retail_only': '#60a5fa', // 仅零售 'test_app': '#94a3b8' // 测试应用 }; const DELISTED_TYPE_KEYS = ['delisted', 'purchase_disabled', 'f2p_unavailable', 'retail_only', 'test_app']; function getTypeKey(type) { if (!type) return 'delisted'; // 已经是小写下划线格式,直接返回 if (type.includes('_')) return type; // 大写格式 -> 小写下划线格式 const map = { 'Delisted': 'delisted', 'Purchase disabled': 'purchase_disabled', 'F2P (unavailable)': 'f2p_unavailable', 'Retail only': 'retail_only', 'Test app': 'test_app', }; return map[type] || 'delisted'; } function getTypeLabel(type) { if (!type) return Host.T.typeDelisted; const map = { 'Delisted': Host.T.typeDelisted, 'delisted': Host.T.typeDelisted, 'Purchase disabled': Host.T.typePurchaseDisabled, 'purchase_disabled': Host.T.typePurchaseDisabled, 'F2P (unavailable)': Host.T.typeF2P, 'f2p_unavailable': Host.T.typeF2P, 'Retail only': Host.T.typeRetailOnly, 'retail_only': Host.T.typeRetailOnly, 'Test app': Host.T.typeTestApp, 'test_app': Host.T.typeTestApp, }; return map[type] || type; } function getFilteredDelistedApps() { const allApps = getDelistedApps(); // v2.3.14: 使用 getActiveOwnedAppIds() 替代 ownedAppIds, // 以尊重"显示家庭共享"开关:关闭时仅匹配自己拥有的游戏,不匹配家庭组共享游戏 const ownedIds = Host.getActiveOwnedAppIds(); // v1.9.47-fix: 缓存键加入 ownedIds 集合指纹—— // 此前仅用 ownedIds.size(拥有游戏数量)做粗粒度失效,同数量但不同游戏的 owned 集合变化会导致 // subFilter=owned/missing 筛选结果过时(新购买的不展示,已退款的仍展示)。 // 用前 8 个 appid 的 djb2 哈希 + 数量作指纹,既能精确失效又避免 ownedIds 全量入键(缓存键爆炸)。 let _ownedSig = 0; if (ownedIds && ownedIds.size) { const sample = Array.from(ownedIds).slice(0, 8); let h = ownedIds.size * 2654435761; for (const n of sample) { h = ((h << 5) + h + Number(n) | 0) >>> 0; } _ownedSig = h.toString(36); } const cacheK = Host.cacheKey('delisted-filter', allApps.length, delistedState.subFilter, delistedState.typeFilter, delistedState.search, delistedState.sort, ownedIds.size, _ownedSig); return Host.getCached(cacheK, () => { let apps = allApps; // 子分类筛选:全部 / 已拥有 / 未拥有 if (delistedState.subFilter === 'owned') { apps = apps.filter(a => ownedIds.has(Number(appidFix(a.appid))) || ownedIds.has(String(a.appid))); } else if (delistedState.subFilter === 'missing') { apps = apps.filter(a => !ownedIds.has(Number(appidFix(a.appid))) && !ownedIds.has(String(a.appid))); } // Type filter if (delistedState.typeFilter !== 'all') { apps = apps.filter(a => getTypeKey(a.type) === delistedState.typeFilter); } // Search filter if (delistedState.search) { const q = delistedState.search.toLowerCase(); apps = apps.filter(a => (a.name || '').toLowerCase().includes(q) || String(a.appid).includes(q) ); } // v1.9.32: 排序——按 appid 或下架时间(delistedAt/changed),空日期排末尾 apps = apps.slice().sort((a, b) => { let r = 0; switch (delistedState.sort) { case 'appidAsc': r = (a.appid || 0) - (b.appid || 0); break; case 'dateDesc': { const sa = seriesDateToSortable(a.changed), sb = seriesDateToSortable(b.changed); if (!sa && !sb) { r = 0; break; } if (!sa) return 1; if (!sb) return -1; r = sb.localeCompare(sa); break; } case 'dateAsc': { const sa = seriesDateToSortable(a.changed), sb = seriesDateToSortable(b.changed); if (!sa && !sb) { r = 0; break; } if (!sa) return 1; if (!sb) return -1; r = sa.localeCompare(sb); break; } case 'appidDesc': default: r = (b.appid || 0) - (a.appid || 0); } return r || ((a.appid || 0) - (b.appid || 0)); }); return apps; }); } function appidFix(v) { const n = Number(v); return isNaN(n) ? v : n; } function getOwnedGameInfo(appid) { // v2.3.14: 关闭"显示家庭共享"时,仅在自己拥有的游戏中查找,避免命中家庭组共享游戏 const showFamilyShared = Host.getShowFamilyShared(); const pool = showFamilyShared ? Host.getOwnedGames() : Host.getOwnedGames().filter(g => Host.isGameOwnedByMe(g)); return pool.find(g => g.appid === appidFix(appid)) || null; } function renderDelistedGamesList() { const content = document.getElementById('sglv-delisted-content'); if (!content) return; const apps = getFilteredDelistedApps(); // v2.4.0: 复用 paginate 纯函数统一分页计算 const { pageItems: pageApps, totalPages, page: _clampedPage } = Host.paginate(apps, delistedState.page, delistedState.pageSize); delistedState.page = _clampedPage; // v2.3.14: 使用 getActiveOwnedAppIds() 尊重"显示家庭共享"开关 const ownedIds = Host.getActiveOwnedAppIds(); // v2.2.0: 抽出受限游戏板通用组件(绝版 / 锁区 / 将来可能扩展共用一套) // 卡片元数据构造:owners / changed / achievements / lastPlayed / playtime const ownersSvg = ''; const dateSvg = ''; const clockSvg = ''; if (delistedState.viewMode === 'card') { content.innerHTML = '
' + pageApps.map(function (app) { const appid = appidFix(app.appid); const isOwned = ownedIds.has(Number(appid)) || ownedIds.has(String(appid)); const typeKey = getTypeKey(app.type); const ownedInfo = isOwned ? getOwnedGameInfo(appid) : null; const playtimeH = ownedInfo && ownedInfo.playtime > 0 ? (ownedInfo.playtime / 60).toFixed(1) + 'h' : ''; const lastPlayed = ownedInfo && ownedInfo.lastPlayed ? Host.formatLastPlayedShort(ownedInfo.lastPlayed) : ''; // v2.6.0 关键修复:此前这里传的是 coverHtml = Host.posterImg(...), // 导致绝版 tab 完全绕开了新写的 restrictedCoverImg(横向优先短链 + API 兜底), // 仍在走旧的长链(8 个 library_600x900 竖版 URL)——绝版收录的都是老游戏, // 这 8 个竖版图必然全 404,这就是"绝版封面加载失败"的直接原因。 // 现在删掉 coverHtml 覆盖,让 makeRestrictedCard 走默认的 restrictedCoverImg。 // 游玩时长从封面 overlay 移入右栏 meta(overlay 会与新的状态斜切带抢右下角位置)。 const metaItems = []; if (playtimeH) metaItems.push('' + clockSvg + Host.wlEscape(playtimeH) + ''); if (app.owners) metaItems.push('' + ownersSvg + Host.wlEscape(app.owners) + ''); if (app.changed) metaItems.push('' + dateSvg + Host.wlEscape(app.changed) + ''); return makeRestrictedCard({ appid: appid, name: app.name, isOwned: isOwned, typeLabel: getTypeLabel(app.type), typeKey: typeKey, typeColor: DELISTED_TYPE_COLORS[typeKey] || '#f44336', metaItems: metaItems }); }).join('') + '
'; } else { content.innerHTML = '
' + pageApps.map(function (app) { const appid = appidFix(app.appid); const isOwned = ownedIds.has(Number(appid)) || ownedIds.has(String(appid)); const typeKey = getTypeKey(app.type); const ownedInfo = isOwned ? getOwnedGameInfo(appid) : null; const playtimeH = ownedInfo && ownedInfo.playtime > 0 ? (ownedInfo.playtime / 60).toFixed(1) + 'h' : ''; const lastPlayed = ownedInfo && ownedInfo.lastPlayed ? Host.formatLastPlayedShort(ownedInfo.lastPlayed) : ''; // v2.6.0: 列表视图右栏保留 3 项(拥有率 / 下架 / 最后游玩),比卡片多一项是因为横向空间充裕 const metaItems = []; if (app.owners) metaItems.push('' + ownersSvg + Host.wlEscape(app.owners) + ''); if (app.changed) metaItems.push('' + dateSvg + Host.wlEscape(app.changed) + ''); if (lastPlayed) metaItems.push('' + clockSvg + Host.wlEscape(lastPlayed) + ''); if (playtimeH) metaItems.push('' + Host.wlEscape(playtimeH) + ''); return makeRestrictedListItem({ appid: appid, name: app.name, isOwned: isOwned, typeLabel: getTypeLabel(app.type), typeKey: typeKey, typeColor: DELISTED_TYPE_COLORS[typeKey] || '#f44336', metaItems: metaItems }); }).join('') + '
'; } // v2.3.33:异步加载游戏中文名 content.querySelectorAll('[data-sglv-appid]').forEach(el => { Host.loadGameZhName(el, el.getAttribute('data-sglv-appid'), el.textContent); }); // v2.5.0: 补齐缓存命中图的 loaded 态(onload 早于监听器挂载时不会触发) syncRestrictedCoverStates(content); // v1.9.47-fix: 主脚本 renderPagination 所有按钮(首页/上页/下页/末页/跳页)统一走 onJump, // 缺失第 8 参数 → 翻页按钮全部失效("只能加载第一页")。补传 onJump。 Host.renderPagination(document.getElementById('sglv-delisted-pagination'), 'sglv-delisted', delistedState.page, totalPages, apps.length, () => { delistedState.page--; renderDelistedGamesList(); }, () => { delistedState.page++; renderDelistedGamesList(); }, (p) => { delistedState.page = p; renderDelistedGamesList(); }); } // v1.9.47-fix: 加载骨架占位——构建完整工具栏 + 工具栏事件绑定(刷新按钮), // 内容区域只放加载骨架条。数据到达时由 _refreshDelistedFromRemote 回调触发 // renderDelistedGamesList() 仅更新 #sglv-delisted-content,工具栏/状态保留。 // 这样既保证用户看到工具栏(可点刷新),又不会因数据未到而无法操作。 function _renderDelistedLoadingScaffold(wrap) { // 工具栏(只放搜索框 + 视图按钮 + 刷新按钮,无数据时类型/排序/子筛选无意义,留空避免误操作) const toolbar = document.createElement('div'); toolbar.className = 'sglv-toolbar sglv-delisted-toolbar'; toolbar.innerHTML = `
`; wrap.appendChild(toolbar); // 内容区(加载骨架) const content = document.createElement('div'); content.className = 'sglv-content'; content.id = 'sglv-delisted-content'; const loadingText = _delistedRemoteLoading ? (Host.isZh ? '正在加载绝版游戏数据…' : 'Loading delisted game data…') : (Host.isZh ? '暂无绝版游戏数据' : 'No delisted game data available'); content.innerHTML = '
' + loadingText + '
'; wrap.appendChild(content); // 刷新按钮事件(复用正常路径的事件签名,只是数据为空时点击依然可走 force 全链路) const refreshBtn = toolbar.querySelector('#sglv-delisted-refresh'); if (refreshBtn) { refreshBtn.addEventListener('click', () => { if (refreshBtn.classList.contains('sglv-spin')) return; refreshBtn.classList.add('sglv-spin'); const restore = () => refreshBtn.classList.remove('sglv-spin'); forceRefreshDelistedFromRemote(); setTimeout(restore, 30000); const poll = setInterval(() => { if (!_delistedRemoteLoading) { clearInterval(poll); restore(); } }, 200); }); } } // v2.5.0: 重渲染绝版 KPI 卡片行——筛选态(scope / type)变化后需要刷新 active 态与各类型可见计数。 // scope 变化会改变每个类型卡显示的计数(scopeBase 随 scope 收窄),所以必须整体重算而非切 class。 function renderDelistedTabKpi(kpiEl) { if (!kpiEl) return; const apps = getDelistedApps(); if (!apps.length) { kpiEl.innerHTML = ''; return; } const ownedIds = Host.getActiveOwnedAppIds(); const isOwnedId = (id) => ownedIds.has(Number(id)) || ownedIds.has(String(id)); const totalDelisted = apps.length; let ownedDelisted = 0; apps.forEach(app => { if (isOwnedId(app.appid)) ownedDelisted++; }); const scope = (delistedState.subFilter === 'owned') ? 'owned' : (delistedState.subFilter === 'missing') ? 'missing' : 'all'; const scopeBase = (scope === 'owned') ? apps.filter(a => isOwnedId(a.appid)) : (scope === 'missing') ? apps.filter(a => !isOwnedId(a.appid)) : apps; const typeLabels = { 'delisted': Host.T.typeDelisted, 'purchase_disabled': Host.T.typePurchaseDisabled, 'f2p_unavailable': Host.T.typeF2P, 'retail_only': Host.T.typeRetailOnly, 'test_app': Host.T.typeTestApp }; // v2.6.0: KPI 小卡行 → HERO 仪表盘(与锁区同款,铺满浮窗宽度 + 分类占比可视化) kpiEl.innerHTML = makeRestrictedHero({ total: totalDelisted, ownedCount: ownedDelisted, scopeBase: scopeBase.map(function (a) { return { type: getTypeKey(a.type) }; }), scope: scope, typeFilter: delistedState.typeFilter, title: Host.T.delistedTotal, typeKeys: DELISTED_TYPE_KEYS, typeColors: DELISTED_TYPE_COLORS, typeLabels: typeLabels, tabId: 'delisted' }); } function renderDelistedTab(parent) { const wrap = document.createElement('div'); wrap.className = 'sglv-delisted-wrap'; // v1.9.47-fix: 首次进入触发远程源兜底预热(@resource 加载失败/同步阻塞时仍能加载) if (!_delistedRemoteLoaded && !_delistedRemoteLoading) { _warmDelistedRemoteCache(); // 先尝试 TTL 缓存(秒开) if (!_delistedRemoteCache) _refreshDelistedFromRemote(false); // 无缓存 → 远程源 } // v1.9.47-fix: 后台静默刷新节流(6h) else if (_delistedRemoteLoaded && !_delistedRemoteLoading && (Date.now() - _delistedLastBgRefreshAt) > _DELISTED_REMOTE_BG_INTERVAL) { _refreshDelistedFromRemote(false); } const apps = getDelistedApps(); if (apps.length === 0) { // v1.9.47-fix: 构建完整工具栏(可点刷新) + 加载骨架占位。 // 数据到达时 _refreshDelistedFromRemote 回调 → renderDelistedGamesList() // 仅更新 #sglv-delisted-content,工具栏/状态保留(避免重新打开 tab 闪烁)。 parent.appendChild(wrap); _renderDelistedLoadingScaffold(wrap); return; } // v2.3.14: 使用 getActiveOwnedAppIds() 尊重"显示家庭共享"开关, // 关闭家庭共享时 KPI 与分类统计均仅计自己拥有的绝版游戏 const ownedIds = Host.getActiveOwnedAppIds(); const totalDelisted = apps.length; let ownedDelisted = 0; apps.forEach(app => { if (ownedIds.has(Number(app.appid)) || ownedIds.has(String(app.appid))) ownedDelisted++; }); const missingDelisted = totalDelisted - ownedDelisted; // v2.5.0 收敛:原布局有 5 层筛选 UI(KPI 行 / 类型徽章汇总栏 / 独立进度条 / // 工具栏类型按钮组 / 工具栏拥有状态按钮组),后三层与前两层表达同一组维度,视觉噪音极大。 // 改为 2 层:① KPI 卡片行(3 scope + 5 类型,全部可点即筛选)② 工具栏(搜索 / 排序 / 视图 / 刷新)。 // 拥有率进度条的信息不再单独占一行。 const kpiSection = document.createElement('div'); kpiSection.id = 'sglv-delisted-kpi'; wrap.appendChild(kpiSection); renderDelistedTabKpi(kpiSection); // Toolbar(v2.5.0: 移除类型/拥有状态按钮组——已由 KPI 卡片承担;此处只留搜索 / 排序 / 视图 / 刷新) // v2.8.0: 分页器并入工具栏右侧同一行(此前独立成行,多占一整行垂直空间) const toolbar = document.createElement('div'); toolbar.className = 'sglv-toolbar sglv-delisted-toolbar'; toolbar.innerHTML = ` `; wrap.appendChild(toolbar); // Content area const content = document.createElement('div'); content.className = 'sglv-content'; content.id = 'sglv-delisted-content'; wrap.appendChild(content); parent.appendChild(wrap); // Event bindings // v2.5.0: 筛选职责已收敛到 KPI 卡片行 —— 用事件委托替代原先分散在 // 「分类汇总徽章 / 工具栏类型按钮 / 工具栏拥有状态按钮」三处的监听。 // - data-delisted-scope="all|owned|missing" → subFilter // - data-delisted-type="" → typeFilter(再次点击同一类型回到「全部」) const scopeToSub = { all: 'all', owned: 'owned', missing: 'missing' }; kpiSection.addEventListener('click', e => { // v2.6.0: 点击 HERO 左侧主数字区 → 一键清空 type + sub 两个筛选维度 if (!e.target.closest('[data-delisted-scope],[data-delisted-type]') && e.target.closest('.sglv-hero-left')) { if (delistedState.subFilter !== 'all' || delistedState.typeFilter !== 'all') { delistedState.subFilter = 'all'; delistedState.typeFilter = 'all'; delistedState.page = 1; renderDelistedTabKpi(kpiSection); renderDelistedGamesList(); } return; } const scopeCard = e.target.closest('[data-delisted-scope]'); if (scopeCard) { delistedState.subFilter = scopeToSub[scopeCard.dataset.delistedScope] || 'all'; delistedState.page = 1; renderDelistedTabKpi(kpiSection); renderDelistedGamesList(); return; } const typeCard = e.target.closest('[data-delisted-type]'); if (typeCard) { const t = typeCard.dataset.delistedType; delistedState.typeFilter = (delistedState.typeFilter === t) ? 'all' : t; delistedState.page = 1; renderDelistedTabKpi(kpiSection); renderDelistedGamesList(); } }); toolbar.querySelector('#sglv-delisted-search').addEventListener('input', _debounce((e) => { delistedState.search = e.target.value; delistedState.page = 1; renderDelistedGamesList(); }, 200)); // v1.9.32: 排序下拉事件 toolbar.querySelector('#sglv-delisted-sort').addEventListener('change', (e) => { delistedState.sort = e.target.value; delistedState.page = 1; renderDelistedGamesList(); }); toolbar.querySelector('#sglv-delisted-card').addEventListener('click', () => { delistedState.viewMode = 'card'; toolbar.querySelector('#sglv-delisted-card').classList.add('active'); toolbar.querySelector('#sglv-delisted-list').classList.remove('active'); renderDelistedGamesList(); }); toolbar.querySelector('#sglv-delisted-list').addEventListener('click', () => { delistedState.viewMode = 'list'; toolbar.querySelector('#sglv-delisted-list').classList.add('active'); toolbar.querySelector('#sglv-delisted-card').classList.remove('active'); renderDelistedGamesList(); }); // v1.9.47-fix: 远程源手动刷新(@resource 加载失败时可点此走三级回退) const refreshBtn = toolbar.querySelector('#sglv-delisted-refresh'); if (refreshBtn) { refreshBtn.addEventListener('click', () => { if (refreshBtn.classList.contains('sglv-spin')) return; refreshBtn.classList.add('sglv-spin'); const restore = () => refreshBtn.classList.remove('sglv-spin'); const prevLoading = _delistedRemoteLoading; forceRefreshDelistedFromRemote(); // 监听 30s 后兜底还原(防止失败场景按钮卡在 spinning 状态) setTimeout(restore, 30000); // 轮询直到 loading=false 再还原 const poll = setInterval(() => { if (!_delistedRemoteLoading) { clearInterval(poll); restore(); } }, 200); }); } renderDelistedGamesList(); } // v1.9.27: 安全读取 GM_xmlhttpRequest 响应文本 // 浏览器扩展(如 inspector.js) hook XMLHttpRequest.prototype.send 并修改 responseType 为 arraybuffer, // 导致 r.responseText 抛 InvalidStateError。此函数先尝试 responseText,失败后尝试 response(ArrayBuffer→TextDecoder) function _safeRespText(r) { try { if (r.responseText) return r.responseText; } catch (e) { /* responseType 被外部修改为 arraybuffer */ } try { if (typeof r.response === 'string') return r.response; if (r.response instanceof ArrayBuffer) return new TextDecoder().decode(new Uint8Array(r.response)); } catch (e2) { /* ignore */ } return ''; } // ==================== PS 会免标签页 (v2.6.0) ==================== // 远程数据源:psplus-games.json(由 oXnMe/psplus-steam-overlay 维护) // 数据结构:{ updatedAt, count, games: [{ recordId, steamAppId, tier, month, monthSort, statusName, statusDisplay, statusDate, versions, psstore, color }] } // tier: 1=Essential(必备) 2=Extra(升级) 3=Premium(高级) // statusName: 在库/领取中/截止领取/已出库/即将出库 const PSPLUS_DATA_URL = 'https://fastly.jsdelivr.net/gh/oXnMe/psplus-steam-overlay@main/data/psplus-games.json'; // v1.9.37: 降级数据源——由 js_script/psplus-data-sync.js 每日同步镜像到 SmallRob/steam-namespace 仓库 // 主源(oXnMe)不可用时依次尝试三级 CDN 回退链(参照 EPIC_GITHUB_URLS 写法) const PSPLUS_BACKUP_URLS = [ 'https://fastly.jsdelivr.net/gh/SmallRob/steam-namespace@main/data/psplus-games.json', 'https://cdn.jsdelivr.net/gh/SmallRob/steam-namespace@main/data/psplus-games.json', 'https://raw.githubusercontent.com/SmallRob/steam-namespace/main/data/psplus-games.json' ]; // PS Logo SVG(白色,用于占位封面) // v2.9.22: 真实 PlayStation 标识(官方蓝紫色 P + S 经典组合,参考 PS 官方 logo SVG) const PS_LOGO_SVG = ''; // 从 PS Store URL 提取游戏名称(slug → Title Case)——v2.6.2 增强支持 playstation.com games slug 与 store.playstation.com product ID function psExtractName(psstore) { if (!psstore) return ''; // 1. playstation.com /games/{slug} 形式 const m = psstore.match(/\/games\/([^\/\?]+)/); if (m) { return m[1].split('-').filter(Boolean).map(w => w.charAt(0).toUpperCase() + w.slice(1)).join(' '); } // 2. store.playstation.com /product/{id}_{name} 形式——name 在 ID 之后可能含字母+数字 // 例如 UP1642-CUSA04798_00-SLUS211960000001 → SLUS211960000001 // JP0106-PPSA34548_00-GITAROOMAN000000 → GITAROOMAN000000 const p = psstore.match(/\/product\/[A-Z0-9\-]+_00-([A-Za-z0-9]+)/); if (p) { // ID 经常是大写字母+数字混合,去掉前 1-2 字母前缀尝试拆分:SLUS21196 → SLUS-21196;GITAROOMAN → GITAROO MAN const raw = p[1]; // 尝试按"大写+小写"分词(AstroBot → Astro Bot) const spaced = raw.replace(/([a-z])([A-Z])/g, '$1 $2'); // 尝试按"数字+字母"分词(SLUS21196 → SLUS 21196) const spaced2 = spaced.replace(/([A-Z]+)(\d)/g, '$1 $2').replace(/(\d)([A-Z])/g, '$1 $2'); // 尝试按纯连续大写字母拆:GITAROOMAN → GITAROO MAN (按 4+ 字母) let result = spaced2.replace(/([A-Z]{4,})/g, m => m.replace(/([A-Z]{2})([A-Z]+)/, '$1 $2').trim()); // 收尾:把数字与字母之间加空格 result = result.replace(/([A-Za-z])(\d)/g, '$1 $2').replace(/(\d)([A-Za-z])/g, '$1 $2'); return result.split(/\s+/).filter(Boolean).map(w => w.charAt(0).toUpperCase() + w.slice(1)).join(' '); } return ''; } // v2.6.2: PS 独占异步抓取 psstore 页面获取中文名(基于 product ID 解析 ) // 输入 psstore URL;输出 Promise<string>,空字符串表示获取失败 const _psStoreNamePending = new Map(); const _PS_STORE_NAME_TTL = 6 * 3600 * 1000; // 6h,与 PS 会免数据 TTL 对齐 const _PS_STORE_NAME_NEG_TTL = 30 * 60 * 1000; // 失败 30 分钟内不再请求 const SGLV_PS_NAME_KEY = 'sglvPsStoreNameCache_v1'; function sglvPsStoreNameCacheLoad() { try { return JSON.parse(GM_getValue(SGLV_PS_NAME_KEY, '{}') || '{}'); } catch (e) { return {}; } } function sglvPsStoreNameCacheSave(map) { try { GM_setValue(SGLV_PS_NAME_KEY, JSON.stringify(map || {})); } catch (e) { /* 忽略失败,不影响主流程 */ } } function fetchPsStoreName(psstoreUrl) { if (!Host.isZh) return Promise.resolve(''); if (!psstoreUrl) return Promise.resolve(''); // 缓存键:URL → 名字 const cache = sglvPsStoreNameCacheLoad(); const cached = cache[psstoreUrl]; if (cached) { if (cached.name && Date.now() - (cached.ts || 0) < _PS_STORE_NAME_TTL) return Promise.resolve(cached.name); if (!cached.name && Date.now() - (cached.ts || 0) < _PS_STORE_NAME_NEG_TTL) return Promise.resolve(''); } if (_psStoreNamePending.has(psstoreUrl)) return _psStoreNamePending.get(psstoreUrl); const p = new Promise(resolve => { const settle = (name) => { cache[psstoreUrl] = { name, ts: Date.now() }; try { sglvPsStoreNameCacheSave(cache); } catch (e) { /* 忽略失败,不影响主流程 */ } _psStoreNamePending.delete(psstoreUrl); resolve(name); }; // 只抓 zh-hans-hk 区域页面(数据源中 psstore 大多是该区域),避免美区不同步 const targetUrl = psstoreUrl.includes('playstation.com') && !psstoreUrl.includes('zh-hans-hk') ? psstoreUrl.replace(/(playstation\.com)\/([a-z\-]+\/)/, '$1/zh-hans-hk/') : psstoreUrl; GM_xmlhttpRequest({ method: 'GET', url: targetUrl, timeout: 10000, onload(resp) { let name = ''; try { const html = _safeRespText(resp); // 1. 尝试 <meta property="og:title" content="..."> let m = html.match(/<meta\s+(?:[^>]*?)property=["']og:title["']\s+(?:[^>]*?)content=["']([^"']+)/i); if (!m) { // 2. 尝试 <title>... m = html.match(/]*>([^<]+)<\/title>/i); } if (!m) { // 3. 尝试 m = html.match(/]*?)name=["']twitter:title["']\s+(?:[^>]*?)content=["']([^"']+)/i); } if (m) { // 清理:去掉 " | PlayStation Store" 之类后缀,HTML 实体反转义 name = m[1] .replace(/\s*\|\s*PlayStation.*$/i, '') .replace(/\s*-\s*PlayStation.*$/i, '') .replace(/\s*·\s*PlayStation.*$/i, '') .replace(/&/g, '&').replace(/</g, '<').replace(/>/g, '>').replace(/"/g, '"').replace(/'/g, "'") .trim(); } } catch (e) { /* 忽略失败,不影响主流程 */ } settle(name); }, onerror() { settle(''); }, ontimeout() { settle(''); } }); }); _psStoreNamePending.set(psstoreUrl, p); return p; } // PS 会免占位封面 DOM(蓝色渐变 + 真实 PS 标识 + 名称),供运行时回退统一调用 function psPlaceholderDom(name) { const holder = document.createElement('div'); holder.className = 'sglv-ps-cover-placeholder'; holder.innerHTML = '
' + Host.wlEscape(name || 'PS Exclusive') + '
'; return holder; } // PS 会免封面图全局回退:Steam CDN 全部失败时先用 Store API 取真实封面 URL, // API URL 仍加载失败时替换为蓝色 PS 占位(v1.1.1:修复 API URL 二次失败无兜底导致破图) // v1.9.29: 传递 kind 参数,使 API 兜底按图片类型选择最佳 URL unsafeWindow._sglvPsCoverFallback = function(img, appid, kind) { if (!img || !img.parentElement) return; Host.fetchCoverApiUrl(appid, kind).then(url => { if (url) { img.onerror = function() { img.onerror = null; img.parentElement.replaceChild(psPlaceholderDom(img.alt), img); }; img.src = url; return; } img.parentElement.replaceChild(psPlaceholderDom(img.alt), img); }); }; // PS 会免列表视图图标回退:CDN 图标失败时替换为 PS 蓝色占位 div // (保持 92x43 尺寸,避免旧版 this.style.display='none' 导致整行左对齐错位) unsafeWindow._sglvPsListIconFallback = function(img) { if (!img || !img.parentElement) return; const holder = document.createElement('div'); holder.className = 'sglv-list-icon'; holder.style.cssText = 'display:flex;align-items:center;justify-content:center;background:linear-gradient(135deg,#003791,#0070D1);color:#fff;border-radius:4px;padding:4px'; holder.innerHTML = Host.ICONS.playstation; img.parentElement.replaceChild(holder, img); }; // PS 会免封面 —— v2.8.0 统一走 unifiedCover。 // 原实现是本项目最严重的封面反模式:每次渲染都用循环拼出 12 层嵌套的 // `this.src='...';this.onerror=function(){...}` 字符串再塞进 inline onerror, // 还叠加 _sgcvCoverRace 竞速 + 跨上下文 _sglvPsCoverFallback 兜底。 // 后果:① HTML 体积暴涨 ② 内联属性里的多层闭包极易被 CSP/扩展拦截 // ③ 跨视图切换撞上一次性锁后永久失效(用户反馈的"大海报视图无封面")。 // 无 appid 的 PS 独占游戏仍保留 PS 专属占位(这是有意义的设计,不是降级)。 function psplusPosterImg(appid, name) { if (!appid) return _psExclusivePlaceholder(name); // v2.9.4: 卡片墙默认竖版海报(竖版优先链,拿不到自动回退横版 header) return unifiedCover(appid, name, 'poster', { preferVertical: true }); } function psplusCapsuleImg(appid, name) { if (!appid) return _psExclusivePlaceholder(name); return unifiedCover(appid, name, 'capsule', { imgCls: 'sglv-wl-cover-img' }); } function _psExclusivePlaceholder(name) { return '
' + Host.wlEscape(name || 'PS Exclusive') + '
'; } function psTierLabel(tier) { if (tier === 1) return Host.T.psTierEssential; if (tier === 2) return Host.T.psTierExtra; if (tier === 3) return Host.T.psTierPremium; return '?'; } function psTierClass(tier) { if (tier === 1) return 'tier-essential'; if (tier === 2) return 'tier-extra'; if (tier === 3) return 'tier-premium'; return ''; } // 状态颜色映射 function psStatusColor(statusName) { if (statusName === '在库') return '#4caf50'; if (statusName === '领取中') return '#2196f3'; if (statusName === '截止领取' || statusName === '已出库') return '#ff9800'; if (statusName === '即将出库') return '#ff5722'; return '#888'; } // 获取游戏显示名称——v2.6.2 优先用 psstore 提取的英文名作为初始显示,中文名异步替换 // 有 steamAppId:先用 psExtractName 提取英文名(如果有 psstore),再异步 fetchGameZhName 替换为中文名 // 无 steamAppId (PS 独占):用 psExtractName 提取英文名,再异步 fetchPsStoreName 抓页面拿中文名 function psGameName(g) { const fromPs = psExtractName(g.psstore); if (fromPs) return fromPs; if (g.steamAppId) return Host.isZh ? `App ${g.steamAppId}` : `App ${g.steamAppId}`; return Host.isZh ? 'PS 独占' : 'PS Exclusive'; } // 数据加载(@resource 兜底 + 远程 JSON 异步更新 + 永久缓存) // v1.9.5: 缓存永不过期——优先读永久缓存秒开,后台静默全量刷新(6h 节流) // v2.7.1: @require 库中 GM_xmlhttpRequest 可能因 Tampermonkey 沙箱隔离而静默挂起, // 改为优先用 @resource(GM_getResourceText)同步兜底,后台异步更新缓存。 const _PSPLUS_BG_INTERVAL = 6 * 3600 * 1000; // v1.9.5: 后台刷新 6h 节流 let _psplusLastBgRefreshAt = 0; // v1.9.24: 简单字符串哈希(djb2 变体),用于检测远程数据是否变化 function _psplusDataHash(str) { let hash = 5381; const len = str.length; // 采样哈希:前500字符 + 后500字符 + 长度,避免对超大 JSON 全量遍历 const sample = str.slice(0, 500) + str.slice(Math.max(0, len - 500)) + len; for (let i = 0; i < sample.length; i++) { hash = ((hash << 5) + hash) + sample.charCodeAt(i); hash = hash & hash; } return String(hash); } async function loadPsplusGames() { // v1.9.38: 移除 force 刷新路径(刷新按钮已移除),保留缓存/资源秒开 + 后台静默刷新 if (psplusState.loading) return; // v1.9.5: 优先读永久缓存(永不过期) const cached = _permCacheGet('psplusGames'); if (cached && Array.isArray(cached.games) && cached.games.length > 0) { psplusState.games = cached.games; psplusState.updatedAt = cached.updatedAt || ''; psplusState.loaded = true; renderPsplusSections(); // 后台静默刷新(6h 节流) if (_shouldThrottle(_psplusLastBgRefreshAt, _PSPLUS_BG_INTERVAL)) return; _refreshPsplusFromRemote(false); return; } // 2) 永久缓存无 → 用 @resource 同步兜底(GM_getResourceText,零网络依赖) let resourceData = null; try { const raw = Host.getResourceText ? Host.getResourceText('psplusData') : null; if (raw) { const parsed = JSON.parse(raw); if (parsed && Array.isArray(parsed.games) && parsed.games.length > 0) { resourceData = parsed; } } } catch (e) { /* resource 解析失败,忽略 */ } if (resourceData) { psplusState.games = resourceData.games; psplusState.updatedAt = resourceData.updatedAt || ''; psplusState.loaded = true; psplusState.loading = false; // v1.9.26: 写入永久缓存(含 dataHash) _permCacheSet('psplusGames', { games: resourceData.games, updatedAt: resourceData.updatedAt, dataHash: _psplusDataHash(JSON.stringify(resourceData)) }); renderPsplusSections(); // 后台异步更新(获取最新全量快照) _refreshPsplusFromRemote(false); return; } // 3) @resource 也不可用 → 回退到 GM_xmlhttpRequest 异步加载 _refreshPsplusFromRemote(true); } // 内部:后台异步从远程 JSON 更新 PS会免数据 // v1.9.5: 远程数据到达后全量替换(上游为每日全量快照) // v1.9.26: 增加 _psplusDataHash 哈希对比——远程数据未变化则跳过更新/缓存写入 // v1.9.38: 移除 force 刷新(刷新按钮/spinner/状态文本已删除) // showLoading=true 时显示 loading 状态(用于无缓存的首次加载) function _refreshPsplusFromRemote(showLoading) { if (typeof GM_xmlhttpRequest !== 'function') return; // 沙箱中不可用则跳过 // v1.9.38: 无手动刷新入口,loading 中直接返回避免并发请求 if (psplusState.loading) return; // v1.9.26: 获取缓存中的数据哈希,用于远程数据变化检测 const cached = _permCacheGet('psplusGames'); const cachedHash = (cached && cached.dataHash) || ''; if (showLoading) { psplusState.loading = true; psplusState.loadError = null; renderPsplusGamesList(); } // v1.9.27: loading 安全超时——30s 后强制清除 loading(防止浏览器扩展阻断回调导致永久卡死) let _psplusLoadingTimer = null; if (showLoading) { _psplusLoadingTimer = setTimeout(() => { if (psplusState.loading) { psplusState.loading = false; // 尝试从永久缓存恢复数据 const cacheFallback = _permCacheGet('psplusGames'); if (cacheFallback && Array.isArray(cacheFallback.games) && cacheFallback.games.length > 0) { psplusState.games = cacheFallback.games; psplusState.updatedAt = cacheFallback.updatedAt || ''; psplusState.loaded = true; psplusState.loadError = null; } else { psplusState.loadError = 'Timeout (loading safety)'; } renderPsplusGamesList(); } }, 30000); } // v1.9.27: 统一清理 loading 超时定时器 const _clearLoadingTimer = () => { if (_psplusLoadingTimer) { clearTimeout(_psplusLoadingTimer); _psplusLoadingTimer = null; } }; // v1.9.27: 错误时尝试从永久缓存恢复数据(避免刷新失败导致数据全部丢失) const _restoreCacheOnError = () => { if (psplusState.games.length === 0) { const cacheFallback = _permCacheGet('psplusGames'); if (cacheFallback && Array.isArray(cacheFallback.games) && cacheFallback.games.length > 0) { psplusState.games = cacheFallback.games; psplusState.updatedAt = cacheFallback.updatedAt || ''; psplusState.loaded = true; psplusState.loadError = null; return true; } } return false; }; // v1.9.37: 主源 + 降级数据源多级回退——主源(oXnMe)失败时依次尝试 SmallRob/steam-namespace 镜像 const _psplusAllUrls = [PSPLUS_DATA_URL].concat(PSPLUS_BACKUP_URLS); function _tryNextUrl(idx) { if (idx >= _psplusAllUrls.length) { // 所有源均失败 → 尝试从缓存恢复数据 _clearLoadingTimer(); if (showLoading) { psplusState.loading = false; if (_restoreCacheOnError()) { renderPsplusSections(); } else { psplusState.loadError = 'All sources failed'; renderPsplusGamesList(); } } return; } GM_xmlhttpRequest({ method: 'GET', url: _psplusAllUrls[idx], timeout: 20000, onload(r) { try { // v1.9.27: 使用 _safeRespText 防止浏览器扩展 hook XHR 导致 responseText 抛 InvalidStateError const rawText = _safeRespText(r); // v1.9.37: 非 2xx 响应 → 尝试下一个源 if (r.status < 200 || r.status >= 300 || !rawText) { _tryNextUrl(idx + 1); return; } // v1.9.26: 计算远程数据哈希,与缓存哈希对比 const remoteHash = _psplusDataHash(rawText); // v1.9.26: 哈希对比——远程数据未变化则跳过更新,保留现有缓存和状态 if (cachedHash && remoteHash === cachedHash) { _clearLoadingTimer(); psplusState.loading = false; _psplusLastBgRefreshAt = Date.now(); return; } const parsed = JSON.parse(rawText); if (parsed && Array.isArray(parsed.games) && parsed.games.length > 0) { _clearLoadingTimer(); // v1.9.38: 上游为全量快照,直接整体替换 state(修复 _mergeByAppid 按 appid // 合并、但 PS会免条目无 appid 字段导致非空状态合并后数据被清空的根因) psplusState.games = parsed.games; psplusState.updatedAt = parsed.updatedAt || ''; psplusState.loaded = true; psplusState.loading = false; _psplusLastBgRefreshAt = Date.now(); // v1.9.26: 写入永久缓存(含 dataHash) _permCacheSet('psplusGames', { games: psplusState.games, updatedAt: psplusState.updatedAt, dataHash: remoteHash }); renderPsplusSections(); return; } // 格式无效 → 尝试下一个源 _tryNextUrl(idx + 1); } catch (e) { // 解析异常 → 尝试下一个源 _tryNextUrl(idx + 1); } }, onerror() { _tryNextUrl(idx + 1); }, ontimeout() { _tryNextUrl(idx + 1); }, }); } _tryNextUrl(0); } // 筛选 + 排序 function getFilteredPsplus() { const q = psplusState.search.toLowerCase().trim(); const ownedIds = Host.getActiveOwnedAppIds(); const isPsOwned = g => g.steamAppId && (ownedIds.has(Number(g.steamAppId)) || ownedIds.has(String(g.steamAppId))); let games = psplusState.games.filter(g => { if (q) { const name = psExtractName(g.psstore).toLowerCase(); const appid = String(g.steamAppId || ''); if (!name.includes(q) && !appid.includes(q) && !(g.month || '').includes(q)) return false; } if (psplusState.tierFilter !== 'all') { // v1.6.0: catalog 档位匹配 tier 2(升级) + 3(高级) if (psplusState.tierFilter === 'catalog') { if (g.tier !== 2 && g.tier !== 3) return false; } else if (String(g.tier) !== psplusState.tierFilter) return false; } if (psplusState.statusFilter !== 'all') { if (psplusState.statusFilter === 'expired') { if (g.statusName !== '截止领取' && g.statusName !== '已出库') return false; } else if (psplusState.statusFilter === 'steamOwned') { // v2.7.9: 直接筛选 Steam 家庭共享库已有的匹配游戏 if (!isPsOwned(g)) return false; } else if (g.statusName !== psplusState.statusFilter) return false; } return true; }); const tierOrder = { 1: 1, 2: 2, 3: 3 }; games.sort((a, b) => { switch (psplusState.sort) { case 'dateAsc': return (a.monthSort || '').localeCompare(b.monthSort || ''); case 'tierAsc': return (tierOrder[a.tier] || 9) - (tierOrder[b.tier] || 9) || (b.monthSort || '').localeCompare(a.monthSort || ''); case 'tierDesc': return (tierOrder[b.tier] || 9) - (tierOrder[a.tier] || 9) || (b.monthSort || '').localeCompare(a.monthSort || ''); case 'nameAsc': return _nameCollator.compare(psExtractName(a.psstore) || '~', psExtractName(b.psstore) || '~'); case 'dateDesc': default: return (b.monthSort || '').localeCompare(a.monthSort || ''); } }); return games; } // ----- 渲染 ----- function renderPsplusTab(parent) { const wrap = document.createElement('div'); wrap.className = 'sglv-psplus-wrap'; // KPI 区域 const kpi = document.createElement('div'); kpi.id = 'sglv-psplus-kpi'; wrap.appendChild(kpi); // 工具栏(v2.6.1:紧凑两行——第1行 搜索+排序+视图;第2行 筛选按钮+分页) const toolbar = document.createElement('div'); toolbar.className = 'sglv-toolbar'; const sortOptions = [ { key: 'dateDesc', label: Host.T.psSortDateDesc }, { key: 'dateAsc', label: Host.T.psSortDateAsc }, { key: 'tierAsc', label: Host.T.psSortTierAsc }, { key: 'tierDesc', label: Host.T.psSortTierDesc }, { key: 'nameAsc', label: Host.T.psSortNameAsc }, ]; toolbar.innerHTML = `
`; wrap.appendChild(toolbar); // 筛选栏(档位 + 状态)——分页也放这一行(v2.6.1 紧凑操作栏) const filterBar = document.createElement('div'); filterBar.className = 'sglv-filter-bar'; const tierBtns = [ { key: 'all', label: Host.T.all }, { key: '1', label: Host.T.psTierEssential }, { key: '2', label: Host.T.psTierExtra }, { key: '3', label: Host.T.psTierPremium }, ]; const statusBtns = [ { key: 'all', label: Host.T.psStatusAll }, { key: '在库', label: Host.T.psStatusIn }, { key: '领取中', label: Host.T.psStatusActive }, { key: 'expired', label: Host.T.psStatusExpired }, { key: '即将出库', label: Host.T.psStatusLeaving }, { key: 'steamOwned', label: Host.T.steamInLib }, ]; filterBar.innerHTML = `
${tierBtns.map(b => ``).join('')}
${statusBtns.map(b => ``).join('')}
`; wrap.appendChild(filterBar); // 游戏列表容器 const content = document.createElement('div'); content.className = 'sglv-content'; content.id = 'sglv-psplus-content'; wrap.appendChild(content); parent.appendChild(wrap); // 事件绑定 toolbar.querySelector('#sglv-psplus-search').addEventListener('input', _debounce((e) => { psplusState.search = e.target.value; psplusState.page = 1; renderPsplusGamesList(); }, 200)); toolbar.querySelector('#sglv-psplus-sort').addEventListener('change', (e) => { psplusState.sort = e.target.value; psplusState.page = 1; renderPsplusGamesList(); }); const setPsViewMode = (mode) => { psplusState.viewMode = mode; ['card', 'cover', 'list'].forEach(m => { toolbar.querySelector('#sglv-ps-' + m)?.classList.toggle('active', m === mode); }); renderPsplusGamesList(); }; toolbar.querySelector('#sglv-ps-card').addEventListener('click', () => setPsViewMode('card')); toolbar.querySelector('#sglv-ps-cover').addEventListener('click', () => setPsViewMode('cover')); toolbar.querySelector('#sglv-ps-list').addEventListener('click', () => setPsViewMode('list')); filterBar.querySelectorAll('.sglv-ps-tier-btn').forEach(btn => { btn.addEventListener('click', () => { psplusState.tierFilter = btn.dataset.tier; psplusState.page = 1; filterBar.querySelectorAll('.sglv-ps-tier-btn').forEach(b => b.classList.remove('active')); btn.classList.add('active'); renderPsplusKpi(); // v1.6.0: 同步 KPI active 高亮 renderPsplusGamesList(); }); }); filterBar.querySelectorAll('.sglv-ps-status-btn').forEach(btn => { btn.addEventListener('click', () => { psplusState.statusFilter = btn.dataset.status; psplusState.page = 1; filterBar.querySelectorAll('.sglv-ps-status-btn').forEach(b => b.classList.remove('active')); btn.classList.add('active'); renderPsplusKpi(); // v1.6.0: 同步 KPI active 高亮 renderPsplusGamesList(); }); }); // v1.6.0: 筛选改为点击 KPI 卡片切换(再次点击同一卡片回到「全部」),与年度大作/Epic赠送标签页一致 kpi.addEventListener('click', e => { const card = e.target.closest('[data-psplus-filter]'); if (!card) return; const f = card.dataset.psplusFilter; const activeKpi = getPsplusActiveKpi(); if (activeKpi === f) { // 再次点击同一卡片 → 回到「全部」 psplusState.tierFilter = 'all'; psplusState.statusFilter = 'all'; } else { switch (f) { case 'all': psplusState.tierFilter = 'all'; psplusState.statusFilter = 'all'; break; case 'essential': psplusState.tierFilter = '1'; psplusState.statusFilter = 'all'; break; case 'catalog': psplusState.tierFilter = 'catalog'; psplusState.statusFilter = 'all'; break; case 'steamOwned': psplusState.tierFilter = 'all'; psplusState.statusFilter = 'steamOwned'; break; } } psplusState.page = 1; syncPsplusFilterBtns(filterBar); // 同步筛选栏按钮 active 状态 renderPsplusKpi(); // 刷新 KPI active 高亮 renderPsplusGamesList(); }); if (!psplusState.loaded && !psplusState.loading) { loadPsplusGames(); } else { renderPsplusSections(); } } function renderPsplusSections() { if (_collectionActiveTab !== 'psplus' || !document.getElementById('sglv-psplus-content')) return; renderPsplusKpi(); renderPsplusGamesList(); renderPsplusRefreshStatus(); } /** v1.9.38: 渲染 PS会免工具栏状态文本(仅显示更新时间,手动刷新已移除) */ function renderPsplusRefreshStatus() { const el = document.getElementById('sglv-ps-status'); if (!el) return; const zh = Host.isZh; const date = psplusState.updatedAt ? psplusState.updatedAt.slice(0, 10) : ''; el.textContent = date ? (zh ? '更新: ' : 'Updated: ') + date : ''; el.className = 'sglv-ps-status'; } // v1.6.0: 根据 tierFilter + statusFilter 推断当前激活的 KPI 卡片 function getPsplusActiveKpi() { if (psplusState.tierFilter === 'all' && psplusState.statusFilter === 'all') return 'all'; if (psplusState.tierFilter === '1' && psplusState.statusFilter === 'all') return 'essential'; if (psplusState.tierFilter === 'catalog' && psplusState.statusFilter === 'all') return 'catalog'; if (psplusState.tierFilter === 'all' && psplusState.statusFilter === 'steamOwned') return 'steamOwned'; return ''; // 自定义组合,无 KPI 高亮 } // v1.6.0: KPI 点击后同步筛选栏按钮 active 状态 function syncPsplusFilterBtns(filterBar) { filterBar.querySelectorAll('.sglv-ps-tier-btn').forEach(b => { b.classList.toggle('active', b.dataset.tier === psplusState.tierFilter); }); filterBar.querySelectorAll('.sglv-ps-status-btn').forEach(b => { b.classList.toggle('active', b.dataset.status === psplusState.statusFilter); }); } function renderPsplusKpi() { const el = document.getElementById('sglv-psplus-kpi'); if (!el) return; if (!psplusState.loaded) { el.innerHTML = ''; return; } const games = psplusState.games; const total = games.length; const essential = games.filter(g => g.tier === 1).length; const catalog = games.filter(g => g.tier === 2 || g.tier === 3).length; const steamLinked = games.filter(g => g.steamAppId).length; const ownedIds = Host.getActiveOwnedAppIds(); const steamOwned = games.filter(g => g.steamAppId && (ownedIds.has(Number(g.steamAppId)) || ownedIds.has(String(g.steamAppId)))).length; const updatedStr = psplusState.updatedAt ? (Host.isZh ? '更新于 ' : 'Updated ') + psplusState.updatedAt.slice(0, 10) : ''; const activeKpi = getPsplusActiveKpi(); const tipAll = Host.isZh ? '点击筛选:全部' : 'Click to filter: All'; const tipEssential = Host.isZh ? '点击筛选:必备档' : 'Click to filter: Essential'; const tipCatalog = Host.isZh ? '点击筛选:升级/高级档' : 'Click to filter: Extra/Premium'; const tipSteam = Host.isZh ? '点击筛选:Steam 已拥有' : 'Click to filter: Owned on Steam'; el.innerHTML = `
${Host.ICONS.playstation}${Host.T.psKpiTotal}
${total.toLocaleString()}
${updatedStr}
${Host.ICONS.gift}${Host.T.psKpiMonthly}
${essential.toLocaleString()}
${Host.T.psTierEssential}
${Host.ICONS.library}${Host.T.psKpiCatalog}
${catalog.toLocaleString()}
${Host.T.psTierExtra} / ${Host.T.psTierPremium}
${Host.ICONS.heart}${Host.T.psKpiSteamOwned}
${steamOwned.toLocaleString()}
${Host.T.psKpiSteamTotal.replace('{n}', steamLinked)}
`; } function renderPsplusGamesList() { const content = document.getElementById('sglv-psplus-content'); if (!content) return; const clearPagination = () => { const p = document.getElementById('sglv-psplus-pagination'); if (p) p.innerHTML = ''; }; if (psplusState.loading) { content.innerHTML = '
' + Host.T.psLoading + '
'; clearPagination(); return; } if (psplusState.loadError) { content.innerHTML = '
' + Host.T.psLoadError + '
'; clearPagination(); return; } if (!psplusState.loaded || psplusState.games.length === 0) { content.innerHTML = '
' + Host.T.psLoading + '
'; clearPagination(); return; } const games = getFilteredPsplus(); if (games.length === 0) { content.innerHTML = '
' + (Host.isZh ? '无匹配结果' : 'No matching results') + '
'; clearPagination(); return; } const { pageItems, totalPages, page: _clampedPage } = Host.paginate(games, psplusState.page, psplusState.pageSize); psplusState.page = _clampedPage; const ownedIds = Host.getActiveOwnedAppIds(); const isOwned = g => g.steamAppId && (ownedIds.has(Number(g.steamAppId)) || ownedIds.has(String(g.steamAppId))); const tierBadgeHtml = g => '' + psTierLabel(g.tier) + ''; const statusBadgeHtml = g => '' + Host.wlEscape(g.statusDisplay || g.statusName) + ''; const versionsHtml = g => (g.versions || []).map(v => '' + v + '').join(' '); const ownershipBadgeHtml = g => isOwned(g) ? '✓ ' + Host.T.steamInLib + '' : ''; // 卡片视图 if (psplusState.viewMode === 'card') { content.innerHTML = '
' + pageItems.map(g => { const appid = Number(g.steamAppId) || 0; const name = psGameName(g); const clickUrl = appid ? 'https://store.steampowered.com/app/' + appid : (g.psstore || '#'); // v2.6.2: 名称 span 加 data-sglv-psstore 以便异步替换 PS 独占中文名 const nameSpan = appid ? '' + Host.wlEscape(name) + '' + appid + '' : '' + Host.wlEscape(name) + ''; return '
' + '
' + tierBadgeHtml(g) + psplusPosterImg(appid, name) + '
' + '
' + '
' + nameSpan + '
' + '
' + statusBadgeHtml(g) + ownershipBadgeHtml(g) + '
' + '
' + Host.ICONS.clock + '' + Host.wlEscape(g.month || '') + '' + versionsHtml(g) + '
' + '
' + '
'; }).join('') + '
'; } else if (psplusState.viewMode === 'cover') { // 封面视图(横板大图) // v2.9.22: 信息行紧凑到 3 行:标题 / [状态+在库] / [月份+版本] content.innerHTML = '
' + pageItems.map(g => { const appid = Number(g.steamAppId) || 0; const name = psGameName(g); const clickUrl = appid ? 'https://store.steampowered.com/app/' + appid : (g.psstore || '#'); const nameSpan = appid ? '' + Host.wlEscape(name) + '' + appid + '' : '' + Host.wlEscape(name) + ''; return '
' + '
' + tierBadgeHtml(g) + unifiedCover(appid, name, 'capsule') + '
' + '
' + '
' + nameSpan + '
' + '
' + statusBadgeHtml(g) + ownershipBadgeHtml(g) + '
' + '
' + Host.ICONS.clock + '' + Host.wlEscape(g.month || '') + '' + versionsHtml(g) + '
' + '
' + '
'; }).join('') + '
'; } else { // 列表视图 content.innerHTML = '
' + pageItems.map(g => { const appid = Number(g.steamAppId) || 0; const name = psGameName(g); const clickUrl = appid ? 'https://store.steampowered.com/app/' + appid : (g.psstore || '#'); const iconHtml = appid ? '' + Host.wlEscape(name) + '' : '
' + Host.ICONS.playstation + '
'; const nameSpan = appid ? '' + Host.wlEscape(name) + '' + appid + '' : '' + Host.wlEscape(name) + ''; return '
' + iconHtml + '
' + '
' + nameSpan + '
' + '
' + tierBadgeHtml(g) + statusBadgeHtml(g) + ownershipBadgeHtml(g) + '' + Host.wlEscape(g.month || '') + '' + versionsHtml(g) + '
' + '
' + '
'; }).join('') + '
'; } // v1.9.47-fix: 补 onJump——PS会免翻页 5 个按钮全部走 onJump(参见主脚本 renderPagination) const pagination = document.getElementById('sglv-psplus-pagination'); if (pagination) { Host.renderPagination(pagination, 'sglv-psplus', psplusState.page, totalPages, games.length, () => { psplusState.page--; renderPsplusGamesList(); }, () => { psplusState.page++; renderPsplusGamesList(); }, (p) => { psplusState.page = p; renderPsplusGamesList(); }); } // v2.6.2: 异步加载中文名——同时支持 steam appid 路径与 PS 独占 psstore 路径 content.querySelectorAll('[data-sglv-appid]').forEach(el => { Host.loadGameZhName(el, el.getAttribute('data-sglv-appid'), el.textContent); }); // v2.6.2: PS 独占(无 steamAppId)——异步抓 psstore 页面替换为中文名 content.querySelectorAll('[data-sglv-psstore]').forEach(el => { const psUrl = el.getAttribute('data-sglv-psstore'); if (!psUrl) return; // 已经有 appid 的由 loadGameZhName 处理,这里跳过 if (el.hasAttribute('data-sglv-appid')) return; const original = el.textContent; fetchPsStoreName(psUrl).then(zhName => { if (zhName && zhName !== original) { el.textContent = zhName; el.title = `${zhName} (${original})`; } }); }); // v2.8.0: 统一封面链绑定(addEventListener,无跨上下文 inline onerror) bindRestrictedCoverLoaders(content); } // ==================== Epic 赠送标签页 (v1.1.0) ==================== // 数据来源:GitHub 自建数据源 epic_freebies.json(epic-freebies-weekly-sync.js 周同步生产,jsdelivr 三级回退)。 // v1.9.19: 已移除 keylol 抓取兜底(帖子需登录阅读权限,无法获取)。 // 与 "E宝的爱标识助手" 脚本共享 GM 存储 key 'epic_freebie_ids',可互相补充。 // 数据仅为 Steam appid 集合(无名称/日期/档位),名称经 Steam 中文名异步加载。 // 多级兜底:① IDB 永久缓存 → ② GM 存储 epic_freebie_ids + 内置名单 → ③ 远程抓取(GitHub 数据源三级回退)→ ④ 手动 JSON 导入。 // 拥有判定:getActiveOwnedAppIds()(尊重家庭组开关),匹配当前 Steam 用户家庭共享游戏库。 // v1.9.17: GitHub 自建数据源三级回退链(参照年度大作 GOTY_DATA_SOURCES 写法)—— // 优先 jsdelivr(国内稳定),raw.githubusercontent 兜底;v1.9.19 起全部失败即视为刷新失败。 const EPIC_GITHUB_URLS = [ 'https://fastly.jsdelivr.net/gh/SmallRob/steam-namespace@main/data/epic_freebies.json', // ① fastly 节点(优先) 'https://cdn.jsdelivr.net/gh/SmallRob/steam-namespace@main/data/epic_freebies.json', // ② jsdelivr 主节点 'https://raw.githubusercontent.com/SmallRob/steam-namespace/main/data/epic_freebies.json' // ③ raw 兜底 ]; const EPIC_GM_KEY = 'epic_freebie_ids'; // 与 E宝的爱标识助手 共享 // 内置兜底名单(取自 E宝的爱标识助手 MANUAL_FREEBIE_IDS) const EPIC_MANUAL_IDS = ['690640','1564220','822094','750920','391220','203160','362960','346940','234650','300550','49520','261640']; // v2.9.22: Epic Games 盾形标识(深色盾形 + 白色 EPIC/GAMES 文字,参考 Epic 官方 logo) const EPIC_LOGO_SVG = 'EPICGAMES'; // 名称缓存(会话级,供搜索/排序使用;中文复用宿主持久化缓存) const _epicNameCache = new Map(); const _epicNamePending = new Map(); // v1.1.1: 通过 appdetails 获取英文名(filters=basic 含 name 字段;参考 Steam_Show_English_Name.js) // 旧版 filters=name 是无效过滤值,appdetails 返回 data:[],英文名始终为空。 function _epicFetchEnName(id) { return new Promise(resolve => { if (typeof GM_xmlhttpRequest !== 'function') { resolve(''); return; } GM_xmlhttpRequest({ method: 'GET', url: 'https://store.steampowered.com/api/appdetails?appids=' + id + '&filters=basic&l=english', timeout: 10000, onload(r) { let name = ''; try { const j = JSON.parse(_safeRespText(r)); const d = j && j[id]; if (d && d.success && d.data && d.data.name) name = d.data.name; } catch (e) { /* 忽略失败,不影响主流程 */ } resolve(name); }, onerror() { resolve(''); }, ontimeout() { resolve(''); } }); }); } function epicLoadName(appid) { const id = Number(appid); if (!id) return Promise.resolve(''); if (_epicNameCache.has(id)) return Promise.resolve(_epicNameCache.get(id)); if (_epicNamePending.has(id)) return _epicNamePending.get(id); // 默认中文名:中文环境优先复用宿主持久化中文名缓存(含 30 天 TTL + 负缓存); // 中文名获取失败(游戏无中文名 / 请求失败)→ 回退英文名,确保至少展示一种语言名称。 const p = (async () => { if (Host.isZh && typeof Host.fetchGameZhName === 'function') { const zh = await Host.fetchGameZhName(id); if (zh) { _epicNameCache.set(id, zh); _epicNamePending.delete(id); return zh; } } const en = await _epicFetchEnName(id); _epicNameCache.set(id, en || ''); _epicNamePending.delete(id); return en || ''; })(); _epicNamePending.set(id, p); return p; } function epicDisplayName(appid) { const cached = _epicNameCache.get(Number(appid)); if (cached) return cached; return 'App ' + appid; } function epicSourceLabel(source) { if (source === 'github') return Host.T.epicSourceGithub || (Host.isZh ? 'GitHub 数据源' : 'GitHub'); if (source === 'keylol') return Host.T.epicSourceKeylol; if (source === 'local') return Host.T.epicSourceLocal; if (source === 'import') return Host.T.epicSourceImport; return Host.T.epicSourceManual; } // Epic 占位封面(HTML 字符串,用于无 appid 时初始渲染)——深色盾形 + EPIC 标识 + 名称 function epicPlaceholder(name) { return '
' + Host.wlEscape(name || 'Epic') + '
'; } // Epic 占位封面 DOM(深色渐变 + 真实 Epic 盾形标识 + 名称),供运行时回退统一调用 function epicPlaceholderDom(name) { const holder = document.createElement('div'); holder.className = 'sglv-ps-cover-placeholder sglv-epic-cover-placeholder'; holder.style.background = 'linear-gradient(135deg,#0d0d0d,#1f1f1f)'; holder.innerHTML = '
' + Host.wlEscape(name || 'Epic') + '
'; return holder; } // Epic 封面全局回退:Steam CDN 全部失败时先用 Store API 取真实封面 URL, // API URL 仍加载失败时替换为深色 Epic 占位(v1.1.1:修复 API URL 二次失败无兜底导致破图) // v1.9.29: 传递 kind 参数,使 API 兜底按图片类型选择最佳 URL unsafeWindow._sglvEpicCoverFallback = function(img, appid, kind) { if (!img || !img.parentElement) return; Host.fetchCoverApiUrl(appid, kind).then(url => { if (url) { img.onerror = function() { img.onerror = null; img.parentElement.replaceChild(epicPlaceholderDom(img.alt), img); }; img.src = url; return; } img.parentElement.replaceChild(epicPlaceholderDom(img.alt), img); }); }; // 竖版封面(卡片视图) // v1.9.29: ① 传递 kind 给 _sglvEpicCoverFallback ② onerror 链跳过 chain[0] // v1.9.41: good/链走 coverGoodUrl/coverChainLang function epicPosterImg(appid, name) { // v2.8.0: 统一封面(原实现走 coverGoodUrl + inline _sglvChainFallback, // 跨视图切换时会撞上 _sglvChainLoading 一次性锁导致永久失效) // v2.9.4: 卡片墙默认竖版海报(竖版优先链,拿不到自动回退横版 header) return unifiedCover(appid, name, 'poster', { preferVertical: true }); } // 徽章 function epicFreeBadgeHtml() { return '' + Host.T.epicBadgeFree + ''; } function epicOwnedBadgeHtml(owned) { return owned ? '✓ ' + Host.T.steamInLib + '' : '' + Host.T.epicBadgeNotOwned + ''; } // 合并多个来源 → 去重数字数组 function mergeEpicIds(...sources) { const set = new Set(); for (const src of sources) { if (!Array.isArray(src)) continue; for (const id of src) { const n = Number(id); if (n > 0) set.add(n); } } return Array.from(set); } // 加载 Epic 赠送数据(多级兜底) // v1.9.5: 缓存永不过期——优先读永久缓存秒开,后台增量合并刷新(6h 节流) const _EPIC_BG_INTERVAL = 6 * 3600 * 1000; let _epicLastBgRefreshAt = 0; function loadEpicGames(force = false) { // v1.9.27: force 时重置可能卡死的 loading 标志 if (epicState.loading) { if (!force) return; epicState.loading = false; } // v1.9.5: 优先读永久缓存(永不过期) if (!force) { const cached = _permCacheGet('epicFreeGames'); if (cached && Array.isArray(cached.appids) && cached.appids.length > 0) { epicState.appids = cached.appids; epicState.updatedAt = cached.updatedAt || ''; epicState.source = cached.source || ''; epicState.loaded = true; renderEpicSections(); // 后台增量刷新(6h 节流) if (_shouldThrottle(_epicLastBgRefreshAt, _EPIC_BG_INTERVAL)) return; _refreshEpicFromRemote(false, false); return; } } // 2) GM 存储 + 内置名单(即时兜底) let gmIds = []; try { gmIds = GM_getValue(EPIC_GM_KEY, []) || []; } catch (e) { gmIds = []; } const merged = mergeEpicIds(gmIds, EPIC_MANUAL_IDS); if (merged.length > 0) { epicState.appids = merged; epicState.updatedAt = ''; epicState.source = gmIds.length > 0 ? 'local' : 'manual'; epicState.loaded = true; // v1.9.5: 写入永久缓存 _permCacheSet('epicFreeGames', { appids: merged, updatedAt: '', source: epicState.source }); if (!force) renderEpicSections(); } // 3) 远程抓取(GitHub 数据源三级回退;force 时显示 loading,失败回退到本地数据) _refreshEpicFromRemote(force, force); } // 远程抓取失败时的统一处理(有本地数据则保留并提示,无数据则显示错误) function _epicFailLoading(msg) { epicState.loading = false; if (epicState.appids.length === 0) { epicState.loadError = msg; } else { epicState.loadError = null; Host.showToast(Host.isZh ? '更新失败,已使用本地数据' : 'Update failed, using local data'); } renderEpicGamesList(); } // 内部:远程刷新 Epic 数据(v1.9.17 改造,v1.9.19 移除 keylol 兜底)—— // 仅走 GitHub 数据源三级回退链(fastly.jsdelivr → cdn.jsdelivr → raw.githubusercontent, // 参照年度大作 _refreshGotyFromRemote)。每个请求均带 timeout, // onerror/ontimeout 一律降级到下一个 URL,绝不挂起 // (参照 v2.7.1 沙箱挂起历史教训:任何分支都必须走到 settle)。 function _refreshEpicFromRemote(force, showLoading) { if (typeof GM_xmlhttpRequest !== 'function') { if (showLoading) _epicFailLoading('noXhr'); return; } // v1.9.27: force 时重置可能卡死的 loading 标志 if (epicState.loading) { if (!force) return; epicState.loading = false; } if (showLoading) { epicState.loading = true; epicState.loadError = null; renderEpicGamesList(); } // 兼容两种 JSON 格式:数组 appid 列表 / 对象 { _meta?, updatedAt?, appids: number[], games?: [...] } function _extractEpicAppids(data) { if (Array.isArray(data)) return data; if (data && typeof data === 'object') { if (Array.isArray(data.appids)) return data.appids; if (Array.isArray(data.games)) return data.games.map(g => (g && g.appid)).filter(Boolean); } return null; } // 成功响应公共逻辑:提取 appid → mergeEpicIds 增量合并(只增不减)→ 写缓存 → 渲染 function _processEpicJson(data) { const incoming = mergeEpicIds(_extractEpicAppids(data)); if (incoming.length === 0) return false; let gmIds = []; try { gmIds = GM_getValue(EPIC_GM_KEY, []) || []; } catch (e) { /* 忽略失败,不影响主流程 */ } // v1.9.18: 并入当前缓存历史(只增不减),远程数据变小也不丢本地历史 appid const merged = mergeEpicIds(incoming, epicState.appids, gmIds, EPIC_MANUAL_IDS); epicState.appids = merged; epicState.updatedAt = (data && typeof data === 'object' && data.updatedAt) ? String(data.updatedAt).slice(0, 10) : new Date().toISOString().slice(0, 10); epicState.source = 'github'; epicState.loaded = true; epicState.loading = false; epicState.loadError = null; _epicLastBgRefreshAt = Date.now(); // v1.9.5: 记录后台刷新时间戳 try { GM_setValue(EPIC_GM_KEY, incoming); } catch (e) { /* 忽略失败,不影响主流程 */ } // v1.9.5: 写入永久缓存(永不过期)+ TTL 缓存(兼容) _permCacheSet('epicFreeGames', { appids: merged, updatedAt: epicState.updatedAt, source: 'github' }); try { Host.cacheSet('epicFreeGames', { appids: merged, updatedAt: epicState.updatedAt, source: 'github' }, Host.cacheTTL.epic); } catch (e) { /* 忽略失败 */ } renderEpicSections(); return true; } // 依次尝试 EPIC_GITHUB_URLS,任一成功即停止;全部失败 → 视为刷新失败(保留本地缓存数据) function _tryNextGithubSource(idx) { if (idx >= EPIC_GITHUB_URLS.length) { // v1.9.19: keylol 兜底已移除(帖子需登录阅读权限)——force 刷新提示失败并用本地数据,后台刷新静默 if (showLoading) _epicFailLoading('network'); return; } GM_xmlhttpRequest({ method: 'GET', url: EPIC_GITHUB_URLS[idx], timeout: 15000, onload(r) { try { if (r.status !== 404 && _safeRespText(r)) { if (_processEpicJson(JSON.parse(_safeRespText(r)))) return; // 成功,停止 } } catch (e) { /* 解析异常,交给下一个源 */ } _tryNextGithubSource(idx + 1); // 失败,尝试下一个源 }, onerror() { _tryNextGithubSource(idx + 1); }, ontimeout() { _tryNextGithubSource(idx + 1); }, }); } _tryNextGithubSource(0); } // 手动 JSON 导入(兜底:远程抓取失败时) function importEpicJson() { const raw = prompt(Host.T.epicImportPrompt, ''); if (!raw || !raw.trim()) return; try { const data = JSON.parse(raw); let ids = []; if (Array.isArray(data)) ids = data; else if (Array.isArray(data.appids)) ids = data.appids; else if (Array.isArray(data.games)) ids = data.games.map(g => g.appid || g.steamAppId || g.id).filter(Boolean); const incoming = mergeEpicIds(ids); if (incoming.length === 0) { Host.showToast(Host.T.epicImportNoData); return; } let gmIds = []; try { gmIds = GM_getValue(EPIC_GM_KEY, []) || []; } catch (e) { /* 忽略失败,不影响主流程 */ } const merged = mergeEpicIds(incoming, gmIds, EPIC_MANUAL_IDS); try { GM_setValue(EPIC_GM_KEY, incoming); } catch (e) { /* 忽略失败,不影响主流程 */ } try { Host.cacheSet('epicFreeGames', { appids: merged, updatedAt: new Date().toISOString().slice(0, 10), source: 'import' }, Host.cacheTTL.epic); } catch (e) { /* 忽略失败,不影响主流程 */ } epicState.appids = merged; epicState.updatedAt = new Date().toISOString().slice(0, 10); epicState.source = 'import'; epicState.loaded = true; epicState.loading = false; epicState.loadError = null; epicState.page = 1; Host.showToast(Host.T.epicImportOk.replace('{n}', merged.length)); renderEpicSections(); } catch (e) { Host.showToast(Host.T.epicImportFail + e.message); } } // v1.9.18: 一键导出全量 JSON(含缓存历史)——epic_freebies.json 兼容格式, // 可经 js_script/epic-freebies-weekly-sync.js --import 回流 GitHub 数据源维护全量名单 function exportEpicJson() { const ids = mergeEpicIds(epicState.appids).sort((a, b) => a - b); if (ids.length === 0) { Host.showToast(Host.T.epicExportEmpty || (Host.isZh ? '没有可导出的 Epic 赠送数据' : 'No Epic data to export')); return; } const payload = { _meta: { source: 'sglv-epic-export', version: 1 }, updatedAt: new Date().toISOString(), appids: ids }; const text = JSON.stringify(payload, null, 2); const filename = 'epic_freebies_export_' + new Date().toISOString().slice(0, 10) + '.json'; try { const blob = new Blob([text], { type: 'application/json' }); const url = URL.createObjectURL(blob); const a = document.createElement('a'); a.href = url; a.download = filename; document.body.appendChild(a); a.click(); a.remove(); setTimeout(() => URL.revokeObjectURL(url), 5000); Host.showToast((Host.T.epicExportOk || (Host.isZh ? '已导出 {n} 款 Epic 赠送游戏' : 'Exported {n} Epic free games')).replace('{n}', String(ids.length))); } catch (e) { // 兜底:Blob 下载不可用时弹窗展示 JSON 供手工复制保存 prompt(Host.T.epicExportFail || (Host.isZh ? '自动下载失败,请手工复制以下 JSON:' : 'Auto download failed. Copy JSON below:'), text); } } // 筛选 + 排序 function getFilteredEpic() { const q = epicState.search.toLowerCase().trim(); const ownedIds = Host.getActiveOwnedAppIds(); const isOwned = n => ownedIds.has(n) || ownedIds.has(String(n)); let list = epicState.appids.map(Number).filter(n => n > 0); if (q) { list = list.filter(n => { if (String(n).includes(q)) return true; const name = (_epicNameCache.get(n) || '').toLowerCase(); return name.includes(q); }); } if (epicState.ownFilter === 'owned') list = list.filter(isOwned); else if (epicState.ownFilter === 'notOwned') list = list.filter(n => !isOwned(n)); list.sort((a, b) => { switch (epicState.sort) { case 'appidAsc': return a - b; case 'nameAsc': return _nameCollator.compare(_epicNameCache.get(a) || '~', _epicNameCache.get(b) || '~') || (a - b); case 'appidDesc': default: return b - a; } }); return list; } // ----- 渲染 ----- function renderEpicTab(parent) { const wrap = document.createElement('div'); wrap.className = 'sglv-psplus-wrap'; // KPI 区域 const kpi = document.createElement('div'); kpi.id = 'sglv-epic-kpi'; wrap.appendChild(kpi); // 工具栏:搜索 + 排序 + 视图 + 导入 + 刷新 const toolbar = document.createElement('div'); toolbar.className = 'sglv-toolbar'; const sortOptions = [ { key: 'appidDesc', label: Host.T.epicSortAppidDesc }, { key: 'appidAsc', label: Host.T.epicSortAppidAsc }, { key: 'nameAsc', label: Host.T.epicSortNameAsc }, ]; toolbar.innerHTML = `
`; wrap.appendChild(toolbar); // 游戏列表容器 const content = document.createElement('div'); content.className = 'sglv-content'; content.id = 'sglv-epic-content'; wrap.appendChild(content); parent.appendChild(wrap); // 事件绑定 toolbar.querySelector('#sglv-epic-search').addEventListener('input', _debounce((e) => { epicState.search = e.target.value; epicState.page = 1; renderEpicGamesList(); }, 200)); toolbar.querySelector('#sglv-epic-sort').addEventListener('change', (e) => { epicState.sort = e.target.value; epicState.page = 1; renderEpicGamesList(); }); const setEpicViewMode = (mode) => { epicState.viewMode = mode; ['card', 'cover', 'list'].forEach(m => { toolbar.querySelector('#sglv-epic-' + m)?.classList.toggle('active', m === mode); }); renderEpicGamesList(); }; toolbar.querySelector('#sglv-epic-card').addEventListener('click', () => setEpicViewMode('card')); toolbar.querySelector('#sglv-epic-cover').addEventListener('click', () => setEpicViewMode('cover')); toolbar.querySelector('#sglv-epic-list').addEventListener('click', () => setEpicViewMode('list')); toolbar.querySelector('#sglv-epic-import').addEventListener('click', () => importEpicJson()); toolbar.querySelector('#sglv-epic-export').addEventListener('click', () => exportEpicJson()); toolbar.querySelector('#sglv-epic-refresh').addEventListener('click', () => loadEpicGames(true)); // v1.5.0: 筛选改为点击 KPI 卡片切换(再次点击同一卡片回到「全部」),与年度大作标签页一致 kpi.addEventListener('click', e => { const card = e.target.closest('[data-epic-filter]'); if (!card) return; const f = card.dataset.epicFilter; epicState.ownFilter = epicState.ownFilter === f ? 'all' : f; epicState.page = 1; renderEpicKpi(); // 刷新 KPI active 高亮 renderEpicGamesList(); }); if (!epicState.loaded && !epicState.loading) { loadEpicGames(); } else { renderEpicSections(); } } function renderEpicSections() { if (_collectionActiveTab !== 'epic' || !document.getElementById('sglv-epic-content')) return; renderEpicKpi(); renderEpicGamesList(); } function renderEpicKpi() { const el = document.getElementById('sglv-epic-kpi'); if (!el) return; if (!epicState.loaded) { el.innerHTML = ''; return; } const total = epicState.appids.length; const ownedIds = Host.getActiveOwnedAppIds(); const isOwned = n => ownedIds.has(n) || ownedIds.has(String(n)); const owned = epicState.appids.filter(n => isOwned(Number(n))).length; const notOwned = total - owned; const srcLabel = epicSourceLabel(epicState.source); const updatedStr = epicState.updatedAt ? (Host.isZh ? '更新于 ' : 'Updated ') + epicState.updatedAt + ' · ' + srcLabel : (Host.isZh ? '来源:' : 'Source: ') + srcLabel; el.innerHTML = `
${Host.ICONS.epic}${Host.T.epicKpiTotal}
${total.toLocaleString()}
${updatedStr}
${Host.ICONS.heart}${Host.T.epicKpiOwned}
${owned.toLocaleString()}
${Host.T.epicKpiOwnedSub}
${Host.ICONS.tag}${Host.T.epicKpiNotOwned}
${notOwned.toLocaleString()}
${Host.isZh ? '可在 Epic 领取' : 'Claimable on Epic'}
`; } function renderEpicGamesList() { const content = document.getElementById('sglv-epic-content'); if (!content) return; const clearPagination = () => { const p = document.getElementById('sglv-epic-pagination'); if (p) p.innerHTML = ''; }; if (epicState.loading) { content.innerHTML = '
' + Host.T.epicLoading + '
'; clearPagination(); return; } if (epicState.loadError) { content.innerHTML = '
' + Host.T.epicLoadError + '
'; clearPagination(); return; } if (!epicState.loaded || epicState.appids.length === 0) { content.innerHTML = '
' + Host.T.epicNoData + '
'; clearPagination(); return; } const list = getFilteredEpic(); if (list.length === 0) { content.innerHTML = '
' + (Host.isZh ? '无匹配结果' : 'No matching results') + '
'; clearPagination(); return; } const { pageItems, totalPages, page: _clampedPage } = Host.paginate(list, epicState.page, epicState.pageSize); epicState.page = _clampedPage; const ownedIds = Host.getActiveOwnedAppIds(); const isOwned = n => ownedIds.has(n) || ownedIds.has(String(n)); const freeBadge = epicFreeBadgeHtml(); // 卡片视图 if (epicState.viewMode === 'card') { content.innerHTML = '
' + pageItems.map(appid => { const name = epicDisplayName(appid); const clickUrl = 'https://store.steampowered.com/app/' + appid; const nameSpan = '' + Host.wlEscape(name) + '' + appid + ''; return '
' + '
' + freeBadge + epicPosterImg(appid, name) + '
' + '
' + '
' + nameSpan + '
' + '
' + epicOwnedBadgeHtml(isOwned(appid)) + '
' + '
' + '
'; }).join('') + '
'; } else if (epicState.viewMode === 'cover') { // 封面视图(横板大图) // v2.9.22: 标签统一规则——封面上不放任何徽章(freeBadge 在右下角,owned badge 在标题下方) content.innerHTML = '
' + pageItems.map(appid => { const name = epicDisplayName(appid); const clickUrl = 'https://store.steampowered.com/app/' + appid; const nameSpan = '' + Host.wlEscape(name) + '' + appid + ''; return '
' + '
' + freeBadge + unifiedCover(appid, name, 'capsule') + '
' + '
' + '
' + nameSpan + '
' + '
' + epicOwnedBadgeHtml(isOwned(appid)) + '
' + '
' + '
'; }).join('') + '
'; } else { // 列表视图 content.innerHTML = '
' + pageItems.map(appid => { const name = epicDisplayName(appid); const clickUrl = 'https://store.steampowered.com/app/' + appid; const iconHtml = '' + Host.wlEscape(name) + ''; const nameSpan = '' + Host.wlEscape(name) + '' + appid + ''; return '
' + iconHtml + '
' + '
' + nameSpan + '
' + '
' + freeBadge + epicOwnedBadgeHtml(isOwned(appid)) + '
' + '
' + '
'; }).join('') + '
'; } // 分页 // v1.9.47-fix: 补 onJump——Epic 翻页 5 个按钮全部走 onJump(参见主脚本 renderPagination) const pagination = document.getElementById('sglv-epic-pagination'); if (pagination) { Host.renderPagination(pagination, 'sglv-epic', epicState.page, totalPages, list.length, () => { epicState.page--; renderEpicGamesList(); }, () => { epicState.page++; renderEpicGamesList(); }, (p) => { epicState.page = p; renderEpicGamesList(); }); } // 异步加载中文名 + 写入本地缓存供搜索/排序 content.querySelectorAll('[data-sglv-epic-appid]').forEach(el => { const appid = el.getAttribute('data-sglv-epic-appid'); const original = el.textContent; epicLoadName(appid).then(name => { if (name && name !== original) { el.textContent = name; el.title = name + ' (' + original + ')'; // v2.7.9: 清除占位符内联样式,允许 CSS class 生效(项目约定) el.style.color = ''; el.style.fontStyle = ''; el.style.fontWeight = ''; } }); }); // v2.8.0: 统一封面链绑定(addEventListener,无跨上下文 inline onerror) bindRestrictedCoverLoaders(content); } // ==================== 锁区游戏标签页 (v2.9.12) ==================== // 数据源: GitHub 静态源优先(fastly.jsdelivr.net/gh/SmallRob/steam-namespace steam_blocked_apps.json) // → steam-tracker.com API (Banned + Purchase disabled) → HTML (Regional variant) + 手动导入 // 宿主桥接: Host.loadBlockedApps(force), Host.getBlockedApps(), Host.isBlockedLoaded(), // Host.parseManualBlockedJson(text), Host.getBlockedSource() const blockedState = { apps: [], loaded: false, loading: false, search: '', ownFilter: 'all', catFilter: 'all', sort: 'appidDesc', page: 1, pageSize: 48, viewMode: 'card', source: '', loadError: null, fetchedAt: '', // v2.9.90: 远程数据集更新时间 pendingForce: false, // v2.9.90: loading中时排队的force刷新请求 // v2.9.91: 好评500分类单独加载(独立于主锁区数据,确保 categoryId=500 条目始终可用) topRatedApps: [], topRatedLoaded: false, topRatedLoading: false, topRatedFetchedAt: '', refreshStage: '', // v2.9.91: 刷新进度文本 }; function blockedCatBadgeHtml(catId) { if (catId === 20) return '' + Host.T.blockedBadgeBanned + ''; if (catId === 3) return '' + Host.T.blockedBadgePurchase + ''; if (catId === 10) return '' + Host.T.blockedBadgeRegional + ''; if (catId === 0) return '' + Host.T.blockedBadgeManual + ''; // v1.9.15: 好评500 分类(人工整理锁区游戏,categoryId=500) if (catId === 500) return '' + (Host.isZh ? '好评500' : 'Positive 500+') + ''; return ''; } function blockedOwnedBadgeHtml(owned) { if (owned) return '' + Host.T.blockedBadgeOwned + ''; return ''; } // v2.9.91: 好评500分类数据远程URL(与主脚本 BLOCKED_STATIC_URL 同源,独立加载确保 categoryId=500 条目可用) const BLOCKED_TOP_RATED_URL = 'https://fastly.jsdelivr.net/gh/SmallRob/steam-namespace@main/data/steam_blocked_apps.json'; const BLOCKED_TOP_RATED_FALLBACK_URL = 'https://raw.githubusercontent.com/SmallRob/steam-namespace/refs/heads/main/data/steam_blocked_apps.json'; /** * v2.9.91: 单独加载好评500分类数据 * 直接从远程 JSON 筛选 categoryId=500 条目,独立于主锁区数据缓存 * @param {boolean} force - 强制刷新(忽略永久缓存) * @returns {Promise} 好评500条目数组 */ function _fetchTopRatedFromRemote() { return new Promise((resolve, reject) => { if (typeof GM_xmlhttpRequest !== 'function') { reject(new Error('GM_xmlhttpRequest unavailable')); return; } const tryFetch = (url, isFallback) => { GM_xmlhttpRequest({ method: 'GET', url, headers: { 'Accept': 'application/json' }, timeout: 15000, onload(r) { if (r.status < 200 || r.status >= 300) { if (!isFallback) { tryFetch(BLOCKED_TOP_RATED_FALLBACK_URL, true); return; } reject(new Error(`HTTP ${r.status}`)); return; } try { const data = JSON.parse(_safeRespText(r)); const apps = Array.isArray(data) ? data : (Array.isArray(data.data) ? data.data : []); const topRated = apps .filter(a => a.categoryId === 500 || a.category_id === 500) .map(a => ({ appid: Number(a.appid) || 0, name: (a.name || '').trim(), category: a.category || '好评500', categoryId: 500, type: a.type || 'game', source: 'static', changedAt: a.changedAt || a.changed_at || '', positiveRating: a.positiveRating || 0, reviews: a.reviews || 0, cheapestRegion: a.cheapestRegion || '', })); const fetchedAt = (!Array.isArray(data) && data.fetchedAt) ? data.fetchedAt : ''; resolve({ apps: topRated, fetchedAt }); } catch (e) { if (!isFallback) { tryFetch(BLOCKED_TOP_RATED_FALLBACK_URL, true); return; } reject(new Error('JSON parse fail')); } }, onerror: () => { if (!isFallback) { tryFetch(BLOCKED_TOP_RATED_FALLBACK_URL, true); return; } reject(new Error('Network error')); }, ontimeout: () => { if (!isFallback) { tryFetch(BLOCKED_TOP_RATED_FALLBACK_URL, true); return; } reject(new Error('Timeout')); }, }); }; tryFetch(BLOCKED_TOP_RATED_URL, false); }); } /** * v2.9.91: 加载好评500分类数据(含永久缓存 + 后台静默刷新) * @param {boolean} force - 强制刷新 */ function loadTopRatedApps(force) { if (blockedState.topRatedLoading) return Promise.resolve(); // 非强制时优先从永久缓存秒开 if (!force) { const permCached = _permCacheGet('blockedTopRated'); if (permCached && Array.isArray(permCached.apps) && permCached.apps.length > 0) { blockedState.topRatedApps = permCached.apps; blockedState.topRatedFetchedAt = permCached.fetchedAt || ''; blockedState.topRatedLoaded = true; // 后台静默刷新 _fetchTopRatedFromRemote().then(result => { if (result.fetchedAt && result.fetchedAt !== blockedState.topRatedFetchedAt) { blockedState.topRatedApps = result.apps; blockedState.topRatedFetchedAt = result.fetchedAt; _permCacheSet('blockedTopRated', { apps: result.apps, fetchedAt: result.fetchedAt }); if (_collectionActiveTab === 'blocked') renderBlockedSections(); } }).catch(() => {}); return Promise.resolve(); } } blockedState.topRatedLoading = true; return _fetchTopRatedFromRemote().then(result => { blockedState.topRatedApps = result.apps || []; blockedState.topRatedFetchedAt = result.fetchedAt || ''; blockedState.topRatedLoaded = true; blockedState.topRatedLoading = false; _permCacheSet('blockedTopRated', { apps: blockedState.topRatedApps, fetchedAt: blockedState.topRatedFetchedAt }); }).catch(() => { blockedState.topRatedLoading = false; }); } /** * v2.9.91: 将好评500条目合并到主锁区列表(按 appid 去重,已有条目不覆盖) * @returns {Array} 合并后的完整锁区列表 */ function getMergedBlockedApps() { if (!blockedState.topRatedApps || blockedState.topRatedApps.length === 0) { return blockedState.apps; } const existing = new Set(blockedState.apps.map(a => a.appid)); const additions = blockedState.topRatedApps.filter(a => !existing.has(a.appid)); return blockedState.apps.concat(additions); } function loadBlockedGames(force) { // v2.9.90: loading中时,force请求排队(pendingForce),避免静默丢弃用户刷新操作 // v1.9.27: force 时直接重置可能卡死的 loading 标志(浏览器扩展阻断回调时 loading 可能永久卡 true) if (blockedState.loading) { if (force) { blockedState.loading = false; blockedState.pendingForce = false; } else { return; } } blockedState.loading = true; blockedState.loadError = null; blockedState.refreshStage = Host.isZh ? '正在加载锁区数据…' : 'Loading blocked data…'; // v2.9.90: 刷新按钮 spinner 反馈 const refreshBtn = document.getElementById('sglv-blocked-refresh'); if (refreshBtn) refreshBtn.classList.add('sglv-spin'); renderBlockedSections(); renderBlockedToolbarStatus(); if (typeof Host.loadBlockedApps !== 'function') { blockedState.loading = false; blockedState.loadError = 'Host loadBlockedApps unavailable'; blockedState.refreshStage = ''; if (refreshBtn) refreshBtn.classList.remove('sglv-spin'); renderBlockedSections(); renderBlockedToolbarStatus(); return; } // v2.9.91: 同时加载好评500分类数据(force 时同步强制刷新) loadTopRatedApps(force); Host.loadBlockedApps(force, (stage, text) => { // v2.9.91: 进度回调更新工具栏状态 blockedState.refreshStage = text || ''; renderBlockedToolbarStatus(); }).then(result => { blockedState.apps = result.apps || []; blockedState.source = result.source || 'api'; // v2.9.90: 存储 fetchedAt 用于显示数据更新时间 blockedState.fetchedAt = result.fetchedAt || ''; blockedState.loaded = true; blockedState.loading = false; blockedState.page = 1; blockedState.refreshStage = ''; // v1.9.5: 写入永久缓存(永不过期)+ v2.9.90: 含 fetchedAt _permCacheSet('blockedApps', { apps: blockedState.apps, source: blockedState.source, fetchedAt: blockedState.fetchedAt }); if (refreshBtn) refreshBtn.classList.remove('sglv-spin'); renderBlockedSections(); renderBlockedToolbarStatus(); // v2.9.90: 若有排队的 force 请求,立即执行 if (blockedState.pendingForce) { blockedState.pendingForce = false; loadBlockedGames(true); } }).catch(e => { blockedState.loading = false; blockedState.loadError = e.message || 'Load failed'; blockedState.refreshStage = ''; if (refreshBtn) refreshBtn.classList.remove('sglv-spin'); renderBlockedSections(); renderBlockedToolbarStatus(); // v2.9.90: 若有排队的 force 请求,立即执行 if (blockedState.pendingForce) { blockedState.pendingForce = false; loadBlockedGames(true); } }); } function importBlockedJson() { const text = prompt(Host.T.blockedImportPrompt); if (!text || !text.trim()) return; try { const apps = Host.parseManualBlockedJson(text); if (!apps.length) { Host.showToast(Host.T.blockedImportNoData); return; } // 合并到现有数据(手动导入的不覆盖已有条目) const existing = new Map(blockedState.apps.map(a => [a.appid, a])); apps.forEach(a => { if (!existing.has(a.appid)) existing.set(a.appid, a); }); blockedState.apps = Array.from(existing.values()); blockedState.loaded = true; blockedState.source = 'import'; blockedState.page = 1; // v1.9.5: 写入永久缓存(永不过期)+ TTL 缓存(兼容主脚本加载路径) // v2.9.90: 含 fetchedAt(手动导入无远程时间戳,置空) _permCacheSet('blockedApps', { apps: blockedState.apps, source: 'import', fetchedAt: '' }); try { Host.cacheSet('blockedApps', { apps: blockedState.apps, source: 'import', fetchedAt: '' }, Host.cacheTTL.blockedApps); } catch (e) { /* 忽略失败 */ } Host.showToast(Host.T.blockedImportOk.replace('{n}', apps.length)); renderBlockedSections(); } catch (e) { Host.showToast(Host.T.blockedImportFail + e.message); } } function getFilteredBlocked() { const q = blockedState.search.toLowerCase().trim(); const ownedIds = Host.getActiveOwnedAppIds(); const isOwned = n => ownedIds.has(n) || ownedIds.has(String(n)); // v2.9.91: 使用合并后的锁区列表(含好评500单独加载的条目) let list = getMergedBlockedApps().filter(a => a.appid > 0); if (q) { list = list.filter(a => { if (String(a.appid).includes(q)) return true; return (a.name || '').toLowerCase().includes(q); }); } if (blockedState.ownFilter === 'owned') list = list.filter(a => isOwned(a.appid)); else if (blockedState.ownFilter === 'notOwned') list = list.filter(a => !isOwned(a.appid)); if (blockedState.catFilter !== 'all') { const catMap = { banned: 20, purchase: 3, regional: 10, manual: 0, topRated: 500 }; const targetId = catMap[blockedState.catFilter]; list = list.filter(a => a.categoryId === targetId); } // v1.9.5: 使用缓存的 _nameCollator,避免每次渲染重新构造 list.sort((a, b) => { let r = 0; switch (blockedState.sort) { case 'appidAsc': r = a.appid - b.appid; break; case 'nameAsc': r = _nameCollator.compare(a.name || '~', b.name || '~') || (a.appid - b.appid); break; case 'dateDesc': r = (b.changedAt || '').localeCompare(a.changedAt || ''); break; case 'dateAsc': r = (a.changedAt || '').localeCompare(b.changedAt || ''); break; case 'appidDesc': default: r = b.appid - a.appid; } return r || (a.appid - b.appid); }); return list; } function renderBlockedTab(parent) { const wrap = document.createElement('div'); wrap.className = 'sglv-psplus-wrap'; const kpi = document.createElement('div'); kpi.id = 'sglv-blocked-kpi'; wrap.appendChild(kpi); const toolbar = document.createElement('div'); toolbar.className = 'sglv-toolbar'; const sortOptions = [ { key: 'appidDesc', label: Host.T.blockedSortAppidDesc }, { key: 'appidAsc', label: Host.T.blockedSortAppidAsc }, { key: 'nameAsc', label: Host.T.blockedSortNameAsc }, { key: 'dateDesc', label: Host.T.blockedSortDateDesc }, { key: 'dateAsc', label: Host.T.blockedSortDateAsc }, ]; toolbar.innerHTML = `
`; wrap.appendChild(toolbar); // v2.5.0: 移除独立筛选栏——own/cat 筛选统一由 KPI 卡片行承担(3 scope + 4 类型), // 原筛选栏与 KPI 行表达同一组维度,双排并存造成界面逻辑混乱。 // v2.8.0: 分页器也并入工具栏右侧,工具栏独占一行即可完成「搜索+排序+视图+分页」全部操作。 const content = document.createElement('div'); content.className = 'sglv-content'; content.id = 'sglv-blocked-content'; wrap.appendChild(content); parent.appendChild(wrap); toolbar.querySelector('#sglv-blocked-search').addEventListener('input', _debounce((e) => { blockedState.search = e.target.value; blockedState.page = 1; renderBlockedGamesList(); }, 200)); toolbar.querySelector('#sglv-blocked-sort').addEventListener('change', (e) => { blockedState.sort = e.target.value; blockedState.page = 1; renderBlockedGamesList(); }); const setBlockedViewMode = (mode) => { blockedState.viewMode = mode; ['card', 'list'].forEach(m => { toolbar.querySelector('#sglv-blocked-' + m)?.classList.toggle('active', m === mode || (m === 'card' && blockedState.viewMode === 'cover')); }); renderBlockedGamesList(); }; toolbar.querySelector('#sglv-blocked-card').addEventListener('click', () => setBlockedViewMode('card')); toolbar.querySelector('#sglv-blocked-list').addEventListener('click', () => setBlockedViewMode('list')); toolbar.querySelector('#sglv-blocked-import').addEventListener('click', () => importBlockedJson()); toolbar.querySelector('#sglv-blocked-refresh').addEventListener('click', () => loadBlockedGames(true)); // v2.6.0: HERO 承担全部筛选职责(事件委托) // - data-blocked-scope="owned|missing" → ownFilter(再点同一卡回到「全部」) // - data-blocked-type="banned|purchase_disabled|regional|top_rated" → catFilter(同样 toggle 回「all」) // - 点击 HERO 左侧主数字区 → 一键清空两个维度(替代原先两个「全部」按钮的"重置"语义) kpi.addEventListener('click', e => { if (!e.target.closest('[data-blocked-scope],[data-blocked-type]') && e.target.closest('.sglv-hero-left')) { if (blockedState.ownFilter !== 'all' || blockedState.catFilter !== 'all') { blockedState.ownFilter = 'all'; blockedState.catFilter = 'all'; blockedState.page = 1; renderBlockedKpi(); renderBlockedGamesList(); } return; } const scopeCard = e.target.closest('[data-blocked-scope]'); if (scopeCard) { const f = scopeCard.dataset.blockedScope; blockedState.ownFilter = (blockedState.ownFilter === f && f !== 'all') ? 'all' : f; blockedState.page = 1; renderBlockedKpi(); renderBlockedGamesList(); return; } const typeCard = e.target.closest('[data-blocked-type]'); if (typeCard) { const t = typeCard.dataset.blockedType; // typeKey(banned/purchase_disabled/regional/top_rated) → catFilter(banned/purchase/regional/topRated) const toCat = { banned: 'banned', purchase_disabled: 'purchase', regional: 'regional', top_rated: 'topRated' }; const cat = toCat[t]; if (!cat) return; blockedState.catFilter = (blockedState.catFilter === cat) ? 'all' : cat; blockedState.page = 1; renderBlockedKpi(); renderBlockedGamesList(); } }); if (!blockedState.loaded && !blockedState.loading) { // 优先从宿主缓存读取 if (Host.isBlockedLoaded && Host.isBlockedLoaded() && Host.getBlockedApps) { blockedState.apps = Host.getBlockedApps(); blockedState.source = Host.getBlockedSource ? Host.getBlockedSource() : 'api'; // v2.9.90: 读取宿主的 fetchedAt if (Host.getBlockedFetchedAt) blockedState.fetchedAt = Host.getBlockedFetchedAt(); blockedState.loaded = true; renderBlockedSections(); } else { // v1.9.5: 宿主缓存无数据 → 尝试永久缓存秒开,后台静默刷新 const permCached = _permCacheGet('blockedApps'); if (permCached && Array.isArray(permCached.apps) && permCached.apps.length > 0) { blockedState.apps = permCached.apps; blockedState.source = permCached.source || 'api'; // v2.9.90: 读取 permCache 中的 fetchedAt blockedState.fetchedAt = permCached.fetchedAt || ''; blockedState.loaded = true; renderBlockedSections(); loadBlockedGames(false); // 后台静默刷新 } else { loadBlockedGames(false); } } } else { renderBlockedSections(); } // v2.9.91: 单独加载好评500分类数据(独立于主锁区数据缓存,确保 categoryId=500 条目始终可用) if (!blockedState.topRatedLoaded && !blockedState.topRatedLoading) { loadTopRatedApps(false).then(() => { if (_collectionActiveTab === 'blocked') renderBlockedSections(); }); } } function renderBlockedSections() { if (_collectionActiveTab !== 'blocked' || !document.getElementById('sglv-blocked-content')) return; renderBlockedKpi(); renderBlockedToolbarStatus(); renderBlockedGamesList(); } // v2.9.91: 渲染工具栏刷新按钮右侧的状态文本(更新时间 / 加载进度) function renderBlockedToolbarStatus() { const el = document.getElementById('sglv-blocked-status'); if (!el) return; if (blockedState.refreshStage) { // 加载中:显示进度文本 + spinner el.innerHTML = `${Host.wlEscape(blockedState.refreshStage)}`; el.className = 'sglv-blocked-status loading'; } else if (blockedState.fetchedAt) { // 空闲:显示数据更新时间 const date = blockedState.fetchedAt.slice(0, 10); el.textContent = (Host.isZh ? '更新: ' : 'Updated: ') + date; el.className = 'sglv-blocked-status'; } else { el.textContent = ''; el.className = 'sglv-blocked-status'; } } // v2.5.0: 锁区筛选栏已移除——筛选职责统一收敛到 KPI 卡片行(3 scope 卡 + 4 类型卡), // 避免"顶部 KPI 行 + 下方筛选栏"两处重复表达同一组筛选维度。 // 保留 syncBlockedFilterBtns 仅为兼容旧调用点(空实现,不再有筛选栏可同步)。 function syncBlockedFilterBtns() { /* v2.5.0: 筛选栏已移除,KPI 卡片自带 active 态 */ } function renderBlockedKpi() { const el = document.getElementById('sglv-blocked-kpi'); if (!el) return; if (!blockedState.loaded) { el.innerHTML = ''; return; } // v2.9.91: 使用合并后的锁区列表(含好评500单独加载的条目) const mergedApps = getMergedBlockedApps(); const total = mergedApps.length; const ownedIds = Host.getActiveOwnedAppIds(); const isOwned = n => ownedIds.has(n) || ownedIds.has(String(n)); const owned = mergedApps.filter(a => isOwned(a.appid)).length; // v2.2.0: 用通用受限游戏板 KPI 行组件(scope 卡 + 类型卡合并展示) const typeColors = { banned: '#ef4444', purchase_disabled: '#fb923c', regional: '#a78bfa', top_rated: '#fbbf24' }; const typeLabels = {}; BLOCKED_TYPE_KEYS.forEach(k => { const info = Object.values(BLOCKED_TYPE_INFO).find(v => v.key === k); typeLabels[k] = Host.isZh ? info.label.zh : info.label.en; }); // v2.5.0: 筛选统一收敛到 KPI 卡片行——scope 由 ownFilter 映射,type 由 catFilter 反向映射。 // catFilter 的历史值(banned/purchase/regional/manual/topRated)与 typeKey(banned/purchase_disabled/regional/top_rated)命名不一致, // 这里做双向映射,保证 KPI 卡 active 态与实际筛选一致。manual 无对应类型卡 → 视为未选中任何类型。 const scope = blockedState.ownFilter === 'notOwned' ? 'missing' : blockedState.ownFilter; const catToType = { banned: 'banned', purchase: 'purchase_disabled', regional: 'regional', topRated: 'top_rated' }; const typeFilter = catToType[blockedState.catFilter] || 'all'; const scopeBase = (scope === 'owned') ? mergedApps.filter(a => isOwned(a.appid)) : (scope === 'missing') ? mergedApps.filter(a => !isOwned(a.appid)) : mergedApps; // v2.6.0: KPI 小卡行 → HERO 仪表盘(大数字 + 类型占比条,铺满浮窗宽度) // 顺带解决旧版"两个全部":主数字即"全部",scope 卡只有「在库/未拥有」,类型行点击即筛选。 el.innerHTML = makeRestrictedHero({ total: total, ownedCount: owned, scopeBase: scopeBase.map(function (a) { return { type: _blockedTypeKey(a) }; }), scope: scope, typeFilter: typeFilter, title: Host.T.blockedKpiTotal, typeKeys: BLOCKED_TYPE_KEYS, typeColors: typeColors, typeLabels: typeLabels, tabId: 'blocked' }); } // v2.2.0: 锁区类型标准化——categoryId → typeKey + 颜色映射 // 真实 categoryId:20=下架 / 3=停售 / 10=锁区 / 500=好评500 const BLOCKED_TYPE_INFO = { 20: { key: 'banned', color: '#ef4444', label: { zh: '下架', en: 'Banned' } }, 3: { key: 'purchase_disabled', color: '#fb923c', label: { zh: '停售', en: 'Purchase disabled' } }, 10: { key: 'regional', color: '#a78bfa', label: { zh: '锁区', en: 'Regional' } }, 500: { key: 'top_rated', color: '#fbbf24', label: { zh: '好评500', en: 'Positive 500+' } } }; const BLOCKED_TYPE_KEYS = ['banned', 'purchase_disabled', 'regional', 'top_rated']; function _blockedCategoryInfo(app) { const cid = Number(app.categoryId || 0); return BLOCKED_TYPE_INFO[cid] || { key: 'unknown', color: '#94a3b8', label: { zh: '其他', en: 'Other' } }; } function _blockedTypeLabel(app) { const info = _blockedCategoryInfo(app); return Host.isZh ? info.label.zh : info.label.en; } function _blockedTypeKey(app) { return _blockedCategoryInfo(app).key; } function _blockedTypeColor(app) { return _blockedCategoryInfo(app).color; } function renderBlockedGamesList() { const content = document.getElementById('sglv-blocked-content'); if (!content) return; const clearPagination = () => { const p = document.getElementById('sglv-blocked-pagination'); if (p) p.innerHTML = ''; }; if (blockedState.loading) { // v2.9.91: 显示刷新进度文本(若有) const stageText = blockedState.refreshStage || Host.T.blockedLoading; content.innerHTML = '
' + Host.wlEscape(stageText) + '
'; clearPagination(); return; } if (blockedState.loadError) { content.innerHTML = '
' + Host.T.blockedLoadError + '
'; clearPagination(); return; } if (!blockedState.loaded || blockedState.apps.length === 0) { content.innerHTML = '
' + Host.T.blockedNoData + '
'; clearPagination(); return; } const list = getFilteredBlocked(); if (list.length === 0) { content.innerHTML = '
' + (Host.isZh ? '无匹配结果' : 'No matching results') + '
'; clearPagination(); return; } const { pageItems, totalPages, page: _clampedPage } = Host.paginate(list, blockedState.page, blockedState.pageSize); blockedState.page = _clampedPage; const ownedIds = Host.getActiveOwnedAppIds(); const isOwned = n => ownedIds.has(n) || ownedIds.has(String(n)); // v2.2.0: 移除 cover viewMode,统一为 card / list 两视图(与绝版对齐) if (blockedState.viewMode === 'list') { content.innerHTML = '
' + pageItems.map(function (a) { const name = a.name || ('App ' + a.appid); const owned = isOwned(a.appid); const metaItems = []; if (a.changedAt) metaItems.push('' + Host.T.blockedChangedAt + ': ' + Host.wlEscape(a.changedAt) + ''); return makeRestrictedListItem({ appid: a.appid, name: name, isOwned: owned, typeLabel: _blockedTypeLabel(a), typeKey: _blockedTypeKey(a), typeColor: _blockedTypeColor(a), metaItems: metaItems, clickUrl: 'https://store.steampowered.com/app/' + a.appid }); }).join('') + '
'; } else { content.innerHTML = '
' + pageItems.map(function (a) { const name = a.name || ('App ' + a.appid); const owned = isOwned(a.appid); const metaItems = []; if (a.changedAt) metaItems.push('' + Host.T.blockedChangedAt + ': ' + Host.wlEscape(a.changedAt) + ''); return makeRestrictedCard({ appid: a.appid, name: name, isOwned: owned, isBlocked: true, typeLabel: _blockedTypeLabel(a), typeKey: _blockedTypeKey(a), typeColor: _blockedTypeColor(a), metaItems: metaItems, clickUrl: 'https://store.steampowered.com/app/' + a.appid }); }).join('') + '
'; } // v2.5.0: 补齐缓存命中图的 loaded 态 + 异步加载中文名 syncRestrictedCoverStates(content); content.querySelectorAll('[data-sglv-appid]').forEach(el => { Host.loadGameZhName(el, el.getAttribute('data-sglv-appid'), el.textContent); }); const pagination = document.getElementById('sglv-blocked-pagination'); if (pagination) { // v1.9.47-fix: 补 onJump——锁区翻页 5 个按钮全部走 onJump(参见主脚本 renderPagination) Host.renderPagination(pagination, 'sglv-blocked', blockedState.page, totalPages, list.length, () => { blockedState.page--; renderBlockedGamesList(); }, () => { blockedState.page++; renderBlockedGamesList(); }, (p) => { blockedState.page = p; renderBlockedGamesList(); }); } } // ==================== 年度大作标签页 (v2.9.7, v1.7.x 按年数据源) ==================== // v1.8.1: 数据源改用 jsdelivr CDN 优先(国内稳定),raw.githubusercontent 兜底。 // raw.githubusercontent.com 在国内经常连接超时/被墙,导致年度大作加载失败。 // jsdelivr CDN 对 GitHub 仓库有镜像缓存,国内访问稳定且速度快。 // 采用三级回退链:fastly.jsdelivr → cdn.jsdelivr → raw.githubusercontent // 缓存延长至 6 天,刷新节流延长至 24h(数据基本不变,偶尔新增待发售游戏)。 // v1.7.1: GitHub repo 实际只存了一个 2026.json 全量文件(含 2020-2026 所有年度), // 按年探测 2024/2025.json 都会 404 导致大量数据被静默丢弃。 // 改为"单文件全量拉 2026.json + 从 date 字段动态提取 availableYears"。 // JSON 格式:[{ name: "游戏名", date: "2026年01月30日", appid: 2362060 }, ...] // v1.7.0: 增加按年度筛选——availableYears 从数据里动态提取(去重 + 倒序) // 默认展示全部年度 + 按时间降序(dateDesc) const GOTY_YEAR_MIN = 2020; // 数据里允许的最小年份(用于过滤异常数据) const GOTY_DATA_FILE = '2026.json'; // 全量文件名(repo 实际只这一个) // v1.8.1: CDN 回退链——优先 jsdelivr(国内稳定),raw.githubusercontent 兜底 const GOTY_DATA_SOURCES = [ 'https://fastly.jsdelivr.net/gh/SmallRob/steam-namespace@main/data/' + GOTY_DATA_FILE, // ① fastly 节点(优先) 'https://cdn.jsdelivr.net/gh/SmallRob/steam-namespace@main/data/' + GOTY_DATA_FILE, // ② jsdelivr 主节点 'https://raw.githubusercontent.com/SmallRob/steam-namespace/refs/heads/main/data/' + GOTY_DATA_FILE, // ③ raw 兜底 ]; function _gotyCurrentYear() { return new Date().getFullYear(); } // "2026年01月30日" / "2026 年7月8日" → "20260130"(可排序字符串) function gotyDateToSortable(dateStr) { if (!dateStr) return '99999999'; const m = String(dateStr).match(/(\d{4})\s*年\s*(\d{1,2})\s*月\s*(\d{1,2})\s*日/); if (!m) return '99999999'; return m[1] + m[2].padStart(2, '0') + m[3].padStart(2, '0'); } // 从可排序字符串中提取年份("20260130" → 2026) function gotyDateYear(sortable) { if (!sortable || sortable === '99999999') return null; return parseInt(sortable.slice(0, 4), 10); } // v2.9.22: "2026年01月30日" → "2026-01-30"(完整年月日,紧凑显示用) function gotyDateFull(dateStr) { const s = gotyDateToSortable(dateStr); if (s === '99999999') return dateStr || ''; return s.slice(0, 4) + '-' + s.slice(4, 6) + '-' + s.slice(6, 8); } // v1.0.4: 发售日期 → Date 对象(无效返回 null,区别于空字符串) // 参考 friend-manager 精品游戏 sfd-stress-featured-countdown (steam-friend-manager.user.js:11489) function gotyDateToDate(dateStr) { const s = gotyDateToSortable(dateStr); if (s === '99999999') return null; const y = +s.slice(0, 4), m = +s.slice(4, 6) - 1, d = +s.slice(6, 8); if (!y || m < 0 || d < 1) return null; const dt = new Date(y, m, d); return isNaN(dt.getTime()) ? null : dt; } // v1.0.4: 发售倒计时 HTML // 状态机:未发售(亮橙)/ 今日发售(amber 强调)/ 已发售(暗灰)/ 发售日期待定(null) // 参考 steam-friend-manager sfd-stress-featured-countdown / sfd-stress-featured-days function gotyCountdownHtml(dateStr) { const releaseDate = gotyDateToDate(dateStr); if (!releaseDate) return ''; const now = new Date(); // 抹掉当天时分秒,按"自然日"差计算(与 friend-manager parseStressDate 一致) const todayStart = new Date(now.getFullYear(), now.getMonth(), now.getDate()); const relStart = new Date(releaseDate.getFullYear(), releaseDate.getMonth(), releaseDate.getDate()); const daysLeft = Math.round((relStart - todayStart) / 86400000); if (daysLeft > 0) { return '' + '' + daysLeft + '' + '' + (Host.isZh ? '天后发售' : 'days left') + '' + ''; } if (daysLeft === 0) { return '' + '★' + '' + (Host.isZh ? '今日发售' : 'today') + '' + ''; } // 已发售:仅显示"X 天前发售"作历史时间感(不强调) const ago = -daysLeft; return '' + '' + ago + '' + '' + (Host.isZh ? '天前发售' : 'days ago') + '' + ''; } // ==================== v1.4.0: 年度大作封面获取优化 ==================== // 参考 Steam-Wishlist-Sidebar v1.2.0(SWE)的「持久化 good URL 缓存 + 多 CDN 回退 + // appdetails API 兜底」模式。年度大作多为新发售/未发售的 2026 游戏,部分胶囊图在单一 // CDN 上尚未就绪,需多 CDN 回退 + API 兜底才能稳定获取;首次会话解析成功的 URL 持久化 // 到 GM 存储(跨会话 LRU),后续会话直接命中最终 URL,跳过整条回退链,减少封面请求与闪烁。 const GOTY_COVER_CACHE_KEY = 'sglv_goty_cover_good_v1'; const GOTY_COVER_MAX = 600; // LRU 容量上限 // v2.9.3: 不再按条目 ts 判断是否有效,也不用 180 天容器 TTL(旧实现到期后 // cacheGet 会整表丢弃 → 所有 GOTY 封面同时重爬)。 // 容器 TTL 拉长到 10 年,失效交给"用一次自愈(404 → 回退链)+ LRU 600 淘汰"。 const GOTY_COVER_CONTAINER_TTL = 10 * 365 * 24 * 3600 * 1000; // 10 年(容器不过期) const _gotyCoverGood = new Map(); // `${kind}:${appid}` → 已验证可用 URL(内存) const _gotyCoverNext = new WeakMap(); // img → 下一个待尝试的 chain 索引 const _gotyCoverApiTried = new WeakMap();// img → 是否已尝试 API 兜底 let _gotyCoverPersisted = null; // null=未加载, {key:{url,ts}} let _gotyCoverWriteTimer = null; let _gotyCoverDirty = false; const _GOTY_PLACEHOLDER = "data:image/svg+xml;utf8,%3Csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 200 300'%3E%3Crect fill='%231a1f3a' width='200' height='300'/%3E%3Ctext x='50%25' y='50%25' text-anchor='middle' dy='.3em' fill='%2364748b' font-family='system-ui' font-size='16'%3E🎮%3C/text%3E%3C/svg%3E"; function _gotyCoverLoadPersisted() { if (_gotyCoverPersisted !== null) return; _gotyCoverPersisted = {}; let data = null; // v2.9.3: 直接读原始值(不经 cacheGet 的 expires 检查)—— // 旧版本写的是 180 天容器 TTL,过期后 cacheGet 会整表清空; // 这里把内容完好的旧表恢复出来,并马上用 10 年 TTL 重写。 try { if (typeof GM_getValue === 'function') { const s = GM_getValue('sglv_cache_' + GOTY_COVER_CACHE_KEY, ''); if (s) { const obj = JSON.parse(s); if (obj && obj.data && typeof obj.data === 'object') data = obj.data; } } } catch (e) { /* ignore */ } if (!data) { try { const raw = Host.cacheGet(GOTY_COVER_CACHE_KEY); if (raw && typeof raw === 'object') data = raw; } catch (e) { /* ignore */ } } if (!data) return; let n = 0; for (const k in data) { const ent = data[k]; // 只收 http(s)(历史版本可能写入过 data: 占位图) if (ent && typeof ent.url === 'string' && /^https?:\/\//i.test(ent.url)) { _gotyCoverPersisted[k] = ent; _gotyCoverGood.set(k, ent.url); n++; } } if (n) { // 立刻用长 TTL 重写,避免下一次读取又被整表过期 try { Host.cacheSet(GOTY_COVER_CACHE_KEY, _gotyCoverPersisted, GOTY_COVER_CONTAINER_TTL); } catch (e) { /* ignore */ } } } function _gotyCoverRecordGood(appid, url, kind) { if (!appid || !url) return; // v2.9.2: 占位 data URI 绝不入持久缓存(否则下次渲染直接以占位图当封面) if (!/^https?:\/\//i.test(url)) return; const key = `${kind || 'poster'}:${appid}`; if (_gotyCoverGood.get(key) === url) return; // 已记录,跳过 _gotyCoverGood.set(key, url); _gotyCoverLoadPersisted(); _gotyCoverPersisted[key] = { url, ts: Date.now() }; // LRU 淘汰 const keys = Object.keys(_gotyCoverPersisted); if (keys.length > GOTY_COVER_MAX) { keys.sort((a, b) => (_gotyCoverPersisted[a].ts || 0) - (_gotyCoverPersisted[b].ts || 0)); while (keys.length > GOTY_COVER_MAX) delete _gotyCoverPersisted[keys.shift()]; } _gotyCoverDirty = true; // 节流落盘(80ms),避免高频 load 事件触发 GM 写入风暴 if (_gotyCoverWriteTimer) return; _gotyCoverWriteTimer = setTimeout(() => { _gotyCoverWriteTimer = null; if (!_gotyCoverDirty) return; _gotyCoverDirty = false; try { Host.cacheSet(GOTY_COVER_CACHE_KEY, _gotyCoverPersisted, GOTY_COVER_CONTAINER_TTL); } catch (e) { /* ignore */ } }, 80); } function _gotyCoverGetGood(appid, kind) { _gotyCoverLoadPersisted(); const v = _gotyCoverGood.get(`${kind || 'poster'}:${appid}`) || ''; // v2.9.2: 历史版本可能把 data: 占位图写进过缓存 —— 读到也当没有 return /^https?:\/\//i.test(v) ? v : ''; } // 生成年度大作封面 (无内联 onerror,回退由 _bindGotyCoverDelegation 委托处理) // kind: 'poster'(竖版卡片) | 'capsule'(横版封面) | 'header'(列表图标) // v1.9.41: 链走 coverChainLang(语言变体链;good 缓存仍用 GOTY 专用持久缓存) function gotyCoverImgTag(appid, name, kind, cls) { const good = _gotyCoverGetGood(appid, kind) || coverGoodUrl(appid, kind); const chain = coverChainLang(appid, kind); const firstUrl = good || chain[0]; return `${Host.wlEscape(name)}`; } function gotyBadgeHtml() { return '' + Host.T.gotyBadgeGoty + ''; } function gotyOwnedBadgeHtml(owned) { return owned ? '✓ ' + Host.T.steamInLib + '' : '' + Host.T.gotyBadgeNotOwned + ''; } function _gotyCoverPlaceholder(img) { img.removeAttribute('data-goty-img'); // 占位图不再触发回退 img.src = _GOTY_PLACEHOLDER; } // 在年度大作内容容器上绑定图片回退委托(img 的 error/load 不冒泡,用捕获阶段) function _bindGotyCoverDelegation(contentEl) { if (!contentEl || contentEl.dataset.gotyCoverBound === '1') return; contentEl.dataset.gotyCoverBound = '1'; contentEl.addEventListener('error', (e) => { const img = e.target; if (!img || img.tagName !== 'IMG' || !img.dataset.gotyImg) return; const appid = img.dataset.appid; const kind = img.dataset.gotyImg; const chain = coverChainLang(appid, kind); let next = _gotyCoverNext.get(img); if (next === undefined) next = 0; // 跳过与当前已失败 src 相同的 chain 条目,避免重复请求 const curSrc = img.getAttribute('src'); while (next < chain.length && chain[next] === curSrc) next++; if (next < chain.length) { _gotyCoverNext.set(img, next + 1); img.src = chain[next]; return; } // 回退链耗尽 → appdetails API 兜底(仅尝试一次),成功会触发 load → 记录 good URL // v1.9.29: 传递 kind 参数,使 API 兜底按图片类型选择最佳 URL if (!_gotyCoverApiTried.get(img)) { _gotyCoverApiTried.set(img, true); Host.fetchCoverApiUrl(appid, kind).then(url => { if (url) img.src = url; else _gotyCoverPlaceholder(img); }).catch(() => _gotyCoverPlaceholder(img)); } else { _gotyCoverPlaceholder(img); } }, true); contentEl.addEventListener('load', (e) => { const img = e.target; if (!img || img.tagName !== 'IMG' || !img.dataset.gotyImg) return; if (img.naturalWidth && img.naturalWidth > 1) { _gotyCoverRecordGood(img.dataset.appid, img.getAttribute('src'), img.dataset.gotyImg); } }, true); } // v1.9.5: 缓存永不过期——优先读永久缓存秒开,后台增量合并刷新(24h 节流) const _GOTY_BG_INTERVAL = 24 * 3600 * 1000; // 年度大作数据变化慢,24h 节流足够 let _gotyLastBgRefreshAt = 0; function loadGotyGames(force) { // v1.9.27: force 时重置可能卡死的 loading 标志 if (gotyState.loading) { if (!force) return; gotyState.loading = false; } if (!force) { // v1.9.5: 优先读永久缓存(永不过期) const cached = _permCacheGet('gotyGames_v2'); if (cached && Array.isArray(cached.games) && cached.games.length > 0) { gotyState.games = cached.games; gotyState.updatedAt = cached.updatedAt || ''; gotyState.source = cached.source || Host.T.gotySourceCache; gotyState.availableYears = Array.isArray(cached.availableYears) ? cached.availableYears : []; gotyState.lastFetchAt = cached.lastFetchAt || 0; gotyState.loaded = true; renderGotySections(); // v1.9.5: 后台增量刷新(24h 节流) if (_shouldThrottle(_gotyLastBgRefreshAt, _GOTY_BG_INTERVAL)) return; _refreshGotyFromRemote(false, false); return; } } // v1.9.47-fix: 无缓存首次进入 → showLoading=true 展示 loading 骨架,避免 // "打开 GOTY tab → 远程源未返回时看到"暂无数据" → 数据到达后突然刷出" 的闪烁/误判。 _refreshGotyFromRemote(force, true); } function _gotyFailLoading(msg) { gotyState.loading = false; if (gotyState.games.length === 0) { gotyState.loadError = msg; } else { gotyState.loadError = null; Host.showToast(Host.isZh ? '更新失败,已使用本地数据' : 'Update failed, using local data'); } renderGotySections(); } // v1.8.1: 远程获取——CDN 三级回退链(fastly.jsdelivr → cdn.jsdelivr → raw.githubusercontent) // 依次尝试每个数据源,任一成功即停止;全部失败才报错。 // raw.githubusercontent.com 在国内经常超时/被墙,jsdelivr CDN 更稳定。 // v1.7.1: 单文件全量拉取 2026.json(包含 2020-currentYear 所有年度) // 从每个 game 的 date 字段动态提取 availableYears(去重 + 倒序) function _refreshGotyFromRemote(force, showLoading) { if (typeof GM_xmlhttpRequest !== 'function') { if (showLoading) _gotyFailLoading('noXhr'); return; } // v1.9.27: force 时重置可能卡死的 loading 标志 if (gotyState.loading) { if (!force) return; gotyState.loading = false; } if (showLoading) { gotyState.loading = true; gotyState.loadError = null; renderGotySections(); } const targetYear = gotyState.year; // 用户已选年度(null = 全部) // v1.8.1: 处理成功响应的公共逻辑(解析 + 过滤 + 去重 + 缓存 + 渲染) function _processGotyResponse(r) { const _gotyTxt = _safeRespText(r); if (r.status === 404 || !_gotyTxt) return false; // 交给下一个源 const data = JSON.parse(_gotyTxt); if (!Array.isArray(data) || data.length === 0) return false; // 解析 + 过滤无效数据 const games = data .filter(g => g && g.appid && Number(g.appid) > 0) .map(g => { const sortable = gotyDateToSortable(g.date || ''); return { appid: Number(g.appid), name: g.name || ('App ' + g.appid), date: g.date || '', year: gotyDateYear(sortable) }; }) .filter(g => g.year && g.year >= GOTY_YEAR_MIN && g.year <= _gotyCurrentYear() + 2); if (games.length === 0) return false; // v1.9.5: 增量合并去重(按 appid)——使用统一工具函数 gotyState.games = _mergeByAppid(gotyState.games, games); // 从所有 games 的 date 字段动态提取 availableYears(去重 + 倒序) const yearSet = new Set(); gotyState.games.forEach(g => { if (g.year) yearSet.add(g.year); }); gotyState.availableYears = Array.from(yearSet).sort((a, b) => b - a); // v1.9.24: 默认展开全部年度供用户筛选(null = 全部),仅在用户已选年度不在列表时回退到全部 if (targetYear && !gotyState.availableYears.includes(targetYear)) { gotyState.year = null; } gotyState.updatedAt = new Date().toISOString().slice(0, 10); gotyState.source = Host.T.gotySourceGithub; gotyState.loaded = true; gotyState.loadError = null; gotyState.loading = false; gotyState.lastFetchAt = Date.now(); _gotyLastBgRefreshAt = Date.now(); // v1.9.5: 记录后台刷新时间戳 // v1.9.5: 写入永久缓存(永不过期) _permCacheSet('gotyGames_v2', { games: gotyState.games, availableYears: gotyState.availableYears, updatedAt: gotyState.updatedAt, source: gotyState.source, lastFetchAt: gotyState.lastFetchAt }); renderGotySections(); return true; } // v1.8.1: 依次尝试 GOTY_DATA_SOURCES 中的每个数据源 function _tryNextSource(idx) { if (idx >= GOTY_DATA_SOURCES.length) { // 所有数据源都失败 gotyState.loading = false; if (gotyState.games.length === 0) _gotyFailLoading('networkError'); return; } GM_xmlhttpRequest({ method: 'GET', url: GOTY_DATA_SOURCES[idx], timeout: 15000, onload(r) { try { if (_processGotyResponse(r)) return; // 成功,停止 } catch (e) { /* 解析异常,交给下一个源 */ } _tryNextSource(idx + 1); // 失败,尝试下一个源 }, onerror() { _tryNextSource(idx + 1); }, ontimeout() { _tryNextSource(idx + 1); }, }); } _tryNextSource(0); } // v2.x: "GotY 时光机" — 按游戏发售日期拆为"未发售 / 已发售"两组; // 搜索 + 拥有筛选 + 排序在整个游戏集上过滤,年份时间轴按显示/隐藏年份块 function getGotyByYearAndSearch() { const q = (gotyState.search || '').toLowerCase().trim(); const ownedIds = Host.getActiveOwnedAppIds(); const isOwned = n => ownedIds.has(n) || ownedIds.has(String(n)); let list = gotyState.games.filter(g => g.appid > 0); if (q) { list = list.filter(g => String(g.appid).includes(q) || (g.name || '').toLowerCase().includes(q)); } if (gotyState.ownFilter === 'owned') list = list.filter(g => isOwned(g.appid)); else if (gotyState.ownFilter === 'notOwned') list = list.filter(g => !isOwned(g.appid)); // 默认 sort='dateDesc' —— 最新在前 list.sort((a, b) => { const da = gotyDateToSortable(a.date); const db = gotyDateToSortable(b.date); switch (gotyState.sort) { case 'dateDesc': return db.localeCompare(da) || (b.appid - a.appid); case 'dateAsc': return da.localeCompare(db) || (a.appid - b.appid); case 'nameAsc': return _nameCollator.compare(a.name || '~', b.name || '~') || da.localeCompare(db); case 'appidAsc': return a.appid - b.appid; default: return db.localeCompare(da) || (b.appid - a.appid); } }); // 按 year 分组(已排序,空 year 跳过) const byYear = {}; for (const g of list) { if (!g.year) continue; if (!byYear[g.year]) byYear[g.year] = []; byYear[g.year].push(g); } return byYear; } // v2.x: GotY 焦点大卡(未发售分组前 2 个,宽海报贴边 + 倒计时大数字) // 参考 steam-friend-manager 1.5.3 sfd-stress-featured-* (steam-friend-manager-1.5.3.js:11448) function renderGotyFeaturedCard(g) { const appid = g.appid; const ownedIds = Host.getActiveOwnedAppIds(); const isOwned = ownedIds.has(appid) || ownedIds.has(String(appid)); const releaseDate = gotyDateToDate(g.date); const now = new Date(); let daysLeft = null; let state = 'future'; if (releaseDate) { const todayStart = new Date(now.getFullYear(), now.getMonth(), now.getDate()); const relStart = new Date(releaseDate.getFullYear(), releaseDate.getMonth(), releaseDate.getDate()); const diff = Math.round((relStart - todayStart) / 86400000); if (diff > 0) { daysLeft = diff; state = 'future'; } else if (diff === 0) { daysLeft = 0; state = 'today'; } else { daysLeft = diff; state = 'past'; } } const cls = 'sglv-goty-featured' + (isOwned ? ' owned' : ''); const badgeText = isOwned ? (state === 'past' ? (Host.isZh ? '已拥有' : 'Owned') : (Host.isZh ? '已预购' : 'Wishlisted')) : (state === 'future' ? (Host.isZh ? '即将发售' : 'Upcoming') : (state === 'today' ? (Host.isZh ? '今日发售' : 'Today') : (Host.isZh ? '未拥有' : 'Not Owned'))); const daysText = daysLeft == null ? '—' : (state === 'past' ? '−' + Math.abs(daysLeft) : String(daysLeft)); const daysLbl = daysLeft == null ? (Host.isZh ? '待定' : 'TBD') : (state === 'future' ? (Host.isZh ? '天后' : 'd') : (state === 'today' ? (Host.isZh ? '今天' : 'today') : (Host.isZh ? '天前' : 'd ago'))); const clickUrl = 'https://store.steampowered.com/app/' + appid; const posterHtml = gotyCoverImgTag(appid, g.name, 'capsule', 'sglv-goty-featured-poster'); return '
' + posterHtml + '' + '' + '
'; } // v2.x: GotY 网格卡片(card 视图: 竖版海报 + 名称 + 拥有 + 倒计时) /** 年度大片「大海报」卡片 —— v2.9.0 * 此前 cover 视图与 card 视图共用 renderGotyGridCard + .sglv-goty-grid, * 渲染结果完全一致 → 用户点「大海报」按钮视觉零变化,表现为"切换没效果"。 * 这里给 cover 视图独立的渲染路径:横向宽海报(.sglv-goty-cover-card), * 封面用 unifiedCover 的 capsule 链铺满,标题与元信息叠在封面下半部分。 */ function renderGotyCoverCard(g) { const appid = g.appid; const ownedIds = Host.getActiveOwnedAppIds(); const isOwned = ownedIds.has(appid) || ownedIds.has(String(appid)); const releaseDate = gotyDateToDate(g.date); const now = new Date(); let countdownHtml = ''; let countdownCls = ''; if (releaseDate) { const todayStart = new Date(now.getFullYear(), now.getMonth(), now.getDate()); const relStart = new Date(releaseDate.getFullYear(), releaseDate.getMonth(), releaseDate.getDate()); const diff = Math.round((relStart - todayStart) / 86400000); if (diff > 0) { countdownHtml = '' + (Host.isZh ? '还有 ' + diff + ' 天' : diff + 'd') + ''; countdownCls = ' future'; } else if (diff === 0) { countdownHtml = '' + (Host.isZh ? '今日发售' : 'Today') + ''; countdownCls = ' today'; } else if (diff > -60) { countdownHtml = '' + (Host.isZh ? Math.abs(diff) + ' 天前' : Math.abs(diff) + 'd ago') + ''; countdownCls = ' past'; } } const clickUrl = 'https://store.steampowered.com/app/' + appid; return '
' + '
' + unifiedCover(appid, g.name, 'capsule', { imgCls: 'sglv-goty-cover-img' }) + '
' + '
' + '
' + Host.wlEscape(g.name) + '
' + '
' + (isOwned ? '\u2713 ' + (Host.isZh ? '在库' : 'Owned') + '' : '' + (Host.isZh ? '未拥有' : 'Not Owned') + '') + countdownHtml + '
' + '
' + '
' + '
'; } function renderGotyGridCard(g) { const appid = g.appid; const ownedIds = Host.getActiveOwnedAppIds(); const isOwned = ownedIds.has(appid) || ownedIds.has(String(appid)); const releaseDate = gotyDateToDate(g.date); const now = new Date(); let countdownHtml = ''; if (releaseDate) { const todayStart = new Date(now.getFullYear(), now.getMonth(), now.getDate()); const relStart = new Date(releaseDate.getFullYear(), releaseDate.getMonth(), releaseDate.getDate()); const diff = Math.round((relStart - todayStart) / 86400000); if (diff > 0) countdownHtml = '还有 ' + diff + ' 天'; else if (diff === 0) countdownHtml = '今日发售'; else if (diff > -60) countdownHtml = '' + Math.abs(diff) + ' 天前'; } const ownedHtml = isOwned ? '✓ ' + (Host.isZh ? '在库' : 'Owned') + '' : '' + (Host.isZh ? '未拥有' : 'Not Owned') + ''; const clickUrl = 'https://store.steampowered.com/app/' + appid; return '
' + '
' + gotyCoverImgTag(appid, g.name, 'poster', 'sglv-goty-card-img') + gotyBadgeHtml() + '
' + '
' + '
' + Host.wlEscape(g.name) + '
' + '
' + ownedHtml + countdownHtml + '
' + '
' + '
'; } // v2.x: GotY 列表行项 function renderGotyListItem(g) { const appid = g.appid; const ownedIds = Host.getActiveOwnedAppIds(); const isOwned = ownedIds.has(appid) || ownedIds.has(String(appid)); const ownedHtml = gotyOwnedBadgeHtml(isOwned); const dateHtml = g.date ? '' + Host.ICONS.clock + '' + Host.wlEscape(gotyDateFull(g.date)) + gotyCountdownHtml(g.date) + '' : ''; const clickUrl = 'https://store.steampowered.com/app/' + appid; return '
' + gotyCoverImgTag(appid, g.name, 'header', 'sglv-goty-list-icon') + '
' + '
' + Host.wlEscape(g.name) + ' ' + appid + '
' + '
' + gotyBadgeHtml() + ' ' + ownedHtml + ' ' + dateHtml + '
' + '
' + '
'; } // v2.x: 单个分组(未发售 / 已发售)HTML // sticky header(可点击折叠) + 焦点卡(0-2 个, 仅未发售组有) + 网格 5 列 function renderGotyGroup(year, title, groupGames, isUnreleased) { const ownedIds = Host.getActiveOwnedAppIds(); const isOwned = n => ownedIds.has(n) || ownedIds.has(String(n)); const ownedCount = groupGames.filter(g => isOwned(g.appid)).length; const total = groupGames.length; const pct = total > 0 ? Math.round(ownedCount / total * 100) : 0; const groupKey = year + ':' + (isUnreleased ? 'unreleased' : 'released'); const collapsed = gotyState.expandedYears && gotyState.expandedYears.has('collapsed:' + groupKey); const headerCls = 'sglv-goty-group-header' + (collapsed ? ' sglv-goty-group-collapsed' : ''); const bodyCls = 'sglv-goty-group-body'; let body = ''; // 焦点卡: 仅未发售组 + >=1 款时,前 2 个 if (isUnreleased && groupGames.length >= 1) { const featured = groupGames.slice(0, 2); const rest = groupGames.slice(2); body += ''; if (rest.length > 0) { body += (gotyState.viewMode === 'cover') ? '
' + rest.map(renderGotyCoverCard).join('') + '
' : '
' + rest.map(renderGotyGridCard).join('') + '
'; } } else if (gotyState.viewMode === 'cover') { // v2.9.0: cover 视图改为独立的横向宽海报卡(此前与 card 视图渲染完全一致,切换无视觉变化) body += '
' + groupGames.map(renderGotyCoverCard).join('') + '
'; } else if (gotyState.viewMode === 'list') { body += '
' + groupGames.map(renderGotyListItem).join('') + '
'; } else { body += '
' + groupGames.map(renderGotyGridCard).join('') + '
'; } const titleHtml = (isUnreleased ? '🕐 ' : '✓ ') + title; return '
' + '
' + '' + '' + titleHtml + '' + '' + ownedCount + ' / ' + total + (Host.isZh ? ' 已拥有' : ' owned') + '' + '
' + '' + pct + '%' + '
' + '
' + body + '
' + '
'; } // v2.x: 单个年份分块(包含"未发售" + "已发售"两个子分组) // 按当前日期切分; 时间轴节点 active = 当前 visible 年份 function renderGotyYearBlock(year, games) { const now = new Date(); const nowYear = now.getFullYear(); const nowMonth = now.getMonth(); const nowDay = now.getDate(); // 按"未发售" / "已发售"切分 const unreleased = []; const released = []; games.forEach(g => { const d = gotyDateToDate(g.date); if (!d) { // 无日期: 视作已发售(展示) released.push(g); return; } const isFuture = d.getFullYear() > nowYear || (d.getFullYear() === nowYear && (d.getMonth() > nowMonth || (d.getMonth() === nowMonth && d.getDate() > nowDay))); if (isFuture) unreleased.push(g); else released.push(g); }); // 未发售组: 按日期升序(最近的发售在前) unreleased.sort((a, b) => gotyDateToSortable(a.date).localeCompare(gotyDateToSortable(b.date))); // 已发售组: 按日期降序 released.sort((a, b) => gotyDateToSortable(b.date).localeCompare(gotyDateToSortable(a.date))); const unreleasedTitle = (Host.isZh ? '即将发售' : 'Upcoming'); const releasedTitle = (Host.isZh ? '已发售' : 'Released'); let html = '
'; if (unreleased.length > 0) html += renderGotyGroup(year, year + ' · ' + unreleasedTitle, unreleased, true); if (released.length > 0) html += renderGotyGroup(year, year + ' · ' + releasedTitle, released, false); html += '
'; return html; } // v2.x: GotY 标签页(主入口) function renderGotyTab(parent) { const wrap = document.createElement('div'); wrap.className = 'sglv-psplus-wrap sglv-goty-wrap'; wrap.style.cssText = 'display:flex;flex-direction:column;height:100%;min-height:0;'; const kpi = document.createElement('div'); kpi.id = 'sglv-goty-kpi'; wrap.appendChild(kpi); // 年份时间轴(横向滚动) const timeline = document.createElement('div'); timeline.id = 'sglv-goty-timeline'; timeline.className = 'sglv-goty-timeline'; wrap.appendChild(timeline); // 工具条(搜索 + 排序 + 视图 + 刷新) const toolbar = document.createElement('div'); toolbar.className = 'sglv-goty-toolbar-row'; const sortOptions = [ { key: 'dateDesc', label: Host.T.gotySortDateDesc }, { key: 'dateAsc', label: Host.T.gotySortDateAsc }, { key: 'nameAsc', label: Host.T.gotySortNameAsc }, { key: 'appidAsc', label: Host.T.gotySortAppidAsc }, ]; toolbar.innerHTML = '' + '' + '
' + '' + '' + '' + '
' + ''; wrap.appendChild(toolbar); // 滚动区(年份分块) const scroll = document.createElement('div'); scroll.id = 'sglv-goty-scroll'; scroll.className = 'sglv-goty-scroll'; wrap.appendChild(scroll); parent.appendChild(wrap); // ---- 事件 ---- toolbar.querySelector('#sglv-goty-search').addEventListener('input', _debounce(e => { gotyState.search = e.target.value; renderGotySections(); }, 200)); toolbar.querySelector('#sglv-goty-sort').addEventListener('change', e => { gotyState.sort = e.target.value; renderGotySections(); }); const setView = m => { gotyState.viewMode = m; ['card', 'cover', 'list'].forEach(x => toolbar.querySelector('#sglv-goty-' + x)?.classList.toggle('active', x === m)); renderGotySections(); }; toolbar.querySelector('#sglv-goty-card').addEventListener('click', () => setView('card')); toolbar.querySelector('#sglv-goty-cover').addEventListener('click', () => setView('cover')); toolbar.querySelector('#sglv-goty-list').addEventListener('click', () => setView('list')); toolbar.querySelector('#sglv-goty-refresh').addEventListener('click', () => loadGotyGames(true)); // KPI 卡片点击切换拥有筛选 kpi.addEventListener('click', e => { const card = e.target.closest('[data-goty-filter]'); if (!card) return; const f = card.dataset.gotyFilter; gotyState.ownFilter = gotyState.ownFilter === f ? 'all' : f; renderGotyKpi(); renderGotySections(); }); // 时间轴节点点击: 滚动到该年份分块 timeline.addEventListener('click', e => { const node = e.target.closest('.sglv-goty-tl-node'); if (!node) return; const year = node.dataset.year; const target = year === 'all' ? scroll : scroll.querySelector('.sglv-goty-year-block[data-year="' + year + '"]'); if (target) target.scrollIntoView({ behavior: 'smooth', block: 'start' }); }); // 分组折叠切换 scroll.addEventListener('click', e => { const header = e.target.closest('[data-toggle-group]'); if (!header) return; const key = header.dataset.toggleGroup; const fullKey = 'collapsed:' + key; if (!gotyState.expandedYears) gotyState.expandedYears = new Set(); if (gotyState.expandedYears.has(fullKey)) { gotyState.expandedYears.delete(fullKey); } else { gotyState.expandedYears.add(fullKey); } // 只重渲染该分组 const groupEl = header.parentElement; const year = groupEl.dataset.groupKey.split(':')[0]; const gamesArr = getGotyByYearAndSearch()[+year] || []; const now = new Date(); const nowY = now.getFullYear(), nowM = now.getMonth(), nowD = now.getDate(); const isUnr = key.endsWith(':unreleased'); const filtered = isUnr ? gamesArr.filter(g => { const d = gotyDateToDate(g.date); if (!d) return false; return d.getFullYear() > nowY || (d.getFullYear() === nowY && (d.getMonth() > nowM || (d.getMonth() === nowM && d.getDate() > nowD))); }) : gamesArr.filter(g => { const d = gotyDateToDate(g.date); if (!d) return true; return !(d.getFullYear() > nowY || (d.getFullYear() === nowY && (d.getMonth() > nowM || (d.getMonth() === nowM && d.getDate() > nowD)))); }); // 简单做法: 整个 scroll 重渲染(分组小,开销可接受) renderGotySections(); }); // 滚动监听: 时间轴 active 跟随 scroll.addEventListener('scroll', () => { const blocks = scroll.querySelectorAll('.sglv-goty-year-block'); let current = null; blocks.forEach(b => { const r = b.getBoundingClientRect(); const scrollTop = scroll.getBoundingClientRect().top; if (r.top - scrollTop <= 80) current = b.dataset.year; }); timeline.querySelectorAll('.sglv-goty-tl-node').forEach(n => { n.classList.toggle('sglv-goty-tl-active', n.dataset.year === String(current || 'all')); }); }); // 首次进入:加载数据 or 已加载则直接渲染 // v2.9.0: 绑定已移入 renderGotyScroll() —— 年度大片的视图切换/排序/年份筛选 // 都走 renderGotySections → renderGotyScroll 重渲染内容, // 绑定放在 renderGotyTab 里会早于内容生成执行(等于绑定空容器), // 导致「切视图后新卡片封面不加载」。 if (!gotyState.loaded && !gotyState.loading) { loadGotyGames(); } else { renderGotySections(); } } // v2.x: 重建时间轴 + scroll 区 function renderGotySections() { if (_collectionActiveTab !== 'goty' || !document.getElementById('sglv-goty-scroll')) return; renderGotyKpi(); renderGotyTimeline(); renderGotyScroll(); // v2.9.0: 内容渲染完成后再绑定封面链(每次重渲染都要重新绑定新生成的 wrapper) bindRestrictedCoverLoaders(document.getElementById('sglv-goty-scroll')); } // v2.x: 顶部 3 KPI(全部 / 已拥有 / 未拥有,clickable 切换 ownFilter) function renderGotyKpi() { const el = document.getElementById('sglv-goty-kpi'); if (!el) return; if (!gotyState.loaded) { el.innerHTML = ''; return; } const ownedIds = Host.getActiveOwnedAppIds(); const isOwned = n => ownedIds.has(n) || ownedIds.has(String(n)); const total = gotyState.games.length; const owned = gotyState.games.filter(g => isOwned(g.appid)).length; const notOwned = total - owned; const srcLabel = gotyState.source || Host.T.gotySourceGithub; const updatedStr = gotyState.updatedAt ? (Host.isZh ? '更新于 ' : 'Updated ') + gotyState.updatedAt + ' · ' + srcLabel : (Host.isZh ? '来源:' : 'Source: ') + srcLabel; el.innerHTML = '
' + '
' + '
' + Host.ICONS.trophy + '' + Host.T.gotyKpiTotal + '
' + '
' + total.toLocaleString() + '
' + '
' + updatedStr + '
' + '
' + '
' + '
' + Host.ICONS.heart + '' + Host.T.gotyKpiOwned + '
' + '
' + owned.toLocaleString() + '
' + '
' + Host.T.gotyKpiOwnedSub + '
' + '
' + '
' + '
' + Host.ICONS.tag + '' + Host.T.gotyKpiNotOwned + '
' + '
' + notOwned.toLocaleString() + '
' + '
' + (Host.isZh ? '可在 Steam 购买' : 'Available on Steam') + '
' + '
' + '
'; } // v2.x: 年份时间轴(渐变主线 + 发光年份节点,首节点 "全部") function renderGotyTimeline() { const el = document.getElementById('sglv-goty-timeline'); if (!el) return; if (!gotyState.loaded) { el.innerHTML = ''; return; } // 收集各年游戏数(在当前 search/filter/sort 之后) const byYear = getGotyByYearAndSearch(); const yearStats = (gotyState.availableYears || []).slice().sort((a, b) => b - a).map(y => ({ year: y, count: (byYear[y] || []).length, })); // 总数(全部) const totalCount = Object.values(byYear).reduce((s, arr) => s + arr.length, 0); const isAllActive = !gotyState.search && gotyState.ownFilter === 'all'; let html = '
' + ''; yearStats.forEach(s => { html += ''; }); el.innerHTML = html; } // v2.x: scroll 区(所有年份分块) function renderGotyScroll() { const el = document.getElementById('sglv-goty-scroll'); if (!el) return; if (gotyState.loading) { el.innerHTML = '
' + Host.T.gotyLoading + '
'; return; } if (gotyState.loadError && gotyState.games.length === 0) { el.innerHTML = '
' + Host.T.gotyLoadError + '
'; return; } if (!gotyState.loaded || gotyState.games.length === 0) { el.innerHTML = '
' + Host.T.gotyNoData + '
'; return; } const byYear = getGotyByYearAndSearch(); const yearKeys = Object.keys(byYear).map(Number).filter(y => byYear[y].length > 0).sort((a, b) => b - a); if (yearKeys.length === 0) { el.innerHTML = '
' + (Host.isZh ? '无匹配结果' : 'No matching results') + '
'; return; } _bindGotyCoverDelegation(el); let html = ''; yearKeys.forEach(y => { html += renderGotyYearBlock(y, byYear[y]); }); el.innerHTML = html; } // ==================== DLC 收藏标签页 (v1.9.0) ==================== // 数据源: Host.isDlc (双源: Barter.vg DLC DB + Steam type=1/6) // Host.getDlcParent (DLC→父游戏 appID, 仅 Barter.vg 提供) // Host.getDlcType (DLC 子类型: music/dlc/video, 需 enrichDlcTypes) // Host.getBundleCount (进包次数) // 加载时序: loadDlcDatabase → enrichOwnedAppTypes → enrichDlcTypes (三级渐进) // 宿主桥接: Host.isDlc, Host.isDlcDbReady, Host.loadDlcDatabase, // Host.enrichOwnedAppTypes, Host.enrichDlcTypes, Host.getDlcType, // Host.getBundleCount, Host.getDlcParent, Host.getParentDlcTotalMap function dlcTypeBadgeHtml(type) { if (type === 'music') return '' + Host.T.dlcBadgeMusic + ''; return 'DLC'; } function dlcBundleBadgeHtml(count) { if (!count || count <= 0) return ''; return '📦' + count + ''; } function dlcPlayedBadgeHtml(playtime) { if (!playtime || playtime <= 0) return ''; return '' + Math.round(playtime / 60) + 'h'; } // v1.9.4: 已拥有/未拥有 徽章 function dlcOwnedBadgeHtml(isOwned) { if (isOwned) return '' + (Host.isZh ? '已拥有' : 'Owned') + ''; return '' + (Host.isZh ? '未拥有' : 'Not Owned') + ''; } function dlcPosterImg(appid, name) { return unifiedCover(appid, name, 'poster'); } function dlcCapsuleImg(appid, name) { // v2.8.0: 统一封面(Host.capsuleImg 走旧 inline onerror 链,跨视图切换时会锁死) return unifiedCover(appid, name, 'capsule', { imgCls: 'sglv-wl-cover-img' }); } function dlcLookupParentName(parentApp) { if (!parentApp) return null; const found = Host.getOwnedGames().find(g => g.appid === parentApp || String(g.appid) === String(parentApp)); return found ? found.name : null; } // ==================== v1.9.2: DLC 子类型 IDB 永久缓存(只增不减) ==================== // 首次 enrichDlcTypes 后,所有已 enrich 的 DLC 写入 IDB。 // 下次加载:从 IDB 同步预热 dlcTypeCache,只 enrich 缓存里没有的 DLC("只增不减"增量)。 // 即使主脚本 GM 缓存丢失(用户清理脚本存储),本缓存仍能秒返已知子类型。 async function _ensureDlcTypeCacheLoaded() { if (dlcState.dlcTypeCacheLoaded) return dlcState.dlcTypeCache; if (dlcState.idbLoadPromise) return dlcState.idbLoadPromise; dlcState.idbLoadPromise = (async () => { if (!_C || !_C.IDB || typeof _C.IDB.loadAll !== 'function') { console.log('[SGLV-DLC] SGLVCore.IDB 不可用,跳过 IDB 缓存(fallback to in-memory only)'); dlcState.dlcTypeCacheLoaded = true; return dlcState.dlcTypeCache; } try { await _C.IDB.loadAll(); // 缓存版本号管理:ensureCacheVersions 升级时自动失效旧版本 if (typeof _C.ensureCacheVersions === 'function') { _C.ensureCacheVersions(_DLC_CACHE_VERSION); } const raw = _C.IDB.get(_DLC_TYPE_CACHE_IDB_KEY, null); if (raw && typeof raw === 'object' && !Array.isArray(raw)) { dlcState.dlcTypeCache = raw; console.log(`[SGLV-DLC] IDB dlcTypeCache 命中: ${Object.keys(raw).length} 个 DLC 子类型已缓存`); } else { console.log('[SGLV-DLC] IDB dlcTypeCache 空,首次使用'); } } catch (e) { console.warn('[SGLV-DLC] IDB 加载失败,使用空缓存:', e); } dlcState.dlcTypeCacheLoaded = true; return dlcState.dlcTypeCache; })(); return dlcState.idbLoadPromise; } // 持久化到 IDB(异步写,内存立即可见) function _persistDlcTypeCache() { if (!_C || !_C.IDB) return; try { _C.IDB.set(_DLC_TYPE_CACHE_IDB_KEY, dlcState.dlcTypeCache); } catch (e) { /* quota */ } } // 构建已拥有 DLC 列表(v1.9.4: 全量加载所有已知 DLC,匹配 isOwned) // v1.9.2: 同步版本保留,供"快速终态 rebuild"用;大库存场景请用 buildDlcListAsync function buildDlcList() { const t0 = performance.now(); const showFamilyShared = Host.getShowFamilyShared(); const pool = showFamilyShared ? Host.getOwnedGames() : Host.getOwnedGames().filter(g => Host.isGameOwnedByMe(g)); const ownedMap = {}; pool.forEach(g => { ownedMap[String(g.appid)] = g; }); // v1.9.11: 预构建 parentAppId → name 映射(O(1)查找),替代 dlcLookupParentName 的 O(n) 线性扫描 const parentNameMap = {}; Host.getOwnedGames().forEach(g => { if (g && g.appid) parentNameMap[String(g.appid)] = g.name; }); const dlcsByParent = (typeof Host.getDlcsByParentMap === 'function') ? Host.getDlcsByParentMap() : {}; const allDlcAppIds = new Set(); for (const dlcIds of Object.values(dlcsByParent)) { for (const id of dlcIds) allDlcAppIds.add(id); } for (const g of pool) { if (Host.isDlc(g.appid)) allDlcAppIds.add(g.appid); } console.log(`[SGLV-DLC] buildDlcList — 库存池 ${pool.length} 款 (familyShared=${showFamilyShared}), 全量 DLC ${allDlcAppIds.size} 个, isDlcDbReady=${Host.isDlcDbReady()}`); dlcState.dlcs = Array.from(allDlcAppIds).map(appid => { const owned = ownedMap[String(appid)]; const parentApp = Host.getDlcParent(appid); const type = (dlcState.dlcTypeCache && dlcState.dlcTypeCache[appid]) || Host.getDlcType(appid) || 'dlc'; return { appid, name: owned ? owned.name : ('DLC ' + appid), playtime: owned ? (owned.playtime || 0) : 0, parentApp: parentApp, parentName: parentApp ? (parentNameMap[String(parentApp)] || null) : null, type: type, bundleCount: Host.getBundleCount(appid), isOwned: !!owned, }; }); const withParent = dlcState.dlcs.filter(d => d.parentApp).length; const withType = dlcState.dlcs.filter(d => d.type !== 'dlc').length; const withBundle = dlcState.dlcs.filter(d => d.bundleCount > 0).length; console.log(`[SGLV-DLC] buildDlcList — 完成: ${dlcState.dlcs.length} 个 DLC, 父游戏=${withParent}, 子类型=${withType}, 进包=${withBundle}, 耗时 ${Math.round(performance.now() - t0)}ms`); } // v1.9.2: buildDlcList 的 async 分片版本——每 300 个 yield 一次(setTimeout 0 让出主线程) // 大库存(2k+)场景避免单次同步 200-500ms 卡顿;每个 chunk 后用 setTimeout 让浏览器处理用户输入 // v1.9.4: 全量加载——遍历所有已拥有父游戏的全部 DLC(含未拥有),匹配 isOwned async function buildDlcListAsync() { const t0 = performance.now(); const showFamilyShared = Host.getShowFamilyShared(); const allOwned = Host.getOwnedGames(); const pool = showFamilyShared ? allOwned : allOwned.filter(g => Host.isGameOwnedByMe(g)); // v1.9.4: 构建 appid → ownedGame 映射,用于匹配已拥有 DLC 和父游戏名称 const ownedMap = {}; pool.forEach(g => { ownedMap[String(g.appid)] = g; }); // v1.9.11: 预构建 parentAppId → name 映射(O(1)查找),替代 dlcLookupParentName 的 O(n) 线性扫描 // 71371 DLC × 10891 games 线性扫描 = ~7.8亿次比较,导致 buildDlcListAsync 永远无法完成 const parentNameMap = {}; allOwned.forEach(g => { if (g && g.appid) parentNameMap[String(g.appid)] = g.name; }); // v1.9.4: 获取父游戏→DLC列表 反向映射(Host.getDlcsByParentMap) const dlcsByParent = (typeof Host.getDlcsByParentMap === 'function') ? Host.getDlcsByParentMap() : {}; const parentKeys = Object.keys(dlcsByParent); // 收集所有需要处理的 DLC appid(全量 = 所有已知 DLC) const allDlcAppIds = new Set(); // 从父游戏反向映射收集 for (const dlcIds of Object.values(dlcsByParent)) { for (const id of dlcIds) allDlcAppIds.add(id); } // 同时保留原有逻辑:已拥有且 isDlc 的也加入(可能有些 DLC 不在 Barter.vg 数据库) for (const g of pool) { if (Host.isDlc(g.appid)) allDlcAppIds.add(g.appid); } const dlcCandidates = Array.from(allDlcAppIds); console.log(`[SGLV-DLC] buildDlcListAsync — 库存池 ${pool.length} 款, 父游戏 ${parentKeys.length} 个, 全量 DLC ${dlcCandidates.length} 个 (含未拥有)`); const out = []; const CHUNK = 300; for (let i = 0; i < dlcCandidates.length; i += CHUNK) { const slice = dlcCandidates.slice(i, i + CHUNK); slice.forEach(appid => { const owned = ownedMap[String(appid)]; const parentApp = Host.getDlcParent(appid); let type = (dlcState.dlcTypeCache && dlcState.dlcTypeCache[appid]) || Host.getDlcType(appid) || 'dlc'; out.push({ appid, name: owned ? owned.name : ('DLC ' + appid), playtime: owned ? (owned.playtime || 0) : 0, parentApp, parentName: parentApp ? (parentNameMap[String(parentApp)] || null) : null, type, bundleCount: Host.getBundleCount(appid), isOwned: !!owned, }); }); // 每片后让出主线程——浏览器可处理 UI 事件(点击、滚动等) if (i + CHUNK < dlcCandidates.length) { await new Promise(r => setTimeout(r, 0)); } } dlcState.dlcs = out; // v1.9.8: 清除过滤缓存(dlcs 内容已变,需重算 filtered/sorted 结果) dlcState._filteredCache = null; dlcState._filteredCacheKey = null; const withParent = out.filter(d => d.parentApp).length; const withType = out.filter(d => d.type !== 'dlc').length; const withBundle = out.filter(d => d.bundleCount > 0).length; console.log(`[SGLV-DLC] buildDlcListAsync — 完成: ${out.length} 个 DLC, 父游戏=${withParent}, 子类型=${withType}, 进包=${withBundle}, 耗时 ${Math.round(performance.now() - t0)}ms`); } // 三级渐进加载: Barter.vg DLC DB → Steam 全库存 type → DLC 子类型 // v1.9.1: L1 + L2 并行启动,任一完成立即 schedule buildDlcList + render(不阻塞 UI 进程) // v1.9.2: 四阶段加载——阶段 0 同步预热(IDB + 主脚本闭包),秒出;无缓存才走阶段 1+2+3 冷启 // L3 真正"只增不减"增量:只 enrich dlcTypeCache 里没有的 DLC // v1.9.8: 渐进式渲染——L1+L2 完成后立即 loaded=true 渲染数据,L3 后台异步获取子类型 // DLC 数据只增不减,缓存永久有效,支持增量更新;修复加载完成但一直显示加载中的问题 async function loadDlcData(force) { if (dlcState.loading) { // v1.9.27: force 时重置可能卡死的 loading 标志 if (!force) { console.log('[SGLV-DLC] loadDlcData — 已在加载中, 跳过'); return; } console.log('[SGLV-DLC] loadDlcData — force 重置卡死的 loading 标志'); dlcState.loading = false; } if (dlcState.loaded && !force) { console.log('[SGLV-DLC] loadDlcData — 已加载且非强制, 直接渲染'); renderDlcSections(); return; } const t0 = performance.now(); console.log(`[SGLV-DLC] loadDlcData — 开始加载 (force=${!!force}, dlcState.loaded=${dlcState.loaded})`); dlcState.loading = true; dlcState.loadError = null; dlcState.stage = 0; dlcState.level1Done = false; dlcState.level2Done = false; dlcState.rebuildQueued = false; // ==================== 阶段 0: 同步预热(关键!) ==================== // 1) IDB 永久缓存 → 立即填 dlcTypeCache(只增不减,即使主脚本 GM 缓存丢失也能秒返) // 2) Host.loadDlcDatabaseFromCacheSync → 同步填主脚本 dlcDbData / appTypeMap 闭包 // 3) buildDlcListAsync → 立即 build(分片,非阻塞) // 4) 如果拿到数据(dlcState.dlcs.length > 0),直接 loaded=true → 秒出 UI // 5) 后台异步跑 L1+L2(刷新可能新增的 DLC)+ L3 增量 enrich try { await _ensureDlcTypeCacheLoaded(); if (typeof Host.loadDlcDatabaseFromCacheSync === 'function') { try { Host.loadDlcDatabaseFromCacheSync(); } catch (e) { /* noop */ } } await buildDlcListAsync(); if (dlcState.dlcs.length > 0) { dlcState.loaded = true; dlcState.loading = false; dlcState.stage = 0; try { dlcState.parentTotalMap = Host.getParentDlcTotalMap() || {}; } catch (e) { dlcState.parentTotalMap = {}; } renderDlcSections(); console.log(`[SGLV-DLC] 阶段 0 缓存命中,立即出 ${dlcState.dlcs.length} 个 DLC,耗时 ${Math.round(performance.now() - t0)}ms`); // 后台异步刷新(不阻塞,fire-and-forget) _backgroundDlcRefresh(); return; } console.log('[SGLV-DLC] 阶段 0 无缓存(dlcs=0),降级到阶段 1+2+3 冷启'); } catch (e) { console.warn('[SGLV-DLC] 阶段 0 预热失败,降级到冷启:', e); } // ==================== 阶段 1+2: 冷启(无缓存场景) ==================== dlcState.stage = 1; renderDlcSections(); if (_StageProgress && typeof _StageProgress.ensure === 'function') { try { _StageProgress.ensure(); _StageProgress.setStage(1, 3, 'DLC'); } catch (e) { /* noop */ } } // ---- 工具:scheduleRebuild ---- const scheduleRebuild = (reason) => { if (dlcState.rebuildQueued) return; dlcState.rebuildQueued = true; setTimeout(() => { dlcState.rebuildQueued = false; if (_collectionActiveTab !== 'dlc') return; (async () => { try { const t = performance.now(); await buildDlcListAsync(); renderDlcSections(); console.log(`[SGLV-DLC] scheduleRebuild(${reason}) — dlcs=${dlcState.dlcs.length}, 渲染耗时 ${Math.round(performance.now() - t)}ms`); } catch (e) { console.warn('[SGLV-DLC] scheduleRebuild failed:', e); } })(); }, 0); }; try { // ==================== Level 1 ∥ Level 2 并行 ==================== const p1 = (async () => { const t1 = performance.now(); try { await Host.loadDlcDatabase(); dlcState.level1Done = true; console.log(`[SGLV-DLC] [Level 1/3] Barter.vg 就绪, 耗时 ${Math.round(performance.now() - t1)}ms`); scheduleRebuild('L1-done'); } catch (e) { console.warn('[SGLV-DLC] [Level 1/3] 失败:', e); } })(); const p2 = (async () => { const t2 = performance.now(); try { await Host.enrichOwnedAppTypes(); dlcState.level2Done = true; dlcState.stage = 2; if (_StageProgress) try { _StageProgress.setStage(2, 3, 'appType'); } catch (e) {} console.log(`[SGLV-DLC] [Level 2/3] appType 就绪, 耗时 ${Math.round(performance.now() - t2)}ms`); scheduleRebuild('L2-done'); } catch (e) { console.warn('[SGLV-DLC] [Level 2/3] 失败:', e); } })(); await Promise.all([p1, p2]); // v1.9.8: L1+L2 完成后立即 build + 渐进式渲染(loaded=true),L3 后台异步 dlcState.stage = 2; await buildDlcListAsync(); try { dlcState.parentTotalMap = Host.getParentDlcTotalMap() || {}; } catch (e) { dlcState.parentTotalMap = {}; } // v1.9.8: 关键改变 — L1+L2 完成后立即标记 loaded=true,用户可以看到 DLC 列表 // L3 (DLC 子类型) 在后台异步获取,不阻塞 UI dlcState.loaded = true; dlcState.loading = false; dlcState.page = 1; dlcState.stage = 0; if (_StageProgress) try { _StageProgress.hide(); } catch (e) {} renderDlcSections(); console.log(`[SGLV-DLC] L1+L2 完成, 渐进式渲染 ${dlcState.dlcs.length} 个 DLC, 耗时 ${Math.round(performance.now() - t0)}ms`); // v1.9.8: L3 后台异步获取 DLC 子类型(fire-and-forget,不阻塞 UI) _backgroundDlcTypeEnrich(); } catch (e) { dlcState.loadError = e.message || 'Load failed'; console.warn(`[SGLV-DLC] loadDlcData — 加载失败: ${e.message}, 已耗时 ${Math.round(performance.now() - t0)}ms`, e); dlcState.loading = false; if (_StageProgress) try { _StageProgress.hide(); } catch (e) {} renderDlcSections(); } } // v1.9.8: 后台 DLC 子类型增量获取 — L1+L2 完成后 fire-and-forget // 从 dlcTypeCache 中筛选未获取类型的 DLC,调用 Host.enrichDlcTypes 增量获取 // 获取完成后 rebuild + re-render,更新 KPI 和卡片类型显示 // DLC 数据只增不减,dlcTypeCache 永久缓存(IDB),支持增量更新 async function _backgroundDlcTypeEnrich() { if (dlcState.dlcTypeEnriching) { console.log('[SGLV-DLC] [bg L3] 已在获取中, 跳过'); return; } const dlcIds = dlcState.dlcs.map(d => d.appid); if (dlcIds.length === 0) return; // 增量:只获取 dlcTypeCache 中没有的 DLC const dlcIdsToEnrich = dlcIds.filter(id => !dlcState.dlcTypeCache[id]); if (dlcIdsToEnrich.length === 0) { console.log(`[SGLV-DLC] [bg L3] 跳过: 全部 ${dlcIds.length} 个 DLC 已在本地 IDB 缓存中`); return; } dlcState.dlcTypeEnriching = true; const t3 = performance.now(); console.log(`[SGLV-DLC] [bg L3] 增量 enrich ${dlcIdsToEnrich.length}/${dlcIds.length} 个 DLC(命中 ${dlcIds.length - dlcIdsToEnrich.length})`); try { // v2.9.68: 使用 onProgress 回调实现渐进式 re-render let renderTimer = null; await Host.enrichDlcTypes(dlcIdsToEnrich, { onProgress: (done, total) => { // 节流渲染:每 1.5s 最多刷新一次 UI if (!renderTimer) { renderTimer = setTimeout(() => { renderTimer = null; if (_collectionActiveTab !== 'dlc') return; (async () => { try { // 从主脚本拉取已获取的类型,合并到 dlcTypeCache let newCount = 0; for (const id of dlcIdsToEnrich) { const t = Host.getDlcType(id); if (t && !dlcState.dlcTypeCache[id]) { dlcState.dlcTypeCache[id] = t; newCount++; } } if (newCount > 0) { _persistDlcTypeCache(); // 清除过滤缓存,让新类型生效 dlcState._filteredCache = null; dlcState._filteredCacheKey = null; await buildDlcListAsync(); renderDlcSections(); } } catch (e) { /* noop */ } })(); }, 1500); } } }); // 最终:拉取所有类型,rebuild + re-render let newCount = 0; for (const id of dlcIdsToEnrich) { const t = Host.getDlcType(id); if (t && !dlcState.dlcTypeCache[id]) { dlcState.dlcTypeCache[id] = t; newCount++; } } if (newCount > 0) { _persistDlcTypeCache(); dlcState._filteredCache = null; dlcState._filteredCacheKey = null; await buildDlcListAsync(); } try { dlcState.parentTotalMap = Host.getParentDlcTotalMap() || {}; } catch (e) {} if (_collectionActiveTab === 'dlc') renderDlcSections(); console.log(`[SGLV-DLC] [bg L3] 增量完成: 新增 ${newCount} 个 type, 累计 ${Object.keys(dlcState.dlcTypeCache).length} 个, 耗时 ${Math.round(performance.now() - t3)}ms`); } catch (e) { console.warn('[SGLV-DLC] [bg L3] 失败:', e); } finally { dlcState.dlcTypeEnriching = false; } } // v1.9.2: 后台异步刷新——阶段 0 缓存命中后,fire-and-forget 跑 L1+L2 + L3 增量 // v1.9.3: 节流(6h)——避免短时间内重复刷新 // 目标:在不阻塞 UI 的前提下,让 dlcTypeCache 持续累计(只增不减,后续秒返) async function _backgroundDlcRefresh() { // v1.9.3: 节流——6h 内已刷过则跳过(多次打开 DLC tab 不会重复跑) if (Date.now() - (dlcState.lastBgRefreshAt || 0) < _DLC_BG_REFRESH_INTERVAL) { console.log(`[SGLV-DLC] 后台刷新跳过(节流): 上次 ${new Date(dlcState.lastBgRefreshAt).toLocaleString()}`); return; } dlcState.lastBgRefreshAt = Date.now(); const tb = performance.now(); try { // L1 ∥ L2 并行(主脚本缓存命中时秒返,否则走网络) const p1 = Host.loadDlcDatabase() .then(() => { dlcState.level1Done = true; }) .catch(e => console.warn('[SGLV-DLC] [bg L1] 失败:', e)); const p2 = Host.enrichOwnedAppTypes() .then(() => { dlcState.level2Done = true; }) .catch(e => console.warn('[SGLV-DLC] [bg L2] 失败:', e)); await Promise.all([p1, p2]); console.log(`[SGLV-DLC] [bg] L1+L2 完成, 耗时 ${Math.round(performance.now() - tb)}ms`); // 重建(可能新增 DLC) await buildDlcListAsync(); dlcState._filteredCache = null; dlcState._filteredCacheKey = null; if (_collectionActiveTab === 'dlc') renderDlcSections(); // v1.9.8: L3 增量 enrich 委托给 _backgroundDlcTypeEnrich(复用渐进式渲染逻辑) await _backgroundDlcTypeEnrich(); console.log(`[SGLV-DLC] 后台刷新完成, 总耗时 ${Math.round(performance.now() - tb)}ms`); } catch (e) { console.warn('[SGLV-DLC] 后台刷新失败:', e); } } // 筛选 + 排序后的扁平 DLC 列表 // v1.9.8: 缓存结果——当 dlcs/search/typeFilter/ownFilter/sort 未变时跳过重算,减少点击卡顿 function getFilteredDlc() { const cacheKey = `${dlcState.dlcs.length}|${dlcState.search}|${dlcState.typeFilter}|${dlcState.ownFilter}|${dlcState.sort}`; if (dlcState._filteredCacheKey === cacheKey && dlcState._filteredCache) { return dlcState._filteredCache; } const q = dlcState.search.toLowerCase().trim(); let list = dlcState.dlcs.slice(); if (q) { list = list.filter(d => { if (String(d.appid).includes(q)) return true; if ((d.name || '').toLowerCase().includes(q)) return true; if (d.parentName && d.parentName.toLowerCase().includes(q)) return true; return false; }); } if (dlcState.typeFilter === 'dlc') list = list.filter(d => d.type === 'dlc'); else if (dlcState.typeFilter === 'music') list = list.filter(d => d.type === 'music'); else if (dlcState.typeFilter === 'bundled') list = list.filter(d => d.bundleCount > 0); else if (dlcState.typeFilter === 'played') list = list.filter(d => d.playtime > 0); // v1.9.4: 已拥有筛选 if (dlcState.ownFilter === 'owned') list = list.filter(d => d.isOwned); // v1.9.5: 使用缓存的 _nameCollator,避免每次渲染重新构造 // v1.9.13: 激进防御——sort 出错时降级为 appid 排序,绝不抛异常中断渲染 try { list.sort((a, b) => { let r = 0; switch (dlcState.sort) { case 'appidAsc': r = a.appid - b.appid; break; case 'appidDesc': r = b.appid - a.appid; break; case 'nameAsc': r = _nameCollator.compare(a.name || '~', b.name || '~') || (a.appid - b.appid); break; case 'typeAsc': r = (a.type || 'z').localeCompare(b.type || 'z') || (a.appid - b.appid); break; case 'parentAsc': default: r = _nameCollator.compare(a.parentName || a.parentApp || '~', b.parentName || b.parentApp || '~') || (a.appid - b.appid); } return r || (a.appid - b.appid); }); } catch (sortErr) { console.warn('[SGLV-DLC] getFilteredDlc sort 失败,降级 appid 排序:', sortErr); list.sort((a, b) => a.appid - b.appid); } // v1.9.8: 缓存结果 dlcState._filteredCache = list; dlcState._filteredCacheKey = cacheKey; return list; } // 按父游戏分组(用于分组视图) function getGroupedDlc(filtered) { const groups = {}; const noParent = []; filtered.forEach(d => { if (d.parentApp) { const key = String(d.parentApp); if (!groups[key]) groups[key] = { parentApp: d.parentApp, parentName: d.parentName, dlcs: [] }; groups[key].dlcs.push(d); } else { noParent.push(d); } }); let groupList = Object.values(groups); // v1.9.5: 使用缓存的 _nameCollator // v1.9.13: 激进防御——sort 出错时降级为不排序 try { groupList.sort((a, b) => _nameCollator.compare(a.parentName || String(a.parentApp), b.parentName || String(b.parentApp))); } catch (sortErr) { console.warn('[SGLV-DLC] getGroupedDlc sort 失败,跳过排序:', sortErr); } if (noParent.length > 0) { groupList.push({ parentApp: null, parentName: Host.T.dlcUnknownParent, dlcs: noParent }); } // 计算完成度(v1.9.4: ownedDlc 只统计已拥有,totalDlc 为全部已知 DLC) groupList.forEach(g => { g.totalDlc = g.dlcs.length; g.ownedDlc = g.dlcs.filter(d => d.isOwned).length; g.pct = g.totalDlc > 0 ? Math.round(g.ownedDlc / g.totalDlc * 100) : 100; }); return groupList; } function renderDlcTab(parent) { const wrap = document.createElement('div'); wrap.className = 'sglv-psplus-wrap'; const kpi = document.createElement('div'); kpi.id = 'sglv-dlc-kpi'; wrap.appendChild(kpi); const toolbar = document.createElement('div'); toolbar.className = 'sglv-toolbar'; const sortOptions = [ { key: 'parentAsc', label: Host.T.dlcSortParent }, { key: 'appidDesc', label: Host.T.dlcSortAppidDesc }, { key: 'appidAsc', label: Host.T.dlcSortAppidAsc }, { key: 'nameAsc', label: Host.T.dlcSortNameAsc }, { key: 'typeAsc', label: Host.T.dlcSortType }, ]; // v1.9.1: groupMode=true 时视图按钮置灰(分组视图天然是 card 布局,viewMode 概念对它无意义) const viewToggleDisabledCls = dlcState.groupMode ? ' sglv-view-disabled' : ''; toolbar.innerHTML = `
`; wrap.appendChild(toolbar); const content = document.createElement('div'); content.className = 'sglv-content'; content.id = 'sglv-dlc-content'; wrap.appendChild(content); parent.appendChild(wrap); // 事件绑定 toolbar.querySelector('#sglv-dlc-search').addEventListener('input', _debounce((e) => { dlcState.search = e.target.value; dlcState.page = 1; renderDlcGamesList(); }, 200)); toolbar.querySelector('#sglv-dlc-sort').addEventListener('change', (e) => { dlcState.sort = e.target.value; dlcState.page = 1; renderDlcGamesList(); }); const setDlcViewMode = (mode) => { // v1.9.1: groupMode=true 时视图按钮被禁用,直接返回(双保险,防止 pointer-events bypass) if (dlcState.groupMode) return; dlcState.viewMode = mode; ['card', 'cover', 'list'].forEach(m => { toolbar.querySelector('#sglv-dlc-' + m)?.classList.toggle('active', m === mode); }); renderDlcGamesList(); }; toolbar.querySelector('#sglv-dlc-card').addEventListener('click', () => setDlcViewMode('card')); toolbar.querySelector('#sglv-dlc-cover').addEventListener('click', () => setDlcViewMode('cover')); toolbar.querySelector('#sglv-dlc-list').addEventListener('click', () => setDlcViewMode('list')); // v1.9.4: 已拥有筛选切换 const setDlcOwnFilter = (filter) => { dlcState.ownFilter = filter; dlcState.page = 1; toolbar.querySelector('#sglv-dlc-own-all')?.classList.toggle('active', filter === 'all'); toolbar.querySelector('#sglv-dlc-own-owned')?.classList.toggle('active', filter === 'owned'); renderDlcGamesList(); }; toolbar.querySelector('#sglv-dlc-own-all').addEventListener('click', () => setDlcOwnFilter('all')); toolbar.querySelector('#sglv-dlc-own-owned').addEventListener('click', () => setDlcOwnFilter('owned')); // v1.9.1: 统一 grouped/flat 切换逻辑,同步视图按钮置灰状态 const applyDlcGroupMode = (grouped) => { dlcState.groupMode = grouped; dlcState.page = 1; toolbar.querySelector('#sglv-dlc-grouped').classList.toggle('active', grouped); toolbar.querySelector('#sglv-dlc-flat').classList.toggle('active', !grouped); toolbar.querySelector('.sglv-view-toggle')?.classList.toggle('sglv-view-disabled', grouped); renderDlcGamesList(); }; toolbar.querySelector('#sglv-dlc-grouped').addEventListener('click', () => applyDlcGroupMode(true)); toolbar.querySelector('#sglv-dlc-flat').addEventListener('click', () => applyDlcGroupMode(false)); // KPI 卡片点击筛选 kpi.addEventListener('click', e => { const card = e.target.closest('[data-dlc-filter]'); if (!card) return; const f = card.dataset.dlcFilter; dlcState.typeFilter = dlcState.typeFilter === f ? 'all' : f; dlcState.page = 1; renderDlcKpi(); renderDlcGamesList(); }); // v1.9.3: 用户点击 tab 立即进入——先无条件渲染骨架(KPI + content 都是 skeleton) // 后台 loadDlcData 完成后再 renderDlcSections() 替换为真实数据 // 这样无论冷启/热数据都能"秒进" renderDlcSections(); if (!dlcState.loaded && !dlcState.loading) { // fire-and-forget:后台加载,不阻塞 UI loadDlcData(); } } function renderDlcSections() { if (_collectionActiveTab !== 'dlc' || !document.getElementById('sglv-dlc-content')) return; // v1.9.13: 激进防御——任何渲染异常都不应中断 loadDlcData 流程 try { renderDlcKpi(); renderDlcGamesList(); } catch (e) { console.warn('[SGLV-DLC] renderDlcSections 渲染异常(已降级):', e); const content = document.getElementById('sglv-dlc-content'); if (content && !content.innerHTML.trim()) { content.innerHTML = '
' + (Host.isZh ? 'DLC 渲染异常,数据已加载,请尝试切换排序或刷新页面' : 'DLC render error, data loaded. Try switching sort or refresh') + '
'; } } } // v1.9.1: 阶段进度条 + DLC 卡片骨架 HTML 工厂 // 用于 loading 状态:KPI 区 5 个 shimmer 卡 + content 区阶段条 + 12 个 card 占位 // 数据稳定(loaded=true)前不展示真实 KPI 数字,避免数字跳变 // v1.9.4: spinner 加载等待动画(参考 steam-friend-manager 的 spinner 风格) // v2.9.67: 修复 wlEscape 三元表达式 bug(两分支都调用了 Host.wlEscape) function renderDlcLoadingHtml() { const stage = DLC_STAGES[dlcState.stage] || { pct: 30, zh: '加载中…', en: 'Loading…' }; const pct = stage.pct; const text = Host && Host.isZh ? stage.zh : stage.en; const safeText = Host && Host.wlEscape ? Host.wlEscape(text) : text; const spinSvg = ''; return `
${spinSvg}
${safeText}
${Host && Host.isZh ? '正在加载所有已知 DLC 数据…' : 'Loading all known DLC data…'}
`; } function renderDlcKpiSkeletonHtml() { const skel = '
'; const cards = Array.from({ length: 5 }, () => `
${skel}
`).join(''); return `
${cards}
`; } function renderDlcKpi() { const el = document.getElementById('sglv-dlc-kpi'); if (!el) return; // v1.9.1: 加载中 / 未加载完成统一显示骨架(数字会跳变,体验差) if (dlcState.loading || !dlcState.loaded) { el.innerHTML = renderDlcKpiSkeletonHtml(); return; } const total = dlcState.dlcs.length; const owned = dlcState.dlcs.filter(d => d.isOwned).length; const regular = dlcState.dlcs.filter(d => d.type === 'dlc').length; const music = dlcState.dlcs.filter(d => d.type === 'music').length; const bundled = dlcState.dlcs.filter(d => d.bundleCount > 0).length; const played = dlcState.dlcs.filter(d => d.playtime > 0).length; const parentCount = new Set(dlcState.dlcs.filter(d => d.parentApp).map(d => String(d.parentApp))).size; const noParent = dlcState.dlcs.filter(d => !d.parentApp).length; // v1.9.8: 后台子类型获取中时,在 KPI 区底部显示进度提示 const enrichHint = dlcState.dlcTypeEnriching ? `
${Host.isZh ? '后台获取 DLC 子类型中…' : 'Fetching DLC subtypes in background…'}
` : ''; const ownPct = total > 0 ? Math.round(owned / total * 100) : 0; const subText = Host.T.dlcKpiSub.replace('{n}', parentCount) + (noParent > 0 ? ' · ' + Host.T.dlcKpiNoParent + ' ' + noParent : ''); el.innerHTML = `
${Host.ICONS.puzzle}${Host.T.dlcKpiTotal}
${total.toLocaleString()}
${subText}
${Host.isZh ? '已拥有 ' + owned.toLocaleString() + ' (' + ownPct + '%)' : 'Owned ' + owned.toLocaleString() + ' (' + ownPct + '%)'}
${Host.ICONS.package}${Host.T.dlcKpiRegular}
${regular.toLocaleString()}
type=1
${Host.ICONS.tag}${Host.T.dlcKpiMusic}
${music.toLocaleString()}
type=6
${Host.ICONS.package}${Host.T.dlcKpiBundled}
${bundled.toLocaleString()}
${Host.isZh ? '含 Bundle' : 'In Bundles'}
${Host.ICONS.trend}${Host.T.dlcKpiPlayed}
${played.toLocaleString()}
playtime>0
${enrichHint} `; } // v1.9.1: 大网格 rAF 分片 append,避免一次性 innerHTML 写入上千卡片卡顿 // 用 DocumentFragment 多次 append,rAF 让出浏览器绘制 const _DLC_RENDER_CHUNK = 24; // 每片卡片数 const _DLC_RENDER_RAF_THRESHOLD = 30; // 超过此数才走分片(少量直接 innerHTML 更快) function appendDlcCardsChunked(grid, htmls, done) { if (!grid || !htmls || htmls.length === 0) { if (done) done(); return; } if (htmls.length <= _DLC_RENDER_RAF_THRESHOLD || typeof requestAnimationFrame !== 'function') { grid.innerHTML = htmls.join(''); // v2.9.5: DLC 分组视图从不绑定封面回退 → wrapper 永远停在 sglv-img-loading(灰块) bindRestrictedCoverLoaders(grid); if (done) done(); return; } let i = 0; const total = htmls.length; const step = () => { const frag = document.createDocumentFragment(); const t0 = performance.now(); const end = Math.min(i + _DLC_RENDER_CHUNK, total); for (; i < end; i++) { const tpl = document.createElement('template'); tpl.innerHTML = htmls[i].trim(); const node = tpl.content.firstChild; if (node) frag.appendChild(node); } grid.appendChild(frag); // v2.9.5: 每批 append 后就绑定新卡片(幂等,只处理未绑定的 wrapper)—— // DLC 分组视图(renderDlcGrouped)此前完全没有调用 binder, // 封面 404 后无回退链,wrapper 永远停在 loading 灰块。 bindRestrictedCoverLoaders(grid); if (i < total) { // 切片之间让出主线程:rAF 等同 16ms,若耗时 > 12ms 也强制让出 if (performance.now() - t0 > 12) { setTimeout(step, 0); } else { requestAnimationFrame(step); } } else { if (done) done(); } }; step(); } function renderDlcGamesList() { const content = document.getElementById('sglv-dlc-content'); if (!content) return; const clearPagination = () => { const p = document.getElementById('sglv-dlc-pagination'); if (p) p.innerHTML = ''; }; // v1.9.4: loading 阶段显示 spinner 加载动画(参考 steam-friend-manager 风格) // v2.9.67: 尚未加载(!loaded && !loading)时也显示加载动画,避免首次进入空白 if (dlcState.loading || (!dlcState.loaded && !dlcState.loadError)) { content.innerHTML = renderDlcLoadingHtml(); clearPagination(); return; } if (dlcState.loadError) { content.innerHTML = '
' + Host.T.dlcLoadError + '
'; clearPagination(); return; } if (!dlcState.loaded || dlcState.dlcs.length === 0) { content.innerHTML = '
' + Host.T.dlcNoData + '
'; clearPagination(); return; } // v1.9.13: 激进防御——getFilteredDlc 出错时降级为未排序原始列表,绝不白屏 let list; try { list = getFilteredDlc(); } catch (e) { console.warn('[SGLV-DLC] getFilteredDlc 异常,降级未排序列表:', e); list = dlcState.dlcs.slice(); } if (list.length === 0) { content.innerHTML = '
' + (Host.isZh ? '无匹配结果' : 'No matching results') + '
'; clearPagination(); return; } // 分组视图 if (dlcState.groupMode) { let groups; try { groups = getGroupedDlc(list); } catch (e) { console.warn('[SGLV-DLC] getGroupedDlc 异常,降级扁平视图:', e); dlcState.groupMode = false; groups = null; } if (groups) { const { pageItems, totalPages, page: _clampedPage } = Host.paginate(groups, dlcState.page, dlcState.pageSize); dlcState.page = _clampedPage; renderDlcGrouped(content, pageItems); const pagination = document.getElementById('sglv-dlc-pagination'); if (pagination) { // v1.9.47-fix: 补 onJump——DLC 翻页 5 个按钮全部走 onJump Host.renderPagination(pagination, 'sglv-dlc', dlcState.page, totalPages, groups.length, () => { dlcState.page--; renderDlcGamesList(); }, () => { dlcState.page++; renderDlcGamesList(); }, (p) => { dlcState.page = p; renderDlcGamesList(); }); } return; } } // 扁平视图 const { pageItems, totalPages, page: _clampedPage } = Host.paginate(list, dlcState.page, dlcState.pageSize); dlcState.page = _clampedPage; // v1.9.1: 先建空 grid 容器,再 rAF 分片 append(避免上千卡片 innerHTML 解析卡顿) let gridClass = 'sglv-card-grid'; let cardHtmls; if (dlcState.viewMode === 'card') { gridClass = 'sglv-card-grid'; cardHtmls = pageItems.map(d => { const clickUrl = 'https://store.steampowered.com/app/' + d.appid; const badges = dlcOwnedBadgeHtml(d.isOwned) + dlcTypeBadgeHtml(d.type) + dlcBundleBadgeHtml(d.bundleCount) + dlcPlayedBadgeHtml(d.playtime); const dimCls = d.isOwned ? '' : ' sglv-dlc-not-owned'; return '
' + '
' + dlcPosterImg(d.appid, d.name) + '
' + '
' + '
' + Host.wlEscape(d.name) + '
' + '
AppID: ' + d.appid + '
' + '
' + badges + '
' + (d.parentName ? '
' + Host.wlEscape(d.parentName) + '
' : '') + '
' + '
'; }); } else if (dlcState.viewMode === 'cover') { gridClass = 'sglv-wl-cover-grid'; cardHtmls = pageItems.map(d => { const clickUrl = 'https://store.steampowered.com/app/' + d.appid; const badges = dlcOwnedBadgeHtml(d.isOwned) + dlcTypeBadgeHtml(d.type) + dlcBundleBadgeHtml(d.bundleCount) + dlcPlayedBadgeHtml(d.playtime); const dimCls = d.isOwned ? '' : ' sglv-dlc-not-owned'; return '
' + '
' + dlcCapsuleImg(d.appid, d.name) + '
' + '
' + '
' + Host.wlEscape(d.name) + ' ' + d.appid + '
' + '
' + badges + '
' + '
' + '
'; }); } else { gridClass = 'sglv-list-view'; cardHtmls = pageItems.map(d => { const clickUrl = 'https://store.steampowered.com/app/' + d.appid; const iconHtml = '' + Host.wlEscape(d.name) + ''; const badges = dlcOwnedBadgeHtml(d.isOwned) + dlcTypeBadgeHtml(d.type) + dlcBundleBadgeHtml(d.bundleCount) + dlcPlayedBadgeHtml(d.playtime); const dimCls = d.isOwned ? '' : ' sglv-dlc-not-owned'; return '
' + iconHtml + '
' + '
' + Host.wlEscape(d.name) + ' ' + d.appid + '
' + '
' + badges + (d.parentName ? ' · ' + Host.wlEscape(d.parentName) : '') + '
' + '
' + '
'; }); } content.innerHTML = `
`; const grid = document.getElementById('sglv-dlc-grid'); appendDlcCardsChunked(grid, cardHtmls); const pagination = document.getElementById('sglv-dlc-pagination'); if (pagination) { // v1.9.47-fix: 补 onJump——DLC 翻页 5 个按钮全部走 onJump Host.renderPagination(pagination, 'sglv-dlc', dlcState.page, totalPages, list.length, () => { dlcState.page--; renderDlcGamesList(); }, () => { dlcState.page++; renderDlcGamesList(); }, (p) => { dlcState.page = p; renderDlcGamesList(); }); } // v2.8.0: 统一封面链绑定(addEventListener,无跨上下文 inline onerror) bindRestrictedCoverLoaders(content); } // 分组视图渲染:父游戏折叠头 + DLC 卡片子网格 // v1.9.1: group 头一次性 innerHTML 写入(数量小),展开的 group 内卡片用 rAF 分片 append // 解决"几百个父游戏全展开 → 几千卡片 innerHTML 解析"卡死 function renderDlcGrouped(content, groups) { // 1. 先构造所有 group 的外层骨架(头 + 空 card-row 占位),用 data-group-idx 关联 const groupHtmls = groups.map((g, gi) => { const expanded = dlcState.expandedParents.has(String(g.parentApp)); const arrow = expanded ? '▼' : '▶'; return '
' + '
' + '' + arrow + '' + '' + Host.wlEscape(g.parentName || String(g.parentApp)) + '' + '' + g.ownedDlc + '/' + g.totalDlc + ' DLC' + '' + g.pct + '%' + '
' + (expanded ? '
' : '') + '
'; }); content.innerHTML = groupHtmls.join(''); // 2. 绑定折叠/展开 content.querySelectorAll('.sglv-dlc-group-head').forEach(head => { head.addEventListener('click', () => { const p = head.dataset.parent; if (dlcState.expandedParents.has(p)) dlcState.expandedParents.delete(p); else dlcState.expandedParents.add(p); renderDlcGamesList(); }); }); // 3. 展开的 group:把 DLC 卡片 HTML 准备好,分片 append 到对应 card-row // 各 group 独立分片,互不阻塞(DOM 解析局部化) // v1.9.3: 横版封面布局,每行 4 列(替代原 8 列窄图) groups.forEach((g, gi) => { if (!dlcState.expandedParents.has(String(g.parentApp))) return; if (!g.dlcs || g.dlcs.length === 0) return; const cardHtmls = g.dlcs.map(d => { const clickUrl = 'https://store.steampowered.com/app/' + d.appid; const badges = dlcTypeBadgeHtml(d.type) + dlcBundleBadgeHtml(d.bundleCount) + dlcPlayedBadgeHtml(d.playtime); return '
' + '
' + dlcCapsuleImg(d.appid, d.name) + '
' + '
' + '
' + Host.wlEscape(d.name) + ' ' + d.appid + '
' + '
' + badges + '
' + '
' + '
'; }); const row = content.querySelector('.sglv-dlc-group[data-group-idx="' + gi + '"] .sglv-dlc-card-row'); if (row) appendDlcCardsChunked(row, cardHtmls); }); } // ==================== 捆绑包标签页 (v1.9.14) ==================== // 数据源: Host.getBundleCount(appid) — DLC 进包次数 (Barter.vg) // Host.getDlcParent(appid) — DLC→父游戏 appID // Host.getDlcsByParentMap() — 父游戏→DLC列表 反向映射 // 展示: 已拥有游戏中,包含进包 DLC 的父游戏列表,以及直接进包的游戏 // 构建捆绑包数据: 扫描所有已拥有父游戏的 DLC, 找出进包 DLC, 按父游戏分组 // ==================== 捆绑包标签页 ==================== // v2.5.0 关键修复:捆绑包数据源(Barter.vg bundle 数据库)原先**只能被动消费**—— // buildBundleData() 直接调 Host.getBundleCount(),而它在 bundleDbData 为 null 时恒返回 0。 // 原先只有「我的库存」tab 才会触发 loadBundleDatabase(),于是用户直接点捆绑包 tab // (不先进库存 tab)时:dlcsByParent 空 + bundleCount 全 0 → KPI 全 0 + 「暂无进包数据」。 // 修复:renderBundleTab 进入时主动 await Host.loadBundleDatabase(), // 并区分 loading / loadError / loaded 三态分别给出进度条、失败提示+重试按钮、真实空态。 const BUNDLE_LOAD_STAGES = { zh: { start: '正在加载进包数据…', fail: '进包数据加载失败', retry: '重试', notReady: '进包数据源未就绪,请点击重试' }, en: { start: 'Loading bundle data…', fail: 'Failed to load bundle data', retry: 'Retry', notReady: 'Bundle data source not ready, click retry' } }; const _bundleLang = () => (Host.isZh ? BUNDLE_LOAD_STAGES.zh : BUNDLE_LOAD_STAGES.en); /** 确保 Bundle 数据库就绪——已就绪直接返回 true;否则主动触发宿主加载并等待完成。 */ function ensureBundleDbReady() { // 已就绪 if (typeof Host.isBundleDbReady === 'function' ? Host.isBundleDbReady() : true) return Promise.resolve(true); // 宿主未暴露主动加载能力 → 降级:只能等「我的库存」tab 预热 if (typeof Host.loadBundleDatabase !== 'function') return Promise.resolve(false); bundleState.loading = true; bundleState.loadError = false; return Promise.resolve() .then(() => Host.loadBundleDatabase()) .then(() => { const ok = (typeof Host.isBundleDbReady === 'function') ? Host.isBundleDbReady() : true; bundleState.loading = false; bundleState.loadError = !ok; return ok; }) .catch(e => { console.warn('[SGLV-Bundle] loadBundleDatabase 失败:', e); bundleState.loading = false; bundleState.loadError = true; return false; }); } /** 强制重新加载 Bundle 数据库(重试按钮)——先清缓存再拉,避免负缓存 30min 内直接跳过。 */ function reloadBundleDb() { bundleState.loading = true; bundleState.loadError = false; bundleState.loaded = false; renderBundleKpi(); renderBundleList(); if (typeof Host.loadBundleDatabase !== 'function') { bundleState.loading = false; bundleState.loadError = true; renderBundleKpi(); renderBundleList(); return; } Promise.resolve().then(() => Host.loadBundleDatabase()).then(() => { bundleState.loading = false; const ok = (typeof Host.isBundleDbReady === 'function') ? Host.isBundleDbReady() : true; bundleState.loadError = !ok; if (ok) buildBundleData(); renderBundleKpi(); renderBundleList(); }).catch(e => { console.warn('[SGLV-Bundle] reloadBundleDb 失败:', e); bundleState.loading = false; bundleState.loadError = true; renderBundleKpi(); renderBundleList(); }); } function buildBundleData() { const t0 = performance.now(); const allOwned = Host.getOwnedGames() || []; const showFamilyShared = Host.getShowFamilyShared(); const pool = showFamilyShared ? allOwned : allOwned.filter(g => Host.isGameOwnedByMe(g)); // 构建 appid → game 映射 (O(1) 查找游戏名称/拥有状态) const gameMap = {}; pool.forEach(g => { if (g && g.appid) gameMap[String(g.appid)] = g; }); // 全量 owned 用于查父游戏名称 (即使父游戏不在当前 pool) allOwned.forEach(g => { if (g && g.appid && !gameMap[String(g.appid)]) gameMap[String(g.appid)] = g; }); const hasBundleCount = typeof Host.getBundleCount === 'function'; const dlcsByParent = (typeof Host.getDlcsByParentMap === 'function') ? Host.getDlcsByParentMap() : {}; const parentBundleMap = {}; // parentAppid → bundle item // 1. 遍历父游戏→DLC列表, 找出进包 DLC for (const [parentApp, dlcIds] of Object.entries(dlcsByParent)) { if (!Array.isArray(dlcIds)) continue; let totalBundle = 0; const bundledDlcs = []; for (const dlcId of dlcIds) { const bc = hasBundleCount ? Host.getBundleCount(dlcId) : 0; if (bc > 0) { totalBundle += bc; const dlcGame = gameMap[String(dlcId)]; bundledDlcs.push({ appid: dlcId, // v2.8.0: 未在库存里找到名字时不再回退成"DLC "这种占位文案—— // 卡片上直接显示 appid + 无封面骨架,比"DLC 347150"更干净。 name: dlcGame ? dlcGame.name : '', bundleCount: bc, isOwned: !!dlcGame, playtime: dlcGame ? (dlcGame.playtime || 0) : 0, }); } } if (totalBundle > 0) { const parentGame = gameMap[String(parentApp)]; parentBundleMap[parentApp] = { appid: Number(parentApp), name: parentGame ? parentGame.name : ('App ' + parentApp), isOwned: !!parentGame && pool.some(g => String(g.appid) === String(parentApp)), totalBundle: totalBundle, dlcCount: bundledDlcs.length, dlcs: bundledDlcs, }; } } // 2. 检查已拥有游戏本身是否也进包 (getBundleCount 对主游戏可能也有效) for (const g of pool) { if (!g || !g.appid) continue; const bc = hasBundleCount ? Host.getBundleCount(g.appid) : 0; if (bc <= 0) continue; const key = String(g.appid); if (!parentBundleMap[key]) { // 主游戏直接进包, 且没有子 DLC 进包 parentBundleMap[key] = { appid: g.appid, name: g.name, isOwned: true, totalBundle: bc, dlcCount: 0, dlcs: [], }; } else { // 主游戏既自身进包, 子 DLC 也进包——把本体作为第一条 DLC 记录 parentBundleMap[key].totalBundle += bc; parentBundleMap[key].dlcs.unshift({ appid: g.appid, name: g.name + ' ' + (Host.isZh ? '(本体)' : '(Base)'), bundleCount: bc, isOwned: true, playtime: g.playtime || 0, }); parentBundleMap[key].dlcCount++; } } // 按累计进包数降序作为默认排序 bundleState.data = Object.values(parentBundleMap).sort((a, b) => b.totalBundle - a.totalBundle); bundleState.loaded = true; console.log(`[SGLV-Bundle] buildBundleData — ${bundleState.data.length} 个含进包游戏, 总进包 DLC ${bundleState.data.reduce((s, g) => s + g.dlcCount, 0)} 个, 耗时 ${Math.round(performance.now() - t0)}ms`); } // 过滤+排序 function getFilteredBundle() { let list = bundleState.data.slice(); // 搜索过滤 (游戏名 / appid / DLC名) if (bundleState.search) { const q = bundleState.search.toLowerCase(); list = list.filter(item => String(item.name).toLowerCase().includes(q) || String(item.appid).includes(q) || item.dlcs.some(d => String(d.name).toLowerCase().includes(q)) ); } // 排序 const sort = bundleState.sort; try { list.sort((a, b) => { if (sort === 'bundleDesc') return b.totalBundle - a.totalBundle || b.dlcCount - a.dlcCount; if (sort === 'bundleAsc') return a.totalBundle - b.totalBundle || a.dlcCount - b.dlcCount; if (sort === 'nameAsc') return _nameCollator.compare(a.name, b.name); if (sort === 'appidDesc') return b.appid - a.appid; if (sort === 'appidAsc') return a.appid - b.appid; return 0; }); } catch (e) { // 降级: 按 appid 排序 list.sort((a, b) => b.appid - a.appid); } return list; } // 渲染 KPI 卡片 function renderBundleKpi() { const el = document.getElementById('sglv-bundle-kpi'); if (!el) return; // v2.5.0: 加载中 / 失败态不再复用 DLC 的 KPI 骨架(原骨架与捆绑包字段无关,且失败时显示骨架误导用户) if (bundleState.loading) { el.innerHTML = ''; return; } if (bundleState.loadError) { el.innerHTML = ''; return; } if (!bundleState.loaded) { el.innerHTML = renderDlcKpiSkeletonHtml(); return; } const data = bundleState.data; const totalGames = data.length; const totalDlcs = data.reduce((s, g) => s + g.dlcCount, 0); const totalBundles = data.reduce((s, g) => s + g.totalBundle, 0); const ownedGames = data.filter(g => g.isOwned).length; const ownPct = totalGames > 0 ? Math.round(ownedGames / totalGames * 100) : 0; // v2.8.0: KPI 小卡 → HERO 仪表盘(与锁区/绝版同款,铺满浮窗宽度) // 捆绑包没有"分类"维度,右区改放两个规模指标(进包 DLC / 累计进包次数)的占比条。 const stats = [ { key: 'dlcs', label: Host.isZh ? '进包 DLC' : 'Bundled DLCs', count: totalDlcs, color: '#a78bfa' }, { key: 'times', label: Host.isZh ? '累计进包' : 'Bundle entries', count: totalBundles, color: '#f59e0b' }, ].filter(t => t.count > 0); const statSum = stats.reduce((s, t) => s + t.count, 0) || 1; el.innerHTML = '
' + '
' + '
' + (Host.isZh ? '含进包游戏' : 'Games w/ Bundles') + '
' + '
' + totalGames.toLocaleString() + '
' + '
' + '
' + (Host.isZh ? '已拥有' : 'Owned') + ' ' + ownPct + '%
' + '
' + '
' + '' + ownedGames.toLocaleString() + '' + '' + (Host.isZh ? '已拥有' : 'Owned') + '' + '
' + '
' + '' + (totalGames - ownedGames).toLocaleString() + '' + '' + (Host.isZh ? '家庭共享' : 'Family') + '' + '
' + '
' + '
' + '
' + '
' + (Host.isZh ? '进包规模' : 'Bundle scale') + '
' + stats.map(function (t) { const pct = Math.round(t.count / statSum * 100); return '
' + '' + '' + Host.wlEscape(t.label) + '' + '' + '' + t.count.toLocaleString() + '' + '' + pct + '%' + '
'; }).join('') + '
' + '
'; } // 渲染游戏列表 (卡片视图) function renderBundleList() { const content = document.getElementById('sglv-bundle-content'); if (!content) return; const clearPagination = () => { const p = document.getElementById('sglv-bundle-pagination'); if (p) p.innerHTML = ''; }; // v2.5.0: 三态判断顺序调整为 加载中 → 失败 → DLC 未就绪 → 构建中骨架 → 空态 → 列表。 // 原先「DLC 未就绪」在前且没有 loading 态,导致加载中直接闪「暂无进包数据」。 if (bundleState.loading) { content.innerHTML = '
' + '
' + '
' + Host.wlEscape(_bundleLang().start) + '
' + '
'; clearPagination(); return; } if (bundleState.loadError) { content.innerHTML = '
' + '
' + Host.wlEscape(_bundleLang().fail) + '
' + '
' + '' + '
' + '
'; clearPagination(); const retry = content.querySelector('#sglv-bundle-retry'); if (retry) retry.addEventListener('click', () => reloadBundleDb()); return; } // 检查 DLC 数据库是否可用(进包数据依赖 Barter.vg DLC 反向映射) if (typeof Host.isDlcDbReady === 'function' && !Host.isDlcDbReady()) { content.innerHTML = '
' + '
' + (Host.isZh ? 'DLC 数据库尚未加载,请先打开「DLC 收藏」标签页加载数据后返回。' : 'DLC database not loaded. Please open the "DLC" tab first to load data, then come back.') + '
'; clearPagination(); return; } if (!bundleState.loaded) { // 数据异步构建中——骨架占位(避免闪"暂无进包数据"空态) const skelCards = Array.from({ length: 12 }, () => '
' ).join(''); content.innerHTML = '
' + skelCards + '
'; clearPagination(); return; } if (bundleState.data.length === 0) { content.innerHTML = '
' + '
' + (Host.isZh ? '暂无进包数据' : 'No bundle data available') + '
' + '
' + '' + '
'; clearPagination(); const retry = content.querySelector('#sglv-bundle-retry'); if (retry) retry.addEventListener('click', () => reloadBundleDb()); return; } const list = getFilteredBundle(); if (list.length === 0) { content.innerHTML = '
' + (Host.isZh ? '无匹配结果' : 'No matching results') + '
'; clearPagination(); return; } const { pageItems, totalPages, page: _clampedPage } = Host.paginate(list, bundleState.page, bundleState.pageSize); bundleState.page = _clampedPage; const bundleBadgeStyle = 'background:rgba(245,158,11,0.15);color:#fbbf24;border:1px solid rgba(245,158,11,0.25);font-size:10px;padding:2px 6px;border-radius:3px;font-weight:700'; const dlcBadgeStyle = 'background:var(--sglv-accent-bg, rgba(167,139,250,0.15));color:var(--sglv-accent, #a78bfa);border:1px solid var(--sglv-accent-border, rgba(167,139,250,0.25));font-size:10px;padding:2px 6px;border-radius:3px;font-weight:700'; content.innerHTML = '
' + pageItems.map(item => { const q = (bundleState.search || '').toLowerCase(); const parentName = item.name || ('App ' + item.appid); const parentNameCls = q && parentName.toLowerCase().includes(q) ? ' sglv-highlight' : ''; const restId = 'sglv-bundle-rest-' + item.appid; // ---- 顶部标题条:主游戏退为上下文(左侧色条表示已拥有) ---- const head = '
' + '
' + '' + Host.wlEscape(parentName) + '' + '' + item.appid + '' + '
' + '
' + '📦' + item.totalBundle + (Host.isZh ? ' 进包' : ' bundles') + '' + (item.dlcCount > 0 ? '' + item.dlcCount + ' DLC' : '') + '
' + '
'; // ---- 主体:DLC 封面墙(3 列) ---- // 每个 DLC 有独立 appid,可直接走 restrictedCoverImg 拿真实封面; // 旧版用 24px 社区图标,DLC 的美术资源基本读不出来。 const renderTile = (d) => { const dlcUrl = 'https://store.steampowered.com/app/' + d.appid; const label = d.name || ('DLC ' + d.appid); const hitCls = q && d.name && d.name.toLowerCase().includes(q) ? ' is-hit' : ''; return '
' + restrictedCoverImg(d.appid, d.name, 'poster') + '' + d.bundleCount + '' + '
'; }; let wallHtml = ''; if (item.dlcs.length > 0) { const PREVIEW = 6; // 2 行 × 3 列 const preview = item.dlcs.slice(0, PREVIEW); const rest = item.dlcs.slice(PREVIEW); wallHtml = '
' + preview.map(renderTile).join('') + '
' + (rest.length > 0 ? '' + '' : ''); } else { // 主游戏本体直接进包、无子 DLC —— 用主游戏封面占位,保持卡片视觉完整 wallHtml = '
' + '
' + restrictedCoverImg(item.appid, parentName, 'poster') + '' + (Host.isZh ? '本体进包' : 'Base') + '' + '
'; } return '
' + head + wallHtml + '
'; }).join('') + '
'; // v2.8.0: DLC 墙折叠展开(事件委托,避免上千个监听器) content.querySelectorAll('.sglv-bundle-expand').forEach(btn => { btn.addEventListener('click', e => { e.stopPropagation(); const box = document.getElementById(btn.dataset.target); if (!box) return; const show = box.hasAttribute('hidden'); if (show) box.removeAttribute('hidden'); else box.setAttribute('hidden', ''); const n = box.querySelectorAll('.sglv-bundle-tile').length; btn.querySelector('.sglv-bundle-expand-txt').textContent = show ? (Host.isZh ? '收起' : 'Show less') : (Host.isZh ? '展开其余 ' + n + ' 个' : 'Show ' + n + ' more'); btn.querySelector('.sglv-bundle-expand-caret').textContent = show ? '▴' : '▾'; btn.classList.toggle('is-open', show); }); }); bindRestrictedCoverLoaders(content); // 分页 // v1.9.47-fix: 补 onJump——捆绑包翻页 5 个按钮全部走 onJump(参见主脚本 renderPagination) const pagination = document.getElementById('sglv-bundle-pagination'); if (pagination) { Host.renderPagination(pagination, 'sglv-bundle', bundleState.page, totalPages, list.length, () => { bundleState.page--; renderBundleList(); }, () => { bundleState.page++; renderBundleList(); }, (p) => { bundleState.page = p; renderBundleList(); }); } } // 捆绑包标签页主渲染入口 function renderBundleTab(parent) { const wrap = document.createElement('div'); wrap.className = 'sglv-psplus-wrap'; // KPI 区域 const kpi = document.createElement('div'); kpi.id = 'sglv-bundle-kpi'; wrap.appendChild(kpi); // 工具栏: 搜索 + 排序 const toolbar = document.createElement('div'); toolbar.className = 'sglv-toolbar'; const sortOptions = [ { key: 'bundleDesc', label: Host.isZh ? '进包数↓' : 'Bundles↓' }, { key: 'bundleAsc', label: Host.isZh ? '进包数↑' : 'Bundles↑' }, { key: 'nameAsc', label: Host.isZh ? '名称 A-Z' : 'Name A-Z' }, { key: 'appidDesc', label: Host.isZh ? 'AppID↓' : 'AppID↓' }, { key: 'appidAsc', label: Host.isZh ? 'AppID↑' : 'AppID↑' }, ]; toolbar.innerHTML = `
`; wrap.appendChild(toolbar); // 游戏列表容器 const content = document.createElement('div'); content.className = 'sglv-content'; content.id = 'sglv-bundle-content'; wrap.appendChild(content); parent.appendChild(wrap); // 事件绑定 toolbar.querySelector('#sglv-bundle-search').addEventListener('input', _debounce((e) => { bundleState.search = e.target.value; bundleState.page = 1; renderBundleList(); }, 200)); toolbar.querySelector('#sglv-bundle-sort').addEventListener('change', (e) => { bundleState.sort = e.target.value; bundleState.page = 1; renderBundleList(); }); // v2.5.0: 数据异步加载链路—— // ① 先同步渲染 loading 态(进度条),不闪空态; // ② 主动确保 Bundle 数据库就绪(原先只在「我的库存」tab 触发,直接点捆绑包必然空); // ③ 同步读一次缓存,命中则立即出列表(秒开路径); // ④ 让出主线程后构建派生数据(buildBundleData 遍历库存×DLC 进包映射,是长任务)。 // 容器已随 tab 切换被移出文档时跳过本次构建。 renderBundleKpi(); renderBundleList(); ensureBundleDbReady().then(() => { // Bundle 数据库就绪后,DLC 反向映射也可能尚未就绪 → 触发一次 DLC 加载再重建 const dlcPromise = (typeof Host.isDlcDbReady === 'function' && !Host.isDlcDbReady() && typeof Host.loadDlcDatabase === 'function') ? Promise.resolve().then(() => Host.loadDlcDatabase()).catch(() => null) : Promise.resolve(); return dlcPromise.then(() => { if (!document.getElementById('sglv-bundle-kpi')) return; // 容器已卸载 buildBundleData(); renderBundleKpi(); renderBundleList(); }); }); } // ==================== 收藏浮窗管理(v2.7.0) ==================== function ensureCollectionPanel() { if (collectionPanelEl) return; collectionOverlayEl = document.createElement('div'); collectionOverlayEl.className = 'sglv-overlay sgc-overlay'; collectionOverlayEl.addEventListener('click', closeCollection); document.body.appendChild(collectionOverlayEl); collectionPanelEl = document.createElement('div'); collectionPanelEl.className = 'sglv-panel sgc-panel'; // v2.9.22: 重排页头——保留最左侧 Steam 图标作为品牌标识,6 个 tab 移入 header 内部(仿主面板 v2.9.22 紧凑风格) collectionPanelEl.innerHTML = `
Steam
`; document.body.appendChild(collectionPanelEl); collectionPanelEl.querySelector('.sglv-close-btn').addEventListener('click', closeCollection); // v1.8.0: home 按钮 → 关闭收藏浮窗并返回游戏库浮窗 collectionPanelEl.querySelector('.sglv-home-btn').addEventListener('click', () => { closeCollection(); document.dispatchEvent(new CustomEvent('sglv:open-library')); }); collectionPanelEl.querySelectorAll('.sglv-tab').forEach(tab => { tab.addEventListener('click', () => { _collectionActiveTab = tab.dataset.tab; collectionPanelEl.querySelectorAll('.sglv-tab').forEach(t => t.classList.remove('active')); tab.classList.add('active'); renderCollectionBody(); }); }); // v1.8.0: 系列分类数据异步加载完成后,若当前正在展示系列分类标签页则自动刷新 // v1.9.40: 移除 seriesFetchedAt 更新(更新时间文本已移除) // v1.9.37: 不再调用 renderCollectionBody(会闪骨架),改为直接刷新侧边栏+详情 document.addEventListener('sglv:series-data-loaded', () => { if (_collectionActiveTab === 'publisher' && collectionPanelEl && collectionPanelEl.classList.contains('sglv-show')) { refreshPublisherTabContent(); } }); // v2.9.91: 供应商数据远程更新事件——运行时检查发现远程版本有更新时自动刷新 // v1.9.37: 同上,改为直接刷新侧边栏+详情 document.addEventListener('sglv:supplier-data-loaded', () => { if (_collectionActiveTab === 'publisher' && collectionPanelEl && collectionPanelEl.classList.contains('sglv-show')) { refreshPublisherTabContent(); } }); // v2.9.90: 锁区数据远程更新事件——后台时间戳检查发现新版本或强制刷新后, // 自动更新收藏浮窗的 blockedState 并重新渲染(解决主面板刷新后收藏浮窗仍显示旧数据的问题) document.addEventListener('sglv:blocked-data-updated', (e) => { const detail = e.detail || {}; if (Array.isArray(detail.apps) && detail.apps.length > 0) { blockedState.apps = detail.apps; blockedState.source = detail.source || 'static'; blockedState.fetchedAt = detail.fetchedAt || ''; blockedState.loaded = true; // 同步写入永久缓存 _permCacheSet('blockedApps', { apps: blockedState.apps, source: blockedState.source, fetchedAt: blockedState.fetchedAt }); // v2.9.91: 同时刷新好评500分类数据(确保与主数据同步) loadTopRatedApps(true).finally(() => { if (_collectionActiveTab === 'blocked' && collectionPanelEl && collectionPanelEl.classList.contains('sglv-show')) { renderBlockedSections(); } }); // 若收藏浮窗打开且当前在锁区标签页,重新渲染 if (_collectionActiveTab === 'blocked' && collectionPanelEl && collectionPanelEl.classList.contains('sglv-show')) { renderBlockedSections(); } } }); // v2.9.22: 注入 sgc-panel 紧凑 CSS(仿主面板 v2.9.22:紧凑 header、tab 按钮圆角化、品牌图标、拖动 cursor、加载骨架) if (typeof GM_addStyle === 'function' && !collectionPanelEl._sgcStyled) { GM_addStyle(SGC_PANEL_CSS); collectionPanelEl._sgcStyled = true; } // v2.9.22: 绑定拖动(仅一次) if (!collectionPanelEl._sgcDraggable) { makeSgcDraggable(collectionPanelEl, collectionPanelEl.querySelector('.sglv-header')); collectionPanelEl._sgcDraggable = true; } // v2.7.0: 监听主脚本库存更新事件,收藏浮窗打开时自动刷新 document.addEventListener('sglv:games-updated', () => { if (collectionPanelEl && collectionPanelEl.classList.contains('sglv-show')) { renderCollectionBody(); } }); } // ==================== v2.11.50: Humble Choice 月包分析(借鉴 steam-friend-manager 1.5.2) ==================== // 数据源:@resource humbleChoiceData(SmallFork JSON,{months:[{choice,month,year,games:[{name,appid,date,publisher}]}]})。 // 性能:月份解析一次缓存;游戏列表放
内惰性展开(不渲染海报,纯文本行); // 分页 12 月/页;搜索/筛选走内存过滤 + 局部重渲。 const humbleState = { search: '', filter: 'all', page: 1, pageSize: 12 }; let _humbleMonthsCache = null; const HUMBLE_MON_ZH = { January: 1, February: 2, March: 3, April: 4, May: 5, June: 6, July: 7, August: 8, September: 9, October: 10, November: 11, December: 12 }; function humbleLoadMonths() { if (_humbleMonthsCache !== null) return _humbleMonthsCache; const raw = (typeof Host.getResourceText === 'function') ? Host.getResourceText('humbleChoiceData') : null; if (!raw) { _humbleMonthsCache = []; return _humbleMonthsCache; } try { const json = JSON.parse(raw); _humbleMonthsCache = Array.isArray(json.months) ? json.months : []; } catch (e) { console.warn('[SGLV-Humble] 数据解析失败:', e); _humbleMonthsCache = []; } return _humbleMonthsCache; } function renderHumbleTab(parent) { const wrap = document.createElement('div'); wrap.className = 'sglv-psplus-wrap'; parent.appendChild(wrap); const months = humbleLoadMonths(); if (!months.length) { wrap.innerHTML = `
${Host.T.humbleNoData}
`; return; } const ownedIds = Host.getActiveOwnedAppIds(); const isOwned = id => ownedIds.has(Number(id)) || ownedIds.has(String(id)); // 预计算每月统计与展示标签(一次遍历) months.forEach(m => { const games = Array.isArray(m.games) ? m.games : []; m._games = games; m._owned = games.filter(g => isOwned(g.appid)).length; const zh = HUMBLE_MON_ZH[m.month] || ''; m._label = Host.isZh ? `#${m.choice} ${m.year}年${zh}月` : `#${m.choice} ${m.month} ${m.year}`; }); wrap.innerHTML = `
${['all', 'owned', 'unowned'].map(f => ``).join('')}
`; const kpiEl = wrap.querySelector('#sglv-humble-kpi'); const contentEl = wrap.querySelector('#sglv-humble-content'); const pagiEl = wrap.querySelector('#sglv-humble-pagination'); const totalGames = months.reduce((s, m) => s + m._games.length, 0); const totalOwned = months.reduce((s, m) => s + m._owned, 0); const ownedPct = totalGames > 0 ? Math.round(totalOwned / totalGames * 100) : 0; const unowned = totalGames - totalOwned; // v2.4.0: 填充 KPI sub 文本(之前 "游戏数" 和 "未拥有" sub 为空) kpiEl.innerHTML = `
${Host.ICONS.gift}${Host.T.humbleKpiMonths}
${months.length}
Choice #1 ~ #${months[months.length - 1].choice}
${Host.ICONS.package}${Host.T.humbleKpiGames}
${totalGames.toLocaleString()}
${Host.isZh ? '历年总数' : 'Total all years'}
✓${Host.T.humbleKpiOwned}
${totalOwned.toLocaleString()}
${ownedPct}%
${Host.ICONS.clock}${Host.T.humbleKpiUnowned}
${unowned.toLocaleString()}
${Host.isZh ? '待探索 ' + (totalGames ? Math.round(unowned / totalGames * 100) : 0) + '%' : 'To explore ' + (totalGames ? Math.round(unowned / totalGames * 100) : 0) + '%'}
`; const q = () => (humbleState.search || '').toLowerCase(); // v2.4.0: 月卡顶部展示 3-5 个游戏缩略 + 搜索高亮 +
行升级(加封面 + 拥有徽章) const monthCardHtml = m => { const games = m._games; const pct = games.length ? Math.round(m._owned / games.length * 100) : 0; const titleCls = q() && m._label.toLowerCase().includes(q()) ? ' sglv-highlight' : ''; // 顶部游戏缩略(最多 5 个) const previewGames = games.slice(0, 5); const moreGames = games.length - previewGames.length; const gameThumbsHtml = previewGames.length > 0 ? '
' + previewGames.map(g => { const owned = isOwned(g.appid); const thumbCls = owned ? 'sglv-humble-game-thumb owned' : 'sglv-humble-game-thumb'; return '
' + '' + (owned ? '✓' : '') + '
'; }).join('') + (moreGames > 0 ? '
+' + moreGames + '
' : '') + '
' : ''; // 展开行:每行加 24x24 封面 + 拥有徽章 + 搜索高亮 const rows = games.map(g => { const owned = isOwned(g.appid); const nameCls = q() && (g.name || '').toLowerCase().includes(q()) ? ' sglv-highlight' : ''; const icon = ''; const ownedMark = owned ? '✓' : '·'; return '
' + icon + ownedMark + '' + Host.wlEscape(g.name || '') + '' + (g.publisher ? '' + Host.wlEscape(g.publisher) + '' : '') + (g.appid ? '' + g.appid + '' : '') + '
'; }).join(''); return '
' + '
' + '' + Host.wlEscape(m._label) + '' + '' + games.length + ' games' + '' + Host.T.humbleOwnedIn + ' ' + m._owned + '/' + games.length + ' (' + pct + '%)' + '
' + gameThumbsHtml + '
' + '' + (Host.isZh ? '展开游戏列表' : 'Show games') + '' + '
' + rows + '
' + '
' + '
'; }; const filteredMonths = () => { const qStr = q(); return months.filter(m => { if (humbleState.filter === 'owned' && m._owned === 0) return false; if (humbleState.filter === 'unowned' && m._owned > 0) return false; if (!qStr) return true; if (m._label.toLowerCase().includes(qStr)) return true; return m._games.some(g => (g.name || '').toLowerCase().includes(qStr) || (g.publisher || '').toLowerCase().includes(qStr) || String(g.appid) === qStr); }); }; const renderList = () => { const list = filteredMonths().sort((a, b) => b.choice - a.choice); const pg = Host.paginate(list, humbleState.page, humbleState.pageSize); humbleState.page = pg.page; contentEl.innerHTML = pg.pageItems.map(monthCardHtml).join(''); if (typeof Host.renderPagination === 'function') { Host.renderPagination(pagiEl, 'sglv-humble', pg.page, pg.totalPages, list.length, () => { humbleState.page--; renderList(); }, () => { humbleState.page++; renderList(); }, p => { humbleState.page = p; renderList(); }); } }; renderList(); // 搜索(防抖 200ms,复用 lib 内 _debounce) wrap.querySelector('#sglv-humble-search').addEventListener('input', _debounce(e => { humbleState.search = e.target.value; humbleState.page = 1; renderList(); }, 200)); // 拥有状态筛选 wrap.querySelectorAll('[data-humble-filter]').forEach(btn => { btn.addEventListener('click', () => { humbleState.filter = btn.dataset.humbleFilter; humbleState.page = 1; wrap.querySelectorAll('[data-humble-filter]').forEach(b => b.classList.remove('active')); btn.classList.add('active'); renderList(); }); }); // v2.4.0: 批量展开/收起 wrap.querySelector('#sglv-humble-expand-all').addEventListener('click', () => { contentEl.querySelectorAll('details.sglv-humble-month-details').forEach(d => { d.open = true; }); }); wrap.querySelector('#sglv-humble-collapse-all').addEventListener('click', () => { contentEl.querySelectorAll('details.sglv-humble-month-details').forEach(d => { d.open = false; }); }); } function renderCollectionBody() { const body = collectionPanelEl?.querySelector('#sgc-body'); if (!body) return; // v1.9.37: 移除切 tab 骨架屏,直接渲染内容(避免界面变形/闪烁) body.innerHTML = ''; if (_collectionActiveTab === 'delisted') renderDelistedTab(body); else if (_collectionActiveTab === 'blocked') renderBlockedTab(body); else if (_collectionActiveTab === 'goty') renderGotyTab(body); else if (_collectionActiveTab === 'publisher') renderPublisherTab(body); else if (_collectionActiveTab === 'psplus') renderPsplusTab(body); else if (_collectionActiveTab === 'epic') renderEpicTab(body); else if (_collectionActiveTab === 'dlc') renderDlcTab(body); else if (_collectionActiveTab === 'bundle') renderBundleTab(body); else if (_collectionActiveTab === 'humble') renderHumbleTab(body); _collectionBodyInitialized = true; } function openCollection() { ensureCollectionPanel(); collectionOverlayEl.classList.add('sglv-show'); collectionPanelEl.classList.add('sglv-show'); // v2.11.49: 打开性能优化——先同步显示面板+骨架占位,把当前 tab 的重构建 // (DOM 批量插入 + 数据遍历)推迟到下一帧,避免长任务阻塞打开动画造成卡顿 const body = collectionPanelEl && collectionPanelEl.querySelector('#sgc-body'); if (body && !body.childElementCount) { const skelLines = '
'; const kpiCards = Array.from({ length: 5 }, () => `
${skelLines}
`).join(''); const cards = Array.from({ length: 8 }, () => '
' ).join(''); body.innerHTML = `
${kpiCards}
${cards}
`; } requestAnimationFrame(() => requestAnimationFrame(renderCollectionBody)); } function closeCollection() { if (collectionOverlayEl) collectionOverlayEl.classList.remove('sglv-show'); if (collectionPanelEl) collectionPanelEl.classList.remove('sglv-show'); } function toggleCollection() { if (collectionPanelEl && collectionPanelEl.classList.contains('sglv-show')) closeCollection(); else openCollection(); } return { init, apiVersion, openCollection, closeCollection, toggleCollection, renderPublisherTab, renderDelistedTab, renderPsplusTab, renderEpicTab, renderBlockedTab, renderGotyTab, renderDlcTab, renderBundleTab, renderHumbleTab, // v2.6.0: 供封面 的 inline onerror 调用(appdetails API 兜底取图)。 // 必须在 window 上可见 —— inline handler 运行在页面上下文,只能通过 window.SGLVCollection 访问。 _fetchCoverFromApi: fetchCoverFromApi, restrictedCoverChain: restrictedCoverChain }; })(); // ==== SGLV-GAME-COLLECTION-INLINE-END ==== (function () { 'use strict'; //顶层环境守卫 — keylol 等论坛帖子内的 Steam 商店链接卡片以 iframe 形式嵌入 // store.steampowered.com 页面,@match 会命中 iframe 内脚本上下文,导致侧边栏侧滑按钮(sgis-fab) // 检测 window.self !== window.top 时直接退出,跳过所有 UI 初始化。 if (window.self !== window.top) return; const _v = typeof GM_info !== 'undefined' ? GM_info.script.version : 'unknown'; //主题层——启动日志移至 init()(需读 storage.getUiTheme,此处尚在 TDZ 之前) // ==================== Toast 非阻塞通知系统 ==================== const sglvToast = { _el: null, _timer: null, _show(msg, type) { if (!this._el) { this._el = document.createElement('div'); this._el.id = 'sglv-toast'; document.body.appendChild(this._el); } this._el.textContent = msg; this._el.className = 'sglv-toast' + (type ? ' sglv-toast-' + type : ''); requestAnimationFrame(() => this._el.classList.add('sglv-toast-show')); if (this._timer) clearTimeout(this._timer); this._timer = setTimeout(() => this._el.classList.remove('sglv-toast-show'), 2500); }, success(msg) { this._show(msg, 'success'); }, error(msg) { this._show(msg, 'error'); }, warning(msg) { this._show(msg, 'warning'); }, info(msg) { this._show(msg, 'info'); } }; // ==================== 全局 HTML 转义函数(防 XSS) ==================== // 统一 HTML 转义工具,所有 innerHTML 拼接外部数据时必须调用 function escHtml(s) { return String(s == null ? '' : s) .replace(/&/g, '&') .replace(//g, '>') .replace(/"/g, '"') .replace(/'/g, '''); } //货币代码→符号映射(参考 steam-family-game-analysis faCurrencySymbol) // SGLVAppDetail.loadDetail 用 cc=cn 请求 appdetails,但 Steam 可能对登录用户忽略 cc= 参数, // 返回用户实际所在地区的价格(如 INR),需根据 d.cnPrice.currency 字段选择正确符号, // 而非旧代码硬编码的 ¥。置于主作用域,供搜索详情浮窗(_renderDetailContent)直接调用。 //起优先委托 sglv-currency.lib.js 的 SGLVCurrency.symbolOf,lib 缺失时回退下方内置 map(行为不变)。 // 注意: 本函数定义早于下方 CUR 探测声明,故在函数内部直接探测全局,不依赖外层变量。 function sglvCurrencySymbol(code) { try { const lib = (typeof unsafeWindow !== 'undefined' && unsafeWindow.SGLVCurrency) || window.SGLVCurrency; if (lib && lib.apiVersion === 1) return lib.symbolOf(code); } catch (e) { console.debug('[SGLV] SGLVCurrency.symbolOf 异常,降级内置 map', e); } const map = { 'CNY': '¥', 'USD': '$', 'EUR': '€', 'GBP': '£', 'JPY': '¥', 'KRW': '₩', 'INR': '₹', 'RUB': '₽', 'BRL': 'R$', 'TRY': '₺', 'AUD': 'A$', 'CAD': 'C$', 'HKD': 'HK$', 'TWD': 'NT$', 'SGD': 'S$', 'THB': '฿', 'MYR': 'RM', 'PHP': '₱', 'IDR': 'Rp', 'VND': '₫', 'MXN': 'Mex$', 'ARS': 'ARS$', 'CLP': 'CLP$', 'COP': 'COL$', 'PEN': 'S/', 'ZAR': 'R', 'UAH': '₴', 'PLN': 'zł', 'NOK': 'kr', 'CHF': 'CHF ', 'NZD': 'NZ$', 'SAR': 'SR', 'AED': 'AED ', 'ILS': '₪', 'KZT': '₸', 'QAR': 'QR', 'KWD': 'KD', 'CRC': '₡', 'UYU': '$U' }; return map[String(code || '').toUpperCase()] || '¥'; } // ==================== SGLVCore 依赖注入 ==================== // @require 外部库加载失败即终止核心功能(无内置降级实现), // 不再尝试用内置最小化实现以减少同步成本。 // 业务代码继续按原 const/function 名字使用,零改动。IDB / 负缓存 / StageProgress / // concurrentPool / gmFetch / notifyNetFail 统一来自 sglv-core.lib.js。 let C = (typeof unsafeWindow !== 'undefined' && unsafeWindow.SGLVCore) || (typeof window !== 'undefined' ? window.SGLVCore : null) || null; //SGLVCore 缺失时优雅早退。用户实测场景:ScriptCat(脚本猫)下 @require 的 // sglv-core.lib.js 拉取失败/被网络拦截 → C === undefined → 原代码 `C.notifyNetFail` // 顶层抛 TypeError("Cannot read properties of undefined (reading 'notifyNetFail')"), // 整个主 IIFE 崩溃,导航栏菜单/入库按钮全不加载且报错文案看不出根因。 // 改为:明确的致命日志 + return 早退(不初始化 UI,不产生错误风暴)。 if (!C) { console.error('[SGLV] 致命: SGLVCore 基础库未加载 (@require sglv-core.lib.js 拉取失败或被网络拦截)。脚本本次不初始化 — 请检查脚本管理器外部依赖/网络(可访问 update.greasyfork.org)后刷新重试。'); return; } //终态失败通知包装——保留兜底以兼容 core 旧版本 < 1.0.5 (远端发布滞后场景), // 缺失时回退到 console.warn 静默输出,保证 catch 块内调用永不抛错。 const sglvNotifyNetFail = (C && typeof C.notifyNetFail === 'function') ? C.notifyNetFail.bind(C) : (label, err) => { try { console.warn('[SGLV] 数据获取失败(系统通知未接入):', label, (err && err.message) || err); } catch (e2) {} }; //SGLV Currency 货币库软降级探测(增强能力,非基础设施:缺失仅降级不早退) const CUR = (typeof unsafeWindow !== 'undefined' && unsafeWindow.SGLVCurrency) || window.SGLVCurrency; const hasSglvCurrency = !!(CUR && CUR.apiVersion === 1); if (!hasSglvCurrency) console.warn('[SGLV] SGLVCurrency 未加载或版本不匹配,货币增强功能降级为内置实现'); // ----- 命名空间 ----- const nsKey = C.nsKey; // ----- IDB KV 库 ----- const sglvIDB = C.IDB; // ----- 缓存 schema 版本号(业务特定默认值,本脚本独有) ----- const CACHE_VERSION = { bundle_db: 2, // 旧版大体积缓存需要 v2 精简 dlc_db: 1, app_types: 1, cover_good_url: 1, game_name: 1, blocked_apps: 1, }; function ensureCacheVersions() { return C.ensureCacheVersions(CACHE_VERSION); } // ----- 负缓存(直接转发 core 暴露的 API) ----- const negCacheGet = C.negCache.get.bind(C.negCache); const negCacheSet = C.negCache.set.bind(C.negCache); const negCacheClear = C.negCache.clear.bind(C.negCache); // ----- 阶段进度 / 节流 / 并发 / 抓取 / 占位 ----- const StageProgress = C.StageProgress; const concurrentPool = C.concurrentPool; // ----- GM 网络包装(原 sglvGmFetchRetry / sglvGmFetchTextRetry) ----- const sglvGmFetchRetry = C.gmFetchJson; const sglvGmFetchTextRetry = C.gmFetchText; // ==================== 通用 UI 组件函数 ==================== //spinner 段生成器——默认形态(#a78bfa/自带自旋动画)与 // 专属 class 形态(currentColor/圆角端点,尺寸与动画交给配套 CSS,如 .sglv-wl-spin); // 供 createLoadingHtml 工厂与详情弹窗加载态共用,消除手写 svg 重复 function spinSvg(size = 34, cls = '') { if (cls) { return ``; } return ``; } //阶段条段生成器——自 SGIS renderProgressLoading 收编 // (class 序列逐字节等价,含非激活态 class 属性的尾随空格;wrapId 供增量更新器按 id 定位) function stageBarsHtml(total, active, wrapId = '') { const bars = Array.from({ length: total }, (_, i) => `
` ).join(''); return `
${bars}
`; } //加载态工厂扩展——单一加载态入口,opts 全部可选 // cls 外层附加 class(如 'sglv-wl-loading';给定时外层不再输出内联布局样式,布局交给 CSS) // svgCls spinner 段专属 class(如 'sglv-wl-spin',currentColor 形态,尺寸由 CSS 决定) // spin 'none' 时不渲染 spinner 段 // textCls 文案附加 class(给定时文案用
,否则维持内联 ) // stages [{key,label}] + activeStage(+可选 stagesId) → 阶段条(数组长度即阶段数,label 预留) // progress {pct} 或 {current,total} → 进度条(total=0 除零保护为 0%;宽度公式与愿望单现状一致) // sub 进度条下副文案 // 进度条/副文案复用愿望单 .sglv-wl-loading-bar/-fill/-sub 既有 class 体系(CSS 不动) function createLoadingHtml(text, size = 34, opts = null) { const svg = (!opts || opts.spin !== 'none') ? spinSvg(size, opts ? (opts.svgCls || '') : '') : ''; const textEl = opts && opts.textCls ? `
${text}
` : `${text}`; let inner = svg + textEl; if (opts && opts.stages) { const active = opts.activeStage != null ? opts.activeStage : opts.stages.length; inner += stageBarsHtml(opts.stages.length, active, opts.stagesId || ''); } if (opts && opts.progress) { const p = opts.progress; const raw = p.pct != null ? p.pct : (p.total > 0 ? Math.round(p.current / p.total * 100) : 0); const pct = Math.max(0, Math.min(100, raw)); inner += `
`; } if (opts && opts.sub != null) inner += `
${opts.sub}
`; if (opts && opts.cls) return `
${inner}
`; return `
${inner}
`; } // ==================== 供应商-系列-游戏数据库 ==================== // 从远程 @resource 加载,数据源:Azure Blob Storage //数据升级 game-db-v1.2.json——光荣特库摩重编为 19 个系列分类(数据源小黑盒帖子), // 游戏条目新增可选 genres 字段(Steam appdetails 类型标签),由收藏模块 渲染展示 const GAME_DB = (function() { try { const raw = JSON.parse(GM_getResourceText('gameDb') || '{}'); // 移除 _meta 元数据,避免被解析为供应商分类 const { _meta, ...db } = raw; return db; } catch(e) { console.warn('[SGLV] GAME_DB 加载失败:', e); return {}; } })(); const DELISTED_DB = (function() { try { return JSON.parse(GM_getResourceText('delistedData') || '{}'); } catch(e) { console.warn('[SGLV] DELISTED_DB 加载失败:', e); return {}; } })(); // ==================== 游戏系列数据(game_series.json) ==================== // 数据源: https://raw.githubusercontent.com/SmallRob/steam-namespace/main/data/game_series.json // 经 jsdelivr CDN 加速: https://fastly.jsdelivr.net/gh/SmallRob/steam-namespace@main/data/game_series.json // (数据由 py_scripts/import_heybox_series.py 等脚本维护,与锁区数据同仓库) // 兼容两种格式: 对象 { 系列名: [{序号, date, appid, name}] }(当前线上格式) // / 扁平数组 [{name, date, appid, 序号, 系列}](旧格式,按"系列"字段分组) const SERIES_DATA_URL = 'https://fastly.jsdelivr.net/gh/SmallRob/steam-namespace@main/data/game_series.json'; //互动影游数据源(steam_vediogame_selected.json,扁平数组 [{序号, date, appid, name}]) // 数据源: https://raw.githubusercontent.com/SmallRob/steam-namespace/main/data/steam_vediogame_selected.json // 经 jsdelivr CDN 加速(与系列数据同仓库同管线) const VEDIO_SERIES_DATA_URL = 'https://fastly.jsdelivr.net/gh/SmallRob/steam-namespace@main/data/steam_vediogame_selected.json'; //GitHub 原始源(CDN 失败时回退;force 刷新绕过 jsdelivr 边缘缓存,确保拿到最新分类数据) const SERIES_DATA_URL_RAW = 'https://raw.githubusercontent.com/SmallRob/steam-namespace/main/data/game_series.json'; const VEDIO_SERIES_DATA_URL_RAW = 'https://raw.githubusercontent.com/SmallRob/steam-namespace/main/data/steam_vediogame_selected.json'; //独立系列库 { seriesName: [{id, name, date}] },与 GAME_DB(供应商)分开展示 let seriesDb = {}; //最近一次成功拉取/缓存的合并原始数据——某一数据源失败时, // 从内存兜底恢复,避免系列侧边栏因单源失败而塌缩/丢系列 let _lastSeriesRaw = null; //供应商数据远程覆盖(运行时检查 @resource gameDb 远程版本,有更新时覆盖 GAME_DB) const GAME_DB_REMOTE_URL = 'https://fastly.jsdelivr.net/gh/SmallRob/steam-namespace@main/data/game-db-v1.2.json'; //供应商数据 GitHub 原始源(CDN 失败回退) const GAME_DB_REMOTE_URL_RAW = 'https://raw.githubusercontent.com/SmallRob/steam-namespace/main/data/game-db-v1.2.json'; let supplierDbOverride = null; let supplierFetchedAt = ''; /** * 将 game_series.json 规范化为独立系列库(不做二级分类,不与供应商合并) * 兼容对象格式 { 系列名: [{序号, date, appid, name}] } 与扁平数组 [{name, date, appid, 序号, 系列}] * 返回: { seriesName: [{id, name, date, order}, ...] }(系列内按序号升序) */ function groupSeriesData(seriesData) { const grouped = {}; const pushGame = (seriesName, item) => { const id = Number(item.appid) || 0; if (!id) return; if (!grouped[seriesName]) grouped[seriesName] = []; // 同系列内按 appid 去重 if (grouped[seriesName].some(g => g.id === id)) return; grouped[seriesName].push({ id, name: item.name || '', date: item.date || '', order: Number(item['序号'] || item.order) || 0, //保留数据源 poster 字段(预验证封面URL,为空时走 CDN 降级链) poster: item.poster || '', }); }; if (Array.isArray(seriesData)) { // 扁平数组格式:按"系列"字段分组 for (const item of seriesData) { const seriesName = String(item['系列'] || item.series || '').trim() || '未分类'; pushGame(seriesName, item); } } else if (seriesData && typeof seriesData === 'object') { // 对象格式:键即系列名 for (const [seriesName, games] of Object.entries(seriesData)) { const name = String(seriesName).trim(); if (!name || !Array.isArray(games)) continue; for (const item of games) pushGame(name, item); } } // 系列内按序号升序(无序号的排后,保持稳定排序) for (const games of Object.values(grouped)) { games.sort((a, b) => (a.order || Infinity) - (b.order || Infinity)); } return grouped; } /** *合并系列数据源——互动影游数据(扁平数组)作为独立"互动影游"系列并入 game_series 数据 * 归一为 groupSeriesData 可直接消费的格式(对象 { 系列名: [...] } / 旧扁平数组打"系列"标记), * 使互动影游走与既有系列完全相同的缓存/签名/事件管线(7 天 TTL、签名对比、强制刷新、状态三态)。 * @param {any} mainData - game_series.json 原始数据(对象或旧扁平数组) * @param {any} vedioData - steam_vediogame_selected.json 原始数据(扁平数组) * @returns {any} 合并后的原始数据(未归一化) */ function mergeVedioSeriesData(mainData, vedioData) { if (!Array.isArray(vedioData) || !vedioData.length) return mainData; if (Array.isArray(mainData)) { // 旧扁平数组格式:给条目打上"系列"标记后并入(与旧数据兼容) return mainData.concat(vedioData.map(item => Object.assign({}, item, { 系列: '互动影游' }))); } if (mainData && typeof mainData === 'object') { const out = Object.assign({}, mainData); // 影游专用文件为互动影游权威数据源,覆盖主文件同名键(若有) out['互动影游'] = vedioData; return out; } // 主数据源为空/异常但影游数据有效:包装成对象格式兜底 return { '互动影游': vedioData }; } /** *djb2 轻量哈希——将 appid 列表折叠为紧凑签名,避免超长字符串 */ function _sigHash(str) { let h = 5381; for (let i = 0; i < str.length; i++) h = ((h << 5) + h + str.charCodeAt(i)) | 0; return (h >>> 0).toString(36); } /** *计算系列数据内容签名(用于检测远程数据是否有变化) *签名从"系列数:游戏总数"粗粒度升级为逐系列 appid 集合哈希—— * 此前互动影游等分类的条目级变更(游戏新增/移除/跨系列移动而总数恰好不变)无法检测, * 导致手动刷新后分类数据"看似成功实则未更新" */ function _computeSeriesSignature(data) { if (Array.isArray(data)) { const ids = data.map(i => String(i && (i.appid != null ? i.appid : i.name) || '')).sort(); return `arr:${data.length}:${_sigHash(ids.join(','))}`; } else if (data && typeof data === 'object') { const keys = Object.keys(data).sort(); const parts = keys.map(k => { const arr = Array.isArray(data[k]) ? data[k] : []; const ids = arr.map(i => String(i && (i.appid != null ? i.appid : i.name) || '')).sort(); return `${k}(${arr.length}):${_sigHash(ids.join(','))}`; }); let totalGames = 0; for (const k of keys) if (Array.isArray(data[k])) totalGames += data[k].length; return `obj:${keys.length}:${totalGames}:${_sigHash(parts.join('|'))}`; } return 'empty'; } /** *GM GET JSON(无重试)——raw.githubusercontent 原始源回退用 *迁移至 sglvGmFetchRetry(retries:0 保持无重试语义,Accept 头透传) */ function _gmGetJsonRaw(url, timeout = 15000) { return sglvGmFetchRetry(url, { timeout, retries: 0, headers: { 'Accept': 'application/json' } }); } /** *收藏分类数据源抓取——CDN 主源 + GitHub 原始源回退 * force 时附加时间戳查询参数绕过 jsdelivr 边缘缓存(不同查询串为不同缓存键, * 强制回源拉最新数据,解决手动刷新拿到 CDN 旧快照导致互动影游等分类不更新的问题); * 非 force 走普通 URL 复用 CDN 缓存(快、省流量)。 * @returns {Promise} 解析后的 JSON */ async function _fetchCollectionJson(cdnUrl, rawUrl, force) { const bust = force ? `?_sglv=${Date.now()}` : ''; try { return await sglvGmFetchRetry(cdnUrl + bust, { timeout: 15000 }); } catch (e) { return await _gmGetJsonRaw(rawUrl + bust, 15000); } } /** * 异步加载游戏系列数据(带缓存,先读缓存同步分组,再后台拉取最新) *添加 force 参数 + 内容签名比较,避免无变化时重复写缓存/派发事件 *force 时先移出过期缓存,返回结果状态 { status: 'updated'|'nochange'|'error', msg } *缓存策略重写—— * ① force 不再先删缓存:拉取失败时旧缓存原样保留(此前先删后拉,失败即丢缓存, * 内存兜底 _lastSeriesRaw 页面刷新后即失效) * ② 拉取成功且签名变化时 cacheSet 覆盖写缓存(旧版本缓存被新版本替换) * ③ force 附加时间戳绕 CDN 边缘缓存 + raw.githubusercontent 回退,确保拿到最新分类数据 * @param {boolean} force - 强制刷新(跳过缓存读取,始终拉取远程数据,绕 CDN 缓存) * @param {function} onProgress - (text) 进度回调 * @returns {Promise<{status:string, msg:string}>} */ async function loadSeriesData(force = false, onProgress) { const report = (text) => { if (typeof onProgress === 'function') onProgress(text); }; // 1. 非强制刷新时先读缓存,同步分组(确保 UI 首次渲染即有系列数据) if (!force) { const cached = cacheGet('seriesData'); if (cached) { const cachedDb = groupSeriesData(cached); if (Object.keys(cachedDb).length > 0) { seriesDb = cachedDb; _lastSeriesRaw = cached; document.dispatchEvent(new CustomEvent('sglv:series-data-loaded')); } } } // 2. 拉取最新远程数据(game_series.json 与 steam_vediogame_selected.json 并行, // 互动影游并入同一 seriesDb,共享缓存/签名/事件管线,更新逻辑与既有系列完全一致; // 网络层统一走 SGLVCore gmFetchJson(自动重试 + 状态码校验 + JSON 解析), //失败回退 raw.githubusercontent 原始源) try { report(isZh ? '正在加载系列数据…' : 'Fetching series data…'); const [mainRes, vedioRes] = await Promise.allSettled([ _fetchCollectionJson(SERIES_DATA_URL, SERIES_DATA_URL_RAW, force), _fetchCollectionJson(VEDIO_SERIES_DATA_URL, VEDIO_SERIES_DATA_URL_RAW, force), ]); let mainData = mainRes.status === 'fulfilled' ? mainRes.value : null; let vedioData = vedioRes.status === 'fulfilled' ? vedioRes.value : null; if (!mainData && !vedioData) { const err = (mainRes.status === 'rejected' ? mainRes.reason : vedioRes.reason); throw (err instanceof Error ? err : new Error('All series sources failed')); } if (mainRes.status === 'rejected') { // 主源失败:优先复用缓存主数据,其次内存兜底 console.warn('[SGLV] 系列分类主数据源加载失败:', mainRes.reason && mainRes.reason.message); const cachedMain = cacheGet('seriesData') || _lastSeriesRaw; if (cachedMain) mainData = cachedMain; else if (vedioData) mainData = {}; } if (vedioRes.status === 'rejected') { console.warn('[SGLV] 互动影游数据加载失败:', vedioRes.reason && vedioRes.reason.message); // 影游源失败:复用缓存/内存兜底中的互动影游数据(保留上次成功拉取内容,避免刷新导致该系列消失) const cachedRaw = cacheGet('seriesData') || _lastSeriesRaw; if (cachedRaw && !Array.isArray(cachedRaw) && Array.isArray(cachedRaw['互动影游'])) { vedioData = cachedRaw['互动影游']; } } const data = mergeVedioSeriesData(mainData, vedioData); const freshDb = groupSeriesData(data); if (Object.keys(freshDb).length > 0) { //内存兜底随每次成功拉取更新(后续单源失败时可用) _lastSeriesRaw = data; //内容签名比较——签名相同时仅刷新TTL,不派发事件(避免不必要的UI重渲染) //签名为逐系列 appid 哈希,条目级变更也能检测;force 与否均按签名判定 const newSig = _computeSeriesSignature(data); const cachedRaw = cacheGet('seriesData'); const oldSig = cachedRaw ? _computeSeriesSignature(cachedRaw) : ''; if (newSig !== oldSig) { // 成功获取最新版本:新数据覆盖写缓存(旧版本缓存被替换清除) cacheSet('seriesData', data, CACHE_TTL.seriesData); seriesDb = freshDb; document.dispatchEvent(new CustomEvent('sglv:series-data-loaded')); let totalGames = 0; for (const games of Object.values(freshDb)) totalGames += games.length; console.log(`[SGLV] 系列分类数据${force ? '强制' : ''}加载成功: ${totalGames} 条,共 ${Object.keys(freshDb).length} 个系列 (签名: ${newSig})`); return { status: 'updated', msg: isZh ? `系列: ${Object.keys(freshDb).length} 项已更新` : `Series: ${Object.keys(freshDb).length} items updated` }; } else { // 签名相同,仅刷新缓存TTL,不派发事件 cacheSet('seriesData', data, CACHE_TTL.seriesData); console.log('[SGLV] 系列分类数据远程无变化,跳过更新'); return { status: 'nochange', msg: isZh ? '系列: 已是最新' : 'Series: up to date' }; } } return { status: 'nochange', msg: isZh ? '系列: 数据为空' : 'Series: empty' }; } catch (e) { // 拉取失败:缓存不动(旧缓存保留,UI 继续用缓存/内存数据) console.warn('[SGLV] 系列分类数据加载失败:', e.message); sglvNotifyNetFail(isZh ? '收藏分类数据' : 'Collection data', e); // v2.9.114: 终态失败系统通知(60s 节流) return { status: 'error', msg: isZh ? `系列: ${e.message}` : `Series: ${e.message}` }; } } /** *异步加载供应商数据(远程版本检查,有更新时覆盖 @resource GAME_DB) *force 时先移出过期缓存,返回结果状态 { status: 'updated'|'nochange'|'error', msg } *缓存策略与系列数据同步重写——force 不再先删缓存(失败保留旧缓存)、 * 附加时间戳绕 CDN 边缘缓存 + raw.githubusercontent 回退 * @param {boolean} force - 强制刷新(跳过缓存读取,始终拉取远程数据,绕 CDN 缓存) * @param {function} onProgress - (text) 进度回调 * @returns {Promise<{status:string, msg:string}>} */ async function loadSupplierData(force = false, onProgress) { const report = (text) => { if (typeof onProgress === 'function') onProgress(text); }; // 非强制时检查缓存 if (!force) { const cached = cacheGet('supplierData'); if (cached && cached.db) { // 缓存命中:检查是否已有 override 或 GAME_DB 签名一致 const cachedSig = _computeSupplierSignature(cached.raw || {}); const currentSig = _computeSupplierSignature(GAME_DB); if (cachedSig !== currentSig) { supplierDbOverride = cached.db; supplierFetchedAt = cached.fetchedAt || ''; document.dispatchEvent(new CustomEvent('sglv:supplier-data-loaded')); } } } // 拉取最新远程数据 try { report(isZh ? '正在加载供应商数据…' : 'Fetching supplier data…'); const data = await _fetchCollectionJson(GAME_DB_REMOTE_URL, GAME_DB_REMOTE_URL_RAW, force); // 移除 _meta 元数据 const { _meta, ...db } = data; const newSig = _computeSupplierSignature(data); const oldSig = _computeSupplierSignature(GAME_DB); if (force || newSig !== oldSig) { supplierDbOverride = db; supplierFetchedAt = new Date().toISOString().slice(0, 10); cacheSet('supplierData', { db, raw: data, fetchedAt: supplierFetchedAt }, CACHE_TTL.seriesData); document.dispatchEvent(new CustomEvent('sglv:supplier-data-loaded')); const totalGames = Object.values(db).reduce((s, v) => { try { return s + Object.values(v).reduce((ss, arr) => ss + (Array.isArray(arr) ? arr.length : 0), 0); } catch { return s; } }, 0); console.log(`[SGLV] 供应商数据${force ? '强制' : ''}加载成功: ${Object.keys(db).length} 个供应商, ${totalGames} 个游戏 (签名: ${newSig})`); return { status: 'updated', msg: isZh ? `供应商: ${Object.keys(db).length} 项已更新` : `Supplier: ${Object.keys(db).length} items updated` }; } else { console.log('[SGLV] 供应商数据远程无变化,跳过更新'); return { status: 'nochange', msg: isZh ? '供应商: 已是最新' : 'Supplier: up to date' }; } } catch (e) { // 拉取失败:缓存与 override 不动 console.warn('[SGLV] 供应商数据加载失败:', e.message); sglvNotifyNetFail(isZh ? '供应商分类数据' : 'Supplier data', e); // v2.9.114: 终态失败系统通知(60s 节流) return { status: 'error', msg: isZh ? `供应商: ${e.message}` : `Supplier: ${e.message}` }; } } /** 计算供应商数据内容签名(供应商数:游戏总数) */ function _computeSupplierSignature(data) { if (!data || typeof data !== 'object') return 'empty'; const keys = Object.keys(data).filter(k => k !== '_meta'); let totalGames = 0; for (const k of keys) { if (typeof data[k] === 'object' && data[k] !== null) { for (const sk of Object.keys(data[k])) { if (Array.isArray(data[k][sk])) totalGames += data[k][sk].length; } } } return `pub:${keys.length}:${totalGames}`; } // ==================== SVG 图标 ==================== const _S = 'viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"'; const ICONS = { game: ``, grid: ``, list: ``, close: ``, settings: ``, refresh: ``, package: ``, trend: ``, barChart: ``, shield: ``, clock: ``, share: ``, //家庭共享图标(双人群组,用于愿望单家庭共享标签) familyShare: ``, heart: ``, dollar: ``, tag: ``, gift: ``, library: ``, calendar: ``, //即将发售 KPI 图标(火箭,区别于日历图标的年份卡片) rocket: ``, //横板封面视图图标(宽横幅卡片) cover: ``, //PlayStation 四符号图标(三角/圆/叉/方)用于 PS 会免标签页 //真实 PlayStation 标识(官方蓝紫色 P + S 经典组合),替代原 4 符号简笔 playstation: ``, //Epic 赠送标签页图标("E" 字形) //Epic Games 盾形标识(深色盾形 + 白色 EPIC/GAMES 文字),替代原"E"字简笔 epic: `EPICGAMES`, //集换式卡牌图标 card: ``, //年度大作标签页图标(奖杯) trophy: ``, //资料受限图标(用户轮廓 + 警告三角) profileLimited: ``, //我的成就标签页图标(奖杯 + 星芒) achievement: ``, //云存档标签页图标(云+下载箭头) cloud: ``, //DLC 收藏标签页图标(拼图块) puzzle: ``, //全局搜索图标(放大镜) search: ``, //主题层——外观设置卡调色板图标 palette: ``, //搜索结果跳转图标(外链箭头) external: ``, //个人展柜标签页图标(展柜/陈列窗) showcase: ``, //展柜编辑图标(铅笔) edit: ``, //徽章图标(六角勋章 + 飘带) medal: ``, }; // ==================== CSS 样式 ==================== //CSS 经 @require 外部库 sglv-shared-css 加载,库未加载时为空字符串(UI 无样式但功能可用) const CSS_STYLES = (typeof window.SGLVSharedCSS === 'string' && window.SGLVSharedCSS) || ''; GM_addStyle(CSS_STYLES); // ==================== 分散 CSS 集中提取 ==================== // GM_addStyle(`...`) 块统一提取为命名常量, // 一次性合并注入(CSS_INLINE)。 const CSS_ACHIEVEMENT =` /* ====== 主布局:左右分栏 ====== */ .sglv-ach-layout { display: flex; height: 100%; min-height: 400px; background: linear-gradient(180deg, #0d1117 0%, #161b22 100%); border-radius: 8px; overflow: hidden; } /* ====== 左侧边栏 ====== */ .sglv-ach-sidebar { width: 240px; flex-shrink: 0; display: flex; flex-direction: column; background: linear-gradient(180deg, rgba(22,27,34,0.95) 0%, rgba(13,17,23,0.95) 100%); border-right: 1px solid rgba(48,54,61,0.6); overflow-y: auto; } .sglv-ach-sidebar-header { display: flex; align-items: center; gap: 8px; padding: 16px 16px 12px; border-bottom: 1px solid rgba(48,54,61,0.4); } .sglv-ach-sidebar-title { font-size: 15px; font-weight: 700; color: #e6edf3; display: flex; align-items: center; gap: 6px; } .sglv-ach-sidebar-title svg { width: 20px; height: 20px; } /*用户信息区 — 参考设计渐变背景+径向光晕 */ .sglv-ach-user-card { padding: 20px 16px; display: flex; flex-direction: column; align-items: center; gap: 6px; border-bottom: 1px solid rgba(48,54,61,0.4); background: linear-gradient(160deg, rgba(99,102,241,0.08), rgba(168,85,247,0.04)); position: relative; overflow: hidden; } .sglv-ach-user-card::after { content: ''; position: absolute; inset: -50%; background: radial-gradient(circle, rgba(168,85,247,0.12), transparent 60%); pointer-events: none; } .sglv-ach-user-avatar { width: 64px; height: 64px; border-radius: 50%; background: linear-gradient(135deg, #fde047, #d97706); display: flex; align-items: center; justify-content: center; flex-shrink: 0; position: relative; box-shadow: 0 8px 24px rgba(251,191,36,0.35); z-index: 1; } .sglv-ach-user-avatar svg { width: 32px; height: 32px; } .sglv-ach-user-level { position: absolute; bottom: -4px; right: -4px; background: #1c2128; border: 2px solid #fde047; border-radius: 10px; padding: 0 5px; font-size: 10px; font-weight: 700; color: #fde047; line-height: 1.4; } .sglv-ach-user-name { font-size: 14px; font-weight: 700; color: #e6edf3; position: relative; z-index: 1; } .sglv-ach-user-pts { font-size: 11px; color: #8b949e; position: relative; z-index: 1; } .sglv-ach-user-pts strong { color: #fbbf24; font-weight: 700; } /*分类导航 — 参考设计图标背景+激活渐变 */ .sglv-ach-nav { padding: 8px 0; flex: 1; } .sglv-ach-nav-label { font-size: 10px; font-weight: 700; color: #6e7681; text-transform: uppercase; letter-spacing: 0.05em; padding: 8px 16px 4px; } .sglv-ach-nav-item { display: flex; align-items: center; gap: 10px; padding: 8px 12px; margin: 0 8px; cursor: pointer; transition: all 0.15s; border-radius: 10px; } .sglv-ach-nav-item:hover { background: rgba(99,102,241,0.08); } .sglv-ach-nav-item.active { background: linear-gradient(90deg, rgba(99,102,241,0.2), transparent); color: #fff; } .sglv-ach-nav-item-icon { width: 28px; height: 28px; border-radius: 8px; overflow: hidden; flex-shrink: 0; background: rgba(99,102,241,0.12); display: flex; align-items: center; justify-content: center; } .sglv-ach-nav-item-icon svg { width: 18px; height: 18px; } .sglv-ach-nav-item-name { font-size: 12px; font-weight: 600; color: #c9d1d9; flex: 1; } .sglv-ach-nav-item.active .sglv-ach-nav-item-name { color: #fff; font-weight: 700; } .sglv-ach-nav-item-badge { font-size: 10px; font-weight: 700; padding: 2px 8px; border-radius: 6px; flex-shrink: 0; background: rgba(99,102,241,0.15); color: #c7d2fe; } .sglv-ach-nav-item.active .sglv-ach-nav-item-badge { background: #6366f1; color: #fff; } .sglv-ach-nav-item-badge.complete { background: rgba(63,185,80,0.15); color: #3fb950; } .sglv-ach-nav-item-badge.partial { background: rgba(56,139,253,0.15); color: #58a6ff; } .sglv-ach-nav-item-badge.none { background: rgba(255,255,255,0.06); color: #6e7681; } /*侧边栏最近解锁 — 参考设计mini-icon渐变 */ .sglv-ach-sidebar-recent { padding: 8px 0 12px; border-top: 1px solid rgba(48,54,61,0.4); } .sglv-ach-sidebar-recent-label { font-size: 10px; font-weight: 700; color: #6e7681; text-transform: uppercase; letter-spacing: 0.05em; padding: 8px 16px 4px; } .sglv-ach-sidebar-recent-item { display: flex; align-items: center; gap: 10px; padding: 6px 16px; transition: background 0.15s; cursor: pointer; border-radius: 8px; margin: 0 8px; } .sglv-ach-sidebar-recent-item:hover { background: rgba(99,102,241,0.06); } .sglv-ach-sidebar-recent-icon { width: 32px; height: 32px; border-radius: 8px; overflow: hidden; flex-shrink: 0; background: linear-gradient(135deg, #6366f1, #a78bfa); display: flex; align-items: center; justify-content: center; } .sglv-ach-sidebar-recent-icon svg { width: 20px; height: 20px; } .sglv-ach-sidebar-recent-info { flex: 1; min-width: 0; } .sglv-ach-sidebar-recent-name { font-size: 11px; font-weight: 600; color: #d2a8ff; white-space: nowrap; overflow: hidden; text-overflow: ellipsis; } .sglv-ach-sidebar-recent-time { font-size: 9px; color: #6e7681; margin-top: 1px; } .sglv-ach-sidebar-recent-empty { font-size: 11px; color: #6e7681; padding: 8px 16px; opacity: 0.6; } /* ====== 右侧主内容区 ====== */ .sglv-ach-main { flex: 1; display: flex; flex-direction: column; overflow: hidden; } /*统计概览区 — 参考设计玻璃态容器 */ .sglv-ach-header { display: flex; align-items: center; gap: 20px; padding: 20px 24px; background: linear-gradient(135deg, rgba(30,41,59,0.6), rgba(15,23,42,0.6)); backdrop-filter: blur(20px); border-bottom: 1px solid rgba(99,102,241,0.12); flex-shrink: 0; } .sglv-ach-ring-wrap { position: relative; width: 88px; height: 88px; flex-shrink: 0; } .sglv-ach-ring-svg { width: 100%; height: 100%; transform: rotate(-90deg); } .sglv-ach-ring-bg { fill: none; stroke: rgba(99,102,241,0.12); stroke-width: 6; } .sglv-ach-ring-fill { fill: none; stroke: url(#ach-ring-grad); stroke-width: 6; stroke-linecap: round; transition: stroke-dashoffset 0.8s cubic-bezier(0.4,0,0.2,1); } .sglv-ach-ring-text { position: absolute; inset: 0; display: flex; flex-direction: column; align-items: center; justify-content: center; } .sglv-ach-ring-val { font-size: 22px; font-weight: 800; background: linear-gradient(135deg, #22d3ee, #a78bfa, #fbbf24); -webkit-background-clip: text; background-clip: text; -webkit-text-fill-color: transparent; line-height: 1; } .sglv-ach-ring-label { font-size: 9px; color: #64748b; margin-top: 2px; } /* === 成就 KPI 卡片复用 sglv-playtime-kpi-card 统一风格 === */ .sglv-ach-kpi-row { display: grid; grid-template-columns: repeat(4, 1fr); gap: 8px; flex: 1; min-width: 0; } .sglv-ach-reset-btn { padding: 8px 16px; border-radius: 10px; border: 1px solid rgba(239,68,68,0.3); background: rgba(239,68,68,0.08); color: #fca5a5; cursor: pointer; font-size: 12px; transition: all 0.2s; flex-shrink: 0; } .sglv-ach-reset-btn:hover { background: rgba(239,68,68,0.18); border-color: rgba(239,68,68,0.5); } /*Steam 平台成就/徽章数横幅 */ .sglv-ach-steam-banner { display: flex; align-items: center; gap: 12px; padding: 10px 16px; margin-bottom: 10px; background: linear-gradient(135deg, rgba(34,211,238,0.08), rgba(251,191,36,0.06), rgba(139,92,246,0.04)); border: 1px solid rgba(34,211,238,0.15); border-radius: 12px; position: relative; overflow: hidden; } .sglv-ach-steam-banner::after { content: ''; position: absolute; top: -20px; right: -20px; width: 80px; height: 80px; background: radial-gradient(circle, rgba(251,191,36,0.12), transparent 60%); pointer-events: none; } .sglv-ach-steam-banner-icon { width: 36px; height: 36px; border-radius: 10px; flex-shrink: 0; display: flex; align-items: center; justify-content: center; background: linear-gradient(135deg, rgba(251,191,36,0.2), rgba(34,211,238,0.12)); box-shadow: inset 0 0 0 1px rgba(255,255,255,0.06); } .sglv-ach-steam-banner-icon svg { width: 18px; height: 18px; color: #fbbf24; } .sglv-ach-steam-banner-info { flex: 1; } .sglv-ach-steam-banner-label { font-size: 11px; color: #8b949e; font-weight: 600; } .sglv-ach-steam-banner-val { font-size: 24px; font-weight: 800; line-height: 1.1; background: linear-gradient(135deg, #22d3ee, #fbbf24); -webkit-background-clip: text; background-clip: text; -webkit-text-fill-color: transparent; font-variant-numeric: tabular-nums; } .sglv-ach-steam-banner-note { font-size: 10px; color: #6e7681; flex-shrink: 0; } /*成就内容区 — 参考设计容器圆角 */ .sglv-ach-content { flex: 1; padding: 16px 24px; overflow-y: auto; } .sglv-ach-content-header { display: flex; align-items: center; justify-content: space-between; margin-bottom: 14px; } .sglv-ach-content-title { font-size: 15px; font-weight: 700; color: #e6edf3; } .sglv-ach-content-count { font-size: 11px; color: #22d3ee; background: rgba(34,211,238,0.1); padding: 3px 10px; border-radius: 8px; font-weight: 600; } .sglv-ach-grid { display: grid; grid-template-columns: repeat(auto-fill, minmax(320px, 1fr)); gap: 12px; } /*成就卡片 — 参考设计稀有度左边框+hover提升+图标光泽 */ .sglv-ach-card { display: flex; align-items: flex-start; gap: 14px; padding: 16px 18px; border-radius: 14px; background: linear-gradient(135deg, rgba(15,23,42,0.6), rgba(30,41,59,0.4)); border: 1px solid rgba(99,102,241,0.1); transition: all 0.25s; position: relative; overflow: hidden; } .sglv-ach-card::before { content: ''; position: absolute; left: 0; top: 0; bottom: 0; width: 4px; background: var(--ach-rarity, #6366f1); opacity: 0.8; } .sglv-ach-card:hover { transform: translateY(-2px); border-color: rgba(99,102,241,0.3); box-shadow: 0 8px 24px rgba(0,0,0,0.3); } .sglv-ach-card.unlocked { --ach-rarity: #22c55e; border-color: rgba(34,197,94,0.15); background: linear-gradient(135deg, rgba(34,197,94,0.05), rgba(13,17,23,0.4)); } .sglv-ach-card.unlocked.rare { --ach-rarity: #22d3ee; } .sglv-ach-card.unlocked.epic { --ach-rarity: #a78bfa; } .sglv-ach-card.unlocked.legendary { --ach-rarity: #fbbf24; } .sglv-ach-card.locked { --ach-rarity: #6366f1; opacity: 0.6; } .sglv-ach-card.locked.rare { --ach-rarity: #22d3ee; } .sglv-ach-card.locked.epic { --ach-rarity: #a78bfa; } .sglv-ach-card.locked.legendary { --ach-rarity: #fbbf24; } /*图标 — 参考设计渐变背景+内阴影+光泽叠加 */ .sglv-ach-card-icon { width: 52px; height: 52px; border-radius: 14px; display: flex; align-items: center; justify-content: center; flex-shrink: 0; overflow: hidden; position: relative; background: linear-gradient(135deg, rgba(99,102,241,0.15), rgba(139,92,246,0.08)); box-shadow: inset 0 1px 0 rgba(255,255,255,0.1), inset 0 -1px 0 rgba(0,0,0,0.2); } .sglv-ach-card-icon::after { content: ''; position: absolute; inset: 0; border-radius: 14px; background: linear-gradient(135deg, rgba(255,255,255,0.12) 0%, transparent 40%); pointer-events: none; } .sglv-ach-card-icon svg { width: 100%; height: 100%; display: block; } .sglv-ach-card.unlocked .sglv-ach-card-icon { box-shadow: inset 0 1px 0 rgba(255,255,255,0.15), inset 0 -1px 0 rgba(0,0,0,0.2), 0 4px 12px rgba(99,102,241,0.25); } .sglv-ach-card.locked .sglv-ach-card-icon { filter: grayscale(70%) brightness(0.5); } .sglv-ach-card-rarity { position: absolute; top: -2px; right: -2px; width: 14px; height: 14px; border-radius: 50%; border: 1.5px solid #0d1117; z-index: 2; } .sglv-ach-card-rarity.common { background: #8b949e; } .sglv-ach-card-rarity.rare { background: #22d3ee; } .sglv-ach-card-rarity.epic { background: #a78bfa; } .sglv-ach-card-rarity.legendary { background: #fbbf24; } .sglv-ach-card-body { flex: 1; min-width: 0; } .sglv-ach-card-head { display: flex; align-items: center; justify-content: space-between; gap: 8px; margin-bottom: 4px; } .sglv-ach-card-name { font-size: 14px; font-weight: 700; color: #e6edf3; display: flex; align-items: center; gap: 6px; } .sglv-ach-card.unlocked .sglv-ach-card-name { color: #4ade80; } /*NEW 标签 */ .sglv-ach-card-new-tag { font-size: 9px; background: #22c55e; color: #fff; padding: 1px 6px; border-radius: 4px; font-weight: 700; line-height: 1.4; } /*点数徽章 — 参考设计渐变背景 */ .sglv-ach-card-pts { font-size: 11px; font-weight: 700; padding: 4px 10px; border-radius: 8px; flex-shrink: 0; white-space: nowrap; background: linear-gradient(135deg, rgba(251,191,36,0.15), rgba(245,158,11,0.1)); border: 1px solid rgba(251,191,36,0.3); color: #fbbf24; } .sglv-ach-card.unlocked .sglv-ach-card-pts { background: rgba(34,197,94,0.1); border-color: rgba(34,197,94,0.3); color: #4ade80; } .sglv-ach-card-desc { font-size: 11px; color: #94a3b8; line-height: 1.4; margin-bottom: 8px; } /*进度条 — 参考设计微光动画 */ .sglv-ach-card-progress-wrap { display: flex; align-items: center; gap: 8px; } .sglv-ach-card-progress { flex: 1; height: 6px; background: rgba(34,211,238,0.08); border-radius: 3px; overflow: hidden; position: relative; } .sglv-ach-card-progress-fill { height: 100%; border-radius: 3px; transition: width 0.6s cubic-bezier(0.4,0,0.2,1); position: relative; } .sglv-ach-card.unlocked .sglv-ach-card-progress-fill { background: linear-gradient(90deg, #22d3ee, #34d399, #fbbf24); box-shadow: 0 0 8px rgba(34,211,238,0.4); } .sglv-ach-card.locked .sglv-ach-card-progress-fill { background: linear-gradient(90deg, #38bdf8, #a78bfa, #f59e0b); box-shadow: 0 0 8px rgba(56,189,248,0.25); } .sglv-ach-card-progress-fill::after { content: ''; position: absolute; inset: 0; background: linear-gradient(90deg, transparent, rgba(255,255,255,0.3), transparent); animation: sglv-ach-shimmer 2.5s infinite; } @keyframes sglv-ach-shimmer { 0% { transform: translateX(-100%); } 100% { transform: translateX(100%); } } .sglv-ach-card-progress-val { font-size: 10px; color: #64748b; white-space: nowrap; font-variant-numeric: tabular-nums; } .sglv-ach-card.unlocked .sglv-ach-card-progress-val { color: #22d3ee; font-weight: 600; } .sglv-ach-card-unlock-time { font-size: 9px; color: #6e7681; margin-top: 4px; } .sglv-ach-footer { font-size: 10px; color: #6e7681; text-align: center; padding: 10px 0; margin-top: 8px; border-top: 1px solid rgba(48,54,61,0.3); }`; const CSS_SHOWCASE =` /* ====== 展柜主布局 ====== */ .sglv-sc-wrap { display: flex; flex-direction: column; height: 100%; min-height: 400px; background: linear-gradient(180deg, #0d1117 0%, #161b22 100%); border-radius: 8px; overflow: hidden; } .sglv-sc-scroll { flex: 1; overflow-y: auto; padding: 20px; } /* ====== 英雄区(玩家档案横幅 — 紧凑版 v2) ====== */ .sglv-sc-hero { position: relative; display: flex; align-items: center; gap: 12px; padding: 10px 14px; border-radius: 10px; margin-bottom: 14px; overflow: hidden; background: linear-gradient(135deg, rgba(99,102,241,0.10) 0%, rgba(168,85,247,0.06) 50%, rgba(6,182,212,0.04) 100%); border: 1px solid rgba(99,102,241,0.15); } .sglv-sc-hero::before { content: ''; position: absolute; inset: 0; background: radial-gradient(ellipse at top right, rgba(168,85,247,0.10), transparent 60%); pointer-events: none; } .sglv-sc-avatar-wrap { position: relative; flex-shrink: 0; z-index: 1; } .sglv-sc-avatar { width: 44px; height: 44px; border-radius: 50%; object-fit: cover; border: 2px solid rgba(255,255,255,0.12); box-shadow: 0 1px 8px rgba(0,0,0,0.35), 0 0 0 1px rgba(168,85,247,0.25); background: linear-gradient(135deg, #1a1a2e, #16213e); } .sglv-sc-avatar-placeholder { width: 44px; height: 44px; border-radius: 50%; display: flex; align-items: center; justify-content: center; background: linear-gradient(135deg, #6366f1, #8b5cf6); color: #fff; font-size: 18px; font-weight: 700; border: 2px solid rgba(255,255,255,0.12); box-shadow: 0 1px 8px rgba(0,0,0,0.35); } .sglv-sc-level-badge { display: inline-flex; align-items: center; padding: 1px 7px; border-radius: 8px; background: linear-gradient(135deg, #f59e0b, #d97706); color: #fff; font-size: 10px; font-weight: 800; border: 1px solid rgba(245,158,11,0.4); box-shadow: 0 1px 4px rgba(245,158,11,0.25); font-variant-numeric: tabular-nums; line-height: 1.3; white-space: nowrap; flex-shrink: 0; } .sglv-sc-hero-info { flex: 1; min-width: 0; z-index: 1; } .sglv-sc-hero-name-row { display: flex; align-items: center; gap: 6px; flex-wrap: wrap; } .sglv-sc-hero-name { font-size: 15px; font-weight: 800; color: #f1f5f9; line-height: 1.2; text-shadow: 0 1px 3px rgba(0,0,0,0.4); overflow: hidden; text-overflow: ellipsis; white-space: nowrap; max-width: 200px; } .sglv-sc-hero-country { font-size: 10px; color: #94a3b8; display: inline-flex; align-items: center; gap: 3px; padding: 1px 6px; border-radius: 8px; background: rgba(148,163,184,0.08); border: 1px solid rgba(148,163,184,0.1); white-space: nowrap; } .sglv-sc-hero-country img { width: 14px; height: 10px; border-radius: 1px; } .sglv-sc-hero-stats { display: flex; gap: 0; margin-top: 8px; flex-wrap: wrap; } .sglv-sc-hero-stat { display: flex; align-items: center; gap: 6px; padding: 0 14px; border-right: 1px solid rgba(148,163,184,0.10); } .sglv-sc-hero-stat:first-child { padding-left: 0; } .sglv-sc-hero-stat:last-child { border-right: none; } .sglv-sc-hero-stat svg { width: 14px; height: 14px; color: #818cf8; flex-shrink: 0; } .sglv-sc-hero-stat-val { font-size: 14px; font-weight: 700; color: #e2e8f0; font-variant-numeric: tabular-nums; line-height: 1; } .sglv-sc-hero-stat-label { font-size: 10px; color: #64748b; line-height: 1; margin-top: 2px; } /* ====== 双栏布局 ====== */ .sglv-sc-cols { display: flex; gap: 20px; align-items: flex-start; } .sglv-sc-left { flex: 1; min-width: 0; display: flex; flex-direction: column; gap: 20px; } .sglv-sc-right { width: 340px; flex-shrink: 0; } /* ====== 区块卡片通用 ====== */ .sglv-sc-card { background: rgba(22,27,34,0.6); border: 1px solid rgba(48,54,61,0.5); border-radius: 10px; overflow: hidden; backdrop-filter: blur(8px); } .sglv-sc-card-header { display: flex; align-items: center; gap: 8px; padding: 14px 16px 10px; border-bottom: 1px solid rgba(48,54,61,0.3); } .sglv-sc-card-header svg { width: 18px; height: 18px; color: #a78bfa; flex-shrink: 0; } .sglv-sc-card-title { font-size: 14px; font-weight: 700; color: #e6edf3; } .sglv-sc-card-body { padding: 14px 16px; } /* ====== 游戏封面网格(4×2 竖版) ====== */ .sglv-sc-cover-grid { display: grid; grid-template-columns: repeat(4, 1fr); gap: 10px; } .sglv-sc-cover-item { position: relative; aspect-ratio: 2/3; border-radius: 8px; overflow: hidden; background: #1a1a2e; cursor: pointer; border: 1px solid rgba(255,255,255,0.06); transition: border-color 0.2s, box-shadow 0.2s; } .sglv-sc-cover-item:hover { border-color: rgba(168,85,247,0.5); box-shadow: 0 4px 16px rgba(168,85,247,0.2); } .sglv-sc-cover-item img { width: 100%; height: 100%; object-fit: cover; display: block; } .sglv-sc-cover-overlay { position: absolute; inset: 0; display: flex; flex-direction: column; justify-content: flex-end; padding: 8px; background: linear-gradient(0deg, rgba(0,0,0,0.85) 0%, rgba(0,0,0,0.2) 50%, transparent 100%); opacity: 0; transition: opacity 0.2s; } .sglv-sc-cover-item:hover .sglv-sc-cover-overlay { opacity: 1; } .sglv-sc-cover-name { font-size: 11px; font-weight: 600; color: #f1f5f9; line-height: 1.3; overflow: hidden; text-overflow: ellipsis; display: -webkit-box; -webkit-line-clamp: 2; -webkit-box-orient: vertical; } .sglv-sc-cover-hours { font-size: 10px; color: #a5b4fc; margin-top: 2px; font-variant-numeric: tabular-nums; } .sglv-sc-cover-placeholder { display: flex; align-items: center; justify-content: center; width: 100%; height: 100%; color: #475569; font-size: 11px; } /*骨架屏样式 — shimmer 动画占位块 */ .sglv-sc-sk-block { background: linear-gradient(90deg, rgba(99,102,241,0.06) 25%, rgba(99,102,241,0.15) 37%, rgba(99,102,241,0.06) 63%); background-size: 400% 100%; animation: sglv-sc-shimmer 1.4s ease infinite; } @keyframes sglv-sc-shimmer { 0% { background-position: 100% 50%; } 100% { background-position: 0% 50%; } } .sglv-sc-skeleton-wrap .sglv-sc-playtime-item, .sglv-sc-skeleton-wrap .sglv-sc-ach-item { background: transparent; border-left: none; } /* ====== 编辑按钮 ====== */ .sglv-sc-edit-btn { display: inline-flex; align-items: center; gap: 5px; padding: 5px 12px; border-radius: 6px; font-size: 12px; font-weight: 600; background: rgba(99,102,241,0.15); border: 1px solid rgba(99,102,241,0.3); color: #a5b4fc; cursor: pointer; transition: background 0.15s, border-color 0.15s; margin-left: auto; } .sglv-sc-edit-btn:hover { background: rgba(99,102,241,0.25); border-color: rgba(99,102,241,0.5); } .sglv-sc-edit-btn svg { width: 14px; height: 14px; } /* ====== 最近游玩时长列表 ====== */ .sglv-sc-playtime-list { display: flex; flex-direction: column; gap: 8px; } .sglv-sc-playtime-item { display: flex; align-items: center; gap: 10px; padding: 8px 10px; border-radius: 8px; background: rgba(13,17,23,0.5); transition: background 0.15s; } .sglv-sc-playtime-item:hover { background: rgba(99,102,241,0.08); } .sglv-sc-playtime-icon { width: 32px; height: 32px; border-radius: 6px; object-fit: cover; flex-shrink: 0; background: #1a1a2e; } .sglv-sc-playtime-icon-ph { width: 32px; height: 32px; border-radius: 6px; display: flex; align-items: center; justify-content: center; background: #1a1a2e; color: #475569; font-size: 10px; flex-shrink: 0; } .sglv-sc-playtime-info { flex: 1; min-width: 0; } .sglv-sc-playtime-name { font-size: 12px; font-weight: 600; color: #cbd5e1; overflow: hidden; text-overflow: ellipsis; white-space: nowrap; } .sglv-sc-playtime-meta { font-size: 10px; margin-top: 2px; display: flex; align-items: center; gap: 0; } .sglv-sc-playtime-bar { height: 4px; background: rgba(99,102,241,0.1); border-radius: 2px; margin-top: 4px; overflow: hidden; } .sglv-sc-playtime-bar-fill { height: 100%; border-radius: 2px; background: linear-gradient(90deg, #6366f1, #a855f7); transition: width 0.6s ease; } .sglv-sc-playtime-empty { text-align: center; padding: 24px; color: #64748b; font-size: 12px; } /* ====== 最近解锁成就列表 ====== */ .sglv-sc-ach-list { display: flex; flex-direction: column; gap: 8px; } .sglv-sc-ach-item { display: flex; align-items: center; gap: 10px; padding: 10px; border-radius: 8px; background: rgba(13,17,23,0.5); border-left: 3px solid transparent; transition: background 0.15s, border-color 0.15s; } .sglv-sc-ach-item:hover { background: rgba(99,102,241,0.08); } .sglv-sc-ach-item.rarity-common { border-left-color: #64748b; } .sglv-sc-ach-item.rarity-rare { border-left-color: #58a6ff; } .sglv-sc-ach-item.rarity-epic { border-left-color: #a855f7; } .sglv-sc-ach-item.rarity-legendary { border-left-color: #fbbf24; } .sglv-sc-ach-icon { width: 36px; height: 36px; border-radius: 8px; display: flex; align-items: center; justify-content: center; flex-shrink: 0; background: rgba(99,102,241,0.1); } .sglv-sc-ach-icon svg { width: 22px; height: 22px; } .sglv-sc-ach-info { flex: 1; min-width: 0; } .sglv-sc-ach-name { font-size: 12px; font-weight: 600; color: #e2e8f0; overflow: hidden; text-overflow: ellipsis; white-space: nowrap; } .sglv-sc-ach-meta { font-size: 10px; color: #64748b; margin-top: 2px; display: flex; align-items: center; gap: 6px; } .sglv-sc-ach-pts { font-size: 11px; font-weight: 700; color: #fbbf24; flex-shrink: 0; font-variant-numeric: tabular-nums; } .sglv-sc-ach-empty { text-align: center; padding: 24px; color: #64748b; font-size: 12px; } /* ====== 玩家画像标签 ====== */ .sglv-sc-tags { display: flex; flex-wrap: wrap; gap: 8px; padding: 14px 16px; } .sglv-sc-tag { display: inline-flex; align-items: center; gap: 4px; padding: 5px 12px; border-radius: 16px; font-size: 11px; font-weight: 600; border: 1px solid rgba(255,255,255,0.08); } .sglv-sc-tag-collector { background: rgba(139,92,246,0.12); border-color: rgba(139,92,246,0.3); color: #c4b5fd; } .sglv-sc-tag-playtime { background: rgba(6,182,212,0.12); border-color: rgba(6,182,212,0.3); color: #67e8f9; } .sglv-sc-tag-mastery { background: rgba(16,185,129,0.12); border-color: rgba(16,185,129,0.3); color: #6ee7b7; } .sglv-sc-tag-diversity { background: rgba(249,115,22,0.12); border-color: rgba(249,115,22,0.3); color: #fdba74; } .sglv-sc-tag-loyalty { background: rgba(244,114,182,0.12); border-color: rgba(244,114,182,0.3); color: #f9a8d4; } .sglv-sc-tag-special { background: rgba(251,191,36,0.12); border-color: rgba(251,191,36,0.3); color: #fcd34d; } /* ====== 封面选择器弹窗(内嵌于游戏库浮窗内,不遮挡浮窗本身) ====== */ .sglv-panel .sglv-sc-picker-overlay { position: absolute; inset: 0; z-index: 1000002; background: rgba(0,0,0,0.65); backdrop-filter: blur(4px); display: flex; align-items: center; justify-content: center; border-radius: inherit; animation: sglv-sc-fade-in 0.2s ease; } .sglv-sc-picker { width: 720px; max-width: calc(100% - 40px); max-height: calc(100% - 40px); background: #161b22; border: 1px solid rgba(48,54,61,0.6); border-radius: 12px; display: flex; flex-direction: column; overflow: hidden; box-shadow: 0 20px 60px rgba(0,0,0,0.6); } .sglv-sc-picker-header { display: flex; align-items: center; gap: 10px; padding: 16px 20px; border-bottom: 1px solid rgba(48,54,61,0.4); } .sglv-sc-picker-title { font-size: 15px; font-weight: 700; color: #e6edf3; flex: 1; } .sglv-sc-picker-search { width: 200px; padding: 6px 10px; border-radius: 6px; border: 1px solid rgba(48,54,61,0.6); background: #0d1117; color: #e2e8f0; font-size: 12px; outline: none; } .sglv-sc-picker-search:focus { border-color: rgba(99,102,241,0.5); } .sglv-sc-picker-close { width: 28px; height: 28px; border-radius: 6px; border: none; background: rgba(255,255,255,0.06); color: #94a3b8; cursor: pointer; display: flex; align-items: center; justify-content: center; font-size: 16px; } .sglv-sc-picker-close:hover { background: rgba(255,255,255,0.12); color: #f1f5f9; } .sglv-sc-picker-body { flex: 1; overflow-y: auto; padding: 16px 20px; overscroll-behavior: contain; } .sglv-sc-picker-grid { display: grid; grid-template-columns: repeat(6, 1fr); gap: 10px; } .sglv-sc-picker-item { position: relative; aspect-ratio: 2/3; border-radius: 6px; overflow: hidden; cursor: pointer; border: 2px solid transparent; transition: border-color 0.15s, transform 0.15s; } .sglv-sc-picker-item:hover { transform: scale(1.03); } .sglv-sc-picker-item.selected { border-color: #22c55e; } .sglv-sc-picker-item img { width: 100%; height: 100%; object-fit: cover; } .sglv-sc-picker-item-name { position: absolute; bottom: 0; left: 0; right: 0; padding: 4px 6px; font-size: 9px; color: #fff; background: linear-gradient(0deg, rgba(0,0,0,0.85), transparent); overflow: hidden; text-overflow: ellipsis; white-space: nowrap; } .sglv-sc-picker-check { position: absolute; top: 4px; right: 4px; width: 20px; height: 20px; border-radius: 50%; background: #22c55e; color: #fff; display: none; align-items: center; justify-content: center; font-size: 12px; font-weight: 700; } .sglv-sc-picker-item.selected .sglv-sc-picker-check { display: flex; } .sglv-sc-picker-footer { display: flex; align-items: center; gap: 12px; padding: 12px 20px; border-top: 1px solid rgba(48,54,61,0.4); } .sglv-sc-picker-count { font-size: 12px; color: #94a3b8; } .sglv-sc-picker-count strong { color: #22c55e; } .sglv-sc-picker-save { padding: 7px 18px; border-radius: 6px; border: none; background: linear-gradient(135deg, #6366f1, #8b5cf6); color: #fff; font-size: 13px; font-weight: 600; cursor: pointer; margin-left: auto; transition: opacity 0.15s; } .sglv-sc-picker-save:hover { opacity: 0.9; } .sglv-sc-picker-save:disabled { opacity: 0.4; cursor: not-allowed; } /* ====== 英雄区徽章展示区 ====== */ .sglv-sc-hero-divider { width: 1px; height: 44px; background: rgba(148,163,184,0.12); flex-shrink: 0; z-index: 1; } .sglv-sc-hero-badges { display: flex; gap: 8px; align-items: center; flex-shrink: 0; z-index: 1; } .sglv-sc-hero-badge { width: 48px; height: 48px; border-radius: 8px; background: rgba(255,255,255,0.04); border: 1.5px solid rgba(139,92,246,0.3); display: flex; align-items: center; justify-content: center; cursor: pointer; transition: border-color 0.16s, transform 0.16s, box-shadow 0.16s; position: relative; overflow: visible; } .sglv-sc-hero-badge:hover { border-color: rgba(139,92,246,0.6); transform: translateY(-2px); box-shadow: 0 4px 12px rgba(139,92,246,0.2); } .sglv-sc-hero-badge img { width: 36px; height: 36px; object-fit: contain; border-radius: 4px; } .sglv-sc-hero-badge-fallback { display: flex; align-items: center; justify-content: center; width: 100%; height: 100%; color: #818cf8; } .sglv-sc-hero-badge-fallback svg { width: 22px; height: 22px; } .sglv-sc-hero-badge-lvl { position: absolute; bottom: -5px; right: -5px; font-size: 9px; font-weight: 700; color: #fff; background: linear-gradient(135deg, #8b5cf6, #6366f1); border-radius: 4px; padding: 0 4px; line-height: 14px; box-shadow: 0 1px 3px rgba(0,0,0,0.3); white-space: nowrap; } .sglv-sc-hero-badge-foil-tag { position: absolute; top: -5px; left: -5px; font-size: 8px; font-weight: 700; color: #1a1a2e; background: linear-gradient(135deg, #fbbf24, #f59e0b); border-radius: 3px; padding: 0 3px; line-height: 12px; white-space: nowrap; } .sglv-sc-hero-badge-empty { width: 48px; height: 48px; border-radius: 8px; border: 1.5px dashed rgba(148,163,184,0.2); display: flex; align-items: center; justify-content: center; color: rgba(148,163,184,0.4); font-size: 20px; cursor: pointer; transition: border-color 0.16s, color 0.16s; } .sglv-sc-hero-badge-empty:hover { border-color: rgba(139,92,246,0.4); color: rgba(139,92,246,0.6); } .sglv-sc-hero-badge-edit { width: 28px; height: 28px; border-radius: 6px; background: rgba(139,92,246,0.15); border: 1px solid rgba(139,92,246,0.25); color: #a78bfa; cursor: pointer; flex-shrink: 0; display: flex; align-items: center; justify-content: center; transition: background 0.16s, border-color 0.16s; } .sglv-sc-hero-badge-edit:hover { background: rgba(139,92,246,0.25); border-color: rgba(139,92,246,0.5); } .sglv-sc-hero-badge-edit svg { width: 14px; height: 14px; } /* ====== 徽章选择器弹窗 ====== */ .sglv-sc-badge-picker { max-width: 680px; } .sglv-sc-badge-tabs { display: flex; gap: 6px; padding: 10px 20px; border-bottom: 1px solid rgba(48,54,61,0.3); flex-wrap: wrap; } .sglv-sc-badge-tab { padding: 5px 12px; border-radius: 6px; border: 1px solid rgba(48,54,61,0.5); background: transparent; color: #94a3b8; font-size: 12px; font-weight: 600; cursor: pointer; transition: all 0.16s; white-space: nowrap; } .sglv-sc-badge-tab:hover { background: rgba(255,255,255,0.04); color: #c4b5fd; } .sglv-sc-badge-tab.active { background: rgba(139,92,246,0.15); border-color: rgba(139,92,246,0.4); color: #c4b5fd; } .sglv-sc-badge-grid { display: grid; grid-template-columns: repeat(4, 1fr); gap: 10px; } .sglv-sc-badge-pick-item { position: relative; border-radius: 8px; overflow: hidden; background: rgba(22,27,34,0.6); border: 1.5px solid rgba(48,54,61,0.5); cursor: pointer; transition: border-color 0.16s, transform 0.16s; display: flex; flex-direction: column; gap: 6px; padding: 8px; } .sglv-sc-badge-pick-item:hover { border-color: rgba(139,92,246,0.4); transform: scale(1.02); } .sglv-sc-badge-pick-item.selected { border-color: #22c55e; } .sglv-sc-badge-pick-icon { width: 100%; height: 64px; display: flex; align-items: center; justify-content: center; background: rgba(13,17,23,0.4); border-radius: 6px; overflow: hidden; } .sglv-sc-badge-pick-icon img { max-width: 56px; max-height: 56px; object-fit: contain; } .sglv-sc-badge-pick-icon.no-icon { } .sglv-sc-badge-pick-noicon { font-size: 24px; opacity: 0.5; } .sglv-sc-badge-pick-info { flex: 1; min-width: 0; } .sglv-sc-badge-pick-name { font-size: 11px; font-weight: 600; color: #e2e8f0; line-height: 1.3; overflow: hidden; text-overflow: ellipsis; white-space: nowrap; } .sglv-sc-badge-pick-meta { display: flex; gap: 4px; flex-wrap: wrap; margin-top: 3px; } .sglv-sc-badge-pick-meta span { font-size: 9px; padding: 0 4px; border-radius: 3px; line-height: 14px; } .sglv-sc-badge-foil { background: rgba(245,158,11,0.15); color: #fbbf24; } .sglv-sc-badge-lvl { background: rgba(139,92,246,0.15); color: #c4b5fd; } .sglv-sc-badge-pick-xp { background: rgba(34,197,94,0.1); color: #86efac; } .sglv-sc-badge-pick-item .sglv-sc-picker-check { top: 4px; right: 4px; } @keyframes sglv-sc-fade-in { from { opacity: 0; } to { opacity: 1; } } /* ====== 加载/空状态 ====== */ .sglv-sc-loading { display: flex; flex-direction: column; align-items: center; justify-content: center; height: 100%; gap: 12px; color: #8a9ba8; } .sglv-sc-loading svg { animation: sglv-spin 1s linear infinite; } @media (prefers-reduced-motion: reduce) { .sglv-sc-cover-overlay, .sglv-sc-cover-item, .sglv-sc-playtime-item, .sglv-sc-ach-item, .sglv-sc-picker-item, .sglv-sc-hero-badge, .sglv-sc-hero-badge-empty, .sglv-sc-badge-pick-item { transition: none !important; } .sglv-panel .sglv-sc-picker-overlay { animation: none !important; } .sglv-sc-loading svg { animation: none !important; } }`; const CSS_CLOUDSAVE =` /* ====== 云存档主布局 ====== */ .sglv-cs-wrap { display: flex; gap: 0; height: 100%; min-height: 400px; } .sglv-cs-side { width: 540px; flex-shrink: 0; border-right: 1px solid rgba(255,255,255,0.06); padding: 14px; overflow-y: auto; } .sglv-cs-list-wrap { flex: 1; display: flex; flex-direction: column; overflow: hidden; } /* ====== 状态视图(加载/错误/空) ====== */ .sglv-cs-state-box { display: flex; flex-direction: column; align-items: center; justify-content: center; height: 100%; gap: 12px; padding: 40px; text-align: center; width: 100%; } .sglv-cs-state-icon { font-size: 36px; } .sglv-cs-state-msg { font-size: 14px; color: var(--sglv-text-1, #e2e8f0); max-width: 360px; line-height: 1.5; } .sglv-cs-state-tip { font-size: 11px; color: var(--sglv-text-2, #94a3b8); } .sglv-cs-action-btn { padding: 8px 20px; border-radius: 8px; border: 1px solid rgba(139,92,246,0.4); background: rgba(139,92,246,0.12); color: #c4b5fd; cursor: pointer; font-size: 13px; transition: all 0.2s; } .sglv-cs-action-btn:hover { background: rgba(139,92,246,0.25); border-color: rgba(139,92,246,0.6); } /* ====== KPI 卡片(炫彩边框 + 色彩变体) ====== */ /* === 云存档 KPI 卡片复用 sglv-playtime-kpi-card 统一风格(4 列均分) === */ .sglv-cs-kpi-row { display: grid; grid-template-columns: repeat(4, 1fr); gap: 10px; margin-bottom: 18px; } @media (max-width: 1100px) { .sglv-cs-kpi-row { grid-template-columns: repeat(2, 1fr) !important; } } /* ====== 仪表盘区块 ====== */ .sglv-cs-section { margin-bottom: 16px; } .sglv-cs-section-title { font-size: 12px; font-weight: 600; color: var(--sglv-text-1, #e2e8f0); margin-bottom: 8px; } /* ====== TOP 10 ====== */ .sglv-cs-top10 { display: flex; flex-direction: column; gap: 6px; } .sglv-cs-top10-item { display: flex; align-items: center; gap: 6px; font-size: 11px; } .sglv-cs-top10-rank { width: 16px; text-align: center; font-weight: 700; color: var(--sglv-text-2, #94a3b8); flex-shrink: 0; } .sglv-cs-top10-name { flex-shrink: 0; min-width: 0; white-space: nowrap; overflow: hidden; text-overflow: ellipsis; color: var(--sglv-text-1, #e2e8f0); width: 140px; } .sglv-cs-top10-bar-track { flex: 1; height: 8px; background: rgba(255,255,255,0.05); border-radius: 4px; overflow: hidden; min-width: 30px; } .sglv-cs-top10-bar { height: 100%; background: linear-gradient(90deg, #8b5cf6, #6366f1); border-radius: 4px; transition: width 0.4s ease; } .sglv-cs-top10-size { flex-shrink: 0; color: var(--sglv-text-2, #94a3b8); font-size: 10px; min-width: 44px; text-align: right; } /* ====== 分布图 ====== */ /*大小分布 + 文件数分布 并排两栏 */ .sglv-cs-dist-pair { display: grid; grid-template-columns: 1fr 1fr; gap: 12px; margin-bottom: 16px; } .sglv-cs-dist-card { background: rgba(255,255,255,0.02); border: 1px solid rgba(255,255,255,0.05); border-radius: 8px; padding: 10px 8px 8px; } .sglv-cs-dist-card .sglv-cs-section-title { font-size: 11px; margin-bottom: 6px; text-align: center; } .sglv-cs-dist { display: flex; align-items: flex-end; gap: 8px; height: 130px; } .sglv-cs-dist-col { flex: 1; display: flex; flex-direction: column; align-items: center; height: 100%; justify-content: flex-end; min-width: 0; } .sglv-cs-dist-bar-track { width: 100%; flex: 1; display: flex; align-items: flex-end; justify-content: center; min-height: 2px; } .sglv-cs-dist-bar { width: 50%; max-width: 32px; background: linear-gradient(180deg, #8b5cf6, #6366f1); border-radius: 3px 3px 0 0; min-height: 2px; transition: height 0.4s ease; } .sglv-cs-dist-bar-2 { background: linear-gradient(180deg, #3b82f6, #06b6d4); } .sglv-cs-dist-val { font-size: 10px; font-weight: 600; color: var(--sglv-text-1, #e2e8f0); margin-top: 3px; } .sglv-cs-dist-label { font-size: 9px; color: var(--sglv-text-2, #94a3b8); text-align: center; margin-top: 1px; } /* ====== Diff 徽章 ====== */ .sglv-cs-diff-box { display: flex; gap: 6px; flex-wrap: wrap; margin-bottom: 12px; } .sglv-cs-diff-badge { font-size: 10px; padding: 3px 8px; border-radius: 6px; font-weight: 600; } .sglv-cs-diff-badge.new { background: rgba(34,197,94,0.15); color: #4ade80; border: 1px solid rgba(34,197,94,0.3); } .sglv-cs-diff-badge.changed { background: rgba(251,191,36,0.15); color: #fbbf24; border: 1px solid rgba(251,191,36,0.3); } .sglv-cs-diff-badge.removed { background: rgba(239,68,68,0.15); color: #f87171; border: 1px solid rgba(239,68,68,0.3); } /* ====== 底部 ====== */ .sglv-cs-footer { display: flex; align-items: center; gap: 8px; margin-top: auto; padding-top: 12px; border-top: 1px solid rgba(255,255,255,0.04); flex-wrap: wrap; } .sglv-cs-source-badge { font-size: 10px; padding: 2px 8px; border-radius: 6px; background: rgba(139,92,246,0.12); color: #c4b5fd; border: 1px solid rgba(139,92,246,0.2); } .sglv-cs-updated { font-size: 10px; color: var(--sglv-text-2, #94a3b8); } .sglv-cs-refresh-btn { margin-left: auto; background: none; border: none; color: var(--sglv-text-2, #94a3b8); cursor: pointer; padding: 4px; border-radius: 6px; display: flex; align-items: center; transition: all 0.2s; } .sglv-cs-refresh-btn:hover { color: #c4b5fd; background: rgba(139,92,246,0.12); } .sglv-cs-refresh-btn svg { width: 14px; height: 14px; } /* ====== 工具栏 ====== */ .sglv-cs-toolbar { display: flex; gap: 8px; padding: 10px 12px; border-bottom: 1px solid rgba(255,255,255,0.06); flex-shrink: 0; } .sglv-cs-search { flex: 1; background: rgba(255,255,255,0.05); border: 1px solid rgba(255,255,255,0.08); border-radius: 8px; padding: 6px 12px; color: var(--sglv-text-1, #e2e8f0); font-size: 12px; outline: none; transition: border-color 0.2s; } .sglv-cs-search:focus { border-color: rgba(139,92,246,0.5); } .sglv-cs-search::placeholder { color: var(--sglv-text-2, #94a3b8); } .sglv-cs-sort { background: rgba(255,255,255,0.05); border: 1px solid rgba(255,255,255,0.08); border-radius: 8px; padding: 6px 8px; color: var(--sglv-text-1, #e2e8f0); font-size: 12px; outline: none; cursor: pointer; } /* ====== 列表头 ====== */ .sglv-cs-list-header { display: flex; align-items: center; justify-content: space-between; padding: 8px 12px; font-size: 12px; font-weight: 600; color: var(--sglv-text-1, #e2e8f0); flex-shrink: 0; } .sglv-cs-list-count { font-size: 11px; color: var(--sglv-text-2, #94a3b8); background: rgba(255,255,255,0.05); padding: 2px 8px; border-radius: 6px; } /* ====== 游戏列表 ====== */ .sglv-cs-game-list { flex: 1; overflow-y: auto; padding: 0 12px 12px; } .sglv-cs-game-row { display: flex; align-items: center; gap: 10px; padding: 8px 10px; border-radius: 8px; transition: background 0.15s; margin-bottom: 4px; } .sglv-cs-game-row:hover { background: rgba(255,255,255,0.04); } .sglv-cs-game-cover { width: 46px; height: 22px; border-radius: 4px; object-fit: cover; flex-shrink: 0; background: rgba(255,255,255,0.04); } /*通用 cover failed 样式(sglv-cover-fallback.lib.js 添加) */ .sglv-cs-cover-failed, .sglv-cover-failed { object-fit: contain !important; padding: 4px; opacity: 0.6; } .sglv-cs-game-cover-fallback { width: 46px; height: 22px; border-radius: 4px; flex-shrink: 0; display: flex; align-items: center; justify-content: center; background: linear-gradient(135deg, rgba(59,130,246,0.12), rgba(139,92,246,0.08)); font-size: 9px; color: var(--sglv-text-2, #94a3b8); } .sglv-cs-game-info { display: flex; flex-direction: column; gap: 2px; min-width: 0; flex: 1; } .sglv-cs-game-name { font-size: 12px; color: var(--sglv-text-1, #e2e8f0); white-space: nowrap; overflow: hidden; text-overflow: ellipsis; } .sglv-cs-game-appid { font-size: 10px; color: var(--sglv-text-2, #94a3b8); } .sglv-cs-game-stats { display: flex; align-items: center; gap: 8px; flex-shrink: 0; } .sglv-cs-game-files { font-size: 11px; color: var(--sglv-text-2, #94a3b8); } .sglv-cs-game-size { font-size: 11px; color: var(--sglv-text-1, #e2e8f0); font-weight: 600; min-width: 60px; text-align: right; } .sglv-cs-game-dl { font-size: 10px; color: #66c0f4; text-decoration: none; flex-shrink: 0; opacity: 0.7; transition: opacity 0.15s; } .sglv-cs-game-dl:hover { opacity: 1; text-decoration: underline; } .sglv-cs-status-badge { font-size: 9px; padding: 2px 6px; border-radius: 4px; font-weight: 700; } .sglv-cs-status-badge.new { background: rgba(34,197,94,0.15); color: #4ade80; } .sglv-cs-status-badge.changed { background: rgba(251,191,36,0.15); color: #fbbf24; } .sglv-cs-list-empty { text-align: center; padding: 40px 20px; font-size: 13px; color: var(--sglv-text-2, #94a3b8); }`; const CSS_STAGE =` #sglv-stage-progress { padding: 8px 16px; background: linear-gradient(180deg, rgba(167,139,250,0.08), transparent); border-bottom: 1px solid rgba(167,139,250,0.15); display: block; } #sglv-stage-progress .sglv-stage-progress-row { display: flex; align-items: center; gap: 12px; } #sglv-stage-progress .sglv-stage-progress-bar { flex: 1; height: 6px; background: rgba(255,255,255,0.06); border-radius: 3px; overflow: hidden; position: relative; } #sglv-stage-progress .sglv-stage-progress-fill { height: 100%; background: linear-gradient(90deg, #a78bfa 0%, #38bdf8 100%); width: 0%; transition: width 0.25s ease-out; border-radius: 3px; } #sglv-stage-progress .sglv-stage-progress-text { flex-shrink: 0; font-size: 12px; color: #94a3b8; min-width: 200px; text-align: right; font-variant-numeric: tabular-nums; }`; const CSS_HEADER =` /* === 紧凑页头:删除 h2 标题占用空间,padding 收紧 === */ .sglv-panel > .sglv-header { padding: 8px 14px !important; gap: 12px; cursor: move; /* 整个 header 作为拖动手柄 */ user-select: none; } .sglv-panel > .sglv-header h2 { display: none !important; } /* === 保留最左侧 Steam 图标作为品牌标识(去掉"游戏库"文字) === */ .sglv-header-brand { width: 24px; height: 24px; border-radius: 6px; flex-shrink: 0; display: inline-flex; align-items: center; justify-content: center; background: linear-gradient(135deg, rgba(102, 192, 244, 0.18), rgba(139, 92, 246, 0.18)); border: 1px solid rgba(102, 192, 244, 0.25); color: #66c0f4; box-shadow: inset 0 1px 0 rgba(255, 255, 255, 0.06); transition: transform 0.2s, box-shadow 0.2s; } .sglv-header-brand:hover { transform: rotate(-8deg) scale(1.05); box-shadow: 0 2px 8px rgba(102, 192, 244, 0.35), inset 0 1px 0 rgba(255, 255, 255, 0.1); } .sglv-header-brand img { width: 14px; height: 14px; display: block; border-radius: 2px; } .sglv-header-brand svg { width: 14px; height: 14px; } .sglv-panel > .sglv-header > .sglv-tab-bar { display: flex; align-items: center; gap: 2px; flex: 1; min-width: 0; overflow: visible; position: relative; } /* === tab 按钮紧凑化(等宽等距布局,flex:1 使各标签宽度一致) === */ /*紧凑——padding 4px 5px,font-size 11.5px,为右侧全局搜索框腾出空间 */ .sglv-panel .sglv-tab { flex: 1 1 0 !important; padding: 4px 5px !important; font-size: 11.5px !important; font-weight: 600 !important; border-radius: 6px !important; border: 1px solid transparent !important; background: transparent !important; color: #94a3b8 !important; white-space: nowrap !important; justify-content: center !important; gap: 4px !important; min-width: 0 !important; overflow: hidden !important; text-overflow: ellipsis !important; transition: background 0.15s, color 0.15s, border-color 0.15s, transform 0.15s !important; height: 26px !important; } .sglv-panel .sglv-tab:hover { color: #e2e8f0 !important; background: rgba(255, 255, 255, 0.06) !important; } .sglv-panel .sglv-tab.active { color: #fff !important; background: rgba(102, 192, 244, 0.22) !important; border-color: rgba(102, 192, 244, 0.4) !important; box-shadow: 0 0 0 1px rgba(102, 192, 244, 0.15) inset, 0 1px 4px rgba(102, 192, 244, 0.18) !important; } .sglv-panel .sglv-tab svg { width: 12px; height: 12px; flex-shrink: 0; } .sglv-panel .sglv-tab span { overflow: hidden; text-overflow: ellipsis; white-space: nowrap; min-width: 0; } /* === 头部 action 按钮 hover 反馈 + 状态点 === */ .sglv-panel > .sglv-header > .sglv-header-actions { gap: 6px; flex-shrink: 0; margin-left: auto; } .sglv-panel .sglv-header-btn { width: 30px !important; height: 30px !important; } .sglv-panel .sglv-header-btn.sglv-export-csv-btn, .sglv-panel .sglv-header-btn.sglv-export-json-btn { height: 30px !important; line-height: 30px !important; } /* === 头部开关紧凑(家庭组) === */ .sglv-panel .sglv-switch-container { display: inline-flex; align-items: center; gap: 6px; font-size: 11.5px; color: #94a3b8; user-select: none; cursor: pointer; height: 30px; padding: 0 4px 0 6px; border-radius: 6px; transition: background 0.15s, color 0.15s; } .sglv-panel .sglv-switch-container:hover { background: rgba(255, 255, 255, 0.05); color: #e2e8f0; } /* === 头部渐变微调,让 tab active 高光更明显 === */ .sglv-panel > .sglv-header { background: linear-gradient(135deg, rgba(27, 40, 56, 0.95) 0%, rgba(42, 71, 94, 0.95) 100%) !important; border-bottom: 1px solid rgba(102, 192, 244, 0.18) !important; } /* === tab 菜单紧凑化(保留),并接入全局搜索框 + 下拉结果浮层 === */ /* 全局搜索框:紧贴 wishlist tab 右侧,flex:0 0 auto 不抢占 tab 等宽空间 */ /*审查:移除 flex-grow:1(与 flex:0 0 auto 冲突,会抢 tab 空间导致布局错乱) */ .sglv-panel .sglv-global-search { flex: 0 0 200px !important; position: relative !important; display: flex !important; align-items: center !important; gap: 4px !important; height: 26px !important; padding: 0 6px 0 8px !important; margin-left: 6px !important; background: rgba(255, 255, 255, 0.06) !important; border: 1px solid rgba(255, 255, 255, 0.1) !important; border-radius: 6px !important; color: #c7d5e0 !important; transition: border-color 0.15s, background 0.15s, box-shadow 0.15s, width 0.15s !important; min-width: 120px !important; max-width: 240px !important; } .sglv-panel .sglv-global-search:hover { background: rgba(255, 255, 255, 0.09) !important; } .sglv-panel .sglv-global-search:focus-within { border-color: rgba(102, 192, 244, 0.55) !important; background: rgba(255, 255, 255, 0.1) !important; box-shadow: 0 0 0 1px rgba(102, 192, 244, 0.25) !important; } .sglv-panel .sglv-global-search-icon { display: inline-flex !important; align-items: center !important; color: #8a9ba8 !important; flex-shrink: 0 !important; } .sglv-panel .sglv-global-search-icon svg { width: 12px !important; height: 12px !important; } .sglv-panel .sglv-global-search input { flex: 1 1 auto !important; min-width: 0 !important; border: none !important; background: transparent !important; color: #fff !important; font-size: 11.5px !important; line-height: 1 !important; outline: none !important; padding: 0 !important; height: 100% !important; } .sglv-panel .sglv-global-search input::placeholder { color: #6b7c8c !important; font-size: 11px !important; } .sglv-panel .sglv-global-search-clear { flex: 0 0 auto !important; display: none !important; align-items: center !important; justify-content: center !important; width: 16px !important; height: 16px !important; padding: 0 !important; border: none !important; border-radius: 4px !important; background: rgba(255, 255, 255, 0.1) !important; color: #c7d5e0 !important; cursor: pointer !important; transition: background 0.15s, color 0.15s !important; } .sglv-panel .sglv-global-search-clear:hover { background: rgba(255, 255, 255, 0.2) !important; color: #fff !important; } .sglv-panel .sglv-global-search-clear svg { width: 9px !important; height: 9px !important; } .sglv-panel .sglv-global-search.has-text .sglv-global-search-clear { display: inline-flex !important; } /*搜索结果浮层 — 右对齐搜索框,动画显隐,动态 max-height 防溢出面板 */ .sglv-panel .sglv-global-search-pop { position: absolute !important; top: calc(100% + 6px) !important; right: 0 !important; left: auto !important; min-width: 300px !important; max-width: 400px !important; max-height: calc(80vh - 80px) !important; overflow-y: auto !important; background: rgba(15, 23, 42, 0.98) !important; border: 1px solid rgba(102, 192, 244, 0.35) !important; border-radius: 10px !important; box-shadow: 0 12px 32px rgba(0, 0, 0, 0.7), 0 0 0 1px rgba(0, 0, 0, 0.3) !important; z-index: 1000001 !important; padding: 4px 0 !important; backdrop-filter: blur(12px) !important; display: block !important; opacity: 0; transform: translateY(-6px) scale(0.98); visibility: hidden; transition: opacity 0.16s ease, transform 0.16s ease, visibility 0s linear 0.16s; transform-origin: top right; } .sglv-panel .sglv-global-search-pop::-webkit-scrollbar { width: 6px; } .sglv-panel .sglv-global-search-pop::-webkit-scrollbar-thumb { background: rgba(255, 255, 255, 0.15); border-radius: 3px; } .sglv-panel .sglv-global-search-pop.show { opacity: 1; transform: translateY(0) scale(1); visibility: visible; transition: opacity 0.16s ease, transform 0.16s ease, visibility 0s; } .sglv-panel .sglv-gs-header { padding: 8px 12px 5px !important; font-size: 10px !important; font-weight: 700 !important; color: #6e7681 !important; text-transform: uppercase !important; letter-spacing: 0.05em !important; display: flex !important; align-items: center !important; justify-content: space-between !important; border-bottom: 1px solid rgba(255, 255, 255, 0.04) !important; } .sglv-panel .sglv-gs-header-count { background: rgba(102, 192, 244, 0.12) !important; color: #66c0f4 !important; font-weight: 700 !important; text-transform: none !important; letter-spacing: 0 !important; padding: 1px 7px !important; border-radius: 10px !important; font-size: 10px !important; } .sglv-panel .sglv-gs-item { display: flex !important; align-items: center !important; gap: 10px !important; padding: 7px 12px !important; cursor: pointer !important; color: #c7d5e0 !important; font-size: 12px !important; transition: background 0.12s, color 0.12s !important; border-left: 2px solid transparent !important; } .sglv-panel .sglv-gs-item:hover, .sglv-panel .sglv-gs-item.focus { background: rgba(102, 192, 244, 0.12) !important; color: #fff !important; border-left-color: rgba(102, 192, 244, 0.6) !important; } .sglv-panel .sglv-gs-item-thumb { width: 48px !important; height: 18px !important; flex-shrink: 0 !important; background: rgba(255, 255, 255, 0.04) !important; border-radius: 3px !important; overflow: hidden !important; display: flex !important; align-items: center !important; justify-content: center !important; transition: transform 0.15s ease !important; } .sglv-panel .sglv-gs-item:hover .sglv-gs-item-thumb, .sglv-panel .sglv-gs-item.focus .sglv-gs-item-thumb { transform: scale(1.08) !important; } .sglv-panel .sglv-gs-item-thumb img { width: 100% !important; height: 100% !important; object-fit: cover !important; } .sglv-panel .sglv-gs-item-body { flex: 1 1 auto !important; min-width: 0 !important; } .sglv-panel .sglv-gs-item-name { font-size: 12px !important; font-weight: 600 !important; color: #e2e8f0 !important; white-space: nowrap !important; overflow: hidden !important; text-overflow: ellipsis !important; } .sglv-panel .sglv-gs-item.focus .sglv-gs-item-name { color: #fff !important; } .sglv-panel .sglv-gs-item-name mark { background: rgba(102, 192, 244, 0.35) !important; color: #fff !important; padding: 0 1px !important; border-radius: 2px !important; } .sglv-panel .sglv-gs-item-sub { font-size: 10px !important; color: #8a9ba8 !important; white-space: nowrap !important; overflow: hidden !important; text-overflow: ellipsis !important; margin-top: 1px !important; } /*右侧徽章+图标容器,统一收紧间距 */ .sglv-panel .sglv-gs-item-right { display: flex !important; align-items: center !important; gap: 4px !important; flex-shrink: 0 !important; } .sglv-panel .sglv-gs-item-type { flex-shrink: 0 !important; font-size: 9px !important; font-weight: 700 !important; padding: 1px 5px !important; border-radius: 3px !important; text-transform: uppercase !important; letter-spacing: 0.04em !important; } .sglv-panel .sglv-gs-item-type.owned { background: rgba(63, 185, 80, 0.15) !important; color: #3fb950 !important; } .sglv-panel .sglv-gs-item-type.wishlist { background: rgba(245, 158, 11, 0.15) !important; color: #f59e0b !important; } .sglv-panel .sglv-gs-item-type.store { background: rgba(102, 192, 244, 0.15) !important; color: #66c0f4 !important; } /*精准匹配(AppID直接命中)行高亮 */ .sglv-panel .sglv-gs-item-exact { border-left: 3px solid #4ade80 !important; background: rgba(74, 222, 128, 0.04) !important; } .sglv-panel .sglv-gs-item-exact:hover, .sglv-panel .sglv-gs-item-exact.focus { background: rgba(74, 222, 128, 0.08) !important; } /*家庭共享次级徽章(紫色,小尺寸,紧贴主 type 徽章右侧) */ .sglv-panel .sglv-gs-item-shared { display: inline-flex !important; align-items: center !important; padding: 1px 6px !important; margin-left: 0 !important; font-size: 10px !important; font-weight: 600 !important; border-radius: 3px !important; background: rgba(139, 92, 246, 0.18) !important; color: #c4b5fd !important; border: 1px solid rgba(139, 92, 246, 0.35) !important; cursor: help !important; } .sglv-panel .sglv-gs-item-ext { display: inline-flex !important; align-items: center !important; color: #6e7681 !important; } .sglv-panel .sglv-gs-item-ext svg { width: 10px !important; height: 10px !important; } .sglv-panel .sglv-gs-empty { padding: 20px 12px !important; text-align: center !important; color: #6e7681 !important; font-size: 11px !important; display: flex !important; flex-direction: column !important; align-items: center !important; gap: 8px !important; } .sglv-panel .sglv-gs-empty-icon { opacity: 0.4 !important; } .sglv-panel .sglv-gs-empty-icon svg { width: 28px !important; height: 28px !important; } .sglv-panel .sglv-gs-footer { padding: 6px 12px !important; border-top: 1px solid rgba(255, 255, 255, 0.05) !important; font-size: 10px !important; color: #6e7681 !important; display: flex !important; align-items: center !important; gap: 10px !important; background: rgba(15, 23, 42, 0.5) !important; } .sglv-panel .sglv-gs-footer-hint { display: flex !important; align-items: center !important; gap: 3px !important; } .sglv-panel .sglv-gs-footer kbd { background: rgba(255, 255, 255, 0.08) !important; border: 1px solid rgba(255, 255, 255, 0.12) !important; border-radius: 3px !important; padding: 0 4px !important; font-size: 9px !important; font-family: monospace !important; color: #c7d5e0 !important; } /* === 游戏详情浮窗(点击搜索结果后弹出) === */ .sglv-panel .sglv-detail-overlay { position: absolute; inset: 0; background: rgba(0,0,0,0.5); z-index: 1000002; border-radius: inherit; opacity: 0; visibility: hidden; transition: opacity 0.16s ease, visibility 0s linear 0.16s; } .sglv-panel .sglv-detail-overlay.show { opacity: 1; visibility: visible; transition: opacity 0.16s ease, visibility 0s; } .sglv-panel .sglv-detail-pop { position: absolute; top: 50%; left: 50%; transform: translate(-50%, -48%) scale(0.96); width: calc(100% - 48px); max-width: 560px; max-height: calc(85vh - 60px); background: linear-gradient(160deg, rgba(23,33,45,0.99), rgba(15,23,42,0.99)); border: 1px solid rgba(102,192,244,0.25); border-radius: 14px; box-shadow: 0 20px 60px rgba(0,0,0,0.6), 0 0 0 1px rgba(0,0,0,0.3); z-index: 1000003; overflow: hidden; display: flex; flex-direction: column; opacity: 0; visibility: hidden; transition: opacity 0.2s ease, transform 0.2s ease, visibility 0s linear 0.2s; } .sglv-panel .sglv-detail-pop.show { opacity: 1; visibility: visible; transform: translate(-50%, -50%) scale(1); transition: opacity 0.2s ease, transform 0.2s ease, visibility 0s; } .sglv-detail-close { position: absolute; top: 10px; right: 10px; z-index: 5; width: 30px; height: 30px; border-radius: 50%; border: none; background: rgba(0,0,0,0.4); color: #c7d5e0; cursor: pointer; display: flex; align-items: center; justify-content: center; transition: background 0.16s, color 0.16s; } .sglv-detail-close:hover { background: rgba(244,67,54,0.5); color: #fff; } .sglv-detail-close svg { width: 16px; height: 16px; } .sglv-detail-scroll { overflow-y: auto; overflow-x: hidden; } .sglv-detail-scroll::-webkit-scrollbar { width: 6px; } .sglv-detail-scroll::-webkit-scrollbar-thumb { background: rgba(255,255,255,0.15); border-radius: 3px; } .sglv-detail-hero { position: relative; width: 100%; aspect-ratio: 231/87; overflow: hidden; background: #1a2332; } .sglv-detail-hero img { width: 100%; height: 100%; object-fit: cover; display: block; } .sglv-detail-hero::after { content:''; position:absolute; inset:0; background: linear-gradient(180deg, transparent 40%, rgba(15,23,42,0.95)); } .sglv-detail-body { padding: 0 18px 18px; } .sglv-detail-name { font-size: 18px; font-weight: 700; color: #e2e8f0; margin: -20px 0 4px; position: relative; z-index: 1; text-shadow: 0 2px 8px rgba(0,0,0,0.8); } .sglv-detail-desc { font-size: 12px; color: #8b949e; line-height: 1.6; margin: 10px 0; } .sglv-detail-meta { display: grid; grid-template-columns: auto 1fr; gap: 4px 12px; font-size: 11px; margin: 10px 0; } .sglv-detail-meta dt { color: #6e7681; font-weight: 600; } .sglv-detail-meta dd { color: #c7d5e0; margin: 0; } .sglv-detail-tags { display: flex; flex-wrap: wrap; gap: 4px; margin: 10px 0; } .sglv-detail-tag { font-size: 10px; padding: 2px 8px; border-radius: 4px; background: rgba(102,192,244,0.1); color: #66c0f4; border: 1px solid rgba(102,192,244,0.15); } .sglv-detail-price { display: flex; align-items: center; gap: 8px; margin: 10px 0; } .sglv-detail-price-val { font-size: 16px; font-weight: 700; color: #4ade80; } .sglv-detail-price-discount { font-size: 12px; color: #fbbf24; } .sglv-detail-price-free { font-size: 16px; font-weight: 700; color: #4ade80; } .sglv-detail-shots { display: flex; gap: 6px; overflow-x: auto; margin: 10px 0; padding-bottom: 4px; } .sglv-detail-shots::-webkit-scrollbar { height: 4px; } .sglv-detail-shots::-webkit-scrollbar-thumb { background: rgba(255,255,255,0.15); border-radius: 2px; } .sglv-detail-shot { flex-shrink: 0; width: 200px; height: 113px; border-radius: 6px; overflow: hidden; background: #1a2332; } .sglv-detail-shot img { width: 100%; height: 100%; object-fit: cover; display: block; } .sglv-detail-actions { display: flex; gap: 8px; margin-top: 14px; padding-top: 14px; border-top: 1px solid rgba(255,255,255,0.06); } .sglv-detail-btn { display: inline-flex; align-items: center; gap: 5px; padding: 8px 16px; border-radius: 8px; font-size: 12px; font-weight: 600; cursor: pointer; border: none; transition: all 0.16s; text-decoration: none; } .sglv-detail-btn-primary { background: linear-gradient(135deg, #66c0f4, #1a9fff); color: #fff; } .sglv-detail-btn-primary:hover { filter: brightness(1.1); } .sglv-detail-btn-secondary { background: rgba(255,255,255,0.08); color: #c7d5e0; } .sglv-detail-btn-secondary:hover { background: rgba(255,255,255,0.14); } .sglv-detail-btn-ai { background: linear-gradient(135deg, #6366f1, #8b5cf6); color: #fff; } .sglv-detail-btn-ai:hover { filter: brightness(1.15); } .sglv-detail-btn svg { width: 14px; height: 14px; } .sglv-detail-loading { display: flex; flex-direction: column; align-items: center; justify-content: center; min-height: 200px; gap: 12px; color: #6e7681; font-size: 12px; } .sglv-detail-error { display: flex; flex-direction: column; align-items: center; justify-content: center; min-height: 200px; gap: 8px; color: #f87171; font-size: 12px; } .sglv-detail-metacritic { display: inline-flex; align-items: center; gap: 4px; font-size: 11px; padding: 2px 8px; border-radius: 4px; font-weight: 700; } /* === body 首屏骨架占位(避免空数据时出现完全空白) === */ .sglv-body-loading { display: flex; flex-direction: column; align-items: center; justify-content: center; height: 100%; min-height: 320px; padding: 40px 20px; gap: 16px; color: #94a3b8; font-size: 13px; text-align: center; } .sglv-body-loading .sglv-bl-title { font-size: 15px; font-weight: 600; color: #cbd5e1; } .sglv-body-loading .sglv-bl-tip { font-size: 12px; color: #64748b; line-height: 1.6; max-width: 420px; } .sglv-body-loading .sglv-bl-spinner { width: 36px; height: 36px; border: 3px solid rgba(102, 192, 244, 0.15); border-top-color: #66c0f4; border-radius: 50%; animation: sglv-spin 0.9s linear infinite; } .sglv-body-loading .sglv-bl-actions { display: flex; gap: 8px; margin-top: 4px; } .sglv-body-loading .sglv-bl-btn { padding: 6px 14px; font-size: 12px; font-weight: 600; border-radius: 6px; border: 1px solid rgba(102, 192, 244, 0.3); background: rgba(102, 192, 244, 0.1); color: #66c0f4; cursor: pointer; transition: background 0.15s, border-color 0.15s; } .sglv-body-loading .sglv-bl-btn:hover { background: rgba(102, 192, 244, 0.2); border-color: rgba(102, 192, 244, 0.5); } .sglv-body-loading .sglv-bl-btn.primary { background: linear-gradient(135deg, rgba(139, 92, 246, 0.25), rgba(102, 192, 244, 0.2)); border-color: rgba(139, 92, 246, 0.4); color: #c4b5fd; } .sglv-body-loading .sglv-bl-btn.primary:hover { background: linear-gradient(135deg, rgba(139, 92, 246, 0.35), rgba(102, 192, 244, 0.3)); } /* === 统计仪表布局——热力图行改自适应内容高度(不再撑满 wrap),6月增量SVG加高减少留白 === */ /*sglv-body 需 min-height:0 确保 flex 子项正确滚动(移动端关键修复) */ .sglv-body { min-height: 0 !important; } /* wrap: flex:1 填满 sglv-body 可用高度,内部 flex column 纵向排列各区块 */ .sglv-playtime-wrap { display: flex !important; flex-direction: column !important; flex: 1 1 0 !important; min-height: 0 !important; gap: 10px !important; overflow-y: auto !important; padding: 12px !important; } /*图表行(甜甜圈+趋势) 使用内容高度,不再 flex-grow 撑满 wrap 剩余空间。 低分屏下 flex-grow:1 会吞掉热力图行的可用高度,导致下方热力图/增量图被挤压变形。 改为 flex:0 0 auto 后,各行按内容自然排列,wrap 的 overflow-y:auto 负责纵向滚动。 */ .sglv-playtime-row { flex: 0 0 auto !important; min-height: 0 !important; } /*图表列最小高度,确保甜甜圈/趋势图有足够渲染空间 */ .sglv-playtime-col { min-height: 220px !important; } /*雷达行紧凑:雷达卡内容居中、右侧统计面板均匀分布填满高度,消除底部空白失衡 */ .sglv-radar-card { justify-content: center; } .sglv-radar-stats { justify-content: space-between; } /*图表行(甜甜圈+趋势)适度紧凑:限制列高与甜甜圈尺寸,下方热力图/增量区更快进入视野。 注意只限 svg 高度——覆写宽度会让 CDN 库的 viewBox SVG 宽度塌缩消失 */ .sglv-playtime-row { max-height: 320px !important; } .sglv-playtime-col { max-height: 320px !important; overflow: hidden !important; } .sglv-playtime-col > #sglv-pt-donut { flex: 1 1 auto; min-height: 0; overflow: hidden; display: flex; flex-direction: column; justify-content: center; } .sglv-playtime-col > #sglv-pt-donut svg { max-height: 190px !important; } .sglv-playtime-col > #sglv-pt-donut .sglv-donut-chart { flex-shrink: 1; min-height: 0; } /*热力图行 grid 7:3——改成自适应内容高度 + 最小高度,不再撑满 wrap 剩余高度,避免盖住上方 KPI/图表区 */ /*overflow 从 hidden 改为 visible,允许内容自然溢出由 wrap 的 overflow-y:auto 滚动,而非裁剪变形 */ .sglv-heatmap-acquire-row { display: grid !important; grid-template-columns: 7fr 3fr !important; align-items: stretch !important; min-height: 320px !important; flex: 0 0 auto !important; gap: 10px !important; overflow: visible !important; } .sglv-heatmap-acquire-row .sglv-heatmap-section, .sglv-heatmap-acquire-row .sglv-heatmap-mini-section { flex: none !important; min-width: 0 !important; max-width: none !important; min-height: 280px !important; display: flex !important; flex-direction: column !important; overflow: visible !important; } /*热力图 block 撑满 section 高度 */ .sglv-heatmap-acquire-row .sglv-heatmap-block, .sglv-heatmap-acquire-row .sglv-heatmap-mini-skeleton, .sglv-heatmap-acquire-row .sglv-hm-mini-inner { flex: 1 1 0 !important; min-height: 0 !important; } /*增量柱图——SVG 用 auto 高度而非 100%,避免容器被压缩时 SVG 跟着变形 */ .sglv-heatmap-acquire-row .sglv-hm-mini-chart { flex: 1 1 auto !important; min-height: 120px !important; } .sglv-heatmap-acquire-row .sglv-hm-mini-chart svg { height: auto !important; max-height: 100% !important; } /*热力图 SVG 保持原始尺寸,由 scroll 容器水平滚动展示完整内容 */ .sglv-heatmap-block svg { max-width: 100% !important; height: auto !important; } .sglv-heatmap-scroll svg { max-width: none !important; height: auto !important; display: block !important; } .sglv-heatmap-acquire-row .sglv-heatmap-scroll { overflow-x: auto !important; } /*热力图 section 紧凑 padding + scroll 容器居中(SVG 内容垂直居中) */ .sglv-heatmap-acquire-row .sglv-heatmap-section { padding: 10px 12px 8px !important; } .sglv-heatmap-acquire-row .sglv-heatmap-mini-section { padding: 10px 12px 8px !important; } .sglv-heatmap-section > #sglv-pt-heatmap { flex: 1 1 0 !important; min-height: 0 !important; display: flex !important; flex-direction: column !important; justify-content: flex-start !important; } /*热力图 scroll 紧凑 padding-bottom */ .sglv-heatmap-scroll { padding-bottom: 2px !important; } /*heatmap-body 擑满 block 剩余高度,scroll 区域可滚动 + 居中 SVG */ .sglv-heatmap-acquire-row .sglv-heatmap-body { flex: 1 1 0 !important; min-height: 0 !important; display: flex !important; flex-direction: column !important; } .sglv-heatmap-acquire-row .sglv-heatmap-body .sglv-heatmap-scroll { flex: 1 1 0 !important; min-height: 0 !important; display: flex !important; flex-direction: column !important; justify-content: center !important; } .sglv-heatmap-acquire-row .sglv-heatmap-body .sglv-heatmap-scroll > svg { flex: 0 0 auto !important; align-self: flex-start !important; } /* 趋势图折线等比缩放(meet)后居中 */ .sglv-pt-trend-chart { align-items: center !important; } /*增量柱图底部统计栏样式 */ .sglv-hm-mini-summary { display: flex; flex-wrap: wrap; gap: 8px; padding: 6px 4px 0; flex-shrink: 0; } .sglv-hm-mini-stat { font-size: 10px; color: var(--sglv-text-secondary); white-space: nowrap; } .sglv-hm-mini-stat b { font-size: 13px; font-weight: 800; color: #e0e0e0; } /* 移动端热力图行恢复上下排列 */ @media (max-width: 900px) { .sglv-heatmap-acquire-row { grid-template-columns: 1fr !important; } } /* === 移动端统计仪表适配——KPI 卡片防换行 + 热力图高度收缩 === */ /* KPI 卡片内部文字截断,防止窄屏换行变形 */ .sglv-playtime-kpi-value { white-space: nowrap !important; overflow: hidden !important; text-overflow: ellipsis !important; } .sglv-playtime-kpi-sub { white-space: nowrap !important; overflow: hidden !important; text-overflow: ellipsis !important; } .sglv-playtime-kpi-label { white-space: nowrap !important; overflow: hidden !important; text-overflow: ellipsis !important; } @media (max-width: 768px) { /* KPI 卡片:2 列布局时进一步紧凑化 */ .sglv-playtime-kpi-row { gap: 5px !important; } .sglv-playtime-kpi-row .sglv-playtime-kpi-card { padding: 5px 8px 4px !important; } .sglv-playtime-kpi-row .sglv-playtime-kpi-value { font-size: 15px !important; } .sglv-playtime-kpi-row .sglv-playtime-kpi-label { font-size: 9px !important; } .sglv-playtime-kpi-row .sglv-playtime-kpi-sub { font-size: 8px !important; } .sglv-playtime-kpi-row .sglv-playtime-kpi-icon { width: 14px !important; height: 14px !important; } .sglv-playtime-kpi-row .sglv-playtime-kpi-icon svg { width: 9px !important; height: 9px !important; } .sglv-playtime-kpi-row .sglv-playtime-kpi-unit { font-size: 10px !important; } /*热力图行降低最小高度,但仍保持足够渲染空间,由 wrap 滚动而非压缩 */ .sglv-heatmap-acquire-row { min-height: 260px !important; } .sglv-heatmap-acquire-row .sglv-heatmap-section, .sglv-heatmap-acquire-row .sglv-heatmap-mini-section { padding: 8px 10px 6px !important; min-height: 220px !important; } /* 图表行(甜甜圈+趋势) 单列堆叠时限制高度,避免无限增高 */ .sglv-playtime-row { flex: 0 0 auto !important; } .sglv-playtime-col { min-height: 200px !important; max-height: 280px !important; } .sglv-playtime-col > #sglv-pt-donut { min-height: 160px !important; } .sglv-pt-trend-chart { min-height: 160px !important; } } @media (max-width: 480px) { /* 超窄屏:KPI 保持 2 列但进一步缩小 */ .sglv-playtime-kpi-row { gap: 4px !important; } .sglv-playtime-kpi-row .sglv-playtime-kpi-card { padding: 4px 6px 3px !important; } .sglv-playtime-kpi-row .sglv-playtime-kpi-value { font-size: 14px !important; } .sglv-playtime-kpi-row .sglv-playtime-kpi-label { font-size: 8px !important; } .sglv-playtime-kpi-row .sglv-playtime-kpi-sub { font-size: 7px !important; } /*热力图行降低高度但保持最小渲染空间 */ .sglv-heatmap-acquire-row { min-height: 220px !important; } .sglv-heatmap-acquire-row .sglv-heatmap-section, .sglv-heatmap-acquire-row .sglv-heatmap-mini-section { min-height: 180px !important; } /* 图表列限制高度 */ .sglv-playtime-col { min-height: 180px !important; max-height: 240px !important; } /* wrap 内边距收紧 */ .sglv-playtime-wrap { padding: 8px !important; gap: 8px !important; } } /* === 分页导航——简化单行布局,首页|上页|下页|末页 + 跳页输入 === */ .sglv-tl-pagination, .sglv-pagination, .sglv-pt-pagination { display: flex !important; align-items: center !important; justify-content: center !important; flex-wrap: nowrap !important; gap: 4px !important; padding: 8px 0 2px !important; overflow: hidden !important; } /* 箭头/文本按钮 */ .sglv-page-arrow { min-width: 24px; height: 24px; padding: 0 2px; border: 1px solid rgba(255,255,255,0.1); border-radius: 5px; background: rgba(255,255,255,0.04); color: #c7d5e0; font-size: 13px; line-height: 1; cursor: pointer; transition: var(--sglv-transition); text-align: center; flex-shrink: 0; } .sglv-page-arrow:hover:not(:disabled) { background: rgba(102,192,244,0.15); border-color: rgba(102,192,244,0.4); color: #fff; } .sglv-page-arrow:disabled { opacity: 0.3; cursor: not-allowed; } /* 中文文本按钮——加宽适配文字 */ .sglv-page-text-btn { min-width: auto !important; padding: 0 8px !important; font-size: 11px !important; white-space: nowrap !important; } /* 页码按钮组(已废弃,隐藏) */ .sglv-page-btns { display: none !important; } .sglv-page-btn { display: none !important; } .sglv-page-ellipsis { display: none !important; } /* 跳页输入框——紧凑,回车跳转 */ .sglv-page-jump-input { width: 38px; height: 24px; padding: 0 2px; text-align: center; background: rgba(255,255,255,0.08); border: 1px solid rgba(255,255,255,0.1); border-radius: 4px; color: #fff; font-size: 11px; outline: none; flex-shrink: 0; -moz-appearance: textfield; } .sglv-page-jump-input::-webkit-inner-spin-button, .sglv-page-jump-input::-webkit-outer-spin-button { -webkit-appearance: none; margin: 0; } .sglv-page-jump-input:focus { border-color: rgba(102,192,244,0.5); } /* 页码信息——极简 */ .sglv-page-info { font-size: 10px !important; color: var(--sglv-text-secondary) !important; white-space: nowrap !important; flex-shrink: 0 !important; } /* 工具栏内嵌分页——更紧凑,隐藏箭头和跳页 */ .sglv-pagination-inline .sglv-page-arrow { min-width: 20px; height: 20px; font-size: 11px; } .sglv-pagination-inline .sglv-page-btn { min-width: 20px; height: 20px; font-size: 10px; } .sglv-pagination-inline .sglv-page-jump-input { display: none; } .sglv-pagination-inline .sglv-page-info { display: none; } /* === 统计仪表 KPI 卡片 6 列 1 行紧凑布局 + 扁平化(参考设计图) === */ .sglv-playtime-kpi-row { grid-template-columns: repeat(6, 1fr) !important; gap: 6px !important; } @media (max-width: 1280px) { .sglv-playtime-kpi-row { grid-template-columns: repeat(3, 1fr) !important; } } @media (max-width: 700px) { .sglv-playtime-kpi-row { grid-template-columns: repeat(2, 1fr) !important; } } /* 6 列 1 行时各元素字号紧凑 */ .sglv-playtime-kpi-row .sglv-playtime-kpi-value { font-size: 17px !important; } .sglv-playtime-kpi-row .sglv-playtime-kpi-label { font-size: 10px !important; } .sglv-playtime-kpi-row .sglv-playtime-kpi-sub { font-size: 9px !important; } .sglv-playtime-kpi-row .sglv-playtime-kpi-icon { width: 16px !important; height: 16px !important; } .sglv-playtime-kpi-row .sglv-playtime-kpi-icon svg { width: 10px !important; height: 10px !important; } .sglv-playtime-kpi-row .sglv-playtime-kpi-unit { font-size: 11px !important; } /*KPI 卡片扁平化——弱化边框,靠左侧色条 + 背景色区分,参考设计图 */ .sglv-playtime-kpi-card { border-width: 1px !important; border-left-width: 3px !important; } /* === 游玩率/完成度 KPI 卡片颜色变体(cyan/rose)+ % 单位字号 === */ .sglv-playtime-kpi-card.cyan { border-color: rgba(34, 211, 238, 0.35); } .sglv-playtime-kpi-card.cyan::before { background: #22d3ee; } .sglv-playtime-kpi-card.cyan .sglv-playtime-kpi-value { color: #22d3ee; } .sglv-playtime-kpi-card.cyan .sglv-playtime-kpi-icon { background: rgba(34, 211, 238, 0.15); color: #22d3ee; } .sglv-playtime-kpi-card.rose { border-color: rgba(244, 63, 94, 0.35); } .sglv-playtime-kpi-card.rose::before { background: #f43f5e; } .sglv-playtime-kpi-card.rose .sglv-playtime-kpi-value { color: #fb7185; } .sglv-playtime-kpi-card.rose .sglv-playtime-kpi-icon { background: rgba(244, 63, 94, 0.15); color: #fb7185; } .sglv-playtime-kpi-card.gold { border-color: rgba(251, 191, 36, 0.3); } .sglv-playtime-kpi-card.gold::before { background: #fbbf24; } .sglv-playtime-kpi-card.gold .sglv-playtime-kpi-value { color: #fbbf24; } .sglv-playtime-kpi-card.gold .sglv-playtime-kpi-icon { background: rgba(251, 191, 36, 0.12); color: #fbbf24; } .sglv-playtime-kpi-unit { font-size: 13px; font-weight: 700; opacity: 0.85; margin-left: 2px; } /* === 入库趋势页 KPI 紧凑布局(4 卡放左半侧顶部)+ 时间线撑到顶部 === */ .sglv-trend-kpi-row-compact { gap: 6px !important; margin-bottom: 8px !important; } .sglv-trend-kpi-row-compact .sglv-trend-kpi-card { padding: 7px 10px !important; } .sglv-trend-kpi-row-compact .sglv-trend-kpi-value { font-size: 17px !important; } .sglv-trend-kpi-row-compact .sglv-trend-kpi-label { font-size: 10px !important; } .sglv-trend-kpi-row-compact .sglv-trend-kpi-sub { font-size: 9px !important; } .sglv-trend-kpi-row-compact .sglv-trend-kpi-icon { width: 16px !important; height: 16px !important; } .sglv-trend-kpi-row-compact .sglv-trend-kpi-icon svg { width: 10px !important; height: 10px !important; } /* 时间线顶到页面顶部:rightCol 整体高度撑满 */ .sglv-trend-split-right { align-self: stretch; } /* === KPI 两行布局 + 新色彩变体 === */ .sglv-trend-kpi-wrap { display: flex; flex-direction: column; gap: 6px; margin-bottom: 8px; flex-shrink: 0; } .sglv-trend-kpi-wrap .sglv-trend-kpi-row { margin-bottom: 0 !important; } .sglv-trend-kpi-card.green { border-color: rgba(52,211,153,0.3); } .sglv-trend-kpi-card.green::before { background: #34d399; } .sglv-trend-kpi-card.green .sglv-trend-kpi-value { color: #34d399; } .sglv-trend-kpi-card.green .sglv-trend-kpi-icon { background: rgba(52,211,153,0.15); color: #34d399; } .sglv-trend-kpi-card.orange { border-color: rgba(245,158,11,0.3); } .sglv-trend-kpi-card.orange::before { background: #f59e0b; } .sglv-trend-kpi-card.orange .sglv-trend-kpi-value { color: #f59e0b; } .sglv-trend-kpi-card.orange .sglv-trend-kpi-icon { background: rgba(245,158,11,0.15); color: #f59e0b; } .sglv-trend-kpi-card.cyan { border-color: rgba(6,182,212,0.3); } .sglv-trend-kpi-card.cyan::before { background: #06b6d4; } .sglv-trend-kpi-card.cyan .sglv-trend-kpi-value { color: #22d3ee; } .sglv-trend-kpi-card.cyan .sglv-trend-kpi-icon { background: rgba(6,182,212,0.15); color: #22d3ee; } .sglv-trend-kpi-card.purple { border-color: rgba(167,139,250,0.3); } .sglv-trend-kpi-card.purple::before { background: #a78bfa; } .sglv-trend-kpi-card.purple .sglv-trend-kpi-value { color: #a78bfa; } .sglv-trend-kpi-card.purple .sglv-trend-kpi-icon { background: rgba(167,139,250,0.15); color: #a78bfa; } .sglv-trend-kpi-unit { font-size: 10px; font-weight: 600; opacity: 0.7; margin-left: 2px; } /* === 右侧标签切换 === */ .sglv-trend-right-tabs { display: flex; gap: 2px; margin-bottom: 10px; flex-shrink: 0; border-bottom: 1px solid rgba(148,163,184,0.12); } .sglv-trend-right-tab { display: inline-flex; align-items: center; gap: 5px; padding: 6px 12px; font-size: 12px; font-weight: 600; color: #8a9ba8; background: transparent; border: none; border-bottom: 2px solid transparent; cursor: pointer; transition: color 0.15s, border-color 0.15s; white-space: nowrap; } .sglv-trend-right-tab svg { width: 14px; height: 14px; } .sglv-trend-right-tab:hover { color: #cbd5e1; } .sglv-trend-right-tab.active { color: var(--sglv-accent, #66c0f4); border-bottom-color: var(--sglv-accent, #66c0f4); } .sglv-trend-right-content { flex: 1; display: flex; flex-direction: column; min-height: 0; overflow: hidden; } /* === 频率分析图表 === */ .sglv-freq-scroll { flex: 1; overflow-y: auto; min-height: 0; padding-right: 2px; } .sglv-freq-scroll::-webkit-scrollbar { width: 5px; } .sglv-freq-scroll::-webkit-scrollbar-thumb { background: rgba(148,163,184,0.2); border-radius: 3px; } .sglv-freq-summary-row { display: grid; grid-template-columns: repeat(4, 1fr); gap: 6px; margin-bottom: 14px; } .sglv-freq-summary-card { display: flex; flex-direction: column; align-items: center; gap: 2px; padding: 8px 6px; background: rgba(255,255,255,0.03); border: 1px solid rgba(148,163,184,0.1); border-radius: 8px; text-align: center; } .sglv-freq-summary-label { font-size: 9px; color: #64748b; font-weight: 600; } .sglv-freq-summary-value { font-size: 16px; font-weight: 700; color: #e2e8f0; } .sglv-freq-summary-sub { font-size: 9px; color: #475569; } .sglv-freq-chart-section { margin-bottom: 14px; } .sglv-freq-chart-title { font-size: 11px; font-weight: 700; color: #94a3b8; margin-bottom: 6px; } .sglv-freq-chart svg rect { transition: opacity 0.15s; } .sglv-freq-chart svg rect[data-v] { cursor: pointer; } .sglv-freq-chart-labels { display: flex; font-size: 9px; color: #475569; margin-top: 3px; } .sglv-freq-chart-labels span { flex: 1; text-align: center; } .sglv-freq-chart-labels-hr span { font-size: 8px; } /* === 游玩数据页——家庭成员对比紧凑到右半侧底部,Top 20 撑到更高视野 === */ .sglv-playtime-split-right { gap: 0; } /* 家庭对比放右半侧后紧凑显示:限制高度 + 内部滚动 */ .sglv-playtime-split-right > .sglv-family-compare-section { flex-shrink: 0; margin: 10px 0 0; padding: 10px 12px; max-height: 200px; background: rgba(255, 255, 255, 0.02); border: 1px solid rgba(255, 255, 255, 0.06); border-radius: 8px; display: flex; flex-direction: column; overflow: hidden; } .sglv-playtime-split-right > .sglv-family-compare-section .sglv-playtime-section-title { margin-bottom: 6px; font-size: 12px; } .sglv-playtime-split-right > .sglv-family-compare-section .sglv-family-compare-container { margin-top: 0; max-height: 140px; overflow-y: auto; } /*游戏橱窗 KPI 扁平化——与统计仪表/入库趋势页一致,左侧色条+紧凑 padding */ .sglv-stats-dashboard .sglv-stat-dash-card { padding: 6px 10px 5px !important; border-left-width: 3px !important; } @keyframes sglv-skel-pulse { 0%, 100% { opacity: 0.55; } 50% { opacity: 0.9; } } @keyframes sglv-skel-shimmer-x { 0% { background-position: -200% 0; } 100% { background-position: 200% 0; } } .sglv-heatmap-skeleton svg rect { animation: sglv-skel-pulse 1.6s ease-in-out infinite; } .sglv-heatmap-skeleton svg rect:nth-child(odd) { animation-delay: 0.15s; } .sglv-heatmap-skeleton svg rect:nth-child(3n) { animation-delay: 0.3s; } .sglv-heatmap-mini-skeleton rect { animation: sglv-skel-pulse 1.4s ease-in-out infinite; } .sglv-heatmap-mini-skeleton rect:nth-child(odd) { animation-delay: 0.2s; } .sglv-family-bar-skel .sglv-family-bar-track { background: rgba(255, 255, 255, 0.04) !important; } .sglv-family-bar-skel .sglv-family-bar-name, .sglv-family-bar-skel .sglv-family-bar-hours { background: linear-gradient(90deg, rgba(255, 255, 255, 0.04) 0%, rgba(255, 255, 255, 0.1) 50%, rgba(255, 255, 255, 0.04) 100%) !important; background-size: 200% 100%; animation: sglv-skel-shimmer-x 1.6s linear infinite; } .sglv-family-bar-skel:nth-child(2) .sglv-family-bar-name, .sglv-family-bar-skel:nth-child(2) .sglv-family-bar-hours { animation-delay: 0.15s; } .sglv-family-bar-skel:nth-child(3) .sglv-family-bar-name, .sglv-family-bar-skel:nth-child(3) .sglv-family-bar-hours { animation-delay: 0.3s; } .sglv-family-bar-skel:nth-child(4) .sglv-family-bar-name, .sglv-family-bar-skel:nth-child(4) .sglv-family-bar-hours { animation-delay: 0.45s; }`; const CSS_SGIS_ENHANCE =` /* === tab 容器:增加底部高光 + tab 之间分隔感 === */ .sgis-tabs { position: relative; } .sgis-tabs::after { content: ""; position: absolute; left: 12px; right: 12px; bottom: -1px; height: 1px; background: linear-gradient(90deg, transparent, rgba(139, 92, 246, 0.35), transparent); pointer-events: none; } /* === tab 本身:图标上浮 + 文字微微缩放 === */ .sgis-tab .sgis-svg { transition: transform 0.3s cubic-bezier(0.34, 1.56, 0.64, 1); } .sgis-tab:hover .sgis-svg { transform: translateY(-1px) scale(1.08); } .sgis-tab.active .sgis-svg { transform: translateY(-0.5px) scale(1.12); filter: drop-shadow(0 1px 4px rgba(139, 92, 246, 0.45)); } .sgis-tab span { transition: font-weight 0.2s, letter-spacing 0.2s; } .sgis-tab.active span { font-weight: 700; letter-spacing: 0.3px; } /* === 标题图标:更精致渐变 + 内阴影 === */ .sgis-title-icon { background: linear-gradient(135deg, #8b5cf6 0%, #6366f1 45%, #3b82f6 100%) !important; box-shadow: 0 4px 12px rgba(139, 92, 246, 0.4), inset 0 1px 0 rgba(255, 255, 255, 0.25), inset 0 -1px 0 rgba(0, 0, 0, 0.2) !important; } .sgis-title-icon::after { background: linear-gradient(180deg, rgba(255, 255, 255, 0.18) 0%, transparent 45%) !important; } /* === 右上角 action 按钮:加 active 反馈 === */ .sgis-icon-btn:active { transform: translateY(0) scale(0.94) !important; } .sgis-icon-btn.sgis-spin svg { animation: sgis-spin 0.8s linear infinite, sgis-pulse 1.4s ease-in-out infinite; } @keyframes sgis-pulse { 0%, 100% { box-shadow: 0 2px 8px rgba(139, 92, 246, 0.25); } 50% { box-shadow: 0 2px 14px rgba(139, 92, 246, 0.6); } } /* === SGIS 整体滚动条更精致 === */ .sgis-body::-webkit-scrollbar-thumb { background: linear-gradient(180deg, rgba(139, 92, 246, 0.45), rgba(59, 130, 246, 0.45)) !important; } .sgis-pane { min-width: 0; } .sgis-pane.is-active { animation: sgis-pane-in .18s ease; } @keyframes sgis-pane-in { from { opacity: 0; transform: translateY(4px); } to { opacity: 1; transform: none; } } .sgis-tab-pending { min-height: 160px; } .sgis-social-friend { content-visibility: auto; contain-intrinsic-size: auto 64px; } /* === SGIS 状态指示器(用于加载/错误/空状态) === */ .sgis-state-icon { width: 48px; height: 48px; border-radius: 14px; background: linear-gradient(135deg, rgba(139, 92, 246, 0.15), rgba(59, 130, 246, 0.08)); border: 1px solid rgba(139, 92, 246, 0.2); display: inline-flex; align-items: center; justify-content: center; margin-bottom: 10px; color: #a78bfa; box-shadow: inset 0 1px 0 rgba(255, 255, 255, 0.06); } .sgis-state-icon svg { width: 22px; height: 22px; } /* === 错误状态用红 === */ .sgis-state.error .sgis-state-icon { background: linear-gradient(135deg, rgba(244, 63, 94, 0.15), rgba(244, 63, 94, 0.05)); border-color: rgba(244, 63, 94, 0.3); color: #f87171; } /* === 徽章标签页英雄区(顶部总览) === */ .sgis-badge-hero { position: relative; background: linear-gradient(135deg, rgba(139, 92, 246, 0.18) 0%, rgba(59, 130, 246, 0.1) 50%, var(--sgis-bg-2) 100%); border: 1px solid rgba(139, 92, 246, 0.3); border-radius: 12px; padding: 14px 14px 12px; margin-bottom: 10px; overflow: hidden; box-shadow: 0 4px 16px rgba(139, 92, 246, 0.08), inset 0 1px 0 rgba(255, 255, 255, 0.05); } .sgis-badge-hero::before { content: ""; position: absolute; top: -40px; right: -30px; width: 140px; height: 140px; background: radial-gradient(circle, rgba(139, 92, 246, 0.25) 0%, transparent 65%); pointer-events: none; } .sgis-badge-hero::after { content: ""; position: absolute; bottom: -30px; left: -20px; width: 100px; height: 100px; background: radial-gradient(circle, rgba(6, 182, 212, 0.15) 0%, transparent 60%); pointer-events: none; } .sgis-badge-hero > * { position: relative; z-index: 1; } .sgis-badge-hero-stats { display: grid; grid-template-columns: repeat(4, 1fr); gap: 6px; margin-bottom: 10px; } .sgis-badge-hero-stat { text-align: center; padding: 6px 4px; background: rgba(255, 255, 255, 0.04); border-radius: 7px; border: 1px solid rgba(255, 255, 255, 0.05); } .sgis-badge-hero-stat.highlight { background: linear-gradient(135deg, rgba(16, 185, 129, 0.15), rgba(20, 184, 166, 0.08)); border-color: rgba(16, 185, 129, 0.3); } .sgis-badge-hero-stat-val { font-size: 18px; font-weight: 800; color: #fff; line-height: 1.1; font-variant-numeric: tabular-nums; letter-spacing: -0.5px; } .sgis-badge-hero-stat.highlight .sgis-badge-hero-stat-val { color: #34d399; } .sgis-badge-hero-stat-lbl { font-size: 9px; color: var(--sgis-text-2); margin-top: 2px; font-weight: 600; } .sgis-badge-hero-stat.highlight .sgis-badge-hero-stat-lbl { color: #6ee7b7; } .sgis-badge-hero-progress { margin-bottom: 12px; } .sgis-badge-hero-progress-label { display: flex; justify-content: space-between; font-size: 10px; color: var(--sgis-text-2); margin-bottom: 4px; font-weight: 600; } .sgis-badge-hero-progress-label span:last-child { color: #c4b5fd; } .sgis-badge-hero-progress-bar { height: 6px; background: rgba(255, 255, 255, 0.06); border-radius: 3px; overflow: hidden; box-shadow: inset 0 1px 2px rgba(0, 0, 0, 0.3); } .sgis-badge-hero-progress-fill { height: 100%; background: linear-gradient(90deg, #10b981 0%, #34d399 100%); border-radius: 3px; transition: width 0.5s; box-shadow: 0 0 6px rgba(16, 185, 129, 0.4); } .sgis-badge-hero-levels { padding-top: 10px; border-top: 1px dashed rgba(255, 255, 255, 0.08); } .sgis-badge-hero-levels-label { font-size: 10px; color: var(--sgis-text-2); margin-bottom: 6px; font-weight: 600; } .sgis-badge-hero-levels-bars { display: flex; align-items: flex-end; justify-content: space-around; gap: 4px; height: 50px; } .sgis-badge-hero-level-cell { flex: 1; display: flex; flex-direction: column; align-items: center; gap: 2px; min-width: 0; } .sgis-badge-hero-level-bar { width: 100%; min-height: 3px; max-width: 24px; background: linear-gradient(180deg, #8b5cf6 0%, #6366f1 100%); border-radius: 3px 3px 0 0; flex: 1; align-self: flex-end; display: flex; align-items: flex-start; justify-content: center; padding-top: 2px; box-shadow: 0 0 6px rgba(139, 92, 246, 0.3); transition: height 0.4s; } .sgis-badge-hero-level-count { font-size: 9px; color: #fff; font-weight: 700; font-variant-numeric: tabular-nums; } .sgis-badge-hero-level-num { font-size: 9px; color: var(--sgis-text-2); font-weight: 600; } /* === 章节标题 meta(右侧次要信息) === */ .sgis-section-title-meta { font-size: 10px; color: var(--sgis-text-2); font-weight: 500; text-transform: none; letter-spacing: 0; margin-left: auto; } /* === 洞察页成就引导入口(替代旧折叠列表) === */ .sgis-insight-ach-entry { display: flex; align-items: center; gap: 12px; padding: 12px 14px; background: linear-gradient(135deg, rgba(251, 191, 36, 0.08), rgba(245, 158, 11, 0.04)); border: 1px solid rgba(251, 191, 36, 0.18); border-radius: 10px; transition: all 0.25s ease; margin-top: 2px; } .sgis-insight-ach-entry:hover { background: linear-gradient(135deg, rgba(251, 191, 36, 0.14), rgba(245, 158, 11, 0.08)); border-color: rgba(251, 191, 36, 0.35); transform: translateY(-1px); box-shadow: 0 4px 12px rgba(251, 191, 36, 0.12); } .sgis-insight-ach-entry > svg { width: 36px; height: 36px; flex-shrink: 0; filter: drop-shadow(0 2px 4px rgba(251, 191, 36, 0.25)); } .sgis-insight-ach-entry-info { flex: 1; min-width: 0; } .sgis-insight-ach-entry-title { font-size: 12px; font-weight: 700; color: #fef3c7; margin-bottom: 2px; line-height: 1.3; } .sgis-insight-ach-entry-sub { font-size: 10px; color: var(--sgis-text-2); line-height: 1.4; } .sgis-insight-ach-entry-btn { flex-shrink: 0; padding: 5px 10px; background: linear-gradient(135deg, #fbbf24, #f59e0b); color: #1c0a01; border: none; border-radius: 6px; font-size: 10px; font-weight: 700; cursor: pointer; transition: all 0.2s ease; white-space: nowrap; } .sgis-insight-ach-entry-btn:hover { background: linear-gradient(135deg, #fcd34d, #fbbf24); transform: translateY(-1px); box-shadow: 0 2px 6px rgba(251, 191, 36, 0.4); } .sgis-insight-ach-entry-btn:active { transform: translateY(0); } /* === 徽章 group 头增强(加进度条 + 已合成数) === */ .sgis-badge-group-head { gap: 10px; padding: 9px 12px; } .sgis-badge-group-head:hover { background: linear-gradient(135deg, rgba(139, 92, 246, 0.05), rgba(59, 130, 246, 0.02)); } .sgis-badge-group-progress { width: 100%; margin-top: 6px; height: 3px; background: rgba(255, 255, 255, 0.05); border-radius: 2px; overflow: hidden; } .sgis-badge-group-progress-fill { height: 100%; background: linear-gradient(90deg, #10b981, #34d399); border-radius: 2px; } .sgis-badge-group-stats { flex-direction: column; align-items: flex-end; gap: 3px; } .sgis-badge-group-stat-val { font-size: 11px; font-weight: 700; color: #c4b5fd; } .sgis-badge-group-stat-lbl { font-size: 9px; color: var(--sgis-text-3); margin-left: 4px; } /* === 徽章 footer 折叠说明 === */ .sgis-badge-footer-details { margin-top: 14px; padding: 8px 10px; background: rgba(255, 255, 255, 0.02); border: 1px solid rgba(255, 255, 255, 0.05); border-radius: 7px; font-size: 10px; color: var(--sgis-text-2); } .sgis-badge-footer-details summary { cursor: pointer; font-weight: 600; user-select: none; list-style: none; display: flex; align-items: center; gap: 5px; } .sgis-badge-footer-details summary::-webkit-details-marker { display: none; } .sgis-badge-footer-details summary::before { content: "▸"; display: inline-block; transition: transform 0.2s; font-size: 9px; color: var(--sgis-text-3); } .sgis-badge-footer-details[open] summary::before { transform: rotate(90deg); } .sgis-badge-footer-content { padding-top: 8px; line-height: 1.6; } .sgis-badge-footer-formula { margin-bottom: 4px; } .sgis-badge-footer-formula b { color: #c4b5fd; } .sgis-badge-footer-breakdown { font-size: 9px; color: var(--sgis-text-3); } .sgis-badge-footer-meta { font-size: 9px; color: var(--sgis-text-3); margin-top: 2px; } /* === 价值卡片单列布局(共享库默认 flex 单列,在窄侧边栏里 2 列挤压变形) === v2.9.18 尝试 2 列 grid + minmax(0,1fr) + 三层 min-width:0 链式压制,但实际渲染出单卡仍被竖向挤压 (游戏名截断为 S..、Lv./50/XP 竖排)—— 在 300px 宽的 SGIS 侧边栏里 2 列宽度仍不够放下 56px img + 38px score + 名字 + market。 v2.9.21 退回单列布局,删掉所有过紧的子项压缩样式,卡片按 flex 自然撑开,信息完整可读。 历史: 共享库 sglv-shared-css.lib.js:1467 的 .sgis-value-cards { display:flex; flex-direction:column; gap:6px; } 直接可用。 这里只追加 !important 防止共享库默认被覆盖即可,不再做 2 列。 */ .sgis-value-cards { display: flex !important; flex-direction: column !important; gap: 6px !important; width: 100% !important; max-width: 100% !important; box-sizing: border-box; } /* 单元本身保持原样,不压制 min-width,让 flex 子项(img 56 + score 38 + market 文本)自然撑开 */ /* === 愿望单首次加载骨架屏(避免页面紧缩) === */ @keyframes sglv-skel-shimmer { 0% { background-position: -200% 0; } 100% { background-position: 200% 0; } } .sglv-skel-bar { background: linear-gradient(90deg, rgba(255, 255, 255, 0.04) 0%, rgba(139, 92, 246, 0.12) 50%, rgba(255, 255, 255, 0.04) 100%); background-size: 200% 100%; animation: sglv-skel-shimmer 1.6s linear infinite; border-radius: 4px; } .sglv-wl-kpi { display: grid; grid-template-columns: repeat(2, 1fr); gap: 6px; margin-bottom: 10px; } .sglv-wl-kpi-cell { position: relative; background: linear-gradient(135deg, rgba(139, 92, 246, 0.08), rgba(59, 130, 246, 0.04)), var(--sglv-surface-1, rgba(255, 255, 255, 0.025)); border: 1px solid rgba(139, 92, 246, 0.18); border-radius: 8px; padding: 10px 8px; text-align: center; display: flex; flex-direction: column; align-items: center; gap: 6px; box-shadow: var(--sglv-shadow-sm, 0 2px 8px rgba(0, 0, 0, 0.35)), inset 0 1px 0 rgba(139, 92, 246, 0.12); transition: transform 0.18s var(--sglv-ease, ease), box-shadow 0.18s var(--sglv-ease, ease), border-color 0.18s var(--sglv-ease, ease); overflow: hidden; } .sglv-wl-kpi-cell::before { content: ''; position: absolute; inset: -1px; border-radius: 8px; pointer-events: none; background: linear-gradient(135deg, rgba(139, 92, 246, 0.35), transparent 60%); opacity: 0; transition: opacity 0.18s var(--sglv-ease, ease); } .sglv-wl-kpi-cell:hover { transform: translateY(-2px); border-color: rgba(139, 92, 246, 0.4); box-shadow: var(--sglv-shadow-md, 0 6px 20px rgba(0, 0, 0, 0.45)), 0 0 0 1px rgba(139, 92, 246, 0.25), 0 0 22px rgba(139, 92, 246, 0.2), inset 0 1px 0 rgba(139, 92, 246, 0.18); } .sglv-wl-kpi-cell:hover::before { opacity: 1; } .sglv-wl-kpi-cell > * { position: relative; z-index: 1; } .sglv-skel-num { width: 50%; height: 18px; } .sglv-skel-lbl { width: 70%; height: 9px; } .sglv-skel-section-title { width: 40%; height: 12px; margin-bottom: 8px; } .sglv-skel-row { width: 100%; height: 10px; margin-bottom: 6px; opacity: 0.85; } .sglv-skel-row-short { width: 60%; opacity: 0.6; } .sglv-skel-grid { display: grid; grid-template-columns: repeat(auto-fill, minmax(140px, 1fr)); gap: 8px; padding: 4px 0; } .sglv-skel-game-card { background: rgba(255, 255, 255, 0.025); border: 1px solid rgba(255, 255, 255, 0.05); border-radius: 8px; padding: 8px; display: flex; flex-direction: column; gap: 8px; } .sglv-skel-cover { width: 100%; aspect-ratio: 184 / 69; background: linear-gradient(90deg, rgba(139, 92, 246, 0.08) 0%, rgba(139, 92, 246, 0.18) 50%, rgba(139, 92, 246, 0.08) 100%); background-size: 200% 100%; animation: sglv-skel-shimmer 1.6s linear infinite; border-radius: 4px; } .sglv-skel-card-name { width: 80%; height: 11px; } .sglv-skel-card-meta { width: 50%; height: 9px; } .sglv-wl-skel-tip { display: flex; align-items: center; justify-content: center; gap: 8px; padding: 18px 12px; margin-top: 12px; color: var(--sglv-text-secondary, #94a3b8); font-size: 12px; font-weight: 500; } .sglv-wl-skel-tip .sglv-spinner { width: 16px; height: 16px; border-width: 2px; } /* === 愿望单加载等待动画(参考 DLC spinner 风格) === */ .sglv-wl-loading { display:flex; flex-direction:column; align-items:center; justify-content:center; padding:48px 20px; gap:14px; color:#94a3b8; min-height:280px; } .sglv-wl-loading .sglv-wl-spin { width:32px; height:32px; animation:sglv-spin 1s linear infinite; color:#a78bfa; } .sglv-wl-loading-text { font-size:13px; font-weight:600; color:#cbd5e1; } .sglv-wl-loading-sub { font-size:11px; color:#64748b; } .sglv-wl-loading-bar { width:220px; height:3px; background:rgba(102,192,244,0.12); border-radius:2px; overflow:hidden; } .sglv-wl-loading-bar-fill { height:100%; background:linear-gradient(90deg,#66c0f4,#a78bfa); border-radius:2px; transition:width 0.4s ease; }`; const CSS_TOAST =` @keyframes sglv-spin { from { transform: rotate(0deg); } to { transform: rotate(360deg); } } .sglv-toast { position: fixed; bottom: 50px; left: 50%; transform: translateX(-50%) translateY(20px); background: rgba(15,23,42,0.95); color: #fff; border: 1px solid rgba(167,139,250,0.5); padding: 10px 24px; border-radius: 20px; font-size: 13px; font-weight: 500; box-shadow: 0 4px 16px rgba(0,0,0,0.3); z-index: 999999; opacity: 0; pointer-events: none; transition: opacity 0.3s, transform 0.3s; } .sglv-toast.sglv-toast-show { opacity: 1; transform: translateX(-50%) translateY(0); } .sglv-toast.sglv-toast-success { border-color: #2ed573; } .sglv-toast.sglv-toast-error { border-color: #ff6b6b; } .sglv-toast.sglv-toast-warning { border-color: #f59e0b; } .sglv-toast.sglv-toast-info { border-color: #54a0ff; }`; const CSS_APIKEY_GUIDE =` @keyframes sglv-guide-in { from { opacity: 0; transform: translateX(24px); } to { opacity: 1; transform: translateX(0); } } .sglv-guide-toast { position: fixed; right: 24px; bottom: 24px; z-index: 999999; width: 320px; box-sizing: border-box; background: linear-gradient(145deg, rgba(30,41,59,0.98), rgba(15,23,42,0.98)); border: 1px solid rgba(167,139,250,0.45); border-radius: 14px; padding: 16px; box-shadow: 0 12px 32px rgba(0,0,0,0.45); color: #e2e8f0; font-size: 13px; animation: sglv-guide-in 0.3s ease-out; } .sglv-guide-toast-head { display: flex; align-items: center; gap: 8px; } .sglv-guide-toast-title { flex: 1; display: inline-flex; align-items: center; gap: 6px; font-size: 14px; font-weight: 700; color: #fff; } .sglv-guide-toast-title svg { width: 15px; height: 15px; color: #a78bfa; } .sglv-guide-toast-close { background: none; border: none; color: #94a3b8; cursor: pointer; padding: 3px; line-height: 0; border-radius: 6px; } .sglv-guide-toast-close:hover { color: #fff; background: rgba(148,163,184,0.15); } .sglv-guide-toast-close svg { width: 13px; height: 13px; } .sglv-guide-toast-desc { margin: 8px 0 12px; color: #94a3b8; font-size: 12px; line-height: 1.7; } .sglv-guide-toast-actions { display: flex; gap: 8px; } .sglv-guide-toast-btn { flex: 1; padding: 8px 0; border-radius: 8px; font-size: 12px; font-weight: 600; cursor: pointer; border: 1px solid transparent; transition: filter 0.15s; } .sglv-guide-toast-btn.primary { background: linear-gradient(90deg, #8b5cf6, #3b82f6); color: #fff; } .sglv-guide-toast-btn.ghost { background: transparent; border-color: rgba(148,163,184,0.3); color: #cbd5e1; } .sglv-guide-toast-btn:hover { filter: brightness(1.15); }`; const CSS_SETTINGS =` .sglv-panel .sglv-settings-btn.sglv-active { background: rgba(102,192,244,0.2) !important; color: #66c0f4 !important; box-shadow: inset 0 0 0 1px rgba(102,192,244,0.5); border-radius: 6px; } .sglv-set-wrap { display: flex; flex-direction: column; height: 100%; min-height: 0; } .sglv-set-topbar { display: flex; align-items: center; gap: 12px; padding: 14px 18px 10px; flex: none; border-bottom: 1px solid rgba(148,163,184,0.12); } .sglv-set-back { display: inline-flex; align-items: center; gap: 6px; background: rgba(148,163,184,0.1); border: 1px solid rgba(148,163,184,0.2); color: #cbd5e1; font-size: 12px; font-weight: 600; padding: 6px 12px; border-radius: 8px; cursor: pointer; transition: background 0.15s, color 0.15s; } .sglv-set-back:hover { background: rgba(148,163,184,0.22); color: #fff; } .sglv-set-title { display: flex; align-items: center; gap: 8px; font-size: 15px; font-weight: 700; color: #fff; } .sglv-set-title svg { width: 16px; height: 16px; color: #66c0f4; } .sglv-set-grid { flex: 1; min-height: 0; overflow-y: auto; display: grid; grid-template-columns: repeat(auto-fit, minmax(340px, 1fr)); gap: 14px; padding: 16px 18px; align-content: start; } .sglv-set-card { background: rgba(15,23,42,0.55); border: 1px solid rgba(148,163,184,0.14); border-radius: 12px; padding: 16px; transition: border-color 0.15s; } .sglv-set-card:hover { border-color: rgba(102,192,244,0.35); } .sglv-set-card.wide { grid-column: 1 / -1; } .sglv-set-card-title { display: flex; align-items: center; gap: 8px; font-size: 13px; font-weight: 700; color: #e2e8f0; margin-bottom: 8px; } .sglv-set-chip { display: inline-flex; width: 26px; height: 26px; align-items: center; justify-content: center; border-radius: 8px; flex: none; } .sglv-set-chip svg { width: 14px; height: 14px; } .sglv-set-chip.blue { background: rgba(102,192,244,0.15); color: #66c0f4; } .sglv-set-chip.purple { background: rgba(167,139,250,0.15); color: #a78bfa; } .sglv-set-chip.amber { background: rgba(245,158,11,0.15); color: #f59e0b; } .sglv-set-desc { font-size: 12px; color: #94a3b8; line-height: 1.7; margin-bottom: 12px; } .sglv-set-desc a { color: #66c0f4; text-decoration: none; } .sglv-set-desc a:hover { text-decoration: underline; } .sglv-set-field { margin-bottom: 12px; } .sglv-set-field:last-child { margin-bottom: 0; } .sglv-set-field > label { display: block; font-size: 12px; font-weight: 600; color: #cbd5e1; margin-bottom: 6px; } .sglv-set-input { width: 100%; box-sizing: border-box; background: rgba(2,6,23,0.6); border: 1px solid rgba(148,163,184,0.22); border-radius: 8px; padding: 9px 12px; color: #e2e8f0; font-size: 13px; transition: border-color 0.15s, box-shadow 0.15s; } .sglv-set-input::placeholder { color: #475569; } .sglv-set-input:focus { outline: none; border-color: #66c0f4; box-shadow: 0 0 0 3px rgba(102,192,244,0.15); } .sglv-set-hint { font-size: 11px; color: #64748b; margin-top: 4px; line-height: 1.5; } .sglv-set-mode-grid { display: grid; grid-template-columns: repeat(auto-fit, minmax(280px, 1fr)); gap: 10px; } .sglv-set-mode-item { display: flex; gap: 10px; align-items: flex-start; padding: 10px 12px; border: 1px solid rgba(148,163,184,0.16); border-radius: 10px; cursor: pointer; transition: border-color 0.15s, background 0.15s; } .sglv-set-mode-item:hover { border-color: rgba(167,139,250,0.4); background: rgba(167,139,250,0.06); } .sglv-set-mode-item input { margin-top: 3px; accent-color: #a78bfa; cursor: pointer; } .sglv-set-mode-item input:checked ~ .sglv-set-mode-info .sglv-set-mode-name { color: #a78bfa; } .sglv-set-mode-name { font-size: 12.5px; font-weight: 700; color: #e2e8f0; } .sglv-set-mode-desc { font-size: 11.5px; color: #94a3b8; margin-top: 2px; line-height: 1.5; } /*设置页面开关样式 */ .sglv-set-chip.green { background: rgba(75,181,79,0.15); color: #4bb54f; } .sglv-set-toggle-row { display: flex !important; align-items: center; justify-content: space-between; font-size: 12.5px; font-weight: 600; color: #cbd5e1; cursor: pointer; user-select: none; } .sglv-set-switch { position: relative; display: inline-block; width: 36px; height: 20px; flex: none; } .sglv-set-switch input { opacity: 0; width: 0; height: 0; } .sglv-set-slider { position: absolute; cursor: pointer; inset: 0; background-color: rgba(255,255,255,0.1); transition: .2s; border-radius: 20px; border: 1px solid rgba(255,255,255,0.05); } .sglv-set-slider:before { position: absolute; content: ""; height: 14px; width: 14px; left: 2px; bottom: 2px; background-color: #8a9ba8; transition: .2s; border-radius: 50%; } .sglv-set-switch input:checked + .sglv-set-slider { background-color: rgba(75,181,79,0.2); border-color: rgba(75,181,79,0.4); } .sglv-set-switch input:checked + .sglv-set-slider:before { transform: translateX(16px); background-color: #4bb54f; } /*外观主题选择卡(sglv-set-theme-swatch 为主题预览色板,颜色刻意固定不随主题切换——生成器跳过) */ .sglv-set-theme-grid { display: grid; grid-template-columns: repeat(2, 1fr); gap: 10px; } .sglv-set-theme-opt { position: relative; display: flex; flex-direction: column; gap: 8px; padding: 10px; border: 1px solid rgba(148,163,184,0.16); border-radius: 10px; cursor: pointer; transition: border-color 0.15s, background 0.15s, box-shadow 0.15s; } .sglv-set-theme-opt:hover { border-color: rgba(167,139,250,0.4); } .sglv-set-theme-opt input { position: absolute; opacity: 0; width: 0; height: 0; } .sglv-set-theme-swatch { height: 34px; border-radius: 8px; border: 1px solid rgba(255,255,255,0.08); } .sglv-set-theme-swatch.purple { background: linear-gradient(135deg, #171a21 0%, #4c1d95 55%, #a78bfa 100%); } .sglv-set-theme-swatch.blue { background: linear-gradient(135deg, #171a21 0%, #2a475e 55%, #66c0f4 100%); } .sglv-set-theme-name { display: flex; align-items: center; justify-content: space-between; font-size: 12.5px; font-weight: 700; color: #e2e8f0; } .sglv-set-theme-name .sglv-set-theme-check { color: #4bb54f; font-size: 12px; opacity: 0; } .sglv-set-theme-opt.selected { border-color: rgba(167,139,250,0.55); background: rgba(167,139,250,0.07); box-shadow: 0 0 0 1px rgba(167,139,250,0.25); } .sglv-set-theme-opt.selected .sglv-set-theme-check { opacity: 1; } .sglv-set-theme-desc { font-size: 11px; color: #94a3b8; line-height: 1.5; } .sglv-set-savebar { display: flex; align-items: center; gap: 12px; padding: 12px 18px; flex: none; border-top: 1px solid rgba(148,163,184,0.12); background: rgba(2,6,23,0.35); } .sglv-set-save-btn { display: inline-flex; align-items: center; gap: 6px; background: linear-gradient(90deg, #8b5cf6, #3b82f6); color: #fff; border: none; border-radius: 8px; padding: 9px 22px; font-size: 13px; font-weight: 700; cursor: pointer; transition: filter 0.15s, transform 0.1s; } .sglv-set-save-btn:hover { filter: brightness(1.15); } .sglv-set-save-btn:active { transform: scale(0.97); } .sglv-set-status { font-size: 12px; color: #2ed573; font-weight: 600; }`; const CSS_KPI =` .sglv-stat-dash-card.orange { border-color: rgba(245, 158, 11, 0.3); background: rgba(245, 158, 11, 0.08); } .sglv-stat-dash-card.orange .sglv-stat-dash-icon { color: #f59e0b; } .sglv-stat-dash-card.orange .sglv-stat-dash-value { color: #f59e0b; } .sglv-stat-dash-card.teal { border-color: rgba(20, 184, 166, 0.3); background: rgba(20, 184, 166, 0.08); } .sglv-stat-dash-card.teal .sglv-stat-dash-icon { color: #14b8a6; } .sglv-stat-dash-card.teal .sglv-stat-dash-value { color: #14b8a6; } .sglv-stat-dash-card.pink { border-color: rgba(236, 72, 153, 0.3); background: rgba(236, 72, 153, 0.08); } .sglv-stat-dash-card.pink .sglv-stat-dash-icon { color: #ec4899; } .sglv-stat-dash-card.pink .sglv-stat-dash-value { color: #ec4899; } .sglv-bundle-badge { display: inline-block; margin-left: 4px; padding: 1px 5px; font-size: 10px; font-weight: 600; border-radius: 3px; background: #f59e0b; color: #fff; vertical-align: middle; cursor: help; } /*游戏橱窗 KPI 改为 grid 7 列扁平布局,与统计仪表/趋势页一致 */ .sglv-stats-dashboard { display: grid !important; grid-template-columns: repeat(7, 1fr) !important; gap: 6px !important; } @media (max-width: 1280px) { .sglv-stats-dashboard { grid-template-columns: repeat(4, 1fr) !important; } } @media (max-width: 768px) { .sglv-stats-dashboard { grid-template-columns: repeat(3, 1fr) !important; } } @media (max-width: 480px) { .sglv-stats-dashboard { grid-template-columns: repeat(2, 1fr) !important; } } .sglv-stats-dashboard .sglv-stat-dash-card { min-width: 0; cursor: pointer; transition: transform 0.15s, box-shadow 0.15s, border-color 0.15s; } .sglv-stats-dashboard .sglv-stat-dash-card:hover { transform: translateY(-2px); box-shadow: 0 4px 12px rgba(0,0,0,0.3); } .sglv-stats-dashboard .sglv-stat-dash-card.active { box-shadow: 0 0 0 2px rgba(102,192,244,0.4); border-left-width: 4px !important; } .sglv-stats-dashboard .sglv-stat-dash-card.amber { cursor: default; } .sglv-stats-dashboard .sglv-stat-dash-card.amber:hover { transform: none; box-shadow: none; } /* v1.0.3: sglv-stat-dash-card / sglv-trend-kpi-card / sglv-wl-kpi-cell 共享炫彩效果 — 渐变背景 + shadow-sm 基线 + 抬升 -2px + accent-glow 外发光 */ .sglv-stat-dash-card, .sglv-trend-kpi-card { position: relative; overflow: hidden; box-shadow: 0 2px 8px rgba(0,0,0,.35), inset 0 1px 0 rgba(255,255,255,.04); } .sglv-stat-dash-card::before, .sglv-trend-kpi-card::before { content: ''; position: absolute; inset: -1px; pointer-events: none; background: linear-gradient(135deg, rgba(102,192,244,.32), transparent 60%); opacity: 0; transition: opacity .18s ease; } .sglv-stat-dash-card:hover::before, .sglv-trend-kpi-card:hover::before { opacity: 1; } .sglv-stat-dash-card:hover, .sglv-trend-kpi-card:hover { box-shadow: 0 6px 20px rgba(0,0,0,.45), 0 0 0 1px rgba(102,192,244,.25), 0 0 22px rgba(102,192,244,.18), inset 0 1px 0 rgba(255,255,255,.06); border-color: rgba(102,192,244,.45) !important; } .sglv-stat-dash-value, .sglv-trend-kpi-value { text-shadow: 0 0 14px rgba(102,192,244,.25); } .sglv-stat-dash-card > *, .sglv-trend-kpi-card > * { position: relative; z-index: 1; }`; const CSS_SUBSTATUS =` .sgis-sub-status { display: flex; flex-wrap: wrap; gap: 6px; margin-top: 8px; } .sgis-sub-badge { display: inline-flex; align-items: center; gap: 4px; padding: 3px 8px; font-size: 11px; font-weight: 600; border-radius: 4px; } /*年度大作 KPI 卡片可点击筛选样式 */ .sglv-trend-kpi-card.clickable { cursor: pointer; transition: transform 0.15s, box-shadow 0.15s, border-color 0.15s; } .sglv-trend-kpi-card.clickable:hover { transform: translateY(-2px); box-shadow: 0 4px 12px rgba(0,0,0,0.3); } .sglv-trend-kpi-card.active { border-width: 2px; box-shadow: 0 0 0 2px rgba(102,192,244,0.4); }`; const CSS_COVER =` /* ====== 横版封面视图(3列,467/181 胶囊横幅) ====== */ .sglv-cover-grid { display: grid !important; grid-template-columns: repeat(3, 1fr) !important; gap: 12px !important; } @media (max-width: 1100px) { .sglv-cover-grid { grid-template-columns: repeat(2, 1fr) !important; } } @media (max-width: 700px) { .sglv-cover-grid { grid-template-columns: 1fr !important; } } .sglv-cover-card { background: linear-gradient(135deg, rgba(255,255,255,0.06) 0%, rgba(255,255,255,0.02) 100%) !important; border: 1px solid rgba(102,192,244,0.1) !important; border-radius: 10px !important; overflow: hidden !important; transition: transform 0.2s, box-shadow 0.2s, border-color 0.2s !important; cursor: pointer !important; display: flex !important; flex-direction: column !important; } .sglv-cover-card:hover { border-color: rgba(102,192,244,0.35) !important; transform: translateY(-3px) !important; box-shadow: 0 6px 20px rgba(102,192,244,0.12), 0 2px 8px rgba(0,0,0,0.3) !important; } .sglv-cover-img-wrap { position: relative !important; width: 100% !important; aspect-ratio: 467/181 !important; overflow: hidden !important; background: rgba(255,255,255,0.05) !important; flex-shrink: 0 !important; } .sglv-cover-img { width: 100% !important; height: 100% !important; object-fit: cover !important; display: block !important; transition: transform 0.3s !important; } .sglv-cover-card:hover .sglv-cover-img { transform: scale(1.04) !important; } .sglv-cover-gradient { position: absolute !important; bottom: 0 !important; left: 0 !important; right: 0 !important; height: 45% !important; background: linear-gradient(to top, rgba(13,18,35,0.85) 0%, transparent 100%) !important; pointer-events: none !important; z-index: 1 !important; } .sglv-cover-badges { position: absolute !important; top: 6px !important; left: 6px !important; display: flex !important; gap: 4px !important; z-index: 2 !important; } .sglv-cover-badge { display: inline-flex !important; align-items: center !important; gap: 3px !important; font-size: 10px !important; font-weight: 700 !important; padding: 2px 7px !important; border-radius: 4px !important; backdrop-filter: blur(6px) !important; -webkit-backdrop-filter: blur(6px) !important; background: rgba(0,0,0,0.55) !important; color: #c4b5fd !important; line-height: 1.3 !important; } .sglv-cover-badge svg { width: 10px !important; height: 10px !important; opacity: 0.85 !important; } .sglv-cover-badge.shared { background: rgba(139,92,246,0.55) !important; color: #ddd6fe !important; } .sglv-cover-badge.bundle { background: rgba(255,152,0,0.55) !important; color: #ffd591 !important; } .sglv-cover-playtime { position: absolute !important; bottom: 6px !important; right: 6px !important; display: inline-flex !important; align-items: center !important; gap: 3px !important; font-size: 11px !important; font-weight: 700 !important; padding: 2px 8px !important; border-radius: 4px !important; background: rgba(0,0,0,0.65) !important; color: #66c0f4 !important; backdrop-filter: blur(6px) !important; -webkit-backdrop-filter: blur(6px) !important; z-index: 2 !important; line-height: 1.3 !important; } .sglv-cover-playtime svg { width: 10px !important; height: 10px !important; opacity: 0.85 !important; } .sglv-cover-body { padding: 8px 10px 9px !important; display: flex !important; flex-direction: column !important; gap: 3px !important; } .sglv-cover-name { font-size: 13px !important; font-weight: 600 !important; color: #e0e0e0 !important; overflow: hidden !important; text-overflow: ellipsis !important; white-space: nowrap !important; } .sglv-cover-meta { display: flex; align-items: center; gap: 5px; flex-wrap: wrap; } .sglv-cover-id { font-size: 10px !important; color: var(--sglv-text-secondary) !important; font-variant-numeric: tabular-nums !important; } /* ====== 卡片视图增强 ====== */ .sglv-game-card { border-radius: 10px !important; } .sglv-game-card:hover { box-shadow: 0 6px 20px rgba(102,192,244,0.1), 0 2px 8px rgba(0,0,0,0.3) !important; } .sglv-card-img { transition: transform 0.3s !important; } .sglv-game-card:hover .sglv-card-img { transform: scale(1.05) !important; } /* ====== 工具栏排版优化 ====== */ .sglv-toolbar { gap: 8px !important; }`; const CSS_PRICE =` /* === 9区完整价格对比表 === */ .sgis-price-tbl { display:flex; flex-direction:column; gap:1px; } .sgis-price-tbl-header { display:grid; grid-template-columns: 1.6fr 0.9fr 1fr 0.6fr 0.9fr; gap:2px; padding:4px 6px; font-size:9px; color:var(--sgis-text-2); text-transform:uppercase; letter-spacing:0.3px; border-bottom:1px solid rgba(255,255,255,0.06); } .sgis-price-tbl-row { display:grid; grid-template-columns: 1.6fr 0.9fr 1fr 0.6fr 0.9fr; gap:2px; padding:5px 6px; font-size:11px; align-items:center; border-radius:4px; transition:background 0.15s; } .sgis-price-tbl-row:hover { background:rgba(255,255,255,0.04); } .sgis-price-tbl-row-lowest { background:rgba(75,181,79,0.12) !important; border-left:3px solid #4bb54f; } .sgis-price-tbl-row-highest { background:rgba(230,57,70,0.10) !important; border-left:3px solid #e63946; } .sgis-price-tbl-row.user-region { box-shadow: inset 0 0 0 1px rgba(167,139,250,0.3); } .sgis-price-tbl-cell { display:flex; align-items:center; gap:3px; overflow:hidden; } .sgis-price-tbl-region { gap:4px; } .sgis-price-tbl-initial { color:var(--sgis-text-2); font-size:10px; } .sgis-price-tbl-price { font-weight:600; } .sgis-price-tbl-cny { font-weight:700; color:#66c0f4; } .sgis-price-tbl-badge-low { font-size:8px; background:#4bb54f; color:#fff; padding:1px 4px; border-radius:3px; margin-left:2px; } .sgis-price-tbl-badge-high { font-size:8px; background:#e63946; color:#fff; padding:1px 4px; border-radius:3px; margin-left:2px; } /* === 国旗完整显示 — flagcdn w40 各国旗帜宽高比不一(US/GB/KZ/CO 为 2:1 宽旗, BR 为 10:7 等),共享库 .sgis-price-flag 固定 30×20(3:2)+cover 会把宽旗左右裁掉约 1/4; 此处以更高优先级覆盖为 contain,旗帜图案完整呈现,比例空隙由行背景自然过渡 === */ .sgis-price-tbl .sgis-price-flag { object-fit: contain; } .sgis-price-featured-img { object-fit: contain; } /* === 比价目标货币切换(多地区低价排行页头) === */ .sgis-price-cur-switch { margin-left:auto; display:inline-flex; align-items:center; gap:4px; flex-shrink:0; text-transform:none; letter-spacing:0; } .sgis-price-cur-switch-label { font-size:9px; color:var(--sgis-text-2); font-weight:500; } .sgis-price-cur-select { font-size:10px; font-weight:600; color:#66c0f4; font-family:inherit; background:rgba(102,192,244,0.08); border:1px solid rgba(102,192,244,0.25); border-radius:6px; padding:2px 4px; cursor:pointer; outline:none; max-width:132px; text-transform:none; letter-spacing:0; transition:border-color 0.15s, background 0.15s; } .sgis-price-cur-select:hover { border-color:rgba(102,192,244,0.5); background:rgba(102,192,244,0.14); } .sgis-price-cur-select:focus { border-color:rgba(102,192,244,0.6); } .sgis-price-cur-select option { background:#1b2838; color:#fff; } .sgis-price-cur-fallback { font-size:9px; color:#c0a050; margin:-4px 0 6px; line-height:1.4; } /* === 评测标签页 === */ /* === 评测摘要(Steam 风格大字 + 渐变进度条) === */ .sgis-review-summary { display:flex; flex-direction:column; gap:10px; padding:10px 12px; background:rgba(255,255,255,0.02); border:1px solid rgba(255,255,255,0.05); border-radius:8px; } .sgis-review-summary-head { display:flex; align-items:center; gap:12px; } .sgis-review-score { display:flex; align-items:center; gap:12px; flex:1; min-width:0; } .sgis-review-score-icon { font-size:30px; line-height:1; flex-shrink:0; filter:drop-shadow(0 1px 2px rgba(0,0,0,0.3)); } .sgis-review-score-meta { display:flex; flex-direction:column; gap:2px; min-width:0; flex:1; } .sgis-review-score-text { font-size:14px; font-weight:700; line-height:1.2; } .sgis-review-score-desc { font-size:10px; color:var(--sgis-text-2); line-height:1.3; } .sgis-review-pct-big { font-size:24px; font-weight:800; font-variant-numeric:tabular-nums; line-height:1; flex-shrink:0; letter-spacing:-0.5px; } .sgis-review-pct-big.pos { color:#4bb54f; } .sgis-review-pct-big.mix { color:#a78bfa; } .sgis-review-pct-big.neg { color:#e63946; } .sgis-review-bar { display:flex; height:8px; border-radius:4px; overflow:hidden; background:rgba(230,57,70,0.3); box-shadow:inset 0 1px 2px rgba(0,0,0,0.3); } .sgis-review-bar-positive { background:linear-gradient(90deg,#4bb54f 0%,#66c0f4 100%); height:100%; transition:width 0.5s cubic-bezier(0.4,0,0.2,1); box-shadow:0 0 6px rgba(75,181,79,0.4); } .sgis-review-bar-positive.mix { background:linear-gradient(90deg,#a78bfa 0%,#54a0ff 100%); box-shadow:0 0 6px rgba(167,139,250,0.4); } .sgis-review-bar-positive.neg { background:linear-gradient(90deg,#e63946 0%,#ff6b6b 100%); box-shadow:0 0 6px rgba(230,57,70,0.4); } .sgis-review-counts { display:flex; justify-content:space-between; font-size:10px; font-weight:600; } .sgis-review-counts .pos { color:#4bb54f; } .sgis-review-counts .neg { color:#e63946; } .sgis-review-trend { display:flex; gap:10px; font-size:10px; flex-wrap:wrap; padding:6px 8px; background:rgba(255,255,255,0.02); border-radius:6px; } .sgis-review-trend-item { display:flex; flex-direction:column; gap:2px; flex:1; min-width:80px; } .sgis-review-trend-label { color:var(--sgis-text-2); font-size:9px; } .sgis-review-trend-val { font-weight:600; font-variant-numeric:tabular-nums; } .sgis-review-filters { display:flex; flex-wrap:wrap; gap:4px; padding:6px 0; border-top:1px solid rgba(255,255,255,0.06); border-bottom:1px solid rgba(255,255,255,0.06); } .sgis-review-filter-group { display:flex; align-items:center; gap:2px; } .sgis-review-filter-label { font-size:9px; color:var(--sgis-text-2); margin-right:2px; } .sgis-review-filter-btn { font-size:10px; padding:2px 7px; border-radius:10px; border:1px solid rgba(255,255,255,0.1); background:transparent; color:var(--sgis-text-2); cursor:pointer; transition:all 0.15s; } .sgis-review-filter-btn:hover { background:rgba(255,255,255,0.06); } .sgis-review-filter-btn.active { background:rgba(102,192,244,0.2); color:#66c0f4; border-color:rgba(102,192,244,0.4); } .sgis-review-list { display:flex; flex-direction:column; gap:8px; padding:4px 0; } /*评测项卡片化——左右色条标识好评/差评 */ .sgis-review-item { position:relative; padding:10px 10px 8px 12px; border-radius:8px; background:rgba(255,255,255,0.025); border:1px solid rgba(255,255,255,0.05); transition:all 0.2s ease; overflow:hidden; } .sgis-review-item::before { content:""; position:absolute; left:0; top:0; bottom:0; width:3px; background:linear-gradient(180deg,transparent,rgba(75,181,79,0.5),transparent); opacity:0; transition:opacity 0.2s; } .sgis-review-item.is-positive::before { background:linear-gradient(180deg,transparent,#4bb54f,transparent); opacity:0.7; } .sgis-review-item.is-negative::before { background:linear-gradient(180deg,transparent,#e63946,transparent); opacity:0.7; } .sgis-review-item:hover { background:rgba(255,255,255,0.045); border-color:rgba(139,92,246,0.15); transform:translateY(-1px); box-shadow:0 2px 8px rgba(0,0,0,0.15); } .sgis-review-item.is-positive:hover { border-color:rgba(75,181,79,0.25); } .sgis-review-item.is-negative:hover { border-color:rgba(230,57,70,0.25); } .sgis-review-item-header { display:flex; align-items:center; gap:8px; margin-bottom:6px; } .sgis-review-avatar { width:32px; height:32px; min-width:32px; border-radius:50%; background:rgba(255,255,255,0.08); display:flex; align-items:center; justify-content:center; object-fit:cover; flex-shrink:0; border:1px solid rgba(255,255,255,0.06); } .sgis-review-avatar-link { display:inline-flex; line-height:0; flex-shrink:0; border-radius:50%; transition:transform 0.2s; } .sgis-review-avatar-link:hover { transform:scale(1.08); } .sgis-review-avatar-fallback { background:linear-gradient(135deg,rgba(139,92,246,0.4),rgba(59,130,246,0.3)); color:#fff; font-weight:700; font-size:13px; letter-spacing:0.5px; text-transform:uppercase; } .sgis-review-author-wrap { display:flex; flex-direction:column; gap:1px; min-width:0; flex:1; } .sgis-review-author { font-size:12px; font-weight:600; color:#66c0f4; text-decoration:none; overflow:hidden; text-overflow:ellipsis; white-space:nowrap; transition:color 0.15s; } a.sgis-review-author:hover { color:#93c5fd; } .sgis-review-date { font-size:10px; color:var(--sgis-text-3); font-weight:400; } .sgis-review-rec { font-size:10px; padding:2px 7px; border-radius:4px; font-weight:700; flex-shrink:0; } .sgis-review-rec-yes { background:rgba(75,181,79,0.18); color:#4bb54f; border:1px solid rgba(75,181,79,0.3); } .sgis-review-rec-no { background:rgba(230,57,70,0.18); color:#f87171; border:1px solid rgba(230,57,70,0.3); } .sgis-review-meta { font-size:10px; color:var(--sgis-text-2); display:flex; gap:8px; flex-wrap:wrap; margin:6px 0 4px; } .sgis-review-meta-item { padding:1px 6px; background:rgba(255,255,255,0.04); border-radius:3px; } /*计数摘要条——图标 + 数字 + 已筛选徽章 */ .sgis-review-count-summary { display:flex; align-items:center; gap:6px; margin-top:8px; padding:5px 8px; font-size:10px; color:var(--sgis-text-2); background:rgba(139,92,246,0.06); border:1px solid rgba(139,92,246,0.12); border-radius:5px; } .sgis-review-count-summary b { color:#c4b5fd; font-weight:700; } .sgis-review-count-icon { width:12px; height:12px; color:#a78bfa; flex-shrink:0; } .sgis-review-count-icon svg { width:12px; height:12px; } .sgis-review-count-filtered { margin-left:auto; font-size:9px; font-weight:700; padding:1px 6px; background:rgba(167,139,250,0.2); color:#a78bfa; border:1px solid rgba(167,139,250,0.3); border-radius:8px; } .sgis-review-text { font-size:12px; line-height:1.6; color:var(--sgis-text); margin-top:4px; display:-webkit-box; -webkit-line-clamp:3; -webkit-box-orient:vertical; overflow:hidden; cursor:pointer; transition:all 0.15s; padding:4px 0; word-break:break-word; } .sgis-review-text:hover { color:#f8fafc; } .sgis-review-text.expanded { -webkit-line-clamp:unset; overflow:visible; } /*评测项操作行(展开/复制)——紧凑胶囊按钮 */ .sgis-review-actions { display:flex; align-items:center; gap:6px; margin-top:6px; } .sgis-review-action-btn { display:inline-flex; align-items:center; gap:4px; padding:2px 8px; font-size:10px; font-weight:600; background:rgba(255,255,255,0.04); border:1px solid rgba(255,255,255,0.08); color:var(--sgis-text-2); border-radius:10px; cursor:pointer; transition:all 0.15s; } .sgis-review-action-btn:hover { background:rgba(139,92,246,0.15); border-color:rgba(139,92,246,0.3); color:#c4b5fd; } .sgis-review-action-btn svg { width:11px; height:11px; transition:transform 0.25s; } .sgis-review-expand-btn.is-expanded svg { transform:rotate(180deg); } .sgis-review-action-btn.copied { background:rgba(75,181,79,0.2); border-color:rgba(75,181,79,0.4); color:#4bb54f; } .sgis-review-votes { font-size:10px; color:var(--sgis-text-3); margin-top:6px; display:flex; gap:10px; padding-top:6px; border-top:1px dashed rgba(255,255,255,0.06); } /*评测空状态——精致状态点 + 文字 */ .sgis-review-empty { text-align:center; padding:30px 16px; font-size:12px; color:var(--sgis-text-2); display:flex; flex-direction:column; align-items:center; gap:6px; } .sgis-review-empty-icon { width:42px; height:42px; border-radius:12px; background:linear-gradient(135deg,rgba(139,92,246,0.12),rgba(59,130,246,0.06)); border:1px solid rgba(139,92,246,0.18); display:flex; align-items:center; justify-content:center; color:var(--sgis-text-2); margin-bottom:4px; } .sgis-review-empty-icon svg { width:20px; height:20px; } /* === 跨区送礼推荐 === */ .sgis-gift-card { padding:10px; border-radius:8px; background:linear-gradient(135deg, rgba(167,139,250,0.12), rgba(102,192,244,0.08)); border:1px solid rgba(167,139,250,0.2); margin-top:8px; } .sgis-gift-title { font-size:12px; font-weight:700; margin-bottom:6px; display:flex; align-items:center; gap:4px; } .sgis-gift-scheme { font-size:14px; font-weight:700; color:#66c0f4; margin:4px 0; } .sgis-gift-save { font-size:20px; font-weight:800; color:#4bb54f; } .sgis-gift-pct { font-size:11px; color:#4bb54f; font-weight:600; } .sgis-gift-prices { display:flex; gap:12px; margin:6px 0; font-size:10px; } .sgis-gift-price-item { display:flex; flex-direction:column; } .sgis-gift-price-label { color:var(--sgis-text-2); } .sgis-gift-price-val { font-weight:600; } .sgis-gift-warn { font-size:9px; color:#e6a839; margin-top:6px; padding:4px 6px; background:rgba(230,168,57,0.08); border-radius:4px; } .sgis-gift-rule { font-size:9px; color:var(--sgis-text-2); margin-top:4px; } .sgis-gift-alt { font-size:10px; color:var(--sgis-text-2); margin-top:6px; padding-top:6px; border-top:1px dashed rgba(255,255,255,0.06); } /* === SVG 价格走势图 === */ .sgis-price-chart-wrap { margin-top:8px; border-radius:8px; background:rgba(255,255,255,0.02); padding:8px 6px 4px; border:1px solid rgba(255,255,255,0.05); } .sgis-price-chart-header { display:flex; align-items:center; justify-content:space-between; margin-bottom:4px; } .sgis-price-chart-title { font-size:10px; color:var(--sgis-text-2); font-weight:500; } .sgis-chart-range-group { display:flex; gap:2px; } .sgis-chart-range-btn { font-size:9px; padding:1px 6px; border-radius:8px; border:1px solid rgba(255,255,255,0.08); background:transparent; color:var(--sgis-text-2); cursor:pointer; transition:all 0.15s; } .sgis-chart-range-btn:hover { background:rgba(255,255,255,0.06); } .sgis-chart-range-btn.active { background:rgba(102,192,244,0.2); color:#66c0f4; border-color:rgba(102,192,244,0.4); } /* === DRM 警告徽章 === */ .sgis-drm-badge { display:inline-flex; align-items:center; gap:3px; font-size:10px; font-weight:600; padding:2px 8px; border-radius:4px; background:rgba(239,68,68,0.15); color:#f87171; border:1px solid rgba(239,68,68,0.25); } .sgis-drm-badge.warn { background:rgba(245,158,11,0.15); color:#fbbf24; border-color:rgba(245,158,11,0.25); } /* === 中文语音标记 === */ .sgis-audio-badge { display:inline-flex; align-items:center; gap:3px; font-size:10px; font-weight:600; padding:2px 8px; border-radius:4px; background:rgba(75,181,79,0.15); color:#4bb54f; border:1px solid rgba(75,181,79,0.25); } /* === 资料受限/Steam正在了解 状态徽章 (参考 steam-restricted-game-realtime-userscript) === */ .sgis-profile-badge { display:inline-flex; align-items:center; gap:3px; font-size:10px; font-weight:600; padding:2px 8px; border-radius:4px; border:1px solid rgba(255,255,255,0.12); background:rgba(255,255,255,0.06); color:var(--sgis-text); } .sgis-profile-badge svg { width:12px; height:12px; flex-shrink:0; } .sgis-profile-badge.restricted { background:rgba(239,68,68,0.15); color:#f87171; border-color:rgba(239,68,68,0.25); } .sgis-profile-badge.learning { background:rgba(245,158,11,0.15); color:#fbbf24; border-color:rgba(245,158,11,0.25); } .sgis-profile-badge.normal { background:rgba(34,197,94,0.12); color:#22c55e; border-color:rgba(34,197,94,0.2); } .sgis-profile-badge.loading { background:rgba(255,255,255,0.04); color:var(--sgis-text-2); border-color:rgba(255,255,255,0.08); } /* === gamestatus.info 破解状态徽章 === */ .sgis-crack-badge { display:inline-flex; align-items:center; gap:3px; font-size:10px; font-weight:600; padding:2px 8px; border-radius:4px; border:1px solid rgba(255,255,255,0.12); background:rgba(255,255,255,0.06); color:var(--sgis-text); } .sgis-crack-badge svg { width:12px; height:12px; flex-shrink:0; } .sgis-crack-badge.cracked { background:rgba(34,197,94,0.15); color:#22c55e; border-color:rgba(34,197,94,0.25); } .sgis-crack-badge.not-cracked { background:rgba(239,68,68,0.15); color:#f87171; border-color:rgba(239,68,68,0.25); } .sgis-crack-badge.bypass { background:rgba(245,158,11,0.15); color:#fbbf24; border-color:rgba(245,158,11,0.25); } .sgis-crack-badge.release-today { background:rgba(59,130,246,0.15); color:#60a5fa; border-color:rgba(59,130,246,0.25); } .sgis-crack-badge.aaa { background:rgba(168,85,247,0.15); color:#c084fc; border-color:rgba(168,85,247,0.25); } .sgis-crack-protection { display:inline-flex; align-items:center; font-size:9px; font-weight:500; padding:1px 6px; border-radius:3px; background:rgba(255,255,255,0.05); color:var(--sgis-text-2); border:1px solid rgba(255,255,255,0.08); } .sgis-crack-group { display:inline-flex; align-items:center; gap:4px; font-size:9px; font-weight:500; padding:1px 6px; border-radius:3px; background:rgba(20,184,166,0.12); color:#2dd4bf; border:1px solid rgba(20,184,166,0.2); } .sgis-crack-group .sgis-crack-group-key { opacity:0.65; font-weight:400; } .sgis-crack-group .sgis-crack-group-val { font-weight:600; } .sgis-crack-date { font-size:9px; color:var(--sgis-text-2); } .sgis-crack-score { display:inline-flex; align-items:center; gap:2px; font-size:9px; font-weight:600; padding:1px 6px; border-radius:3px; background:rgba(250,204,21,0.12); color:#facc15; border:1px solid rgba(250,204,21,0.2); } .sgis-crack-score svg { width:10px; height:10px; } .sgis-crack-hardware { margin-top:6px; padding:6px 8px; border-radius:6px; background:rgba(255,255,255,0.03); border:1px solid rgba(255,255,255,0.06); } .sgis-crack-hardware-title { font-size:10px; font-weight:600; color:var(--sgis-text-2); margin-bottom:4px; } .sgis-crack-hw-row { display:flex; gap:6px; font-size:10px; line-height:1.5; } .sgis-crack-hw-key { color:var(--sgis-text-2); min-width:32px; font-weight:500; } .sgis-crack-hw-val { color:var(--sgis-text); flex:1; word-break:break-word; } /* === 评测搜索(flex 布局,按钮不再溢出) === */ .sgis-review-search-wrap { display:flex; align-items:center; gap:6px; margin-bottom:6px; } .sgis-review-search-input { flex:1; min-width:0; width:auto; box-sizing:border-box; font-size:11px; padding:5px 9px; border-radius:6px; border:1px solid rgba(255,255,255,0.1); background:rgba(255,255,255,0.03); color:var(--sgis-text); transition:border-color 0.15s; } .sgis-review-search-input:focus { outline:none; border-color:rgba(102,192,244,0.4); } .sgis-review-search-input::placeholder { color:var(--sgis-text-2); font-size:10px; } .sgis-review-regex-toggle { flex-shrink:0; font-size:10px; padding:4px 8px; border-radius:6px; border:1px solid rgba(255,255,255,0.1); background:rgba(255,255,255,0.03); color:var(--sgis-text-2); cursor:pointer; transition:all 0.15s; font-family:monospace; font-weight:600; letter-spacing:0.5px; } .sgis-review-regex-toggle:hover { background:rgba(167,139,250,0.1); border-color:rgba(167,139,250,0.3); } .sgis-review-regex-toggle.active { background:rgba(167,139,250,0.2); color:#a78bfa; border-color:rgba(167,139,250,0.4); box-shadow:0 0 0 1px rgba(167,139,250,0.2); } .sgis-review-search-clear { flex-shrink:0; width:22px; height:22px; padding:0; border-radius:50%; border:1px solid rgba(255,255,255,0.1); background:rgba(255,255,255,0.03); color:var(--sgis-text-2); cursor:pointer; transition:all 0.15s; display:flex; align-items:center; justify-content:center; font-size:13px; line-height:1; } .sgis-review-search-clear:hover { background:rgba(230,57,70,0.15); color:#e63946; border-color:rgba(230,57,70,0.4); }`; const CSS_LOAD =` /* === 加载容器(替代裸 spinner,给用户结构感) === */ .sgis-load-block { display:flex; flex-direction:column; align-items:stretch; justify-content:flex-start; padding:18px 16px 14px; gap:10px; } .sgis-load-head { display:flex; align-items:center; gap:8px; font-size:12px; color:var(--sgis-text); } .sgis-load-head .sgis-spinner { width:18px; height:18px; margin:0; flex-shrink:0; } .sgis-load-stage { flex:1; font-weight:600; letter-spacing:0.2px; } .sgis-load-pct { font-size:11px; color:var(--sgis-text-2); font-variant-numeric:tabular-nums; flex-shrink:0; } /* === 主进度条(带渐变 + 流光) === */ .sgis-load-bar { position:relative; height:6px; background:rgba(255,255,255,0.05); border-radius:3px; overflow:hidden; box-shadow:inset 0 1px 2px rgba(0,0,0,0.3); } .sgis-load-bar-fill { position:absolute; left:0; top:0; bottom:0; width:0%; border-radius:3px; background:linear-gradient(90deg,#06b6d4,#3b82f6,#8b5cf6); transition:width 0.35s cubic-bezier(0.4,0,0.2,1); box-shadow:0 0 10px rgba(59,130,246,0.5); } .sgis-load-bar-fill::after { content:""; position:absolute; inset:0; background:linear-gradient(90deg,transparent,rgba(255,255,255,0.45),transparent); animation:sgis-load-shimmer 1.4s linear infinite; } @keyframes sgis-load-shimmer { 0%{transform:translateX(-100%)} 100%{transform:translateX(100%)} } /* === 阶段指示条(4 段小条,阶段切换时高亮) === */ .sgis-load-stages { display:flex; gap:3px; } .sgis-load-stage-bar { flex:1; height:3px; border-radius:2px; background:rgba(255,255,255,0.06); transition:all 0.3s; } .sgis-load-stage-bar.active { background:linear-gradient(90deg,#06b6d4,#3b82f6); box-shadow:0 0 6px rgba(59,130,246,0.6); } .sgis-load-stage-bar.done { background:rgba(16,185,129,0.55); } /* === 骨架屏:与真实游戏行 1:1 布局,避免加载完成后跳变 === */ .sgis-skel-list { display:flex; flex-direction:column; gap:6px; margin-top:4px; } .sgis-skel-row { display:flex; align-items:center; gap:10px; padding:8px 10px; background:rgba(255,255,255,0.02); border:1px solid rgba(255,255,255,0.04); border-radius:8px; } .sgis-skel-icon { width:32px; height:32px; border-radius:4px; flex-shrink:0; background:linear-gradient(90deg,rgba(139,92,246,0.08),rgba(139,92,246,0.18),rgba(139,92,246,0.08)); background-size:200% 100%; animation:sgis-skel-shimmer 1.4s linear infinite; } .sgis-skel-lines { flex:1; min-width:0; display:flex; flex-direction:column; gap:6px; } .sgis-skel-line { height:8px; border-radius:3px; background:linear-gradient(90deg,rgba(255,255,255,0.04),rgba(255,255,255,0.10),rgba(255,255,255,0.04)); background-size:200% 100%; animation:sgis-skel-shimmer 1.4s linear infinite; } .sgis-skel-line.l1 { width:55%; } .sgis-skel-line.l2 { width:30%; height:7px; opacity:0.6; } .sgis-skel-row:nth-child(odd) .sgis-skel-icon, .sgis-skel-row:nth-child(odd) .sgis-skel-line { animation-delay:0s; } .sgis-skel-row:nth-child(even) .sgis-skel-icon, .sgis-skel-row:nth-child(even) .sgis-skel-line { animation-delay:0.2s; } .sgis-skel-row:nth-child(3n) .sgis-skel-icon, .sgis-skel-row:nth-child(3n) .sgis-skel-line { animation-delay:0.4s; } @keyframes sgis-skel-shimmer { 0%{background-position:200% 0} 100%{background-position:-200% 0} } /* === 加载中已完成计数(用户能看到 "已处理 X / 约 Y" 真实进度) === */ .sgis-load-counter { font-size:10px; color:var(--sgis-text-2); text-align:center; font-variant-numeric:tabular-nums; margin-top:2px; }`; //游戏别名 (Steam EN + 小黑盒中文别名) —— 行内样式 const CSS_ALIAS =` /* === v2.11.48: 游戏别名行 (Steam EN + 小黑盒中文别名,异步填充) === */ .sgis-alias-row { display: flex; flex-wrap: wrap; gap: 4px 6px; align-items: center; margin-top: 4px; min-height: 0; line-height: 1; } .sgis-alias-row:empty { display: none; } .sgis-alias-pill { display: inline-flex; align-items: center; gap: 4px; font-size: 10.5px; line-height: 1.4; padding: 2px 7px; border-radius: 4px; background: rgba(255, 255, 255, 0.05); border: 1px solid rgba(255, 255, 255, 0.1); max-width: 100%; } .sgis-alias-pill .sgis-alias-source { font-size: 9px; font-weight: 500; opacity: 0.6; letter-spacing: 0.2px; } .sgis-alias-pill .sgis-alias-value { font-weight: 600; white-space: nowrap; overflow: hidden; text-overflow: ellipsis; max-width: 200px; } .sgis-alias-en { border-color: rgba(147, 197, 253, 0.25); background: rgba(96, 165, 250, 0.08); } .sgis-alias-xhh { border-color: rgba(251, 191, 36, 0.28); background: rgba(245, 158, 11, 0.08); }`; //主题层——原 CSS_SGIS_OVERRIDE(无条件注入的紫色全局覆盖)重构为典雅紫主题层, // 由 applySglvTheme() 按用户主题动态注入,不再进入 CSS_INLINE。内容保持不变(默认主题零视觉回归)。 const CSS_THEME_PURPLE =` /* ====== 1. 全局 CSS 变量覆盖 → 紫色主调 ====== */ :root { --sglv-accent: #a78bfa !important; --sglv-accent-light: #c4b5fd !important; --sglv-accent-deep: #8b5cf6 !important; --sglv-accent-glow: rgba(139, 92, 246, 0.4) !important; --sglv-accent-bg: rgba(139, 92, 246, 0.12) !important; --sglv-accent-border: rgba(139, 92, 246, 0.3) !important; } /* ====== 2. 面板头部 → 紫色调 ====== */ .sglv-panel > .sglv-header { background: linear-gradient(135deg, rgba(27, 40, 56, 0.95) 0%, rgba(42, 71, 94, 0.95) 100%) !important; border-bottom: 1px solid rgba(139, 92, 246, 0.2) !important; } .sglv-header-brand { background: linear-gradient(135deg, rgba(139, 92, 246, 0.18), rgba(99, 102, 241, 0.12)) !important; border: 1px solid rgba(139, 92, 246, 0.25) !important; color: #a78bfa !important; } .sglv-header-brand:hover { box-shadow: 0 2px 8px rgba(139, 92, 246, 0.35), inset 0 1px 0 rgba(255, 255, 255, 0.1) !important; } /* ====== 3. Tab 激活态 → 紫色 ====== */ .sglv-panel .sglv-tab.active { color: #fff !important; background: rgba(139, 92, 246, 0.18) !important; border-color: rgba(139, 92, 246, 0.4) !important; box-shadow: 0 0 0 1px rgba(139, 92, 246, 0.15) inset, 0 1px 4px rgba(139, 92, 246, 0.2) !important; } .sglv-panel .sglv-tab:hover { background: rgba(139, 92, 246, 0.08) !important; } /* ====== 4. 全局搜索框聚焦 → 紫色 ====== */ .sglv-panel .sglv-global-search:focus-within { border-color: rgba(139, 92, 246, 0.55) !important; box-shadow: 0 0 0 1px rgba(139, 92, 246, 0.25) !important; } /* ====== 5. KPI 卡片 — 恢复紫色变体 ====== */ /* amber 变体保持金色(原版设计) */ .sglv-playtime-kpi-card.amber { border-color: rgba(245, 158, 11, 0.35) !important; } .sglv-playtime-kpi-card.amber::before { background: #f59e0b !important; } .sglv-playtime-kpi-card.amber .sglv-playtime-kpi-value { color: #fbbf24 !important; } .sglv-playtime-kpi-card.amber .sglv-playtime-kpi-icon { background: rgba(245, 158, 11, 0.15) !important; color: #fbbf24 !important; } /* purple 变体 → 恢复紫色 */ .sglv-playtime-kpi-card.purple { border-color: rgba(139, 92, 246, 0.35) !important; } .sglv-playtime-kpi-card.purple::before { background: #8b5cf6 !important; } .sglv-playtime-kpi-card.purple .sglv-playtime-kpi-value { color: #c4b5fd !important; } .sglv-playtime-kpi-card.purple .sglv-playtime-kpi-icon { background: rgba(139, 92, 246, 0.15) !important; color: #c4b5fd !important; } /* blue/cyan/green/rose 语义色保持不变 */ /* ====== 6. 统计仪表 — 区块标题 → 紫色 ====== */ .sglv-playtime-section-title { color: #a78bfa !important; border-bottom: 1px solid rgba(139, 92, 246, 0.12) !important; } .sglv-playtime-section-title svg { color: #a78bfa !important; } /* ====== 7. 趋势筛选按钮 → 紫色激活 ====== */ .sglv-trend-btn.active { background: rgba(139, 92, 246, 0.18) !important; color: #c4b5fd !important; border-color: rgba(139, 92, 246, 0.3) !important; } .sglv-trend-btn:hover { background: rgba(139, 92, 246, 0.1) !important; } /* ====== 8. 进度条 → 青蓝紫渐变 ====== */ #sglv-stage-progress .sglv-stage-progress-fill { background: linear-gradient(90deg, #06b6d4 0%, #3b82f6 50%, #8b5cf6 100%) !important; } #sglv-stage-progress { background: linear-gradient(180deg, rgba(139, 92, 246, 0.06), transparent) !important; border-bottom: 1px solid rgba(139, 92, 246, 0.12) !important; } /* ====== 9. 仪表盘 — 新增雷达图区块 ====== */ .sglv-radar-row { display: grid; grid-template-columns: 280px 1fr; gap: 10px; flex: 0 0 auto; min-height: 0; } @media (max-width: 900px) { .sglv-radar-row { grid-template-columns: 1fr; } } .sglv-radar-card { background: linear-gradient(135deg, rgba(34, 211, 238, 0.05), rgba(139, 92, 246, 0.04), rgba(244, 114, 182, 0.04), rgba(13, 17, 23, 0.4)); border: 1px solid rgba(139, 92, 246, 0.12); border-radius: 10px; padding: 12px; display: flex; flex-direction: column; align-items: center; gap: 8px; } .sglv-radar-card-title { font-size: 12px; font-weight: 700; background: linear-gradient(90deg, #22d3ee, #34d399, #a78bfa, #f472b6, #f59e0b); -webkit-background-clip: text; background-clip: text; -webkit-text-fill-color: transparent; display: flex; align-items: center; gap: 6px; align-self: flex-start; } .sglv-radar-card-title svg { width: 14px; height: 14px; color: #a78bfa; } .sglv-radar-svg { width: 220px; height: 220px; } .sglv-radar-svg .radar-grid { fill: none; stroke: rgba(255, 255, 255, 0.08); stroke-width: 1; } .sglv-radar-svg .radar-axis { stroke-width: 1; } .sglv-radar-svg .radar-area { stroke-width: 2; stroke-linejoin: round; transition: all 0.6s cubic-bezier(0.4, 0, 0.2, 1); } .sglv-radar-svg .radar-point { stroke: #0d1117; stroke-width: 2; transition: all 0.6s cubic-bezier(0.4, 0, 0.2, 1); } .sglv-radar-svg .radar-label { font-size: 10px; font-weight: 700; text-anchor: middle; } .sglv-radar-svg .radar-value { font-size: 11px; font-weight: 800; text-anchor: middle; } /* 雷达图右侧统计面板 */ .sglv-radar-stats { display: flex; flex-direction: column; gap: 6px; padding: 12px; background: rgba(13, 17, 23, 0.4); border: 1px solid rgba(255, 255, 255, 0.05); border-radius: 10px; } .sglv-radar-stat-item { display: flex; align-items: center; gap: 8px; padding: 6px 8px; border-radius: 8px; background: rgba(255, 255, 255, 0.02); border: 1px solid rgba(255, 255, 255, 0.04); transition: background 0.15s; } .sglv-radar-stat-item:hover { background: rgba(255, 255, 255, 0.05); } .sglv-radar-stat-icon { width: 28px; height: 28px; border-radius: 8px; flex-shrink: 0; display: flex; align-items: center; justify-content: center; } .sglv-radar-stat-icon svg { width: 14px; height: 14px; } .sglv-radar-stat-info { flex: 1; min-width: 0; } .sglv-radar-stat-label { font-size: 10px; color: #8b949e; font-weight: 600; } .sglv-radar-stat-bar { height: 4px; background: rgba(255, 255, 255, 0.06); border-radius: 2px; overflow: hidden; margin-top: 3px; } .sglv-radar-stat-bar-fill { height: 100%; border-radius: 2px; transition: width 0.6s cubic-bezier(0.4, 0, 0.2, 1); } .sglv-radar-stat-val { font-size: 14px; font-weight: 700; font-variant-numeric: tabular-nums; flex-shrink: 0; } /* ====== 10. 仪表盘 KPI 行增强 — hover 微光 ====== */ .sglv-playtime-kpi-card { position: relative; transition: transform 0.15s, box-shadow 0.15s, border-color 0.15s; } .sglv-playtime-kpi-card:hover { transform: translateY(-1px); box-shadow: 0 3px 10px rgba(0, 0, 0, 0.2); } .sglv-playtime-kpi-card.amber:hover { box-shadow: 0 3px 10px rgba(245, 158, 11, 0.15); } /* v1.0.3: playtime-kpi 卡片炫彩升级——叠加 accent 渐变背景 + shadow-sm 基线 + hover 抬升 + 外发光 */ .sglv-playtime-kpi-card { overflow: hidden; box-shadow: 0 2px 8px rgba(0,0,0,.35), inset 0 1px 0 rgba(255,255,255,.04); } .sglv-playtime-kpi-card::before { content: ''; position: absolute; inset: -1px; pointer-events: none; background: linear-gradient(135deg, rgba(102,192,244,.3), transparent 60%); opacity: 0; transition: opacity .18s ease; } .sglv-playtime-kpi-card:hover::before { opacity: 1; } .sglv-playtime-kpi-card:hover { box-shadow: 0 6px 20px rgba(0,0,0,.45), 0 0 0 1px rgba(102,192,244,.25), 0 0 22px rgba(102,192,244,.18), inset 0 1px 0 rgba(255,255,255,.06); } .sglv-playtime-kpi-value { text-shadow: 0 0 14px rgba(102,192,244,.25); } .sglv-playtime-kpi-card > * { position: relative; z-index: 1; } /* ====== 11. 仪表盘 KPI 行 — 7 列 grid (含雷达图入口) ====== */ .sglv-stats-dashboard { display: grid !important; grid-template-columns: repeat(7, 1fr) !important; gap: 6px !important; } /* ====== 12. 甜甜圈图中心文字 → 紫色 ====== */ .sglv-pt-donut-center-val { fill: #a78bfa !important; } .sglv-pt-donut-center-label { fill: #8b949e !important; } /* ====== 13. 热力图标题 → 紫色 ====== */ .sglv-heatmap-section .sglv-playtime-section-title { color: #a78bfa !important; } .sglv-hm-mini-title { color: #a78bfa !important; } /* ====== 14. 成就页 — 环形进度图背景 → 紫色 ====== */ .sglv-ach-ring-bg { stroke: rgba(139, 92, 246, 0.1) !important; } /* 注意: gradient 定义在 SVG defs 中,需在 JS 中修改 stop colors */ /* ====== 15. 成就页 — 侧边栏用户卡片紫色调 ====== */ .sglv-ach-user-card { background: linear-gradient(160deg, rgba(139, 92, 246, 0.1), rgba(99, 102, 241, 0.04)) !important; } .sglv-ach-user-card::after { background: radial-gradient(circle, rgba(139, 92, 246, 0.12), transparent 60%) !important; } .sglv-ach-user-avatar { background: linear-gradient(135deg, #8b5cf6, #6366f1) !important; box-shadow: 0 8px 24px rgba(139, 92, 246, 0.35) !important; } .sglv-ach-user-level { border: 2px solid #a78bfa !important; color: #c4b5fd !important; } .sglv-ach-user-pts strong { color: #c4b5fd !important; } /* ====== 16. 成就页 — 分类导航紫色激活 ====== */ .sglv-ach-nav-item:hover { background: rgba(139, 92, 246, 0.08) !important; } .sglv-ach-nav-item.active { background: linear-gradient(90deg, rgba(139, 92, 246, 0.2), transparent) !important; } .sglv-ach-nav-item-icon { background: rgba(139, 92, 246, 0.12) !important; } .sglv-ach-nav-item.active .sglv-ach-nav-item-icon { background: rgba(139, 92, 246, 0.2) !important; } .sglv-ach-nav-item-badge { background: rgba(139, 92, 246, 0.15) !important; color: #c4b5fd !important; } .sglv-ach-nav-item.active .sglv-ach-nav-item-badge { background: #8b5cf6 !important; color: #0d1117 !important; } /* ====== 17. 成就页 — 侧边栏最近解锁紫色调 ====== */ .sglv-ach-sidebar-recent-icon { background: linear-gradient(135deg, #8b5cf6, #6366f1) !important; } .sglv-ach-sidebar-recent-item:hover { background: rgba(139, 92, 246, 0.06) !important; } .sglv-ach-sidebar-recent-name { color: #e2e8f0 !important; } /* ====== 18. 成就页 — 统计概览区紫色调 ====== */ .sglv-ach-header { background: linear-gradient(135deg, rgba(30, 41, 59, 0.6), rgba(15, 23, 42, 0.6)) !important; border-bottom: 1px solid rgba(139, 92, 246, 0.12) !important; gap: 14px !important; padding: 16px 20px !important; } /*环形进度数值使用炫彩渐变,不强制紫色 */ /* ====== 19. 成就页 — 成就卡片紫色调 ====== */ .sglv-ach-card { background: linear-gradient(135deg, rgba(13, 17, 23, 0.6), rgba(30, 41, 59, 0.4)) !important; border: 1px solid rgba(139, 92, 246, 0.08) !important; } .sglv-ach-card:hover { border-color: rgba(139, 92, 246, 0.3) !important; box-shadow: 0 8px 24px rgba(0, 0, 0, 0.3) !important; } .sglv-ach-card.unlocked { background: linear-gradient(135deg, rgba(139, 92, 246, 0.05), rgba(13, 17, 23, 0.4)) !important; border-color: rgba(139, 92, 246, 0.15) !important; } .sglv-ach-card.unlocked .sglv-ach-card-name { color: #c4b5fd !important; } .sglv-ach-card.unlocked .sglv-ach-card-pts { background: linear-gradient(135deg, rgba(139, 92, 246, 0.15), rgba(99, 102, 241, 0.1)) !important; border-color: rgba(139, 92, 246, 0.3) !important; color: #c4b5fd !important; } .sglv-ach-card.unlocked .sglv-ach-card-progress-fill { background: linear-gradient(90deg, #22d3ee, #34d399, #fbbf24) !important; box-shadow: 0 0 8px rgba(34, 211, 238, 0.4) !important; } .sglv-ach-card.locked .sglv-ach-card-progress-fill { background: linear-gradient(90deg, #38bdf8, #a78bfa, #f59e0b) !important; box-shadow: 0 0 8px rgba(56, 189, 248, 0.25) !important; } .sglv-ach-card-icon { background: linear-gradient(135deg, rgba(139, 92, 246, 0.15), rgba(99, 102, 241, 0.08)) !important; } /* 稀有度色保持不变(legendary 已是金色, common/rare/epic 语义色保留) */ .sglv-ach-card.unlocked .sglv-ach-card-icon { box-shadow: inset 0 1px 0 rgba(255,255,255,0.15), inset 0 -1px 0 rgba(0,0,0,0.2), 0 4px 12px rgba(139, 92, 246, 0.2) !important; } /* ====== 20. 成就页 — 内容标题紫色调 ====== */ .sglv-ach-content-title { color: #a78bfa !important; } .sglv-ach-content-count { background: rgba(139, 92, 246, 0.1) !important; color: #c4b5fd !important; } .sglv-ach-reset-btn { border: 1px solid rgba(239, 68, 68, 0.3) !important; background: rgba(239, 68, 68, 0.08) !important; } /* ====== 21. 个人展柜 — 英雄区紫青色调(恢复原版色彩平衡) ====== */ .sglv-sc-hero { background: linear-gradient(135deg, rgba(99,102,241,0.10) 0%, rgba(168,85,247,0.06) 50%, rgba(6,182,212,0.04) 100%) !important; border: 1px solid rgba(99,102,241,0.15) !important; } .sglv-sc-hero::before { background: radial-gradient(ellipse at top right, rgba(168,85,247,0.10), transparent 60%) !important; } .sglv-sc-avatar { border: 2px solid rgba(255, 255, 255, 0.12) !important; box-shadow: 0 1px 8px rgba(0, 0, 0, 0.35), 0 0 0 1px rgba(168, 85, 247, 0.25) !important; } .sglv-sc-avatar-placeholder { background: linear-gradient(135deg, #6366f1, #8b5cf6) !important; } /* 用户名保持白色,不加金色 */ .sglv-sc-hero-name { color: #f1f5f9 !important; } /* 国家标签保持中性灰 */ .sglv-sc-hero-country { background: rgba(148, 163, 184, 0.08) !important; color: #94a3b8 !important; border: 1px solid rgba(148, 163, 184, 0.1) !important; } /* Hero 统计图标 → 恢复靛蓝色 */ .sglv-sc-hero-stat svg { color: #818cf8 !important; } /* Hero 统计数值 → 恢复浅色 */ .sglv-sc-hero-stat-val { color: #e2e8f0 !important; } /* ====== 22. 展柜卡片标题 → 恢复紫色 ====== */ .sglv-sc-card-header svg { color: #a78bfa !important; } .sglv-sc-card-title { color: #e6edf3 !important; } /* ====== 23. 展柜封面网格 → 恢复紫色 hover ====== */ .sglv-sc-cover-item { border: 1px solid rgba(255, 255, 255, 0.06) !important; } .sglv-sc-cover-item:hover { border-color: rgba(168, 85, 247, 0.5) !important; box-shadow: 0 4px 16px rgba(168, 85, 247, 0.2) !important; } /* ====== 24. 展柜最近游玩 → 恢复靛蓝紫色 ====== */ .sglv-sc-playtime-item:hover { background: rgba(99, 102, 241, 0.06) !important; } .sglv-sc-playtime-bar { background: rgba(99, 102, 241, 0.1) !important; } .sglv-sc-playtime-bar-fill { background: linear-gradient(90deg, #6366f1, #a855f7) !important; } /* ====== 25. 展柜标签徽章 → 移除金色覆盖,恢复原版多彩 ====== */ /* 原版已有: collector(紫), playtime(青), mastery(绿), diversity(橙), loyalty(粉), special(金) */ /* ====== 27. Toast 通知 → 紫色 ====== */ #sglv-toast.sglv-toast-success { border-left-color: #8b5cf6 !important; } #sglv-toast.sglv-toast-info { border-left-color: #66c0f4 !important; } /* ====== 28. 页码按钮 → 紫色 hover ====== */ .sglv-page-arrow:hover:not(:disabled) { background: rgba(139, 92, 246, 0.15) !important; border-color: rgba(139, 92, 246, 0.4) !important; } /* ====== 29. 仪表盘图表行卡片容器 → 紫色微边 ====== */ .sglv-playtime-col { background: rgba(13, 17, 23, 0.3); border: 1px solid rgba(139, 92, 246, 0.06); border-radius: 10px; padding: 10px; } .sglv-heatmap-section, .sglv-heatmap-mini-section { background: rgba(13, 17, 23, 0.3) !important; border: 1px solid rgba(139, 92, 246, 0.06) !important; border-radius: 10px !important; } /* ====== 30. SGIS 侧边栏标签 → 恢复紫色激活态 ====== */ .sgis-tab.active .sgis-svg { filter: drop-shadow(0 1px 4px rgba(139, 92, 246, 0.45)) !important; } .sgis-tab.active { border-bottom-color: #8b5cf6 !important; } .sgis-tabs::after { background: linear-gradient(90deg, transparent, rgba(139, 92, 246, 0.35), transparent) !important; } /* ====== 31. SGIS 标题图标 → 恢复紫蓝渐变 ====== */ .sgis-title-icon { background: linear-gradient(135deg, #8b5cf6 0%, #6366f1 50%, #3b82f6 100%) !important; box-shadow: 0 4px 12px rgba(139, 92, 246, 0.4), inset 0 1px 0 rgba(255, 255, 255, 0.25), inset 0 -1px 0 rgba(0, 0, 0, 0.2) !important; } .sgis-fab { background: linear-gradient(135deg, #8b5cf6, #6366f1) !important; box-shadow: 0 4px 12px rgba(139, 92, 246, 0.4) !important; } /* ====== 32. 加载进度条 → 恢复青蓝紫渐变 ====== */ .sgis-load-bar-fill { background: linear-gradient(90deg, #06b6d4, #3b82f6, #8b5cf6) !important; box-shadow: 0 0 10px rgba(59, 130, 246, 0.5) !important; } .sgis-load-stage-bar.active { background: linear-gradient(90deg, #06b6d4, #3b82f6) !important; box-shadow: 0 0 6px rgba(59, 130, 246, 0.6) !important; } .sgis-skel-icon { background: linear-gradient(90deg, rgba(139, 92, 246, 0.08), rgba(139, 92, 246, 0.18), rgba(139, 92, 246, 0.08)) !important; background-size: 200% 100% !important; } /* ====== 34. 云存档 KPI 卡片 → 紫色调 ====== */ .sglv-cs-source-badge { background: rgba(139, 92, 246, 0.12) !important; color: #c4b5fd !important; border: 1px solid rgba(139, 92, 246, 0.2) !important; } .sglv-cs-refresh-btn:hover { color: #a78bfa !important; background: rgba(139, 92, 246, 0.12) !important; } .sglv-cs-top10-bar { background: linear-gradient(90deg, #6366f1, #a855f7) !important; } /* ====== 35. 集合工具栏刷新按钮 → 紫色 hover ====== */ .sglv-col-refresh-btn:hover { color: #a78bfa !important; background: rgba(139, 92, 246, 0.1) !important; } /* ====== 36. 移动端适配 ====== */ @media (max-width: 768px) { .sglv-radar-row { grid-template-columns: 1fr; } .sglv-radar-svg { width: 180px; height: 180px; } } @media (max-width: 480px) { .sglv-radar-svg { width: 160px; height: 160px; } .sglv-radar-card { padding: 8px; } } /* ====== SGIS Hero — 紫青平衡 + 紧凑布局 + 保留背景图 ====== */ /* 主卡片:恢复紫色渐变基调,紧凑 padding 保留 */ .sgis-profile-main-card { background: linear-gradient(160deg, #1a1633 0%, #16142b 40%, #0f0d20 100%) !important; box-shadow: 0 8px 32px rgba(0, 0, 0, 0.45), 0 0 0 1px rgba(139, 92, 246, 0.15) !important; padding: 14px 14px 12px !important; border-radius: 16px !important; } /* 右上角径向光晕 → 紫色 */ .sgis-profile-main-card::before { background: radial-gradient(circle, rgba(139, 92, 246, 0.4) 0%, transparent 60%) !important; } /* 底部高光线 → 紫色 */ .sgis-profile-main-card::after { background: linear-gradient(90deg, transparent 0%, rgba(139, 92, 246, 0.6) 50%, transparent 100%) !important; } /* 背景装饰图 → 恢复原始 game-library.png + 紫色滤镜 + mask */ .sgis-profile-main-card-bg { background: url('https://leanisssharedstorage.blob.core.windows.net/copilot/asdm-files/game-library.png') no-repeat center center !important; background-size: contain !important; opacity: 0.18 !important; filter: saturate(1.2) drop-shadow(0 0 20px rgba(139, 92, 246, 0.25)) !important; mask-image: linear-gradient(90deg, rgba(0,0,0,0) 0%, rgba(0,0,0,1) 40%, rgba(0,0,0,1) 100%) !important; -webkit-mask-image: linear-gradient(90deg, rgba(0,0,0,0) 0%, rgba(0,0,0,1) 40%, rgba(0,0,0,1) 100%) !important; } /* Hero 头部行 → 紧凑(保留) */ .sgis-profile-head { gap: 12px !important; margin-bottom: 12px !important; } /* 头像 → 64px + 青色边框(原版色调) */ .sgis-profile-avatar { width: 64px !important; height: 64px !important; border-radius: 18px !important; border: 2px solid rgba(102, 192, 244, 0.5) !important; box-shadow: 0 6px 20px rgba(0, 0, 0, 0.4), 0 0 0 3px rgba(102, 192, 244, 0.08) !important; } /* 在线状态徽章 → 恢复紫蓝渐变 */ .sgis-profile-avatar-badge { background: linear-gradient(135deg, #8b5cf6 0%, #6366f1 50%, #3b82f6 100%) !important; box-shadow: 0 4px 12px rgba(139, 92, 246, 0.5), 0 0 0 2px #16142b !important; } /* 等级徽章 → 保持金色(原版即为金色,作为 premium accent) */ .sgis-profile-level-badge { background: linear-gradient(135deg, #f59e0b 0%, #f97316 100%) !important; box-shadow: 0 2px 6px rgba(249, 115, 22, 0.4) !important; } /* 用户名 → 白色,不加金色 text-shadow */ .sgis-profile-name { text-shadow: none !important; } /* SteamID → 恢复灰蓝色 */ .sgis-profile-steamid { color: rgba(148, 163, 184, 0.9) !important; } /* 验证徽章 → 恢复紫蓝渐变 */ .sgis-profile-verified { background: linear-gradient(135deg, #8b5cf6, #3b82f6) !important; box-shadow: 0 2px 6px rgba(139, 92, 246, 0.4) !important; } /* 好友数进度环 → 恢复绿色 */ .sgis-friend-gauge-text b { color: #10b981 !important; } .sgis-friend-gauge:hover { background: rgba(255, 255, 255, 0.05) !important; } /* ====== 38. SGIS KPI 统计卡片 — 恢复多彩语义色 ====== */ /* 默认状态:恢复中性背景,移除大面积金色 */ .sgis-profile-stat { background: linear-gradient(160deg, rgba(255, 255, 255, 0.04) 0%, rgba(255, 255, 255, 0.01) 100%) !important; border: 1px solid rgba(255, 255, 255, 0.06) !important; border-radius: 12px !important; transition: all 0.2s ease !important; } /* 顶部高光线 → 恢复 currentColor 语义色 */ .sgis-profile-stat::after { opacity: 0.35 !important; } /* hover → 紫色光晕 + 上浮 */ .sgis-profile-stat:hover { border-color: rgba(139, 92, 246, 0.3) !important; background: linear-gradient(160deg, rgba(139, 92, 246, 0.08) 0%, rgba(59, 130, 246, 0.03) 100%) !important; box-shadow: 0 6px 16px rgba(0, 0, 0, 0.3) !important; transform: translateY(-2px) !important; } /* 默认图标背景 → 恢复紫蓝渐变 */ .sgis-profile-stat-icon { background: linear-gradient(135deg, rgba(139, 92, 246, 0.2), rgba(59, 130, 246, 0.08)) !important; box-shadow: inset 0 0 0 1px rgba(255, 255, 255, 0.04) !important; } .sgis-profile-stat-icon svg { color: #c4b5fd !important; } /* t-blue / t-purple / t-cyan / t-green / t-rose → 全部恢复原版语义色 */ .sgis-profile-stat-icon.t-blue { background: linear-gradient(135deg, rgba(59, 130, 246, 0.22), rgba(37, 99, 235, 0.08)) !important; box-shadow: inset 0 0 0 1px rgba(255, 255, 255, 0.04) !important; } .sgis-profile-stat-icon.t-blue svg { color: #93c5fd !important; } .sgis-profile-stat-icon.t-purple { background: linear-gradient(135deg, rgba(168, 85, 247, 0.22), rgba(139, 92, 246, 0.08)) !important; box-shadow: inset 0 0 0 1px rgba(255, 255, 255, 0.04) !important; } .sgis-profile-stat-icon.t-purple svg { color: #c4b5fd !important; } .sgis-profile-stat-val.t-purple { color: #c4b5fd !important; } /* KPI 值文字 → 移除金色光泽 */ .sgis-profile-stat-val { text-shadow: none !important; } /* 5列模式 KPI 紧凑(保留布局优化) */ .sgis-profile-stats.cols-5 { gap: 6px !important; } .sgis-profile-stats.cols-5 .sgis-profile-stat { padding: 10px 4px 8px !important; border-radius: 10px !important; } /* ====== 39. SGIS 区块标题 — 恢复紫色 ====== */ .sgis-section-title { color: #a78bfa !important; border-bottom: 1px solid rgba(139, 92, 246, 0.08) !important; } .sgis-section-title svg { color: #a78bfa !important; } /* ====== 40. SGIS 战绩/游戏人生 双大卡 — 恢复紫蓝色调 ====== */ .sgis-feature-card { background: linear-gradient(160deg, rgba(139, 92, 246, 0.12) 0%, rgba(59, 130, 246, 0.04) 50%, rgba(15, 17, 35, 0.6) 100%) !important; border: 1px solid rgba(139, 92, 246, 0.2) !important; transition: all 0.25s ease !important; } .sgis-feature-card::before { background: radial-gradient(circle, rgba(139, 92, 246, 0.2) 0%, transparent 60%) !important; } .sgis-feature-card::after { background: linear-gradient(90deg, transparent 0%, rgba(139, 92, 246, 0.5) 50%, transparent 100%) !important; } .sgis-feature-card:hover { border-color: rgba(139, 92, 246, 0.4) !important; box-shadow: 0 8px 20px rgba(139, 92, 246, 0.2) !important; transform: translateY(-2px) !important; } /* alt 变体 → 恢复靛蓝色 */ .sgis-feature-card.alt { background: linear-gradient(160deg, rgba(99, 102, 241, 0.12) 0%, rgba(59, 130, 246, 0.04) 50%, rgba(15, 17, 35, 0.6) 100%) !important; border-color: rgba(99, 102, 241, 0.2) !important; } .sgis-feature-card.alt::before { background: radial-gradient(circle, rgba(99, 102, 241, 0.2) 0%, transparent 60%) !important; } .sgis-feature-card.alt::after { background: linear-gradient(90deg, transparent 0%, rgba(99, 102, 241, 0.5) 50%, transparent 100%) !important; } /* 特征卡片图标 → 恢复紫蓝色 */ .sgis-feature-icon { background: linear-gradient(135deg, rgba(139, 92, 246, 0.22), rgba(59, 130, 246, 0.12)) !important; box-shadow: inset 0 0 0 1px rgba(255, 255, 255, 0.04), 0 2px 6px rgba(139, 92, 246, 0.15) !important; } .sgis-feature-icon svg { color: #c4b5fd !important; } .sgis-feature-card.alt .sgis-feature-icon { background: linear-gradient(135deg, rgba(99, 102, 241, 0.22), rgba(59, 130, 246, 0.12)) !important; box-shadow: inset 0 0 0 1px rgba(255, 255, 255, 0.04), 0 2px 6px rgba(99, 102, 241, 0.15) !important; } .sgis-feature-card.alt .sgis-feature-icon svg { color: #a5b4fc !important; } /* hover 箭头 → 紫色 */ .sgis-feature-card:hover .sgis-feature-arrow { color: #c4b5fd !important; } /* 特征卡片数值 → 恢复紫色 */ .sgis-feature-stat-val.t-purple { color: #c4b5fd !important; } /* ====== 40b. SGIS 双大卡紧凑优化 — 3列统计行 + 压缩高度 ====== */ .sis-feature-grid, .sgis-feature-grid { gap: 8px !important; margin-bottom: 8px !important; } .sgis-feature-card { padding: 10px 10px 8px !important; } .sgis-feature-head { gap: 8px !important; margin-bottom: 8px !important; } .sgis-feature-icon { width: 30px !important; height: 30px !important; border-radius: 8px !important; } .sgis-feature-icon svg { width: 15px !important; height: 15px !important; } .sgis-feature-title { font-size: 13px !important; } .sgis-feature-sub { font-size: 9px !important; margin-top: 1px !important; } .sgis-feature-arrow { width: 14px !important; height: 14px !important; } /* 3列统计行 — 战绩总览 */ .sgis-feature-stats-3 { grid-template-columns: repeat(3, 1fr) !important; gap: 4px !important; } .sgis-feature-stats-3 .sgis-feature-stat { padding: 5px 4px !important; } .sgis-feature-stats-3 .sgis-feature-stat-lbl { font-size: 8px !important; margin-bottom: 1px !important; } .sgis-feature-stats-3 .sgis-feature-stat-val { font-size: 13px !important; } /* 游戏人生卡片紧凑 */ .sgis-feature-card.alt .sgis-feature-stats { gap: 4px !important; } .sgis-feature-card.alt .sgis-feature-stat { padding: 5px 4px !important; } .sgis-feature-card.alt .sgis-feature-stat-lbl { font-size: 8px !important; margin-bottom: 1px !important; } .sgis-feature-card.alt .sgis-feature-stat-val { font-size: 13px !important; } .sgis-feature-extra { margin-top: 6px !important; padding: 5px 8px !important; font-size: 9px !important; } .sgis-feature-extra svg { width: 11px !important; height: 11px !important; } /* ====== 41. SGIS XP 卡片 — 保持金色进度条(原版设计),恢复中性背景 ====== */ .sgis-xp-card { border: 1px solid rgba(255, 255, 255, 0.06) !important; background: linear-gradient(160deg, rgba(255, 255, 255, 0.035) 0%, rgba(15, 17, 35, 0.5) 100%) !important; } /* XP 进度条和图标保持原版金色系,不做覆盖 */ /* XP 等级 next → 恢复紫色 */ .sgis-xp-levels .next { color: #c4b5fd !important; } /* XP 累计数值 → 恢复紫色 */ .sgis-xp-total b { color: #c4b5fd !important; } /* ====== 42. SGIS 社交标题 ====== */ .sgis-section-title.sgis-social-title { border-bottom-color: rgba(139, 92, 246, 0.08) !important; } /* ====== 43. SGIS copy 按钮 hover ====== */ .sgis-copy-btn:hover { background: rgba(255, 255, 255, 0.1) !important; color: #fff !important; }`; //经典蓝主题层——由 scripts/gen-sglv-theme-blue.js 生成(典雅紫层色值镜像映射 // + 主脚本 CSS 常量/共享库中原生紫色规则的换色覆盖),请勿手改,重新运行生成器即可再生。 const CSS_THEME_BLUE =` /* ===================================================================== *经典蓝主题层 —— scripts/gen-sglv-theme-blue.js 自动生成,勿手改(重跑再生) * Part A: 典雅紫主题层(CSS_THEME_PURPLE)色值镜像映射 —— 覆盖面板/侧边栏全部可见表面 * Part B: 主脚本 CSS 常量原生紫色规则 → 蓝色瘦身覆盖(仅换色声明 + !important) * Part C: 共享样式库(sglv-shared-css)原生紫色规则 → 蓝色瘦身覆盖 * Part D: 侧边栏手工精调(靛蓝暗基底→Steam 深蓝/标题栏柔化,自动映射盲区) * Part E: 收藏库(sglv-game-collection)面板 CSS 紫色覆盖(html[data-sglv-theme] 前缀, * 特异性压过其懒注入且带 220 处 !important 的